This article needs additional citations for verification .(February 2008) |
Bank Panic | |
---|---|
Developer(s) | Sanritsu Denki |
Publisher(s) | ArcadeMSX Pony Canyon |
Platform(s) | Arcade, SG-1000, MSX, Master System |
Release | ArcadeMSX 1985 Master System 1987 |
Genre(s) | Action |
Mode(s) | 1-2 players alternating turns |
Bank Panic [6] is an arcade shooter game developed by Sanritsu Denki and released by Sega in 1984. [3] Bally-Midway manufactured the game in the US. The player assumes the part of an Old West sheriff who must protect a bank and its customers from masked robbers.
Controls consist of a two-position joystick and three buttons to fire at the left, center, and right positions.
The layout of the bank is implicitly a circle with twelve numbered doors and the player in the center. The player can rotate to the left or right using the joystick, viewing three doors at a time, and shoot at a door by pressing the button corresponding to its position. The doors will open to reveal one of the following:
The level ends once every door has received at least one deposit. If a customer makes a deposit at a door where a bank teller is sitting, the player earns bonus points.
The status of each door is indicated by a row of numbered boxes across the top of the screen, with a red dollar sign representing a door that has a completed deposit. A bar gauge above each box shows how close a person is to reaching that door. The disappearance of a dollar sign indicates that a robber has just stolen a deposit; the player must then turn to that door and shoot the robber to recover it.
At random intervals, a bomb will be placed on one of the doors and a rapid timer will count down from 99. The player must move to that door and destroy the bomb with gunfire. Shooting a customer, being shot by a robber, failing to destroy a bomb, or failing to complete the level before the overall timer runs out (shown by a bar at the bottom of the screen) costs the player one life.
Some robbers will wear white boots; these robbers need to be shot twice to be eliminated. At times, a robber may push a customer aside or duck out of view to avoid the player's gunfire, or a door may open to reveal a customer tied up with rope. In the latter case, the player has a short time to fire one shot and free the customer, who will then make three deposits instead of one; if the player waits too long, a robber pushes the customer aside.
Shortly after a robber appears in a doorway, a timer is shown above his head and begins to count quickly up to 0:30 and back down to 0:00, leading to a "FAIR" kill if he is shot during this period. Higher point values are awarded for shooting when the timer is closer to 0:00, but any shot fired before the timer appears leads to an "UNFAIR" kill and a minimum value. At the end of a level, the player earns bonus points for all deposits made and any remaining time, and a further bonus based on the average time of all FAIR kills made during the level.
Each time the player shoots a red-shirted robber when the timer displays 0:00, one letter in the word EXTRA is awarded, shown at the bottom of the screen. Completing the word awards a large bonus and an extra life and immediately advances the player to the next level.
In Japan, Game Machine listed Bank Panic on their November 1, 1984 issue as being the second most-successful table arcade unit of the month. [7]
Computer and Video Games magazine gave the arcade game a positive review, calling it a well-designed game. [5] They later noted the game is similar to Nintendo's Hogan's Alley , which was released in the same year. [1] Computer Gamer magazine wrote that the "colourful and humurous[ sic ] graphics make this an enjoyable, if simple in concept, game". [8]
West Bank is a clone from Dinamic Software for the ZX Spectrum, [9] Commodore 64, MSX, and Amstrad CPC. A clone for Atari 8-bit computers was released in 1992 as Bang! Bank! [10]
Crazy Climber is a vertically scrolling video game produced by Nichibutsu and released for arcades in 1980. In North America, the game was also released by Taito America. Ports for the Arcadia 2001 and Atari 2600 were published in 1982, followed by the Famicom in 1986 and X68000 in 1993.
1942 is a 1984 vertically scrolling shooter video game developed and published by Capcom for arcades. Designed by Yoshiki Okamoto, it was the first game in the 194X series, and was followed by 1943: The Battle of Midway.
Rush'n Attack, also known as Green Beret in Japan and Europe, is a run-and-gun and hack-and-slash video game developed and released by Konami for arcades in 1985, and later converted to the Nintendo Entertainment System and home computers. Its North American title is a play on the phrase "Russian attack" due to its Cold War setting. It was ported to home systems and became a critical and commercial success for arcades and home computers.
Bonanza Bros. is a 3D-style, 2D side-scrolling stealth action game developed and released by Sega in 1990. It is one of the earliest arcade games powered by the Sega System 24 arcade system board. It was ported to various home systems, including the Mega Drive/Genesis, Master System, PC-Engine/TurboGrafx-CD, and several home computers.
Panic Park is an arcade game developed and published by Namco in 1998, and released on the arcade system board Namco System 23 in dedicated cabinets with 33" or 50" monitors.
