Avatar Legends: The Roleplaying Game

Last updated

Avatar Legends: The Roleplaying Game
Avatar Legends.png
Promotional art, depicting Aang (left) and Korra
Designers Brendan Conway (Lead), James Mendez Hodes, Yeonsoo Julian Kim, Sharang Biswas, Daniel Kwan, and Sen-Foong Lim
PublishersMagpie Games
PublicationOctober 26, 2022 (digital), January 25, 2023 (physical)
Genres Tabletop role-playing game
Systems Powered by the Apocalypse
Series Avatar
Website Official website

Avatar Legends: The Roleplaying Game is a fantasy tabletop role-playing game produced by Magpie Games. It is set in the world of the animated television series Avatar: The Last Airbender and The Legend of Korra , and takes place in five different time periods. Players take the roles of martial artists, technological experts, or benders – people who can manipulate one of the four classical elements – who fight for balance in the world while also working towards their own goals and struggling with inner balance, represented by opposing ideals held by a character.

Contents

The game is lead designed by Brendan Conway, and is built on the Powered by the Apocalypse framework, chosen for its accessibility while enabling systems around bending and politics. It was financed through a crowdfunding campaign, which raised US$9.53M, overtaking The One Ring Roleplaying Game 's second edition and the Dungeons & Dragons book Strongholds & Followers as the highest funded campaigns for tabletop games on Kickstarter. [a] A free quickstart e-book with basic rules was released in July 2021. Pre-orders for the full base game opened on October 12, 2022, with the Digital Edition becoming available on October 26. [1] The Wan Shi Tong's Adventure Guide expansion book also became available on October 26, and the physical versions of both it and the base rulebook were released on January 25, 2023. [1] Additional expansion books are planned for a future release.

The game won the 2023 Gold ENNIE Awards for "Best Rules" and "Best Family Game/Product." [2]

Overview

Avatar Legends: The Roleplaying Game is a fantasy tabletop role-playing game set in the world of the animated television series Avatar: The Last Airbender and The Legend of Korra , [3] which is based on historical South Asian, East Asian and Indigenous North American cultures and martial arts. [4] [5] In the setting, some individuals known as benders can manipulate one of the four classical elements – earth, water, air, or fire – but only one person, called the Avatar, can bend all four. [5] Bending is used both as a tool and a weapon, and the elements are each tied to a nation in the setting. [6] Campaigns are set in one of five time periods: Avatar Kyoshi's and Avatar Roku's eras, long before the events of Avatar: The Last Airbender; the hundred-year war era, during the Fire Nation's attacks prior to the beginning of Avatar; Avatar Aang's era, during and after Avatar; and Avatar Korra's era, during the modernizing time of The Legend of Korra. [6] The antagonists of the setting are people with their own goals and desires, rather than monsters that can simply be struck down. [3]

Players create their own characters with the help of playbooks – templates based on archetypes of characters' life experiences, exemplifying different playstyles [4] [6] – and choose between playing as benders, martial artists, or technological savants, [3] all of which are available to any playbook. [4] Led by a gamemaster (GM), [7] players role-play as their characters in one of the five time periods, where they fight for balance in the world, while trying to reach goals they have set out for themselves and struggling with inner balance. [3] This is represented by a balance track, showing a tug-of-war between two opposing ideals a character has, such as confidence versus loyalty. Certain actions and decisions move a counter between the two ideals on the character's track, affecting two related attributes, [4] and when a character is balanced, they have access to a powerful "moment of balance" ability. [8] Characters have four basic attributes – creativity, focus, harmony, and passion – and have differing base abilities based on their playbooks, with the potential to acquire new abilities through a growth mechanic connected to answering questions at the end of play sessions, or through being taught by mentor characters. [9] Storytelling in the game is structured similarly to the television shows, with individual play sessions corresponding to episodes that together form seasons. [7]

Production

Avatar Legends is produced by Magpie Games, by ten full-time staff and several part-time contributors, with Brendan Conway and James Mendez Hodes as lead designers. [6] [10] The team worked together with many other Asian game designers, writers, and consultants to portray the game's setting as authentically as possible. [6] [11] The designers intended the game to be accessible to players of all ages, [3] and sought to capture what they saw as the core of the Avatar franchise: balance, heroism, the power of friendship, [12] growing up in wartime, the responsibility of power, the damaging legacy of colonialism, and empathy in relationships. [6]

