Formation | May 2002 |
---|---|
Type | Stichting |
Purpose | Development of Blender |
Headquarters | Amsterdam, Netherlands |
Region served | Worldwide |
Chairman | Ton Roosendaal |
Subsidiaries | Blender Institute Blender Studio |
Employees | 31 (2022) |
Website | blender |
The Blender Foundation is a Dutch nonprofit organization (Stichting) responsible for the development of Blender, an open-source 3D content-creation program. [1]
The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half (2015), Caminandes: Llamigos (2016), Agent 327: Operation Barbershop (2017), Hero (2018), Spring (2019), Coffee Run (2020), Sprite Fright (2021), Charge (2022), and Wing it! (2023).
The foundation is chaired by Ton Roosendaal, the original author of the Blender software. One of the foundation's stated goals is "to give the worldwide Internet community access to 3D technology in general, with Blender as a core". [4]
The foundation provides various resources to support the community formed around using and developing Blender. In particular, it organizes an annual Blender Conference in Amsterdam [5] to discuss plans for the future of Blender, as well as staffing a booth to represent Blender at SIGGRAPH. [6] [7] Donations are also used to maintain the Blender website and hire developers to improve the Blender software. [4]
The foundation is funded entirely by donations from entrepreneurs, companies, and users. [8] Many video game publishers such as Epic Games, Ubisoft, Activision, Valve, and NetEase have made contributions. Nvidia, Intel, AMD, Meta, Microsoft, Adobe, and Google have also funded the project. [9]
In 2019, Epic Games awarded the Blender Foundation a US$ 1,200,000 grant as part of their Epic MegaGrants initiative. [10] Founder and CEO of Epic Games Tim Sweeney stated, "Open tools, libraries and platforms are critical to the future of the digital content ecosystem" and that "Blender is an enduring resource within the artistic community, and we aim to ensure its advancement to the benefit of all creators." [11]
The Blender Foundation maintains several community-driven "Open Projects" through its affiliated Blender Institute program, including several freely licensed films and a free, open-source video game Yo Frankie! (2008). [12] According to the Foundation, these projects are intended "to validate and improve the 3D open source content creation pipeline with Blender". Each project was created using the Blender software and released under permissive license terms, along with the source material. In addition to demonstrating the capabilities of the software, the Open Projects provided detailed production material (sketches, tutorials, textures and models, etc.) to serve as examples for the Blender user community, as well as finished products that could be widely used for other purposes. [13]
On 18 March 2006, the Blender Foundation released its first film, Elephants Dream . [14] In response to the success of Elephants Dream, the Blender Foundation established the Blender Institute to support future software and content development projects. The Blender Institute operates out of a studio within the Entrepotdok building in Amsterdam, where the Blender Foundation is also located, and is headed by Ton Roosendaal.
On 10 April 2008, the Blender Institute released its second film, Big Buck Bunny . [15] [16] [17] Based on the movie, the Blender Institute released its first Open Game project Yo Frankie! , in November 2008.
On 30 September 2010 the Blender Institute released its third project, Sintel .
In October 2011, Concept/Script Development began for Blender's fourth open film project titled Tears of Steel . Contrary to previous Blender Institute projects, which were 100% computer graphics, the focus of Tears of Steel was the combination of live action footage with computer generated characters and environments. The live action footage was shot with a high-end Sony F65 camera. The project was released on 26 September 2012. [18]
The Gooseberry Open Movie Project is the fifth Open Movie Project initiated by the Blender Foundation. Ton Roosendal announced the project in January 2010. [19] [20] The most ambitious project yet, one of the primary goals is for the Gooseberry Open Movie Project to be the first full-length film produced by the Blender Institute. Work on the film, called Cosmos Laundromat , began in 2014 [21] (although a release date was not yet announced). A ten-minute pilot, entitled Cosmos Laundromat: First Cycle was released on YouTube and Netflix on 10 August 2015 [22] and premiered at the Netherlands Film Festival on 24 September 2015. [23] The pilot won the Jury's Prize at Animago 2015, [24] an international conference for 3D animation.
