| Logo reads: ハイパーデプスシリーズ (Hyper Depth Series) | |
| Company type | Private |
|---|---|
| Industry | Video games |
| Founded | 2009 |
| Founder | Jake Kazdal |
| Headquarters | Nakagyo, Kyoto, Japan Seattle, United States |
Key people | Jake Kazdal (CEO) |
| Website | 17-bit |
17-Bit is an independent video game developer. The company was founded as Haunted Temple Studios in 2009 by Jake Kazdal, formerly an artist with Sega, to make games with a 16-bit era aesthetic. [1] The name changed to 17-Bit in May 2012 with a logo designed by Cory Schmitz. [2] Gamasutra described the team, based in both Kyoto and Seattle, [3] as an example of successful indie cross-platform development for its work on Skulls of the Shogun. [4] GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z: The Dimensional. [5] [6]
| Year | Game | Platform(s) |
|---|---|---|
| 2013 | Skulls of the Shogun | Microsoft Windows, Windows Phone, Xbox 360, iOS, Android, Linux, OS X, Ouya, PlayStation 4, Nintendo Switch |
| 2015 | Galak-Z: The Dimensional | PlayStation 4, Microsoft Windows, macOS, Linux, Nintendo Switch |
| 2021 | Song in the Smoke | PlayStation 5, PlayStation 4, Microsoft Windows, Oculus Quest |
| TBA | Awaysis [7] | Microsoft Windows, Xbox Series XS, Steam, PlayStation 5 |