Chess piece

Last updated
Polish Wegiel pieces Chess pieces close up.jpg
Polish Węgiel pieces
Original Staunton chess pieces
Left to right: pawn, rook, knight, bishop, queen, king JaquesCookStaunton.jpg
Original Staunton chess pieces
Left to right: pawn, rook, knight, bishop, queen, king

A chess piece, or chessman, is a game piece that is placed on a chessboard to play the game of chess. It can be either white or black, and it can be one of six types: king, queen, rook, bishop, knight, or pawn.

Contents

Chess sets generally come with sixteen pieces of each color. Additional pieces, usually an extra queen per color, may be provided for use in promotion.

Number

Chess pieces
Chess klt45.svg Chess kdt45.svg
King
Chess qlt45.svg Chess qdt45.svg
Queen
Chess rlt45.svg Chess rdt45.svg
Rook
Chess blt45.svg Chess bdt45.svg
Bishop
Chess nlt45.svg Chess ndt45.svg
Knight
Chess plt45.svg Chess pdt45.svg
Pawn

Each player begins with sixteen pieces (but see the subsection below for other usage of the term piece). The pieces that belong to each player are distinguished by color: the lighter colored pieces are referred to as "white" and the player that controls them as "White", whereas the darker colored pieces are referred to as "black" and the player that controls them as "Black".

In a standard game, each of the two players begins with the following sixteen pieces:

Definitions

The word "piece" has three meanings, depending on the context. [1]

  1. It may mean any of the physical pieces of the set, including the pawns. When used this way, "piece" is synonymous with "chessman" or simply "man". [2] [3] Chess sets have been made in a variety of styles, sometimes for decorative or artistic purposes rather than practical play, but the Staunton pattern is standard for competition.
  2. In play, the term is usually used to exclude pawns, referring only to a queen, rook, bishop, knight, or king. In this context, the pieces can be broken down into three groups: major pieces (queen and rooks), minor pieces (bishops and knights), and the king. [4]
  3. In phrases such as "winning a piece", "losing a piece" or "sacrificing a piece" and other related contexts, it refers only to minor pieces (bishops or knights). By convention, the queen, rooks, and pawns are specified by name in these cases – for example, "winning a queen", "losing a rook", or "sacrificing a pawn". [5]

Moves

abcdefgh
8
Chessboard480.svg
Chess rdt45.svg
Chess ndt45.svg
Chess bdt45.svg
Chess qdt45.svg
Chess kdt45.svg
Chess bdt45.svg
Chess ndt45.svg
Chess rdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess pdt45.svg
Chess plt45.svg
Chess plt45.svg
Chess plt45.svg
Chess plt45.svg
Chess plt45.svg
Chess plt45.svg
Chess plt45.svg
Chess plt45.svg
Chess rlt45.svg
Chess nlt45.svg
Chess blt45.svg
Chess qlt45.svg
Chess klt45.svg
Chess blt45.svg
Chess nlt45.svg
Chess rlt45.svg
8
77
66
55
44
33
22
11
abcdefgh
Chess starting position. Squares are referenced using algebraic notation.

The rules of chess prescribe the moves each type of chess piece can make. During play, the players take turns moving their own chess pieces.

Pieces other than pawns capture in the same way that they move. A capturing piece replaces the opponent piece on its square, except for an en passant capture by a pawn. Captured pieces are immediately removed from the game. A square may hold only one piece at any given time. Except for castling and the knight's move, no piece may jump over another piece. [7]

Relative value

The value assigned to a piece attempts to represent the potential strength of the piece in the game. As the game develops, the relative values of the pieces will also change. For example, in an open game , bishops are relatively more valuable; they can be positioned to control long, open diagonal spaces. In a closed game with lines of protected pawns blocking bishops, knights usually become relatively more potent. Similar ideas apply to placing rooks on open files and knights on active, central squares . The standard valuation is one point for a pawn, three points for a knight or bishop, five points for a rook, and nine points for a queen. [8] These values are reliable in endgames, particularly with a limited number of pieces. But these values can change depending on the position or the phase of the game (opening, middle game, or ending). A bishop pair for example, is worth an additional half-pawn on average. [9] In specific circumstances, the values may be quite different: sometimes a knight can be more valuable than a queen if a particular angle is required for a mating attack, such as certain smothered mates. The humble pawn becomes more and more valuable the closer it is to securing a queen promotion for another example.

