Big Buck Bunny | |
---|---|
Directed by | Sacha Goedegebure |
Written by | Sacha Goedegebure [1] |
Produced by | Ton Roosendaal |
Music by | Jan Morgenstern |
Release dates | |
Running time | 10 minutes |
Country | Netherlands |
Budget | €150,000 [4] |
Big Buck Bunny (code-named Project Peach) is a 2008 animated comedy short film featuring animals of the forest, made by the Blender Institute, part of the Blender Foundation. [5] [6] Like the foundation's previous film, Elephants Dream , the film was made using Blender, a free and open-source software application for 3D computer modeling and animation developed by the same foundation. Unlike that earlier project, the tone and visuals departed from a cryptic story and dark visuals to one of comedy, cartoons, and light-heartedness.
It was released as an open-source film under the Creative Commons Attribution 2.5 license. [7]
The plot follows a day in the life of Big Buck Bunny, during which time he meets three bullying rodents: the leader, Frank the flying squirrel, and his sidekicks Rinky the red squirrel and Gimera the chinchilla. The rodents amuse themselves by harassing helpless creatures of the forest by throwing fruits, nuts, and rocks at them.
After the rodents kill two butterflies with an apple and a rock, and then attack Bunny, he sets aside his gentle nature and orchestrates a complex plan to avenge the two butterflies.
Using a variety of traps, Bunny first dispatches Rinky and Gimera. Frank, unaware of the fate of the other two, is seen taking off from a tree, and gliding towards a seemingly unsuspecting Bunny. Once airborne, Frank triggers Bunny's final series of traps, causing Frank to crash into a tree branch and plummet into a spike trap below. At the last moment, Frank grabs onto what he believes is the branch of a small tree, but discovers it is just a twig Bunny is holding over the spikes. Bunny snatches up Frank.
The film concludes with Bunny being pleased with himself as a butterfly flies past him holding a string, at the end of which is Frank attached as a flying kite.
Following Elephants Dream (2006), Big Buck Bunny is the first project by the Blender Foundation to be created by the Blender Institute, a division of the foundation set up specifically to facilitate the creation of open content films and games. [8] [9]
Work began in October 2007. [10] The film was funded by the Blender Foundation, donations from the Blender community, pre-sales of the film's DVD and commercial sponsorship. Both the final product and production data, including animation data, characters and textures are released under the Creative Commons Attribution License. [8] It was rendered on Sun Microsystems' grid computing facility Sun Grid. [11] [12]
As in Elephants Dream, Blender developers worked extensively to improve the software in accordance with the needs of the movie team. Improvements were made in hair and fur rendering, the particle system, UV mapping, shading, the render pipeline, constraints, and skinning. Also introduced during the project was approximate ambient occlusion. These features were released to the public with Blender v. 2.46. [13]
The film was officially released in an April 10, 2008 premiere in Amsterdam [14] while online movie downloads and files were released on May 30, 2008. [15]
The film's complete score was released on June 6, 2008 under the Creative Commons Attribution-Noncommercial-NoDerivativeWorks 3.0 license. It was available to download in MP3 and OGG Vorbis file formats. [16]
On May 2, 2012 the film was released on Nintendo Video in Europe as part of a special partnership with Nintendo and the Blender Foundation. It was split into three instalments, with one releasing each week. The film was recreated in stereoscopic 3D by Studio Lumikuu. [17]
High-resolution, stereoscopic, high-frame-rate versions of the film were released in 2013 by Janus Kristensen's Big and Ugly Rendering Project running on the Berkeley Open Infrastructure for Network Computing platform. [18]
The film was followed up with an open game titled Yo Frankie! , in August 2008.
The main character (called Big Buck Bunny) was also used in short films created by Studio Lumikuu and Renderfarm.fi: What is Renderfarm.fi? (2011) telling about the advantages of render farms and BBB loves CC (2012) promoting Creative Commons licences. [19]
The bunny's voice was performed by Jan Morgenstern, the composer of the film's soundtrack. [20]
Frank the flying squirrel is also the player character in the Blender Institute's 2009 video game Yo Frankie! .
Big Buck Bunny is commonly used to test video playback since it is royalty-free as well as being bright and colorful. [21]
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.
A Heffalump is an elephant-like creature in the Winnie-the-Pooh stories by A. A. Milne. Heffalumps are mentioned, and only appear, in Pooh and Piglet's dreams in Winnie-the-Pooh (1926), and are seen again in The House at Pooh Corner (1928). Physically, they resemble elephants; E. H. Shepard's illustration shows an Indian elephant. They are later featured in the animated television series The New Adventures of Winnie the Pooh (1988–1991), followed by two animated films in 2005, Pooh's Heffalump Movie and Pooh's Heffalump Halloween Movie.