In 2013, the second episode of a short animated series Caminandes was released under the Blender Foundation umbrella. [25] In 2016, a third short was released.
Hero, the sixth Open Movie Project, was announced in September 2017 and released on 16th April 2018. [26] [27] The technical target for Hero was to use and improve the Grease Pencil tools.
Sprite Fright, a short animated comedy-horror was announced on 9 November 2020 [28] and released on 29 October 2021. [29]
Charge was released the 15 December 2022. [30]
Pet Projects was announced on 19 January 2023. [31] The official release title is "WING IT!" and was released the 12 September 2023. [32]
Project Gold was announced on 22 May 2023. [33]
No. | Year | Release date | Title [34] | Film video | Description | Note |
---|---|---|---|---|---|---|
1 | 1994 | Date Unknown | Morkramia | Not able to upload due to copyright restrictions. | Teaser form upcoming film called Morkramia. | |
2 | 2006 | March 24, 2006 | Elephants Dream | In September 2005, some of the most notable Blender artists and developers began working on a short film using primarily free software, in an initiative known as the Orange Movie Project hosted by the Netherlands Media Art Institute (NIMk). The codename, "Orange", about the fruit, started the trend of giving each project a different fruity name. The resulting film, Elephants Dream, premiered on March 24, 2006. | (Project Orange) | |
3 | 2008 | May 20, 2008 | Big Buck Bunny | On October 1, 2007, a new team started working on a second open project, "Peach", for the production of the short movie Big Buck Bunny. This time, however, the creative concept was different. Instead of the deep and mystical style of Elephants Dream, things are more "funny and furry" according to the official site. The movie had its premiere on April 10, 2008. This later made its way to Nintendo 3DS's Nintendo Video in May 2012. [35] | (Project Peach) | |
5 | 2010 | September 30, 2010 | Sintel | The Blender Foundation's Project Durian [36] (in keeping with the tradition of fruits as code names) was this time chosen to make a fantasy action epic of about twelve minutes in length, starring a teenage girl and a young dragon as the main characters. The film premiered online on September 30, 2010. [37] A game based on Sintel was officially announced on Blenderartists.org on May 12, 2010. [38] Many of the new features integrated into Blender 2.5 and beyond were a direct result of Project Durian. | (Project Durian) | |
6 | 2012 | September 26, 2012 | Tears of Steel | On October 2, 2011, the fourth open movie project, codenamed "Mango", was announced by the Blender Foundation. [39] [40] A team of artists assembled using an open call of community participation. It is the first Blender open movie to use live action as well as CG. Filming for Mango started on May 7, 2012, and the movie was released on September 26, 2012. As with the previous films, all footage, scenes and models were made available under a free content compliant Creative Commons license. [41] According to the film's press release, "The film's premise is about a group of warriors and scientists, who gather at the 'Oude Kerk' in Amsterdam to stage a crucial event from the past, in a desperate attempt to rescue the world from destructive robots." [42] | (Project Mango) | |
7 | 2013 | November 22, 2013 | Caminandes 2: Gran Dillama | Caminandes is a series of animated short films envisioned by Pablo Vazquez of Argentina. It centers on a llama named Koro in Patagonia and his attempts to overcome various obstacles. The series only became part of the Open Movie Project starting with the second episode. | Part of Caminandes series | |
8 | 2015 | August 10, 2015 | Cosmos Laundromat | On January 10, 2011, Ton Roosendaal announced that the fifth open movie project would be codenamed "Gooseberry" and that its goal would be to produce a feature-length animated film. He speculated that production would begin sometime between 2012 and 2014. The film was to be written and produced by a coalition of international animation studios. The studio lineup was announced on January 28, 2014, [43] and production began soon thereafter. As of March 2014, a moodboard had been constructed [44] [45] and development goals set. The initial ten minute pilot was released on YouTube. It won the SIGGRAPH 2016 Computer Animation Festival Jury's Choice award. [46] | (Project Gooseberry) | |
