Benjamin Heckendorn

Last updated
Benjamin Heckendorn
Benjamin Heckendorn.JPG
Heckendorn at Midwest Gaming Classic 2007
Born (1975-10-19) October 19, 1975 (age 48)
Website BenHeck.com

Benjamin J. Heckendorn (born October 19, 1975) is an American video game console modder and computer engineer. He is better known as Ben Heck on the Internet. Heckendorn is also an independent filmmaker and he was the star of element14's The Ben Heck Show, a popular online series, until leaving the show in late 2018.

Contents

He has two podcasts, one which he runs with the help of a friend, Jason Jones, [1] and the other on Warpath.TV with George Force, Mike Zucker, and Anthony Carboni. [2]

Most of Heckendorn's mods are done by taking apart old video game consoles such as the Atari 2600 and Nintendo Entertainment System. He then reconfigures internal printed circuit board (PCB) into a smaller form factor. The newly configured circuit board is enclosed within a custom case (done by a CNC machine) and any peripherals are assembled by Heckendorn.

His creations have been featured in such publications as Wired , Popular Science , and Maxim , and on television shows such as The Screen Savers , Attack of the Show!, and X-Play . His mods are also commonly presented the blog such as Engadget. [3]

History

Heckendornhad an interest in electronic and video games as a child, as a young man in film-making and in later life while working as a graphic artist. He made a GeoCities site covering his project to make a portable Atari 2600, which led to an appearance in 2004 on The Screen Savers, a book deal, requests for custom electronics creations, and YouTube videos in 2010. [4] In 2015 he restored the only known surviving Sony/Nintendo Play Station prototype console, the Super NES CD-ROM. [5] [6]

Systems

Heckendorn has created a line of portable Atari systems, almost always using some form of Atari 2600 board cut up into a smaller PCB. The only exception is the Atari Jaguar "64-Bit" Portable and the Atari 800 laptop. He has also turned two Atari 800 computers into laptops.[ citation needed ] One of his most notable Xbox 360 projects a mod to make the form factor more like that of a portable laptop computer. Other projects include a one-handed Xbox 360 controller built for a serviceman injured in Iraq, five revised the Xbox Laptops (one being a modified Xbox Slim), an Xbox 360 controller out of a Standard Xbox Controller and another one-handed Access Controller with modular ministicks and buttons.[ citation needed ] The latter was originally designed for PC, PS2 and PS3, but works with the Xbox 360 through an adapter. [4]

Heckendorn has also modified an Xbox One console and five (3 NESp's) Nintendo consoles into portables. Other portables include three Sony portables, a "laptop" version of the PS3 based on the Slim version, a "PS360" controller from a PlayStation 3 controller built into an Xbox 360 controller's shell, and Commodore 64 (C model for its smaller motherboard) modded into a portable laptop computer. [7] He created the MGDp, a fully functional PC built into an antique 18-pack MGD beer case and a NK Neo Geo MVS Portable built around an MV-1C motherboard from 1999.

Heckendorn has made a Sega Genesis portable called the Sega Exodus. Initially a Radica Genesis collection DTV unit, a cartridge slot was added to allow it to play most Sega Genesis games. Apple projects include a laptop made from an original Apple IIGS motherboard, with added RAM and a CompactFlash interface and an Apple One Replica Laptop, a custom-made replica of the Apple I. Heckendorn has made four combo system to date. His first portable combo system, the NEStari was an NES and an Atari 2600 combo. The Ultimate Combo System was an Xbox 360, a PlayStation 3, and a Wii U in a custom case. The third is an Atari 2600 / PS2 Combo Unit and the fourth is a Colecovision/Sega Master System combo with mention of adding MSX capabilities.

Heckendorn has also created custom pinball machines. Heckendorn built most of the Bill Paxton pinball machine from scratch, CNC-ing the cabinet himself and using a piece of channel for the lockdown bar. The dot matrix display was soldered by hand, and has fewer dots than a standard DMD display (128 x 32). Most of the playfield components were used early Bally parts, including the ball trough that was modified for multiball similar to what Gottlieb did by adding a solenoid and a hook to hold balls back. Overall, the theme focused on films and television series in which Bill Paxton appeared, including True Lies , U-571 , Titanic , Apollo 13 , Aliens , and Big Love . Heckendorn eventually decided it was taking up space, so he offered it up for sale on Pinside. Lloyd from SS Billiards ended up buying it so it can be played on location.