History

Chess evolved over time from its earliest versions in India and Persia to variants that spread both West and East. Pieces changed names and rules as well; the most notable changes was the Vizir (or Firz) becoming the Queen, and the Elephant becoming the Bishop in European versions of chess. The movement patterns for Queens and Bishops also changed, with the earliest rules restricting elephants to just two squares along a diagonal, but allowing them to "jump" (seen in the fairy chess piece the alfil); and the earliest versions of queens could only move a single square diagonally (the fairy chess piece Ferz). The modern bishop's movement was popularized in the 14th and 15th centuries, and the modern queen was popularized in the 15th and 16th centuries, with versions with the more powerful modern queen eclipsing older variants.

Names

The characters implied by pieces' names vary between languages. For example, in many languages, the piece known in English as the "knight" frequently translates as "horse", and the English "bishop" frequently translates as "elephant" in language areas that adapted the modern bishop's movement pattern, but not its new name. [10]

Overview of chess piece names
Language King Queen Rook Bishop Knight Pawn Chess Check Checkmate/Mate
figure♔ ♚♕ ♛♖ ♜♗ ♝♘ ♞♙ ♟n/a+or#or++or
Afrikaans KKoning
king
DDame
lady
TToring
tower
LLoper
runner
RRuiter
rider
(P)Pion
Skaak SkaakSkaakmat
Albanian M Mbreti
king
D Dama / Mbretëresha
lady / queen
T Torra
tower
F Fili / Oficeri
elephant / officer
K Kali
horse
(U) Ushtari
soldier
Shahu ShahShah mat
Arabic م مَلِك (malik)
king
و وزير (wazïr)
vizier
ر رخ / طابية (rukhkh / ṭābiya)
fortress / castle
ف فيل (fīl)
elephant
ح حصان (ħiṣān)
horse
ب بيدق / عسكري (baidaq / `askarī)
pawn / soldier
شطرنج (shaṭranj)كِش مَلِك (kish malik)كِش مات (kish māt)
Azerbaijani Ş Şah
shah
V Vəzir
vizier
T Top
cannon
F Fil
elephant
A At
horse
P Piyada
foot soldier
Şahmat şah
shah
mat
mat
Armenian Ա Արքա (Ark῾a)
king
Թ Թագուհի (T῾agowhi)
queen
Ն Նավակ (Navak)
ship
Փ Փիղ (P῾ił)
elephant
Ձ Ձի (Dzi)
horse
Զ Զինվոր (Zinvor)
soldier
Շախմատ (Šaxmat)
Ճատրակ (Čatrak)
Շախ (Šax)Մատ (Mat)
Basque E Erregea
king
D Dama
lady
G Gaztelua
castle
A Alfila
Z Zalduna
knight
(P) Peoia
pawn
Xake XakeXake mate
Belarusian (Taraškievica)К кароль
king
Вз візыр
vizier
Лд ладзьдзя
boat
А афіцэр
officer
В вершнік
rider
(Л) латнік
pawn
Шахматы ШахМат
Bengali R রাজা (rājā)
King
M মন্ত্রী (montri)
Minister
N নৌকা (noukā)
Boat
H গজ / হাতি (gôj / hāti)
Elephant
G ঘোা (ghoṛā)
Horse
B বোে / সৈন্য (boṛe / śoinno)
