Apventure to Atlantis | |
---|---|
Publisher(s) | Synergistic Software |
Platform(s) | Apple II |
Release | 1982 |
Apventure to Atlantis is the sequel to Odyssey: The Compleat Apventure written by Bob Clardy and published by Synergistic Software in 1982.
This is a sequel to Odyssey: The Compleat Apventure whose story picks up with the player as ruler of this island and updates the format of the game to include internal areas displayed in the form of the then-current Mystery House game, and also incorporated a parser that allowed the use of text adventure-style commands.
Softalk said "Atlantis is a worthy successor to its progenitor; preserving many of the original's noblest achievements and adding refinements that in turn promise even greater things in future Apventures." [1]
Creative Computing said "The game has sound, color, animation, excitement, and – for when you're really stuck – a hint sheet. If you find static adventures boring, try this one." [2]
The 1984 Software Encyclopedia from Electronic Games rated the game an 8 out of 10 and said "Colorful, animated visuals decorate this entertaining cross between action adventures and arcade-style games." [3]
Zork is a text-based adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction.
Synergistic Software was a video game developer based in Seattle. Founded in 1978, the company published some of the earliest available games and applications for the Apple II family of computers. They continued developing games for various platforms into the late 1990s.
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