BBB may refer to:
Super Mario 64 DS is a 2004 platform game developed and published by Nintendo as a launch game for the Nintendo DS. Super Mario 64 DS is a remake of the 1996 Nintendo 64 game Super Mario 64, with new graphics, characters, collectibles, a multiplayer mode, and several extra minigames. As with the original, the plot centers on rescuing Princess Peach from Bowser. Unlike the original, Yoshi is the first playable character, with Mario, Luigi, and Wario being unlockable characters in early phases of the game.
Peach is a tree, and the fruit produced by that tree.
Menace Beach is a video game released for the Nintendo Entertainment System by Color Dreams in 1990. Like all Color Dreams games, Menace Beach was not officially licensed by Nintendo. It was re-released as part of the Maxivision 15-in-1 multicart.
Big and Ugly Rendering Project (BURP) is a non-commercial volunteer computing project using the BOINC framework for the rendering of 3D graphics that has been in hibernation as of 2020. The project website currently shows the status as "extended maintenance" until 2027.
The Blender Foundation is a Dutch nonprofit organization (Stichting) responsible for the development of Blender, an open-source 3D content-creation program.
Elephants Dream is a 2006 Dutch animated science fiction fantasy experimental short film produced by Blender Foundation using, almost exclusively, free and open-source software. The film is English-language and includes subtitles in over 30 languages.
Sun Cloud was an on-demand cloud computing service operated by Sun Microsystems prior to Sun's acquisition by Oracle Corporation. The Sun Cloud Compute Utility provided access to a substantial computing resource over the Internet for US$1 per CPU-hour. It was launched as Sun Grid in March 2006—the same month Amazon Web Services began offering their first IT infrastructure services. It was based on and supported open source technologies such as Solaris 10, Sun Grid Engine, and the Java platform.
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Ton Roosendaal is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces. He is also known as the founder and chairman of the Blender Foundation, and for pioneering large scale open-content projects. In 2007, he established the Blender Institute in Amsterdam, where he works on coordinating Blender development, publishing manuals and DVD training, and organizing 3D animation and game projects.
LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. The LuxCoreRender software runs on Linux, Mac OS X, and Windows.
Yo Frankie! is an open source video game made by the Blender Institute, part of the Blender Foundation, released in November 2008. It is based on the universe and characters of the free film produced earlier in 2008 by the Blender Institute, Big Buck Bunny. Like the Blender Institute's previous open film projects, the game is made using free software. Yo Frankie! runs on any platform that runs Blender and Crystal Space, including Linux, macOS and Microsoft Windows.
Sintel is a 2010 animated fantasy short film. It was the third Blender "open movie". It was produced by Ton Roosendaal, chairman of the Blender Foundation, written by Esther Wouda, directed by Colin Levy, at the time an artist at Pixar and art direction by David Revoy, who is known for Pepper&Carrot, a free and open source webcomic series. It was made at the Blender Institute, part of the Blender Foundation. The plot follows the character, Sintel, who is tracking down her pet Scales, a dragon. Just like the other Blender "open movies," the film was made using Blender, a free and open source software application for animation, created and supported by the Blender Foundation.
Tears of Steel is a short science fiction film by producer Ton Roosendaal and director/writer Ian Hubert. The film is both live-action and CGI; it was made using new enhancements to the visual effects capabilities of Blender, a free and open-source 3D computer graphics app. Set in a dystopian future, the short film features a group of warriors and scientists who gather at the Oude Kerk in Amsterdam in a desperate attempt to save the world from destructive robots.
Sintel The Game is a video game based on the Blender Foundation film Sintel. Both the game and the film were developed using Blender.
Cosmos Laundromat: First Cycle, developed under the code name Project Gooseberry, is an animated absurdist sci-fi fantasy short film directed by Mathieu Auvray, written by Esther Wouda, and produced by Ton Roosendaal. It is the Blender Institute's 5th "open movie" project, and was made utilizing the Blender software. The film focuses around a depressed and suicidal sheep named Franck who is offered "all the lives he ever wanted" by a mysterious salesman named Victor. On August 10, 2015, it was released to YouTube. The film was originally intended to kickstart a feature-length film. A short film sequel was written and designed but never brought to production. In 2020, Roosendaal announced that the one film would be the total of the project.