Walker / Troop
দাবা (dābā) কিস্তি (kisti)
Check
কিস্তিমাত (kistimāt)
Checkmate
Bulgarian Ц цар
tsar
Д царица / дама
empress / lady
Т топ
cannon
О офицер
officer
К кон
horse
(П) пешка
foot soldier
Шахмат / ШахШах(Шах и) мат
Catalan R rei
D dama / reina
lady / queen
T torre
tower
A alfil
C cavall
horse
(P) peó
Escacs Escac / XecEscac i mat
Chinese K (wáng)
king
Q (hòu)
queen
R (jū)
chariot
B (xiàng)
elephant
N (mǎ)
horse
(P) (bīng)
soldier
國際象棋 (guójì xiàngqí)
international chess
將軍 (jiāngjūn)
將死 (jiāng sǐ)
Czech K král
king
D dáma
lady
V věž
tower
S střelec
shooter
J jezdec
rider
(P) pěšec
foot soldier
Šachy ŠachMat
Danish K konge
king
D dronning
queen
T tårn
tower
L løber
runner
S springer
jumper
(B) bonde
peasant
Skak SkakSkakmat
Dutch K koning
king
D dame / koningin
lady / queen
T toren / kasteel
tower / castle
L loper / raadsheer
runner / counsellor
P paard
horse
(pi) pion
Schaken SchaakMat / Schaakmat
English K king
Q queen
R rook, castle
B bishop
N knight
(P) pawn
Chess CheckCheckmate / Mate
Esperanto R reĝo
king
D damo
lady
T turo
tower
K kuriero
courier
Ĉ ĉevalo
horse
(P) peono
Ŝako ŜakŜakmato
Estonian [11] K kuningas
king
L lipp
flag
V vanker
chariot / carriage
O oda
spear
R ratsu
riding horse
(E) ettur
forwarder
Male
after malev
Tuli / Šahh
fire
Matt
Finnish K kuningas
king
D daami / kuningatar
lady / queen
T torni
tower
L lähetti
messenger
R ratsu
ride
(S) sotilas
soldier
Shakki ShakkiMatti / Shakkimatti
French R roi
king
D dame
lady
T tour
tower
F fou
jester
C cavalier
rider
(P) pion
Échecs ÉchecÉchec et mat
Galician R rei
king
D dama / raíña
lady / queen
T torre
tower
B bispo
bishop
C cabalo
horse
(P) peón
foot soldier
Xadrez XaqueXaque mate
Georgian მფ მეფე (mep'e)
king
ლაზიერი (lazieri)
queen
ეტლი (etli)
chariot
კუ (ku)
tortoise
მხედარი (mkhedari)
rider
პაიკი (paiki)
pawn
ჭადრაკი (Čadraki)ქიში (K'ishi)შამათი (Shamat'i)
German [12] K König
king
D Dame
lady / queen
T Turm
tower
L Läufer
runner
S Springer
jumper
(B) Bauer
peasant / farmer
Schach SchachMatt / Schachmatt
Greek Ρ βασιλιάς (vasiliás)
king
Β βασίλισσα (vasílissa)
queen
Π πύργος (pýrgos)
tower
Α αξιωματικός (axiomatikós)
officer
Ι ίππος (íppos)
horse
(Σ) πιόνι (pióni)
pawn
Σκάκι (Skáki)Σαχ (Sach) / Ρουά (Rouá)Mατ (Mat)
Hindi R राजा (rājā)
king
Vीर / रानी (vazīr / rānī)
vizier / queen
H हाथी (hāthī)
elephant
O ऊँट (ūṁṭ)
camel
G घोा (ghoṛā)
horse
(P) प्यादा (pyādā)
infantryman
शतरंज (śatrañj)शह (Shah)शहमात (Shahmāt)
Hebrew מ מלך (Melech)
king
מה מלכה (Malka)
queen
צ צריח (Tzariach)
tower
ר רץ (Ratz)
runner
פ פרש (Parash)
