Big Biz Tycoon | |
---|---|
![]() | |
Developer(s) | Animedia |
Publisher(s) | Activision Value |
Platform(s) | Microsoft Windows |
Release | May 30, 2002 (US) |
Genre(s) | Business simulation game |
Mode(s) | Single-player |
Big Biz Tycoon allows the player to try their hand in the business world. Similar to other business simulation games, the intent is for the player to become a mogul of an industry. It was developed for Microsoft Windows by Animedia, and published by Activision Value. [1]
The objective of the game is to create a successful business by developing products. As products are sold, the player earns money depending on the production rate and price of the product. This enables them to hire employees and decorate the office building. The products manufactured include game software, business software, military gear, medicine, clothing, toys, books, sports equipment, etc.
Hired workers are assigned to projects according to their abilities, and must develop and market a product. In addition, the owner of the business has the option to purchase a gift and offer it to one of the employees, which will improve one of their abilities.
Money can be saved in two methods: making deposits in the bank or purchasing stocks.
Unlike some business simulation games, the assigned missions do not follow a sequence. Players who succeed in a mission may continue playing in it freely.
Mission | Task |
---|---|
1 | Generate $300,000 in 5 years |
2 | Generate $1,000,000 in 3 years and 8 months |
3 | Make the company's fortune reach the no. 3 in ratings within 7 years. |
4 | Make the company's stock worth reach the no. 3 spot within a decade. |
5 | Pay back a loan of half-a-million dollars in 8 years. |
On Metacritic, the game scored a 50 based on 4 reviews. [2]
Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called Cornerstone.
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the Civilization and X-COM series. Most of their internally developed titles were vehicle simulation and strategy games.
Neversoft Entertainment, Inc. was an American video game developer based in Woodland Hills, California. The studio was founded by Joel Jewett, Mick West and Chris Ward in July 1994 and was acquired by Activision in October 1999. Initially, the studio worked with Playmates Toys, where they worked on the game Skeleton Warriors, which was based on a animated television series of the same name. Throughout 1996, the studio grew, and worked on projects with Crystal Dynamics and Sony Computer Entertainment, but due to internal conflicts, they were cancelled.
RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments and published by Atari under the Atari Interactive label. RollerCoaster Tycoon 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to keep visitors or "peeps" happy.
Tenchu is an action-adventure stealth video game series, originally developed by Japanese developer Acquire, where the player assumes the role of a ninja in 16th-century Japan. The title in Japanese literally translates in English as "Divine Retribution", with 天 (ten) meaning heaven and 誅 (chū) meaning death penalty.
The Corporate Machine is a business simulation computer game from Stardock in which the goal is to create a corporation in one of four industries and eventually dominate rival companies. To win the player must dominate the chosen market. The Corporate Machine is a follow-up to the game Business Tycoon, which was itself a sequel to the game Entrepreneur, all developed by Stardock.
Zoo Tycoon is a business simulation game developed by Blue Fang Games and released by Microsoft. Although first released for Microsoft Windows and Macintosh in 2001, it was ported to the Nintendo DS in 2005. It was followed by two expansion packs, Dinosaur Digs and Marine Mania, which were released in 2002, as well as a sequel, Zoo Tycoon 2, released in 2004.
Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast
Mall Tycoon is a business simulation game, released in 2002 for Windows 95/98/ME. It was developed by Holistic Designs and published by Take-Two Interactive. It has two sequels: Mall Tycoon 2 and Mall Tycoon 3.
Pizza Syndicate, is a business simulation game released in 1999 by Software 2000 and licensed to Activision Value Publishing. Similar to its predecessor Pizza Tycoon, Pizza Syndicate lets the player manage a pizza restaurant-chain business.