9 | October 30, 2015 | Glass Half | Glass Half was released in HD format. [47] This project demonstrates real-time rendering capabilities using OpenGL for 3D cartoon animation. It also marks the end of the fruit naming scheme. Glass Half was financed by the Blender Foundation with proceeds from the Blender Cloud. It is a short, roughly three-minute long comedy in a gibberish language that addresses subjectivity in art. | |||
10 | 2016 | January 30, 2016 | Caminandes 3: Llamigos | Part of Caminandes series | ||
11 | 2017 | May 15, 2017 | Agent 327: Operation Barbershop | Agent 327: Operation Barbershop is a three-minute teaser released on May 15, 2017, for a planned full-length animated feature. The three-minute teaser is uploaded to YouTube by the official Blender Studio channel. Co-directed by Colin Levy and Hjalti Hjálmarsson, [48] it is based on the classic Dutch comic series Agent 327. This teaser film also acts as a proof-of-concept to attract funding for the full-length animated feature. [49] Agent 327: Operation Barbershop showcases the latest technology of Cycles engine, the render engine that has been included in Blender since 2011. [50] Assets from this teaser have been released under Creative Commons license via Blender Cloud. [51] | Teaser for upcoming Agent 327 feature film | |
12 | 2018 | Jan 31, 2018 | The Daily Dweebs | |||
13 | April 16, 2018 | Hero | Hero is the first open movie project to demonstrate the capabilities of the Grease Pencil, a 2D animation tool in Blender 2.8. It was put on YouTube on April 16, 2018. It has a roughly four-minute runtime, which includes over a minute of "behind-the-scenes" "making-of" footage. It showcases the art of Spanish animator Daniel Martínez Lara. | |||
14 | 2019 | April 4, 2019 | Spring | "Spring is the story of a shepherd girl and her dog, who face ancient spirits to continue the cycle of life. This poetic and visually stunning short film was written and directed by Andy Goralczyk, inspired by his childhood in the mountains of Germany." On October 25, 2017, an animated short film named Spring was announced. Spring was released April 4, 2019. [52] [53] [54] [55] Its purpose was to test Blender 2.8's capabilities before its official release. | ||
15 | 2020 | May 29, 2020 | Coffee Run | "Fueled by caffeine, a young woman runs through the bittersweet memories of her past relationship." On May 29, 2020, the open movie Coffee Run was released. It was the first open movie to be rendered in the EEVEE render engine. It was released on July 30, 2019. [56] [57] [58] | ||
16 | 2021 | October 29, 2021 | Sprite Fright | Sprite Fright is the 13th open movie. It is set in Britain and draws inspiration from 1980s horror comedy. [59] [60] [61] It is directed by Pixar story artist Mathew Luhn with Hjalti Hjalmarsson. It is about a group of teenagers being attacked and killed by Sprites after they litter the forest. [62] It premiered at Eye Film in the Netherlands on 28 October 2021 and was publicly released on Blender Studio and YouTube on 29 October 2021. [63] [64] | ||
17 | 2022 | December 15, 2022 | Charge | A cinematic short with an emphasis on photo-realism. The short takes place in Iceland and is intended to improve Blender's PBR texturing workflow. [65] | ||
18 | 2023 | September 12, 2023 | Wing It! |
Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics.
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. Blender's features include 3D modelling, UV mapping, texturing, digital drawing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animation, match moving, rendering, motion graphics, video editing, Python scripting, and compositing.
Autodesk Maya, commonly shortened to just Maya, is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications, animated films, TV series, and visual effects.
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Elephants Dream is a 2006 Dutch animated science fiction fantasy experimental short film produced by Blender Foundation using, almost exclusively, free and open-source software. The film is English-language and includes subtitles in over 30 languages.
Big Buck Bunny is a 2008 animated comedy short film featuring animals of the forest, made by the Blender Institute, part of the Blender Foundation. Like the foundation's previous film, Elephants Dream, the film was made using Blender, a free and open-source software application for 3D computer modeling and animation developed by the same foundation. Unlike that earlier project, the tone and visuals departed from a cryptic story and dark visuals to one of comedy, cartoons, and light-heartedness.
