World End Syndrome

Last updated
World End Syndrome
Developer(s) Toybox Games
Publisher(s) Arc System Works, PQube (Europe)
Artist(s) Yuki Kato
Writer(s) Tomio Kanazawa
Platform(s) Nintendo Switch, PlayStation 4
Release
  • JP: August 30, 2018
  • NA: May 19, 2019
  • EU: June 14, 2019
Genre(s) Visual novel
Mode(s) Single-player

World End Syndrome is a Japanese visual novel developed by Toybox Games. The game was published by Arc System Works in Japan and North America, and by PQube games in Europe. The game was released on the Nintendo Switch and PlayStation 4 platforms across 2018 and 2019. A sequel, World End Phenomenon, has been announced, though no details have been revealed as of 2022.

Contents

Gameplay

The game largely plays as a traditional visual novel, with most of the game consisting of reading text and selecting different dialogue choices that divert the path of the story. [1] The game features a similar game structure to modern Persona video games, where progression is tied to a calendar system, where players may choose to move to different locations see various events across different days and times of day including morning, afternoon, and evening. [2]

Story

The story takes place in the small fictional Japanese town of Mihate. [3] [4] The game follows an unnamed male high school student who moves to the town and joins his school's "Mystery Club". [5] In it, he investigates the urban legend of the "Yomibito", an event occurring every 100 years where corpses rise from the dead and rampage across the land. [5] Investigation is spurred upon the realization that it has been 100 years since the supposedly last occurrence, and the unexplained recent deaths of students of the school. [6] The game delves into a number of different genre as the story unfolds, including horror, mystery, romance, and "slice of life". [4]

Development

The game's Japanese release was initially scheduled for April 2018, before being delayed into mid-2018. [7] The game was later translated into English and released in North America on May 2, 2019, and Europe on June 14, 2019. [8] All regions of the game were released on the Nintendo Switch and PlayStation 4 video game consoles. The game was developed by Toybox Games, and outside of Europe, where it was published by PQube, the game was published by Arc System Works, publisher of the BlazBlue and Xblaze video games. [6] [5] World End Syndrome features the art and character designer from the two titles, from artist Yuki Kato. [5] The game's scenario was written by Tomio Kanazawa, who had previously produced Deadly Premonition . [3] Toybox and Arc System Works had previously collaborated on the title Tokyo Twilight Ghost Hunters . [1]

Reception

The game was generally well received by critics. Multiple reviewers praised the character development of the characters in the game, with characters evolving out of their original appearance of a standard anime tropes. [3] [5] [4] [9] Critics generally praised the story, [5] [3] [4] but conceded that the game didn't particularly break any new ground for the genre, [3] [4] and that there were a fair amount of typos in the script. [3] Some reviewers also had mixed feelings about the developer's decision to force the player to receive the "bad ending" the first time through the game, without the ability to avoid it, or any indication that another outcome becomes available upon subsequent playthroughs of the game. [4] [10] [6] Hardcore Gamer praised the game for what it was, concluding that the game "isn't going to change anyone's mind about visual novels. That's not the developer's goals. This is a title aimed squarely at existing fans. For the forgiving segment of the audience, this is a must-play". [3] Nintendo World Report echoed these sentiments. [6] Pocket Gamer compared its juxtaposition of cheerful graphics and story with dark undertones to Doki Doki Literature Club . [10]

Nintendo Life named it one of the stand-out visual novels for the Nintendo Switch, praising the depth of the characters. [9]

Potential sequel

In December 2019, in a segment where Japanese developer hint about what they will be working on in the upcoming year, Toybox Games developer Tomio Kanazawa announced that the title would receive a sequel titled World End Phenomenon. However, as of 2022, no further developments have been announced regarding the title. [11]

Related Research Articles

<i>Super Mario Bros. 2</i> 1988 video game

Super Mario Bros. 2 is a platform game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in September 1988, and in the PAL region in 1989.

<i>Super Mario Bros.: The Lost Levels</i> 1986 video game

Super Mario Bros.: The Lost Levels is a 1986 platform game developed by Nintendo R&D4 and published by Nintendo. A sequel to Super Mario Bros. (1985), the game was originally released in Japan for the Family Computer Disk System as Super Mario Bros. 2 on June 3, 1986. Nintendo of America deemed it too difficult for its North American audience and instead released an alternative sequel, also titled Super Mario Bros. 2, in 1988. The game was renamed The Lost Levels and first released internationally in the 1993 Super Nintendo Entertainment System compilation Super Mario All-Stars. The game has since been ported to the Game Boy Color and Game Boy Advance, along with being re-released through emulation for the Wii, Wii U, Nintendo 3DS, and Nintendo Switch.

A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the wasei-eigo term noberu gēmu (ノベルゲーム), which is more often used in Japanese.