horseman
רגלי (Regli)
foot soldier
שחמט (Shakhmat)שח (Shakh)מט (Mat)
Hausa S sarki
king
Q sarauniya
queen
R sansanin
fortress
G giwa
elephant
J jarumi
mounted warrior
(P) soja
soldier
ces cekiceki mat
Hungarian K király
king
V vezér / királynő
leader / queen
B bástya
bastion
F futó
runner
H huszár / ló
hussar / horse
(Gy) gyalog / paraszt
footman / peasant
Sakk SakkMatt / Sakk-matt
Icelandic K kóngur
king
D drottning
queen
H hrókur
rook
B biskup
bishop
R riddari
knight
(P) peð
pawn
Skák SkákSkák og mát
Ido R rejo
king
D damo
lady
T turmo
tower
E episkopo
bishop
K kavalo
horse
(P) piono
Shakoludo ShakoShakmato
Indonesian R raja
king
M menteri
minister / vizier
B benteng
castle / fortress
G gajah
elephant
K kuda
horse
(P) pion
Catur Sekak / SterSekakmat
Interslavic K kralj
king
C carica / dama
empress / lady
Z zamok / věža
castle / tower
L lovec
hunter
J jezdec / konj
rider / horse
(P) pěšak
infantryman
ŠahyŠahMat
Irish R
king
Bbanríon
queen
Ccaiseal
bulwark
Eeaspag
bishop
Dridire
knight
(F)fichillín / ceithearnach
little chess piece / kern
Ficheall SáinnMarbhsháinn
Italian R re
king
D donna / regina
lady / queen
T torre
tower
A alfiere
standard-bearer
C cavallo
horse
(P) pedone
foot soldier
Scacchi ScaccoScacco matto
Japanese K キング (kingu)
Q クイーン (kuīn)
R ルーク (rūku)
B ビショップ (bishoppu)
N ナイト (naito)
(P) ポーン (pōn)
チェス (chesu)王手 (ōte) /
チェック (chekku)
詰み (tsumi) /
チェックメイト (chekkumeito)
Javanese R raja
king
Q ratu / perdhana mentri
queen / prime minister
B bèntèng
fortress
M mentri
minister
K jaran
horse
(P) pion
sekak
Kannada ರಾ ರಾಜ (raaja)
king
ಮಂತ್ರಿ (mantri)
minister
ಆನೆ (aane)
elephant
ರಥ (ratha)
chariot
ಕು ಕುದುರೆ (kudure)
horse
ಪಾ ಪದಾತಿ (padaati)
foot soldier
ಚದುರಂಗ (caduraṅga)
Kazakh Кр патша (patşa)
king
У уәзір (uäzır)
vizier
Т тура (tura)
tower
П піл (pıl)
elephant
А ат (at)
horse
(П) пешка (peşka) / (С) сарбаз (sarbaz)
foot soldier / warrior
шахмат (şahmat)шах (şah)мат (mat)
Korean K 킹 (king)
Q 퀸 (kwin)
R 룩 (rug)
B 비숍 (bi syob)
N 나이트 (na i teu)
(P) 폰 (pon)
체스 (che seu)체크 (che keu)체크메이트 (che keu me i teu)
Latin R rex
king
M regina
queen
T turris / elephas
tower / elephant [13]
A signifer / cursor / stultus / alphinus
standard-bearer / messenger / fool [13]
E eques
knight
(P) pedes / pedo
foot soldier
Scacci ScaccusMattus
Latvian K karalis
king
D dāma
lady
T tornis
tower
L laidnis
Z zirgs
horse
(B) bandinieks
peasant
Šahs ŠahsŠahs un mats
Lithuanian K karalius
king
V valdovė
queen
B bokštas
tower
R rikis
Lithuanian military commander
Ž žirgas
horse
(P) pėstininkas
pawn
Šachmatai ŠachMatas
