Tetris 2 (1993 video game)

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Tetris 2
Tetris 2 NES.jpg
North American NES cover art
Developer(s) Nintendo R&D1
Tose
Bullet Proof Software (Super NES)
Publisher(s) Nintendo
Producer(s) Gunpei Yokoi
Composer(s) Mitsuhiko Takano
Miyuki Uemura
Series Tetris
Platform(s) Game Boy, Nintendo Entertainment System, Super Nintendo Entertainment System
Release
September 21, 1993
    • NES
      • JP: September 21, 1993
      • NA: October 1993
      • EU: 1993
    • Game Boy
      • NA: December 1993
      • JP: June 14, 1994
      • EU: October 27, 1994
    • SNES
      • JP: July 8, 1994
      • NA: August 1994
      • EU: 1995
Genre(s) Puzzle
Mode(s) Single-player, multiplayer

Tetris 2, known in Japan as Tetris Flash [lower-alpha 1] , is a puzzle video game developed by Nintendo and Tose and published by Nintendo for the Nintendo Entertainment System. It was ported to the Game Boy in 1993 and Super Nintendo Entertainment System in 1994 by Bullet Proof Software. [1]

Contents

Gameplay

As a variation of the Tetris concept, rather than having the objective of filling horizontal lines of blocks that descend from the top of the screen as tetrominos, the player matches the colors of the descending blocks (which include irregular tetromino shapes) to blocks already fixed on the game board, which causes blocks to disappear from the board when three blocks of the same color are matched, in a manner similar to the game Dr. Mario .

Reception

In the United States, it was the top-selling NES and Game Boy game in January 1994, [12] and the top Game Boy game in February. [13] In the United Kingdom, it was the top-selling NES game for eight months in 1994, in March [14] and then from May [15] through summer [16] [17] [18] and autumn [19] [20] to November. [21] It was also the top-selling Game Boy game in August 1994. [18]

Electronic Gaming Monthly gave the SNES version an 8 out of 10, saying that "If you were a fan of the first one, then this one will definitely please." They particularly praised the backgrounds and the two-player mode. [7]

Reviews of the NES version were more mixed. The magazine Game Players , who reviewed the NES released in February 1994, called Tetris 2 "a disappointing attempt for puzzle fans who have patiently waited for this sequel." [8] Famitsu gave it a score of 21 out of 40. [4] Famitsu also gave the Game Boy version a 23 out of 40 score. [5]

See also

Notes

  1. Japanese: テトリスフラッシュ, Hepburn: Tetorisu Furasshu

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1994 saw many sequels and prequels in video games, such as Super Metroid, Donkey Kong Country, Final Fantasy VI, Sonic 3 & Knuckles, Super Street Fighter II Turbo and Virtua Fighter 2 and Doom II, along with new titles such as Daytona USA, Ace Driver, Alpine Racer and Tekken.

1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.

1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.

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References

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