The game is designed with the Powered by the Apocalypse framework as a base, which Magpie Games had previously used in games including Masks: A New Generation and Root: The Roleplaying Game; [12] they chose it as they considered it accessible for those new to role-playing games, while allowing for systems around elemental bending and politics. [13] They also appreciated Powered by the Apocalypse's character playbooks, which they focused on archetypes of different lived experiences rather than an "innate characteristic like race or heritage", with the intent of exploring life in a world of colonization and systemic oppression, and encouraging players to role-play characters rather than Asian stereotypes. [6]

In addition to this concern around handling Asian cultural influences on the setting – made somewhat easier by the lack of a direct analogue to white people in the setting, making the Asian characters less othered – one of the production team's major concerns was the portrayal of bending. Magpie Games' CEO Mark Truman thought that although it would have been easy to define bending through a rules-heavy system akin to how magic is handled in Dungeons & Dragons , it would have gone against the ubiquity of bending in the setting. Instead, they chose to let characters have varying competency and training in bending, affecting how well they can manipulate their element, and, taking cues from characters in the television series, let players customize the bending in accordance with their characters' personalities. [6]

Crowdfunding and release

Magpie Games announced the game in February 2021, after licensing the Avatar franchise from ViacomCBS the year prior, [5] [10] and released a trailer for it in August 2021, narrated by Greg Baldwin as Uncle Iroh, reprising the role from the television series. They financed the game through a campaign on the crowdfunding website Kickstarter, which ran from August 3 to September 2, 2021. [14] The campaign originally had a goal of US$50,000, which was reached in 16 minutes; [12] by the end of the first day, it had surpassed one million, reaching further crowdfunding goals and enabling production of additional material on top of the core rulebook, and accessories such as a dice bag. [3] By August 5, the campaign had surpassed $2.4M, overtaking both The One Ring Roleplaying Game 's second edition as the highest earning Kickstarter campaign for a tabletop game system and the Dungeons & Dragons book Strongholds & Followers as the highest earning for tabletop games in general. [a] [13]

By August 16, the campaign had reached all planned crowdfunding goals: Magpie Games worked with ViacomCBS to develop further goals for the campaign, but noted that although they were trying to get them approved as quickly as possible, it would take some time, [15] and they wanted to avoid feature creep and adding promises that could take away from the amount of polish they could dedicate to the game. [10] When the campaign ended, 81,567 supporters had raised a total of $9.53M, making it the tenth highest funded campaign overall on Kickstarter, and the one with the ninth most individual pledges. [16] Although Magpie Games assumed a certain level of success due to the popularity of the Avatar: The Last Airbender television series, they did not expect to raise more than $3M, and attributed a lot of the success to their online advertising, which targeted people outside of the role-playing game community. In addition to the advertising, a large portion of the budget was put toward printing and shipping, while another significant portion went toward the expenses involved in acquiring the license for the series, such as commissioning lawyers and agents. [10] Following the campaign, the publisher continued accepting "late pledges". [17]

A free quickstart e-book with basic rules and a description of the setting was released in July 2021 ahead of the crowdfunding campaign. [4] The game's core rulebook was originally scheduled to be released digitally in February 2022, [12] with supplementaty books releasing in late 2022 and early 2023, [11] but the release schedule was pushed back in part due to a cardboard shortage in the United States. [18] [19] The Digital Edition, Physical Edition, Wan Shi Tong's Adventure Guide expansion book and other items became available for pre-order on October 12, 2022, with the Digital Edition becoming available on October 26 and the other items planned to become available on or after January 25, 2023. [1]

Books

Game books for Avatar Legends: The Roleplaying Game
TitleDigital releasePhysical release ISBN Notes
Avatar Legends: The Roleplaying Game QuickstartJuly 2021 [4] -Quickstart rules, released as a free e-book [4]
Avatar Legends: The Roleplaying GameOctober 2022 [1] January 2023 [1] TBACore rulebook [11]
Wan Shi Tong's Adventure GuideOctober 2022 [1] January 2023 [1] TBACollection of adventures [16]
Republic CitySummer 2023 [20] TBASourcebook about the Republic City setting from The Legend of Korra [11]
Uncle Iroh's Adventure GuideFall 2024TBACollection of adventures plus the Jasmine Island setting
The Spirit WorldTBATBASourcebook about the Spirit World setting [11]