Lojban Na noltrunau
king
Ni noltruni'u
queen
S slanydi'u
castle
X xanto
elephant
Xi xirma
horse
(S) sonci
soldier
caxmati gunta
attack
lo nolraitru cu morsi
the king is dead
Luxembourgish K Kinnek
king
D Damm
lady
T Tuerm
tower
L Leefer
runner
P Päerd
horse
(B) Bauer
farmer
Schach SchachSchachmatt
Macedonian K крал
king
D кралица / дама
queen / lady
T топ
cannon
L ловец
hunter
S коњ / скокач
horse / jumper
P пешак / пион
infantryman / pawn
шах шахмат
Malayalam K രാജാവ് (raajavu)
king
Q മന്ത്രി (manthri)
minister
R തേര് (therú)
chariot
B ആന (aana)
elephant
N/Kt കുതിര (kuthira)
horse
(P) കാലാള്‍ / പടയാളി
(kaalal / padayaali)
foot soldier
ചതുരംഗം (chathurangam)ചെക്ക്
ചെക്ക് മേറ്റ്
Marathi R राजा (rājā)
king
V वजीर (vajīr)
vizier
H हत्ती (hātti)
elephant
O उंट (Unṭ)
camel
G घोडा (ghoḍā)
horse
(P) प्यादे (pyāde)
foot soldier
बुद्धिबळ (buddhibal)शह (shah)शहमात (shahmāt)
Mongolian Н ноён
noyan
Б бэрс (fers)
vizier
т тэрэг (tereg)
chariot
Т тэмээ (temee)
camel
М морь (mor)
horse
(Х) хүү (hüü)
boy
Шатар шаг / дуг / цодмад
Norwegian Bokmål K konge
king
D dronning
queen
T tårn
tower
L løper
runner
S springer
jumper
(B) bonde
peasant
Sjakk SjakkSjakkmatt
Norwegian Nynorsk K konge
king
D dronning
queen
T tårn
tower
L løpar
runner
S springar
jumper
(B) bonde
peasant
Sjakk SjakkSjakkmatt
Odia K ରଜା (rôja)
king
Q ରାଣୀ (raṇi)
queen
R ଡଙ୍ଗା (ḍôṅga)
boat
B ହାତୀ (hati)
elephant
N ଘୋା (ghoṛa)
horse
P ସୈନିକ (sôinikô)
soldier
ଚେସ୍/ଶତରଞ୍ଜ (chess/śôtôrôñjô)ଚେକ୍ (check)ଚେକମେଟ୍ (checkmate)
Oromo M Mootii
Mt Mootittii
G Gidaara, masaraa
A abuunii
N namkabajaa
Cheezii MirkaneeffannaaWaayila / Mate
Persian ش شاه
king
و وزیر
vizier / minister
ق/ر قلعه/رخ
castle
ف فیل
elephant
ا اسب
horse
س/پ سرباز/پیاده
soldier
شطرنج (shatranj)کیش (kish)مات (mat)
Polish K król
king
H królowa / hetman
queen / general (hist.)
W wieża
tower
G goniec / laufer
courier / (ger. derived)
S koń / skoczek
horse / jumper
(P) pionek / pion
pawn
Szachy szachmat / szach-mat
Portuguese R rei
king
D dama / rainha
lady / queen
T torre
tower
B bispo
bishop
C cavalo
horse
(P) peão
foot soldier
Xadrez XequeXeque-mate
Romanian R rege
king
D damă / regină
lady / queen
T turn / tură
tower
N nebun
fool
C cal
horse
(P) pion
Șah ȘahMat / Șah mat
Russian Кр король (korol')
king
Ф ферзь / королева (ferz' / koroleva)
vizier / queen
Л ладья (ladya)
boat
С слон (slon)
elephant
К конь (kon')
horse
(П) пешка (peshka)
шахматы (shakhmaty)шах (shakh)мат (mat)
Scottish Gaelic R righ
king
B bànrigh
queen
T tùr
tower
E easbaig
bishop
D ridir
knight
(P) pàn
pawn
feòirne casgtul-chasg