Rockstar New England, Inc. is an American video game developer and a studio of Rockstar Games based in Andover, Massachusetts. Ian Lane Davis founded the company as Mad Doc Software in November 1999 after working as technical director for Activision. The studio worked with Activision on Star Trek: Armada before leading the development of its sequel, Star Trek: Armada II. From 2002 on, Mad Doc was the principal developer of the Empire Earth series, developing two games and two expansions. While the successful Empire Earth II landed the company publishing contracts with Rockstar Games and Bethesda Softworks, Empire Earth III was a critical and commercial failure and led to an end for the series. Mad Doc developed Star Trek: Legacy for Bethesda Softworks and Bully: Scholarship Edition for Rockstar Games. After the latter was released in March 2008, Rockstar Games's parent company, Take-Two Interactive, bought Mad Doc and made it part of Rockstar Games as Rockstar New England. Under Rockstar Games, the studio worked on a sequel to Bully until its developers were reallocated to projects like Max Payne 3.
Business simulation games, also known as economic simulation games or tycoon games, are games that focus on the management of economic processes, usually in the form of a business. Pure business simulations have been described as construction and management simulations without a construction element, and can thus be called simulations. Indeed, micromanagement is often emphasized in these kinds of games. They are essentially numeric, but try to hold the player's attention by using creative graphics. The interest in these games lies in accurate simulation of real-world events using algorithms, as well as the close tying of players' actions to expected or plausible consequences and outcomes. An important facet of economic simulations is the emergence of artificial systems, gameplay and structures.
Caterpillar Construction Tycoon is a business simulation game in which the player manages multiple construction sites. It was developed by Gabriel Entertainment, and published by Activision Value on September 15, 2005 for the PC. The object of this game, as in all tycoon computer games, is to become a tycoon, and in this case, a Construction Tycoon.
Sid Meier's Railroads! is a business simulation game developed by Firaxis Games on the Gamebryo game engine that was released in October 2006 and is the sequel to Railroad Tycoon 3. Although Sid Meier created the original Railroad Tycoon, subsequent versions were developed by PopTop Software. Railroads! was the first game in the series since the original to have direct input from Sid Meier himself. After a visit to Miniatur Wunderland in Hamburg, Germany, Meier was inspired to reinvent his original creation. A version for the Mac OS X was published by Feral Interactive on November 1, 2012, under the latter's Feral Legends label. A mobile version was released in April 2023.
Prison Tycoon is a business simulation computer game developed by Virtual Playground and published by ValuSoft in July 2005 that puts the user in charge of a prison. Objectives are to keep the prison running, keep the staff happy, keep the prisoners in line, all while trying to make money.
Big Biz Tycoon 2 is a business simulation game centered on the business world. Similar to other games in this genre, the player aims to become a mogul of an industry. It was developed for Microsoft Windows by 4HEAD Studios, and published by Activision Value.
Skateboard Park Tycoon is a 2001 business simulation game developed by Cat Daddy Games for Windows and Airborne Entertainment for mobile, and published by Activision. The game tasks players with creating, managing and skating in a skateboard park. Upon release, the game received mixed reviews, with critics generally praising the game's concept and options for creating skate parks, but critiquing its visual presentation and simplicity. The game generated two sequels, Skateboard Park Tycoon: World Tour 2003 and Skateboard Park Tycoon 2004: Back in the USA.
Donald Trump's Real Estate Tycoon is a business simulation game developed by RedCap and published by Activision Value. It was released for Microsoft Windows on November 7, 2002. It was later published in Europe by Xplosiv on September 3, 2004. On October 20, 2004, Activision Value published a version of the game that was developed by Airborne Entertainment for J2ME and BREW-enabled mobile phones, as well as the N-Gage QD. It was named after the American businessman Donald Trump who also provided his voice for both versions of the game.
Game Dev Tycoon is a business simulation video game developed by Greenheart Games released on 10 December 2012. The player creates and develops video games. Game Dev Tycoon was inspired by the iOS and Android game Game Dev Story, and many critics find substantial similarities between the two games. Game Dev Tycoon was created by Greenheart Games, a company founded in July 2012 by brothers Patrick and Daniel Klug. The game has 1–2 million owners on Steam.