Reception

Previewing the game, Dicebreaker thought that it would satisfy both viewers of the television series and players of role-playing games, considering it a beginner-friendly game that makes good use of the source material, and which elevates characters from basic fantasy to Avatar characters through the use of the balance track. They thought that it understands the storytelling structure of the television series well, and liked how it splits its setting into five eras, enabling many types of stories. They did consider the combat a weak point, describing it as the game's least well defined aspect. [7] Players appreciated how the game is not a "reskinned" version of Dungeons & Dragons' fifth edition. [10]

Avatar Legends: The Roleplaying Game won the 2023 Gold ENnie Awards for Best Rules and Best Family Game/Product. [21]

Notes

  1. 1 2 The One Ring Roleplaying Game's second edition raised 17.03M Swedish kronor ($1.98M as of 2021), and Strongholds & Followers raised $2.12M. [13]

Related Research Articles

<i>Fate</i> (role-playing game system) Tabletop role-playing game system

Fate is a generic role-playing game system based on the Fudge gaming system. It has no fixed setting, traits, or genre and is customizable. It is designed to offer minimal obstruction to role-playing by assuming players want to make fewer dice rolls.

<span class="mw-page-title-main">Indie role-playing game</span> Aspect of role-playing game publishing

An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online. Indie game designer committees grant annual awards for excellence.

Evil Hat Productions is a company that produces role-playing games and other tabletop games. They are best known for the free indie RPG system Fate, Blades in the Dark, and Thirsty Sword Lesbians, all of which have won multiple awards.

<span class="mw-page-title-main">Tabletop role-playing game</span> Form of role-playing game using speech

A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines, usually involving randomization. Within the rules, players have the freedom to improvise, and their choices shape the direction and outcome of the game.

<span class="mw-page-title-main">Powered by the Apocalypse</span> Design framework for tabletop role-playing games

Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games.

<i>Avatar: The Last Airbender</i> (franchise) Multimedia franchise

Avatar: The Last Airbender is an American multimedia franchise created by Michael Dante DiMartino and Bryan Konietzko and owned by Viacom International. The franchise began with the Avatar: The Last Airbender, which aired on Nickelodeon from 2005 to 2008. The series is set in an Asian-inspired fantasy world in which some people can telekinetically manipulate one of the four classical elements: air, water, earth, or fire. Only the titular "Avatar" can bend all four elements and is responsible for maintaining balance in the world.

Modiphius Entertainment is a tabletop role-playing game and board game publisher based in Fulham, London that is known for licensed adaptations of established media. Notable titles include Star Trek Adventures, Fallout the Roleplaying Game,Dune: Adventures in the Imperium, Terry Pratchett’s Discworld: Adventures in Ankh-Morpork, and the Mass Effect board game.

The Cortex System is a collection of related roleplaying games. Its most recent iteration, Cortex Prime, was designed by Cam Banks and initially published by Fandom Tabletop, then acquired by Dire Wolf Digital. Prior versions appeared in the licensed roleplaying games published by Margaret Weis Productions, where it was used as the house system. Cortex is an adaptable game system focusing on characterization and story development.

<i>City of Mist</i> Tabletop role-playing game

City of Mist is an urban fantasy neo-noir detective tabletop role-playing game (RPG) designed by Amít Moshe and published by Son of Oak Game Studio. The game is set in a modern-day metropolis where ordinary people of all walks of life become modern-day reincarnations of myths, legends, and fairy tales, gaining magical powers and abilities.

<span class="mw-page-title-main">Banana Chan</span> Game designer and writer

Banana Chan is a Chinese Canadian game designer and writer for tabletop role-playing games and board games. Chan and Sen-Foong Lim created Jiangshi: Blood in the Banquet Hall (2021). Chan has written for over twenty tabletop games, including the official Dungeons & Dragons campaign setting Van Richten's Guide to Ravenloft (2021), Dune: Adventures in the Imperium, and the third edition of Betrayal at House on the Hill (2022).

<i>Thirsty Sword Lesbians</i> 2021 tabletop role-playing game

Thirsty Sword Lesbians is a narrative-focused tabletop role-playing game that emphasizes telling "melodramatic and queer stories". The game was funded via a 2020 Kickstarter campaign and published by Evil Hat Productions in 2021. It uses a modification of the Powered by the Apocalypse game system.

