Designers | Nathan D. Paoletta |
---|---|
Illustrators | Nathan D. Paoletta |
Publication | 2015 (1st edition) 2020 (2nd edition) |
Genres | Tabletop role-playing game |
Systems | Powered by the Apocalypse |
World Wide Wrestling RPG is a tabletop role-playing game about the lives of professional wrestlers both inside and outside the ring. It was written and illustrated by Nathan D. Paoletta. Gameplay focuses on the tension between wrestlers' characters as public entertainers versus their real personalities. [1] [2] [3]
The basic game mechanics are built upon the Powered by the Apocalypse framework.
Player characters must manage three main variables: their favor with the audience, their tension with other fighters, and their momentum. Developing character connections such as friendships and rivalries unlocks new abilities. [3] Example abilities include recording a promotional video or using a new weapon. [2]
The first edition was independently published in 2015. Paoletta released a second edition in 2020 after raising $55,886 on Kickstarter.
It won "Best Support" at the 2015 Indie RPG Awards.
Alex Meehan for Dicebreaker named it "one of the best tabletop roleplaying games released in 2015." [1]
Jacob Creswell for Comic Book Resources praised the game's handling of cooperative storytelling during matches, writing that "WWWRPG understands that storytelling in wrestling can take on many different forms, so it gives players the tools to explore the style that they want, rather than limiting them." [2]
William Quant for ComicsBeat.com wrote, "this game slaps. Obviously wrestling fans will get an absolute kick out of it, but even non-wrestling fans with imaginations will have a grand time in a combat and character driven world, especially since you’ve got to manage your character’s actions outside of the ring and off-screen, too." [4]
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.
Character creation is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet. This may include a representation of the character's physical, mental, psychological, and social attributes and skills in terms of the specific game's mechanics. It may also include informal descriptions of the character's physical appearance, personality, personal back-story ("background"), and possessions. Games with a fantasy setting may include traits such as race, class, or species. Character creation is the first step taken by the players in preparation for a game.
A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines, usually involving randomization. Within the rules, players have the freedom to improvise, and their choices shape the direction and outcome of the game.
Fiasco is a role-playing game by Jason Morningstar, independently published by Bully Pulpit Games. It is marketed as a "GM-less game for 3–5 players, designed to be played in a few hours with six-sided dice and no preparation". It is billed as "A game of powerful ambition and poor impulse control" and "inspired by cinematic tales of small time capers gone disastrously wrong—films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan."
Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games.
Blades in the Dark is a fantasy tabletop role-playing game by John Harper, set in a fictional city of Doskvol, inspired by Victorian London and Gothic fiction. The game was crowdfunded on Kickstarter in 2015 and published at the start of 2017.
The Starfinder Roleplaying Game is a science-fiction/science fantasy role-playing game published by Paizo Publishing. It is built on Paizo's previous game, the Pathfinder Roleplaying Game, both in its game mechanics and universe, but adapted to a more futuristic style than its fantasy predecessor; game content is intended to be easily convertible between the two systems. Like its predecessor, the Starfinder RPG supports adventure paths and other material written by Paizo and third party publishers.
Avatar Legends: The Roleplaying Game is a fantasy tabletop role-playing game produced by Magpie Games. It is set in the world of the animated television series Avatar: The Last Airbender and The Legend of Korra, and takes place in five different time periods. Players take the roles of martial artists, technological experts, or benders – people who can manipulate one of the four classical elements – who fight for balance in the world while also working towards their own goals and struggling with inner balance, represented by opposing ideals held by a character.
City of Mist is an urban fantasy neo-noir detective tabletop role-playing game (RPG) designed by Amít Moshe and published by Son of Oak Game Studio. The game is set in a modern-day metropolis where ordinary people of all walks of life become modern-day reincarnations of myths, legends, and fairy tales, gaining magical powers and abilities.
Thirsty Sword Lesbians is a narrative-focused tabletop role-playing game that emphasizes telling "melodramatic and queer stories". The game was funded via a 2020 Kickstarter campaign and published by Evil Hat Productions in 2021. It uses a modification of the Powered by the Apocalypse game system.
Jeeyon Shim is a second generation Korean American indie role-playing game and live action role-playing game designer and writer. A former outdoor educator, her body of work is strongly influenced by themes of connection to the natural world. Playing Shim's narrative games often involves creating a keepsake artifact.
Alex Roberts is a Canadian tabletop role-playing game designer. Her games typically lack a gamemaster (GM) and include romantic themes. Her games include For the Queen and Star Crossed.
Mörk Borg is an apocalyptic fantasy role-playing game published by Fria Ligan in 2020 that features dark themes inspired by heavy metal music, frequent character death and a doom metal playlist. Its popularity resulted in a large number of expansions, supplements and adventures created by the fan community.
Brindlewood Bay is a murder mystery tabletop role-playing game about elderly women amateur detectives, inspired by Murder, She Wrote and H. P. Lovecraft. It was designed by Jason Cordova and was published by Gauntlet Publishing after a 2022 Kickstarter campaign raised $477,518 from 7,748 backers.
Fabula Ultima is a fantasy tabletop role-playing game inspired by Japanese role-playing video games such as the Final Fantasy series. It was designed by Emanuele Galletto, illustrated by Catthy Trinh and Moryo, and published by Need Games in 2023. The game won 2023 ENNIE Awards for Best Game and Product of the Year.
Coyote & Crow is a science fantasy tabletop role-playing game by Connor Alexander. The game was designed by a team of Native Americans from more than a dozen tribes. The game is set in an alternate future of the Americas, where thanks to a natural disaster, colonization never happened. Coyote & Crow's setting is the metropolis Cahokia, which is based on the Mississippi River. Coyote & Crow's first expansion book, Ahu Tiiko, focuses on a murder mystery in a forest village.
For the Queen is a tabletop role-playing game by Alex Roberts about the dangerous journey of a queen's servants. The first edition was published by Evil Hat Productions in 2019, and the second edition was published by Darrington Press in 2024. The game features themes of power, authority, femininity, love, loyalty, and betrayal. For the Queen has inspired indie role-playing games with similar game mechanics.
Masks: A New Generation is a tabletop role-playing game about teenage superheroes, designed by Brendan Conway and published by Magpie Games in 2017 after raising $107,328 on Kickstarter. It uses the Powered by the Apocalypse framework. Masks won an ENNIE Award and an Indie Game Developer Network award.
Sleepaway is a horror indie role-playing game by Jay Dragon about teenage counselors at a summer camp trying to protect misfit campers from a monster called the Lindworm that takes on the form of its victims. It has themes of trauma, LGBTQ community support, and non-binary gender exploration. Sleepaway was inspired by slasher films and the Belonging Outside Belonging game system by Avery Alder and Benjamin Rosenbaum.
Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. It was created in 2019 by T.C. Sottek, executive editor at The Verge. It was published by Sottek's indie publishing company, the Adventure Guild, after a Kickstarter campaign raised $153,614. Quest was nominated for the 2020 ENnie Awards in four categories. Since 2022, the digital edition of Quest has been available for free. Other creators are allowed to make and sell products based on Quest.