Lost was Heckendorn's second title, which switched to an LCD display. Because of ball hangups, ultimately this design was dismantled (destroyed) and parts used for the next project, America's Most Haunted. Originally called Ghost Squad, which can still be heard during multiball, this was the first design that ended up being made commercially. The reason for the name change was because there is a Sega arcade shooter with the same name. This theme is loosely based on an episode of The Ben Heck Show which was a parody of the typical ghost hunting reality show. Chuck Emery teamed up with Heckendorn, and because AMH was further along than his own design, this would be the first title to be built by his new company.

Hacking Video Game Consoles

In February 2005, Heckendorn released his book Hacking Video Game Consoles, published by Wiley Publishing Inc. and printed under their ExtremeTech line. It contains step by step instructions for creating two Atari 2600 portables, two NES portables, two SNES portables, and two PlayStation portables, each in hand-built and CNC-cut designs.

Podcast website

On December 13, 2006, Heckendorn started benheckpodcast.com, a website for storing all of his podcasts. In addition, posts are made detailing all the projects he is currently working and the projects he has worked on in the past.

Heckendorn's other podcast is entitled Sonic Boom, and is available on the Warpath.TV digital network. This podcast is no longer in production.

Movies

Heckendorn is also an amateur film maker. He has completed 6 films since 1995, including his comedic love story, Port Washington, released in 2006. His most recent movie, released on October 31, 2008, was entitled Possumus Woman, and is the sequel to his 1995 film, Possumus Man. All of his films have been released independently.

Films
YearFilm
1995Possumus Man
1996Adventure!
1999The Adventurous
2000The Lizard of Death
2006Port Washington
2008Possumus Woman

The Ben Heck Show

Ben Heck starred in a weekly online TV program called element14's The Ben Heck Show, hosted on YouTube and the element14 Community. [8] As of June 2016, the show had recorded more than 33 million views worldwide. [9] A typical episode has Ben creating a new product or hacking existing devices, such as an Xbox, for different uses, sometimes based on viewers' suggestions. [10] [11] [12]

As the host of element14's The Ben Heck Show, Heckendorn has made celebrity appearances as an attendee or judge at numerous industry events and competitions, including Maker Faire Detroit and Engadget Expand. [13] [14]

It was announced during an interview with an Element14 Community member that Ben would be leaving The Ben Heck Show after June 2018. [15] The Ben Heck Show was replaced with Element14 presents, a similar show featuring a new cast of hosts.

Related Research Articles

<span class="mw-page-title-main">Atari 7800</span> Home video game console

The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it one of the first consoles with backward compatibility. It shipped with a different model of joystick from the 2600-standard CX40 and included Pole Position II as the pack-in game. Most of the announced titles at launch were ports of 1981–1983 arcade video games.

<span class="mw-page-title-main">Video game console</span> Computer system for running video games

A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles.

A console game is a type of video game consisting of images and often sounds generated by a video game console, which are displayed on a television or similar audio-video system, and that can be manipulated by a player. This manipulation usually takes place using a handheld device connected to the console, called a controller. The controller generally contains several buttons and directional controls such as analogue joysticks, each of which has been assigned a purpose for interacting with and controlling the images on the screen. The display, speakers, console, and controls of a console can also be incorporated into one small object known as a handheld game.

<span class="mw-page-title-main">Home video game console</span> Stationary video game console

A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few games fixed into the electronic circuits of the system, most consoles since support the use of swappable game media, either through game cartridges, optical discs, or through digital distribution to internal storage.

The history of video game consoles, both home and handheld, began in the 1970s. The first console that played games on a television set was the 1972 Magnavox Odyssey, first conceived by Ralph H. Baer in 1966. Handheld consoles originated from electro-mechanical games that used mechanical controls and light-emitting diodes (LED) as visual indicators. Handheld electronic games had replaced the mechanical controls with electronic and digital components, and with the introduction of Liquid-crystal display (LCD) to create video-like screens with programmable pixels, systems like the Microvision and the Game & Watch became the first handheld video game consoles.

Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs. Many consoles have hardware restrictions to prevent unauthorized development.