<i>Paper Mario: The Thousand-Year Door</i> 2004 video game

Paper Mario: The Thousand-Year Door is a 2004 role-playing game developed by Intelligent Systems and published by Nintendo for the GameCube. The Thousand-Year Door is the second game in the Paper Mario series following Paper Mario, and is part of the larger Mario franchise. In the game, when Mario and Princess Peach get involved in the search for a mystic treasure that holds great fortune, Peach is kidnapped by an alien group called the X-Nauts; Mario sets out to find the treasure and save the princess.

<i>Yume Nikki</i> 2004 video game

Yume Nikki is a 2004 adventure game created by pseudonymous Japanese developer Kikiyama. The player controls a girl named Madotsuki and explores her dreams, collecting 24 effects that change her appearance and equipment. Random events also occur throughout the game in the form of cutscenes and unique gameplay sequences. The game was developed using RPG Maker 2003 without a traditional plot or battle system. Gameplay instead focuses on exploration of the dream world.

<i>Gal Gun</i> 2011 video game

Gal Gun, stylized as Gal★Gun, is a Japanese bishōjo rail shooter game developed by Inti Creates and published by Alchemist. It was first released on Xbox 360 in 2011, followed by a PlayStation 3 port a year later. The game takes place in a fictional academy in Japan, where the player takes the role of a male student, Tenzou Motesugi. He must shoot his female classmates, who are running desperately after him, with "Pheromone Arrows" to prevent them from making their partner, while he finds one of the four lead girls before sunset.

<i>Super Mario All-Stars</i> 1993 game compilation

Super Mario All-Stars is a 1993 compilation of platform games for the Super Nintendo Entertainment System (SNES). It contains remakes of Nintendo's four Super Mario games released for the Nintendo Entertainment System (NES) and the Famicom Disk System: Super Mario Bros. (1985), Super Mario Bros.: The Lost Levels (1986), Super Mario Bros. 2 (1988), and Super Mario Bros. 3 (1988). As in the original games, players control the Italian plumber Mario and his brother Luigi through themed worlds, collecting power-ups, avoiding obstacles, and finding secrets. The remakes feature updated graphics—including the addition of parallax scrolling—and music, modified game physics, a save feature, and bug fixes.

<i>Nurse Love Syndrome</i> 2011 video game

Nurse Love Syndrome is a yuri visual novel game developed by Kogado Studio's Shimarisu-san Team with the script writer being Sakusa Sakura. The series has an official abbreviated name of "ShiroKoi" using the first two kanji of the first two words of the whole title. The game is a visual novel about a girl named Kaori Sawai who was saved by hospital staff after an accident during her youth and decided to repay them by becoming a nurse at the age of 21. The story starts with Kaori starting her first day as a nurse at the hospital she would start working at and meet other people-some connected to her past.

<i>Science Adventure</i> Video game series

Science Adventure is a multimedia series consisting of interconnected science fiction stories, created mainly by Mages, Nitroplus, and Chiyomaru Studio. The main entries mostly take the form of visual novel video games, but side entries span across several different mediums.

<i>Captain Toad: Treasure Tracker</i> 2014 video game

Captain Toad: Treasure Tracker is a 2014 action puzzle video game developed and published by Nintendo for the Wii U. The game was re-released for the Nintendo Switch and Nintendo 3DS in 2018 with additional content. It is a spin-off of the Super Mario series and a part of the larger Mario franchise. The game stars Captain Toad and Toadette as they complete levels, defeat enemies and save each other from the antagonist Wingo. Each level is contained within a miniature diorama-like environment that requires puzzle-solving and platforming challenges to complete. The player also uses the Wii U GamePad to rotate the camera and reveal new information and interact with the environment.

<i>Steins;Gate 0</i> Japanese visual novel game

Steins;Gate 0 is a 2015 visual novel video game developed by 5pb. It is part of the Science Adventure series, and is set in the period of the 2009 game Steins;Gate. It was released by 5pb. in Japan for the PlayStation 3, PlayStation 4 and PlayStation Vita in December 2015, Microsoft Windows in August 2016, Xbox One in February 2017, and Nintendo Switch in March 2019.

<i>Root Letter</i> 2016 video game

Root Letter, stylized as √Letter, is a 2016 visual novel adventure video game developed and published by Kadokawa Games for PlayStation 4, PlayStation Vita, Microsoft Windows, Android, and iOS. It is the first entry in the Kadokawa Game Mystery brand, and was followed by Root Film in 2020.

<i>Gal Gun: Double Peace</i> 2015 video game

Gal Gun: Double Peace is a rail shooter bishōjo video game developed by Inti Creates. The game was released on PlayStation 4 and PlayStation Vita in Japan in August 2015, in Europe in July 2016, and in North America in August. It is the sequel to the 2011 game, Gal Gun, and is similar to its predecessor.