Magpie Games is an American tabletop role-playing games publishing company. Their 2021 crowdfunding campaign to fund the publication of Avatar Legends: The Roleplaying Game raised over five million dollars, breaking the record for Kickstarter's highest earning tabletop role-playing game. Other notable publications include Bluebeard's Bride and a role-playing game adaptation of the board game Root. The publisher has won IndieCade, ENNIE Awards, and Indie Game Developer Network awards.

<i>Visigoths vs. Mall Goths</i> Urban fantasy tabletop role-playing game

Visigoths vs. Mall Goths is an urban fantasy tabletop role-playing game with LGBTQ dating sim elements by Lucian Kahn, with art by Robin Eisenberg. The ancient Visigoths have time traveled to 1990s Los Angeles and are battling mall goths for control of the mall. The game's tone is silly and the setting has many puns. The game was inspired by 1990s movies The Craft, Empire Records, Bill & Ted's Excellent Adventure and Clueless.

Free League Publishing is a game studio and publisher based in Stockholm, Sweden, formed in 2011. The company designs and publishes tabletop role-playing games, board games, and books based on licensed properties and independent works. Their games include Alien: The Roleplaying Game, Vaesen, and Mörk Borg.

<span class="mw-page-title-main">If I Were a Lich, Man</span> 2023 comedic tabletop role-playing games

If I Were a Lich, Man is a boxed set of three comedic, Jewish tabletop role-playing games about creative resistance against authoritarianism. The games were written by Lucian Kahn and illustrated by Ezra Rose. The box contains three games: "If I Were a Lich, Man," "Same Bat Time, Same Bat Mitzvah," and "Grandma's Drinking Song." It was published by Hit Point Press in 2023 after the publisher's kickstarter campaign raised $84,590 in two weeks. It won an ENNIE Award and an Indie Game Developer Network award.

The Cosmere Roleplaying Game is an upcoming tabletop role-playing game based on the Cosmere fictional universe created by American author Brandon Sanderson. Manufactured by Brotherwise Games, the game was first announced in November 2023 by Sanderson's publisher Dragonsteel Entertainment. A crowdfunding campaign was then launched on Kickstarter on 6 August 2024, raising a total of $14.7 million and becoming the most-funded tabletop game on the platform.

Sharang Biswas is an Indian American designer/writer of tabletop role-playing games and interactive media, a writer of speculative fiction, an adjunct professor of game studies at NYU Game Center, and a freelance games journalist. His work focuses on LGBTQ and science fiction and fantasy themes. Biswas has won multiple awards for his game writing work as both a solo designer and a collaborator: one IndieCade award, four ENNIE Awards, and two Indie Game Developer Network awards. He was an Artist in Residence at the Museum of the Moving Image.

Mausritter is a fantasy tabletop role-playing game by Isaac Williams about adventurous mice. It won the 2021 Gold ENNIE Award for "Best Family Game/Product."

Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. It was created in 2019 by T.C. Sottek, executive editor at The Verge. It was published by Sottek's indie publishing company, the Adventure Guild, after a Kickstarter campaign raised $153,614. Quest was nominated for the 2020 ENnie Awards in four categories. Since 2022, the digital edition of Quest has been available for free. Other creators are allowed to make and sell products based on Quest.

Slayers is a 2020 tabletop role-playing game by Spencer Campbell about monster-hunting in a cursed city. It won an Indie Game Developer Network award and was nominated for three ENNIE Awards.