Astron Belt (アストロンベルト) is a LaserDisc video game in the form of a third-person, space combat rail shooter, released in arcades in 1983 by Sega in Japan, and licensed to Bally Midway for release in North America. Developed in 1982, it was the first major arcade laserdisc video game. The game combines full-motion video (FMV) footage from the laserdisc with real-time 2D graphics. The arcade game was available in both upright and cockpit arcade cabinets, with the latter having illuminated buttons on the control panel, a larger 25" monitor, and a force feedback vibrating seat.
Pole Position II is the sequel to racing simulation game Pole Position, released by Namco for arcades in 1983. As with its predecessor, Namco licensed this game to Atari, Inc. for US manufacture and distribution. Atari Corporation released a port as the pack-in game for its Atari 7800 ProSystem console launch in 1986. Pole Position arcade machines can be converted to Pole Position II by swapping several chips.
Gun.Smoke is a 1985 vertically scrolling shooter video game developed and published by Capcom for arcades. Unique from other scrolling shooters games, Gun.Smoke features a human as the shooter instead of a spacecraft, in this case a character named Billie Bob, a bounty hunter going after the criminals of the Wild West. It was designed by Yoshiki Okamoto.
Grobda is a 1984 multidirectional shooter arcade video game developed and published by Namco. It is a spin-off from Xevious, as the player's tank first appeared in that game as an enemy. It runs on Namco Super Pac-Man hardware but with a video system like that used in Mappy and The Tower of Druaga, and it also uses a DAC for the "Get Ready" speech sample at the start of each round.
Field Combat is a 1985 shooter video game developed and published by Jaleco for arcades. In Field Combat, the player fights as a commanding officer in a futuristic battlefield. It was ported to the Famicom by Tose, which was later re-released for the Wii's Virtual Console in 2007. A sequel game, Field Combat DX, was released for Japanese mobile phones in 2004.
Astro Fighter is a space shoot 'em up game released for arcades in 1979. The cabinet was released in three different styles: upright/standard, cocktail, and cabaret. It was developed and distributed by Data East in Japan and was distributed in North America by Sega/Gremlin.
Boot Hill is a multidirectional shooter arcade video game released by Midway in 1977. It is a sequel to the 1975 video game Gun Fight, originally released by Taito as Western Gun in Japan. It was released under license from Taito, as Boot Hill is another version of Western Gun.
Space Fever is a 1979 arcade game developed and published by Nintendo. Some sources claim that Ikegami Tsushinki also did programming work on Space Fever. It was released in both monochrome and color versions. The gameplay is similar to Space Invaders, which had been released by Taito in 1978. In America, the game was distributed by Far East Video.
Devastators is a 1988 third-person shoot 'em up arcade game by Konami.
Exerion is a fixed shooter video game developed and published by Jaleco for arcades in September 1983, and licensed to Taito for manufacture and distribution of the game in North America. The player controls a starship and must fire at enemies on the screen while avoiding projectiles. The game uses a pseudo-3D scrolling background, giving a sense of depth, and the player's ship has a sense of inertia while it is being controlled with the joystick.
Chinese Hero, also known in Japan as Super Chinese, is a beat 'em up arcade video game developed by Nihon Game and published by Taiyo System and Taito in October 1984. Chinese Hero is the first game in the Super Chinese series. It was ported to the Nintendo Entertainment System as Kung-Fu Heroes in Japan by Nihon Game in 1986 and was published in North America in 1989 using the Culture Brain name. The game was included in a 2004 Game Boy Advance collection titled Super Chinese I+II Advance. It was released for the Nintendo Switch Online service in August 2019.
Freedom Force is a video game developed and published by Sunsoft for the Nintendo Entertainment System in 1988. The player takes the role of a sharpshooter in a counter-terrorist organization. This is one of the few games to require the NES Zapper light gun accessory. The game was released in arcades by Nintendo on the Nintendo VS. System as VS. Freedom Force that year.
T.A.N.K. is a 1985 vertically scrolling multidirectional shooter developed and released in arcades by SNK. It was published in North America as TNK III by Kitcorp. Versions of T.A.N.K. for home computers were released by Ocean Software for the ZX Spectrum, Commodore 64, and Amstrad CPC in 1987. A sequel was also released for the Nintendo Entertainment System titled Iron Tank.
Finalizer - Super Transformation is a vertically scrolling shooter released in arcades by Konami in 1985. The player controls a jet flying through several different states in America shooting different enemies.
Empire City: 1931 is a shooter game developed by Seibu Kaihatsu that was originally released into arcades in 1986, by Taito in Japan and Europe and by Romstar in North America. The game has players taking on the mafia in 1931 New York City by gunning down mobsters one by one.