<i>Doki Doki Literature Club!</i> 2017 video game

Doki Doki Literature Club! is a 2017 freeware visual novel developed by American independent game studio Team Salvato for Linux, macOS, and Windows. The story follows a student who reluctantly joins his high school's literature club at the insistence of his friend Sayori, and is given the option to romantically pursue her, Yuri, or Natsuki. Club president Monika also features heavily in the game's plot. The game features a non-traditional plot structure with multiple endings and unlockable cutscenes with each of the main characters. Although it initially appears to be a light-hearted dating simulator, it is actually a metafictional psychological horror game that extensively breaks the fourth wall.

<i>7scarlet</i> 2016 video game

7'scarlet is an otome visual novel video game developed by Otomate and Toybox Inc. It was released for the PlayStation Vita by Idea Factory in 2016 in Japan and by Aksys Games in 2018 in North America and Europe. The player reads through the story, making choices that determine its direction, and takes the role of college student Ichiko Hanamaki, who goes to the town of Okunezato to investigate the disappearance of her brother together with her friend Hino Kagutsuchi.

<i>Our World is Ended</i> 2017 video game

Our World is Ended is a Japanese science fiction visual novel developed by Red Entertainment and published by 5pb. for the PlayStation Vita in November 2017. Originally only released in Japan, the game was later released by PQube in North America and Europe for the Nintendo Switch, PlayStation 4, and Microsoft Windows in 2019. An extended, Japanese-only version was also released earlier that same year for consoles. A sequel was announced in 2018, though no new updates have been announced since then.

<i>Dry Drowning</i> 2019 video game

Dry Drowning is a cyberpunk mystery visual novel developed by Studio V and published by VLG Publishing and WhisperGames for Microsoft Windows on August 2, 2019. It was released on the Nintendo Switch on February 22, 2021.

<i>Arcade Spirits</i> 2019 video game

Arcade Spirits is a dating sim visual novel video game released in 2019 for Microsoft Windows and in 2020 for PlayStation 4, Nintendo Switch, and Xbox One. It was developed by Fiction Factory Games and published by PQube. Set in an alternate history where the video game crash of 1983 never happened, arcades remain popular. Players control a customizable character who can be female, male, or non-binary, and can choose whether they want to approach the seven romance candidates romantically or platonically.

<i>Death End Request</i> 2019 video game

Death End Request is a role-playing video game developed by Compile Heart and published by Idea Factory. It was released for the PlayStation 4 in Japan in April 2018 and worldwide in February 2019, for Windows in May 2019, and for Nintendo Switch in April 2021. A sequel, Death End Request 2, was released in the same regions and platforms across 2021 and 2022.

<i>Paranormasight: The Seven Mysteries of Honjo</i> 2023 video game

Paranormasight: The Seven Mysteries of Honjo is a 2023 visual novel video game developed by Xeen and published by Square Enix for Android, iOS, Nintendo Switch, and Windows. The game received positive reviews from critics.

References

  1. 1 2 Fuller, Alex (17 June 2019). "Adventure Corner: World End Syndrome". Archived from the original on 14 April 2021. Retrieved 9 April 2021.
  2. "Review: World End Syndrome - A High School Summer Holiday Murder Mystery Love-In". Nintendo Life. June 29, 2019. Archived from the original on February 25, 2021. Retrieved April 9, 2021.
  3. 1 2 3 4 5 6 7 "Review: Worldend Syndrome - Hardcore Gamer". May 13, 2019. Archived from the original on November 29, 2020. Retrieved April 9, 2021.
  4. 1 2 3 4 5 6 S, Matt (14 May 2019). "Review: World End Syndrome (Nintendo Switch)". Archived from the original on 10 April 2021. Retrieved 9 April 2021.
  5. 1 2 3 4 5 6 "Worldend Syndrome Offers A Slow Burn With An Incredible Payoff". May 27, 2019.
  6. 1 2 3 4 "World End Syndrome Review - Review". Nintendo World Report. Archived from the original on 2021-04-23. Retrieved 2021-04-21.
  7. "World End Syndrome Delayed By A Few Months To Summer 2018 In Japan". Siliconera. March 20, 2018. Archived from the original on April 21, 2021. Retrieved April 9, 2021.
  8. "World End Syndrome launches May 2 in North America". Gematsu. March 20, 2019. Archived from the original on December 16, 2019. Retrieved April 9, 2021.
  9. 1 2 "Feature: Best Visual Novels For Nintendo Switch". Nintendo Life. April 4, 2021. Archived from the original on November 12, 2020. Retrieved April 9, 2021.
  10. 1 2 Cowley, Ric (17 June 2019). "World End Syndrome Switch review - "Gorgeous visuals don't entirely save this visual novel"". www.pocketgamer.com. Archived from the original on 24 October 2019. Retrieved 9 April 2021.
  11. "Famitsu and 4Gamer interview Japanese creators on 2020 ambitions". Gematsu. December 27, 2019. Archived from the original on June 20, 2021. Retrieved April 9, 2021.