<span class="mw-page-title-main">Atari Flashback series</span> Line of dedicated video game consoles

The Atari Flashback series is a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well.

A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box : one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact discs. The companies that manufacture video game consoles also make these accessories for replacement purposes as well as improving the overall experience. There is an entire industry of companies that create accessories for consoles as well, called third-party companies. The prices are often lower than those made by the maker of the console (first-party). This is usually achieved by avoiding licensing or using cheaper materials. For the mobile systems like the PlayStation Portable and Game Boy iterations, there are many accessories to make them more usable in mobile environments, such as mobile chargers, lighting to improve visibility, and cases to both protect and help organize the collection of system peripherals to. Newer accessories include many home-made things like mod chips to bypass manufacturing protection or homemade software.

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The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony's PlayStation 3 on November 17, 2006, and Nintendo's Wii on November 19, 2006. Each new console introduced new technologies. The Xbox 360 offered games rendered natively at high-definition video (HD) resolutions, the PlayStation 3 offered HD movie playback via a built-in 3D Blu-ray Disc player, and the Wii focused on integrating controllers with movement sensors as well as joysticks. Some Wii controllers could be moved about to control in-game actions, which enabled players to simulate real-world actions through movement during gameplay. By this generation, video game consoles had become an important part of the global IT infrastructure; it is estimated that video game consoles represented 25% of the world's general-purpose computational power in 2007.

The Xbox 360 technical specifications describe the various components of the Xbox 360 video game console.

<span class="mw-page-title-main">Motion controller</span> Video game controller that tracks motions

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<span class="mw-page-title-main">Super NES CD-ROM</span> Unreleased video game console add-on

The Super NES CD-ROM is an unreleased add-on for the Super Nintendo Entertainment System (SNES) video game console. It was built upon the functionality of the cartridge-based SNES by adding support for a CD-ROM-based format known as Super Disc.

RetroN is a series of video game consoles created and developed by Hyperkin which allows users to play video games from consoles such as the Nintendo Entertainment System and the Super NES. Since the release of the RetroN 5, they have been connected via HDMI. The latest in the series, RetroN Sq, was released in 2021.

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References

  1. "Archived copy". Archived from the original on 2007-01-25. Retrieved 2018-11-05.{{cite web}}: CS1 maint: archived copy as title (link)
  2. "Sonicboompodcast.com". Archived from the original on 2013-07-18. Retrieved 2008-07-27.
  3. "Topic: BenHeck articles on Engadget".
  4. 1 2 Ben Heck interviewed on the TV show Triangulation on the TWiT.tv network
  5. "Hacker Makes the 'Nintendo PlayStation' Fully Operational". 5 May 2017.
  6. Good, Owen S. (May 6, 2017). "The 'Nintendo Play Station' is working, thanks to Ben Heck". Polygon . Retrieved February 14, 2020.
  7. "Commodore 64 Original Hardware Laptop | Web Portal for Benjamin J Heckendorn".
  8. "element14's The Ben Heck Show". element14 Community. 29 January 2023. Retrieved 29 January 2023.
  9. ""The Ben Heck Show" on element14 Marks 10 Million Episode Views With Coin-Operated Tabletop Arcade Build". Premier Farnell. Retrieved 14 October 2013.
  10. Alexis Santos (30 July 2013). "Bicycle turn signals get the Ben Heck mod treatment (video)". Engadget. Retrieved 14 October 2013.
  11. Nicole Lee (12 March 2013). "Ben Heck combines PS3, Xbox 360 and Wii U into one console to rule them all (video)". Engadget. Retrieved 6 November 2013.
  12. Dougal Shaw (12 September 2014). "Ben Heck: How I miniaturised the ZX Spectrum". BBC TV. Retrieved 26 April 2015.
  13. "Updates in store for Maker Faire Detroit in Dearborn". Dearborn Press & Guide. 2 April 2015. Retrieved 26 April 2015.
  14. Michael Gorman (26 September 2013). "Meet the judges for Expand NY's Insert Coin competition: Ryan Block, Ben Heck, Hilary Mason and Peter Rojas". Engadget. Retrieved 26 April 2015.
  15. The Ben Heck Show (2018-02-07), A Conversation with Ben Heck , retrieved 2018-02-07