The YMF292, aka SCSP (Saturn Custom Sound Processor) is a multi-function sound chip developed by Yamaha for the Sega Saturn, and was also used in Sega's arcade version of the Saturn, the ST-V, along with the Model 2 and Model 3.
A sound chip is an integrated circuit designed to produce sound. It might do this through digital, analog or mixed-mode electronics. Sound chips normally contain things like oscillators, envelope controllers, samplers, filters and amplifiers. During the late 20th century, sound chips were widely used in arcade game system boards, video game consoles, home computers, and PC sound cards.
Yamaha Corporation is a Japanese multinational corporation and conglomerate with a very wide range of products and services, predominantly musical instruments, electronics and power sports equipment. It is one of the constituents of Nikkei 225 and is the world's largest piano manufacturing company. The former motorcycle division became independent from the main company in 1955, forming Yamaha Motor Co., Ltd, although Yamaha Corporation is still the largest shareholder.
The Sega Saturn is a 32-bit fifth-generation home video game console developed by Sega and released on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe. The successor to the successful Sega Genesis, the Saturn has a dual-CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several arcade ports as well as original games.
For sound generation, the SCSP contains 32 sound generators which can function in either FM synthesis or PCM digital audio mode. The sound generation hardware is then fed into the FH-1 128-step sound effects Digital Signal Processor, which includes 16 sound effect presets. Finally each audio channel is mixed together, with fully configurable channel combining for various levels of FM generation complexity. This allowed the channels to modulate each other, in practice four generators were connected at a time but all 32 generators could be combined into one channel if desired. The SCSP also included a 7-level interrupt controller.
Frequency modulation synthesis is a form of sound synthesis where the frequency of a waveform, called the carrier, is changed by modulating its frequency with a modulator. The frequency of an oscillator is altered "in accordance with the amplitude of a modulating signal."
Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the amplitude of the analog signal is sampled regularly at uniform intervals, and each sample is quantized to the nearest value within a range of digital steps.
The SCSP is generally controlled via a dedicated external processor; in the case of Sega hardware, a Motorola 68EC000 is used. Also included alongside is a RAM chip for storing digital audio data and sound programming, and an external DAC chip.
Random-access memory is a form of computer data storage that stores data and machine code currently being used. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory. In contrast, with other direct-access data storage media such as hard disks, CD-RWs, DVD-RWs and the older magnetic tapes and drum memory, the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement.
In electronics, a digital-to-analog converter is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function.
In comparison to the sound hardware in other video game systems of the time, the SCSP lacked any sort of hardware audio decompression.
The Motorola 68000 is a 16/32-bit CISC microprocessor, which implements a 32-bit instruction set, with 32-bit registers and 32-bit internal data bus, but with a 16-bit data ALU and two 16-bit arithmetic ALUs and a 16-bit external data bus, designed and marketed by Motorola Semiconductor Products Sector. Introduced in 1979 with HMOS technology as the first member of the successful 32-bit Motorola 68000 series, it is generally software forward-compatible with the rest of the line despite being limited to a 16-bit wide external bus. After 39 years in production, the 68000 architecture is still in use.
A sound card is an internal expansion card that provides input and output of audio signals to and from a computer under control of computer programs. The term sound card is also applied to external audio interfaces used for professional audio applications.
The 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", the 32X was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the release of the Sega Saturn. Independent of the Genesis, the 32X uses its own ROM cartridges and has its own library of games. The add-on was distributed under the name Super 32X in Japan, Genesis 32X in North America, Mega Drive 32X in the PAL region, and Mega 32X in Brazil.
The 3DO Interactive Multiplayer, often called the 3DO, is a home video game console platform developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company itself, but a series of specifications, originally designed by Dave Needle and R. J. Mical of New Technologies Group, that could be licensed by third parties. Panasonic produced the first models in 1993, and further renditions of the hardware were released in 1994 by GoldStar and in 1995 by Sanyo.
A signal generator is an electronic device that generates repeating or non-repeating electronic signals in either the analog or the digital domain. It is generally used in designing, testing, troubleshooting, and repairing electronic or electroacoustic devices, though it often has artistic uses as well.