References

  1. 1 2 3 4 5 6 7 "Magpie Games Announces Preorder and Upcoming Product Release Schedule for Avatar Legends: The Roleplaying Game at New York Comic Con". October 7, 2022. Retrieved December 13, 2022.
  2. "2023 Nominations – ENNIE Awards" . Retrieved 2023-07-08.
  3. 1 2 3 4 5 6 Moore, Jared Liam (2021-08-04). "Avatar & Korra Tabletop RPG Crowdfunds $1 Million in a Day". IGN . Ziff Davis. Archived from the original on 2021-08-06. Retrieved 2021-08-06.
  4. 1 2 3 4 5 6 7 Carter, Chase (2021-07-12). "You can now play the Avatar: The Last Airbender tabletop RPG with free quickstart rules". Dicebreaker . Gamer Network. Archived from the original on 2021-07-15. Retrieved 2021-08-06.
  5. 1 2 3 Carter, Chase (2021-02-03). "Avatar: The Last Airbender and Legend of Korra are being adapted into a tabletop RPG". Dicebreaker . Gamer Network. Archived from the original on 2021-03-02. Retrieved 2021-08-06.
  6. 1 2 3 4 5 6 7 8 Carter, Chase (2021-02-25). "Avatar: The Last Airbender RPG first details: five playable eras, keeping Balance and how bending will work". Dicebreaker . Gamer Network. Archived from the original on 2021-03-10. Retrieved 2021-08-07.
  7. 1 2 3 Carter, Chase (2021-08-09). "Avatar Legends RPG does justice to The Last Airbender and Korra's storytelling, but fumbles combat - preview". Dicebreaker . Gamer Network. Archived from the original on 2021-08-10. Retrieved 2021-08-12.
  8. Hoffer, Christian (2021-07-12). "Avatar Legends: The RPG Announces August Kickstarter, Quickstart Rules Available Now". ComicBook.com . Pop Culture Media. Archived from the original on 2021-07-12. Retrieved 2021-08-07.
  9. Hoffer, Christian (2021-08-03). "Avatar Legends TTRPG Kickstarter Is Live". ComicBook.com . Pop Culture Media. Archived from the original on 2021-08-03. Retrieved 2021-08-07.
  10. 1 2 3 4 5 Carter, Chase (2021-09-08). "Avatar Legends RPG designers were prepared for success, but nearly $10m on Kickstarter changed things". Dicebreaker . Gamer Network. Archived from the original on 2021-09-08. Retrieved 2021-09-09.
  11. 1 2 3 4 5 Valentine, Rebekah (2021-02-03). "No New Avatar Video Game Yet, But a Tabletop RPG Is on the Way". IGN . Ziff Davis. Archived from the original on 2021-08-04. Retrieved 2021-08-06.
  12. 1 2 3 4 McWhertor, Michael (2021-08-05). "Benders and non-benders unite behind giant Avatar: The Last Airbender RPG Kickstarter". Polygon . Vox Media. Archived from the original on 2021-08-05. Retrieved 2022-12-14.
  13. 1 2 3 Carter, Chase (2021-08-05). "Avatar Legends becomes the highest funded TRPG on Kickstarter within its first week". Dicebreaker . Gamer Network. Archived from the original on 2021-08-05. Retrieved 2021-08-06.
  14. Carter, Justin (2021-08-06). "Nostalgic 'Avatar Legends' trailer teases a tabletop RPG that wants to capture the spirit of the shows". Syfy Wire . NBCUniversal. Archived from the original on 2021-08-07. Retrieved 2021-08-07.
  15. Moore, Jared Liam (2021-08-16). "Avatar Legends Has Been So Successful It's Run Out of Stretch Goals". IGN . Ziff Davis. Archived from the original on 2021-08-16. Retrieved 2021-08-16.
  16. 1 2 McCullough, Hayley (2021-09-04). "Avatar Legends RPG Decimates Funding Goal, Sets Kickstarter Record". Comic Book Resources . Valnet. Archived from the original on 2021-09-04. Retrieved 2021-09-04.
  17. Dohm-Sanchez, Jeffrey (2021-09-08). "'Avatar Legends: RPG' Kickstarter campaign rakes in over $9.5 million". ICv2 . GCO. Archived from the original on 2021-09-09. Retrieved 2021-09-09.
  18. Jarvis, Matt (2021-12-09). "Avatar Legends RPG physical release date delayed to summer 2022". Dicebreaker . Gamer Network. Archived from the original on 2021-12-09. Retrieved 2021-12-09.
  19. Tierney, Patrick (2021-09-05). "Avatar: The Last Airbender Game May Face Delays Due To Cardboard Shortage". TheGamer. Valnet. Archived from the original on 2021-09-05. Retrieved 2021-09-06.
  20. @kkachi_95 (October 7, 2022). "Most modern version of Korra story dropping via Republic City expansion" (Tweet) via Twitter.
  21. "2023 Nominees and Winners – ENNIE Awards".