Serbo-Croatian K kralj (К краљ)
king
D kraljica / dama (Д краљицa / дама)
queen / lady
T top / kula (Т топ / кула)
cannon / tower
L lovac / strijelac / laufer (Л ловац / стрелац / лауфер)
hunter / archer / runner
S skakač / konj (С скaкaч / коњ)
jumper / horse
(P) pješak / pion / pijun ((П) пешак / пион / пијун)
footman / pawn
Šah (Шах)Šah (Шах)Mat (Мат)
Northern Sotho К Kgoši
Kg Kgošigadi
N Ntlosebô / Moshate
Mp Mopišopo
M Mogale
S Seitšhireletšo
Tšhêšê CheckCheckmate
Sicilian R re
king
D riggina
queen
T turru
tower
A alferu
S scecc[h]u
donkey
(P) pidinu
foot soldier
Scacchi
Slovak K kráľ
king
D dáma
lady
V veža
tower
S strelec
shooter
J jazdec
rider
(P) pešiak
infantryman / pawn
Šach ŠachMat / Šachmat
Slovene K kralj
king
D dama
lady
T trdnjava
castle
L lovec
hunter
S skakač
jumper
(P) kmet
farmer
Šah ŠahMat / Šahmat
Spanish R rey
king
D dama / reina
lady / queen
T torre
tower
A alfil
C caballo
horse
(P) peón
foot soldier
Ajedrez JaqueJaque mate
Swedish K kung
king
D dam / drottning
lady / queen
T torn
tower
L löpare
runner
H springare / riddare
horse/knight
(B) bonde
peasant
Schack SchackSchack matt
Tamil K அரசன் (arasaṉ)
king
Q அரசி (araci)
queen
R கோட்டை (kōṭṭai)
castle
B அமைச்சர் / மந்திரி (amaicchar / manthiri)
minister
N/Kt குதிரை (kutirai)
horse
(P) காலாள் / சிப்பாய் (kālāḷ / cippāy)
foot soldier / sepoy
சதுரங்கம் (sathurankam)முற்றுகை (muṟṟukai)இறுதி முற்றுகை (iṟuti muṟṟukai)
Telugu రాజు (rāju)
king
మంత్రి (maṃtri)
minister
ఏనుగు (ēnugu)
elephant
శకటు (śakaţu)
గుర్రం (gurraṃ)
horse
బంటు (baṃţu)
soldier
చదరంగం (cadaraṃgaṃ)దాడి (dāḍi)కట్టు (kaţţu)
Thai ขุน (khun)
king
เม็ด / ตรี / มนตรี (met / tri / montri)
counselor
เรือ (ruea)
ship
โคน (khon)
ม้า (ma)
horse
(บ) เบี้ย (bia)
menial
หมากรุก (makruk)รุก (ruk)จน (chon)
Turkish Ş/K şah / kral
shah / king
V vezir
vizier
K kale
castle
F fil
elephant
A at
horse
(P) er / piyon
soldier / pawn
Satranç ŞahMat
Ukrainian король (korol)
king
Ф ферзь (ferz)
vizier
T тура (tura)
tower
C слон (slon)
elephant
K кінь (kin)
horse
(П) пішак / пішка (pishak / pishka)
foot soldier
Шахи (shakhi)Шах (shakh)Мат (mat)
Urdu بادشاہ (bādshāh)
وزیر (vazīr)
رخ (rukh)
فيلہ (fiyalah)
گھوڑا (ghōṛā)
پیادہ (pyādah)
شطرنج (šaṭranj)شہ (sheh)شہمات (shehmāt)
Vietnamese V vua
king
H hậu
queen
X xe
chariot
T tượng / tịnh / voi
elephant
M mã / ngựa
horse
tốt / chốt / binh
soldier
Cờ vua Chiếu / Chiếu tướngChiếu bí / Chiếu hết / Sát cục / Tuyệt sát
Welsh T teyrn / brenin
lord / king
B brenhines
queen
C castell
castle
E esgob
bishop
M marchog
rider
(G) gwerinwr
peasant
Gwyddbwyll SiachSiachmat