A digital signal processor (DSP) is a specialized microprocessor, with its architecture optimized for the operational needs of digital signal processing.
MSX is a standardized home computer architecture, announced by Microsoft on June 16, 1983. It was conceived and marketed by Kazuhiko Nishi, then vice-president at Microsoft Japan and director at ASCII Corporation. Nishi conceived the project as an attempt to create unified standards among various home computing system manufacturers of the period.
The Sound Blaster family of sound cards was the de facto standard for consumer audio on the IBM PC compatible system platform, until the widespread transition to Microsoft Windows 95, which standardized the programming interface at application level, and the evolution in PC design led to onboard audio electronics, which commoditized PC audio functionality. By 1995, Sound Blaster cards had sold over 15 million units worldwide and accounted for seven out of ten sound card sales.
The MOS Technology 6581/8580 SID is the built-in Programmable Sound Generator chip of Commodore's CBM-II, Commodore 64, Commodore 128 and Commodore MAX Machine home computers. It was one of the first sound chips of its kind to be included in a home computer prior to the digital sound revolution.
The YM2612, a.k.a. OPN2, is a sound chip developed by Yamaha. It belongs to Yamaha's OPN family of FM synthesis chips used in several game and computer systems.
The SN76489 Digital Complex Sound Generator (DCSG) is a TTL-compatible programmable sound generator chip from Texas Instruments. It contains:
The digital sound revolution refers to the widespread adoption of digital audio technology in the computer industry beginning in the 1980s.
Gravis UltraSound or GUS is a sound card for the IBM PC compatible system platform, made by Canada-based Advanced Gravis Computer Technology Ltd. It was very popular in the demo scene during the 1990s.
The AY-3-8910 is a 3-voice programmable sound generator (PSG) designed by General Instrument in 1978, initially for use with their 16-bit CP1610 or one of the PIC1650 series of 8-bit microcomputers. The AY-3-8910 and its variants were used in many arcade games—Konami's Gyruss contains five—and pinball machines as well as being the sound chip in the Intellivision and Vectrex video game consoles, and the Amstrad CPC, Oric-1, Colour Genie, Elektor TV Games Computer, MSX, and later ZX Spectrum home computers. It was also used in the Mockingboard and Cricket sound cards for the Apple II and the Speech/Sound Cartridge for the TRS-80 Color Computer.
A video display controller or VDC is an integrated circuit which is the main component in a video signal generator, a device responsible for the production of a TV video signal in a computing or game system. Some VDCs also generate an audio signal, but that is not their main function.
Sega Aurora is a highly integrated hardware platform that Sega Sammy developed to power amusement devices like their pachinko/pachislot machine displays and arcade games and to also be sublicensed to outside manufacturers who are looking to build multimedia portable and embedded systems. It was developed by SI Electronics Inc, a former Sammy subsidiary. It was introduced in 2004 and is primarily based on an enhanced Dreamcast hardware. The name "Aurora" derives from a top secret code name that Sega Enterprises, Ltd. used during the development of Sega Saturn in the mid 1990s. As SI Electronics left Sammy Holdings after being acquired by Kaga Electronics in July 1, 2008, they made the "System Board Y2" platform in 2009, mainly known for the game "King of Fighters 2002: Ultimate Match".
Sound Blaster Live! is a PCI add-on sound card from Creative Technology Limited for PCs. Moving from ISA to PCI allowed the card to dispense with onboard memory, storing digital samples in the computer's main memory and then accessing them in real time over the bus. This allowed for a much wider selection of, and longer playing, samples. It also included higher quality sound output at all levels, quadrophonic output, and a new MIDI synthesizer with 64 sampled voices. The Live! was introduced in August 1998 and variations on the design remained Creative's primary sound card line into the 2000s.
Sound Blaster Audigy is a product line of sound cards from Creative Technology. The flagship model of the Audigy family used the EMU10K2 audio DSP, an improved version of the SB-Live's EMU10K1, while the value/SE editions were built with a less-expensive audio controller.
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