Variants

A 1616 illustration of the Mann, a chess piece unique to the Courier Chess variant; the Mann moves like a King, but threatening it does not give check, and it can be captured without loss of the game. Illustration of Chess Piece Man by Gustav Selenus (1616).jpg
A 1616 illustration of the Mann, a chess piece unique to the Courier Chess variant; the Mann moves like a King, but threatening it does not give check, and it can be captured without loss of the game.

Chess variants sometimes include new, non-standard, or even old pieces. For example, Courier Chess, a predecessor of modern chess dating from the 12th century, was played on an 8×12 board and used all six modern chess piece types, plus three additional types of pieces: Courier, Mann (or rath or sage), and Jester. Variants of "old" chess might use the old rules for bishops/elephants with the alfil piece, or old rules for Queens with the ferz. Many modern variants with unorthodox pieces exist, such as Berolina chess which uses custom pawns that advance diagonally and capture vertically.

See also

Notes

  1. ( Burgess 2009 :523)( Hooper & Whyld 1992 :307)
  2. ( Hooper & Whyld 1992 :307)
  3. ( Hooper & Whyld 1992 :200)
  4. ( Brace 1977 :220)
  5. ( Just & Burg 2003 :5)
  6. ( Just & Burg 2003 :13–16)
  7. ( Just & Burg 2003 :13–16)
  8. ( Hooper & Whyld 1992 :438–39)
  9. ( Soltis 2004 :183)
  10. ( Luiro 2009 )
  11. The Estonian chess terms were coined by Ado Grenzstein.
  12. "Handbook". www.fide.com. Retrieved 22 March 2019. The pieces bear the names: Koenig, Dame, Turm, Laeufer, Springer, Bauer
  13. 1 2 H. J. R. Murray, A History of Chess , ch. 11.

Related Research Articles

<span class="mw-page-title-main">King (chess)</span> Chess piece

The king is the most important piece in the game of chess. It may move to any adjoining square; it may also perform, in tandem with the rook, a special move called castling. If a player's king is threatened with capture, it is said to be in check, and the player must remove the threat of capture immediately. If this cannot be done, the king is said to be in checkmate, resulting in a loss for that player. A player cannot make any move that places their own king in check. Despite this, the king can become a strong offensive piece in the endgame or, rarely, the middlegame.

<span class="mw-page-title-main">Queen (chess)</span> Chess piece

The queen is the most powerful piece in the game of chess. It can move any number of squares vertically, horizontally or diagonally, combining the powers of the rook and bishop. Each player starts the game with one queen, placed in the middle of the first rank next to the king. Because the queen is the strongest piece, a pawn is promoted to a queen in the vast majority of cases.

<span class="mw-page-title-main">Bishop (chess)</span> Chess piece

The bishop is a piece in the game of chess. It moves and captures along diagonals without jumping over intervening pieces. Each player begins the game with two bishops. The starting squares are c1 and f1 for White's bishops, and c8 and f8 for Black's bishops.

<span class="mw-page-title-main">Knight (chess)</span> Chess piece

The knight is a piece in the game of chess, represented by a horse's head and neck. It moves two squares vertically and one square horizontally, or two squares horizontally and one square vertically, jumping over other pieces. Each player starts the game with two knights on the b- and g-files, each located between a rook and a bishop.

<span class="mw-page-title-main">Pawn (chess)</span> Chess piece

The pawn is the most numerous and weakest piece in the game of chess. It may move one square directly forward, it may move two squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second rank. The white pawns start on a2 through h2; the black pawns start on a7 through h7.

In chess, a pin is a tactic in which a defending piece cannot move out of an attacking piece's line of attack without exposing a more valuable defending piece. Moving the attacking piece to effect the pin is called pinning; the defending piece restricted by the pin is described as pinned. Only a piece that can move any number of squares along a horizontal, vertical, or diagonal line can pin. Any piece can be pinned except the king. The pin is one of the most powerful chess tactics.

<span class="mw-page-title-main">Rules of chess</span> Rules of play for the game of chess

The rules of chess govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way. The object of the game is to checkmate the opponent's king; checkmate occurs when a king is threatened with capture and has no escape. A game can end in various ways besides checkmate: a player can resign, and there are several ways a game can end in a draw.

This glossary of chess explains commonly used terms in chess, in alphabetical order. Some of these terms have their own pages, like fork and pin. For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of chess variants; for a list of terms general to board games, see Glossary of board games.

Capablanca chess is a chess variant invented in the 1920s by World Chess Champion José Raúl Capablanca. It incorporates two new pieces and is played on a 10×8 board. Capablanca believed that chess would be played out in a few decades. This threat of "draw death" for chess was his main motivation for creating a more complex version of the game.

A fairy chess piece, variant chess piece, unorthodox chess piece, or heterodox chess piece is a chess piece not used in conventional chess but incorporated into certain chess variants and some chess problems. Compared to conventional pieces, fairy pieces vary mostly in the way they move, but they may also follow special rules for capturing, promotions, etc. Because of the distributed and uncoordinated nature of unorthodox chess development, the same piece can have different names, and different pieces can have the same name in various contexts as it can be noted in the list of fairy chess pieces.

In chess, a pure mate is a checkmate position such that the mated king is attacked exactly once, and prevented from moving to any of the adjacent squares in its field for exactly one reason per square. Each of the squares in the mated king's field is attacked or "guarded" by one—and only one—attacking unit, or else a square which is not attacked is occupied by a friendly unit, a unit of the same color as the mated king. Some authors allow that special situations involving double check or pins may also be considered as pure mate.

Kriegspiel is a chess variant invented by Henry Michael Temple in 1899 and based upon the original Kriegsspiel developed by Georg von Reiswitz in 1812. In this game, each player can see their own pieces but not those of their opponent. For this reason, it is necessary to have a third person act as an umpire, with full information about the progress of the game. Players attempt to move on their turns, and the umpire declares their attempts 'legal' or 'illegal'. If the move is illegal, the player tries again; if it is legal, that move stands. Each player is given information about checks and captures. They may also ask the umpire if there are any legal captures with a pawn. Since the position of the opponent's pieces is unknown, Kriegspiel is a game of imperfect information.

<span class="mw-page-title-main">Promotion (chess)</span> Chess rule

In chess, promotion is the replacement of a pawn with a new piece when the pawn is moved to its last rank. The player replaces the pawn immediately with a queen, rook, bishop, or knight of the same color. The new piece does not have to be a previously captured piece. Promotion is mandatory when moving to the last rank; the pawn cannot remain as a pawn.

Shō shōgi is a 16th-century form of shogi, and the immediate predecessor of the modern game. It was played on a 9×9 board with the same setup as in modern shogi, except that an extra piece stood in front of the king: a 'drunk elephant' that promoted into a prince, which is effectively a second king. While 9×9 may not seem 'small', it was smaller than the other shogi variants prevalent at the time, which were the 12×12 chu shogi and 15×15 dai shogi. According to the Sho Shōgi Zushiki, the drunk elephant was eliminated by the Emperor Go-Nara, and it is assumed that the drop rule was introduced at about the same time, giving rise to shogi as we know it today.

In chess, the exchange is the material difference of a rook for a minor piece. Having a rook for a minor piece is generally advantageous, since the rook is usually more valuable. A player who has a rook for a minor piece is said to be up the exchange, and the other player is down the exchange. A player who wins a rook for a minor piece is said to have won the exchange, while the other player has lost the exchange. The opposing captures often happen on consecutive moves, but this is not strictly necessary. Although it is generally detrimental to lose the exchange, one may occasionally find reason to purposely do so; the result is an exchange sacrifice.

<span class="mw-page-title-main">Hexagonal chess</span> Set of chess variants played on a board with hexagonal cells

Hexagonal chess is a group of chess variants played on boards composed of hexagon cells. The best known is Gliński's variant, played on a symmetric 91-cell hexagonal board.

In chess, an exchange or trade of chess pieces is a series of closely related moves, typically sequential, in which the two players capture each other's pieces. Any type of pieces except the kings may possibly be exchanged, i.e. captured in an exchange, although a king can capture an opponent's piece. Either the player of the white or the black pieces may make the first capture of the other player's piece in an exchange, followed by the other player capturing a piece of the first player, often referred to as a recapture. Commonly, the word "exchange" is used when the pieces exchanged are of the same type or of about equal value, which is an even exchange. According to chess tactics, a bishop and a knight are usually of about equal value. If the values of the pieces exchanged are not equal, then the player who captures the higher-valued piece can be said to be up the exchange or wins the exchange, while the opponent who captures the lower-valued piece is down the exchange or loses the exchange. Exchanges occur very frequently in chess, in almost every game and usually multiple times per game. Exchanges are often related to the tactics or strategy in a chess game, but often simply occur over the course of a game.

<span class="mw-page-title-main">Outline of chess</span> Strategy board game

The following outline is provided as an overview of and topical guide to chess:

<span class="mw-page-title-main">Chesquerque</span> Variant of chess

Chesquerque is a chess variant invented by George R. Dekle Sr. in 1986. The game is played on a board composed of four Alquerque boards combined into a square. Like Alquerque, pieces are positioned on points of intersection and make their moves along marked lines ; as such, the board comprises a 9×9 grid with 81 positions (points) that pieces can move to.

References