Ton Roosendaal is a Dutch software developer and film producer. He is the original creator of the open-source 3D creation suite Blender and Traces. He is also known as the founder and chairman of the Blender Foundation, and for pioneering large scale open-content projects. In 2007, he established the Blender Institute in Amsterdam, where he works on coordinating Blender development, publishing manuals and DVD training, and organizing 3D animation and game projects.
Yo Frankie! is an open source video game made by the Blender Institute, part of the Blender Foundation, released in November 2008. It is based on the universe and characters of the free film produced earlier in 2008 by the Blender Institute, Big Buck Bunny. Like the Blender Institute's previous open film projects, the game is made using free software. Yo Frankie! runs on any platform that runs Blender and Crystal Space, including Linux, macOS and Microsoft Windows.
3D computer graphics software refers to packages used to create 3D computer-generated imagery.
Sintel is a 2010 animated fantasy short film. It was the third Blender "open movie". It was produced by Ton Roosendaal, chairman of the Blender Foundation, written by Esther Wouda, directed by Colin Levy, at the time an artist at Pixar and art direction by David Revoy, who is known for Pepper&Carrot, a free and open source webcomic series. It was made at the Blender Institute, part of the Blender Foundation. The plot follows the character, Sintel, who is tracking down her pet Scales, a dragon. Just like the other Blender "open movies," the film was made using Blender, a free and open source software application for animation, created and supported by the Blender Foundation.
Paramount Animation is an American animation studio, serving as the animation division and label of Paramount Pictures, a subsidiary of Paramount Global. The division was founded on July 6, 2011, following the box office success of Paramount's own Rango and the end of their distribution deal with DreamWorks Animation in 2012.
Tears of Steel is a short science fiction film by producer Ton Roosendaal and director/writer Ian Hubert. The film is both live-action and CGI; it was made using new enhancements to the visual effects capabilities of Blender, a free and open-source 3D computer graphics app. Set in a dystopian future, the short film features a group of warriors and scientists who gather at the Oude Kerk in Amsterdam in a desperate attempt to save the world from destructive robots.
Sintel The Game is a video game based on the Blender Foundation film Sintel. Both the game and the film were developed using Blender.
Cosmos Laundromat: First Cycle, developed under the code name Project Gooseberry, is an animated absurdist sci-fi fantasy short film directed by Mathieu Auvray, written by Esther Wouda, and produced by Ton Roosendaal. It is the Blender Institute's 5th "open movie" project, and was made utilizing the Blender software. The film focuses around a depressed and suicidal sheep named Franck who's offered "all the lives he ever wanted" by a mysterious salesman named Victor. On August 10, 2015, it was released to YouTube. The film was originally intended to kickstart a feature-length film. A short film sequel was written and designed but never brought to production. In 2020, Roosendaal announced that the one film would be the total of the project.
Caminandes is an independently produced series of animated short films created by Pablo Vazquez, produced and released by the Blender Foundation.
Spring is a 2019 animated fantasy short film written and directed by Andreas Goralczyk and produced by Ton Roosendaal and Francesco Siddi. It is the Blender Institute's 12th "open movie", and was made utilizing the open-source software, Blender. The film is about a young shepherd and her dog confronting ancient spirits in order to bring about the change of seasons. The film was funded by the Blender Foundation, with donations from the Blender community. The film and any material made in the studio was released under a Creative Commons License.
David Philippe Revoy is a French artist best known as the creator of the free webcomic series Pepper&Carrot which is translated into 27 languages to a degree of 90 percent or more. It is published as books via Glénat.
A reanimated collaboration is a type of collaborative fan-made animation project wherein each animator recreates one shot of an existing film in their own style. The individual works are then stitched into the original order and published on the internet as a completed collaboration, creating a collaborative tribute to the original film. This differs from a shot-for-shot recreation, as the goal of a reanimate is to display each of the independent animators' unique stylings rather than to produce a unified or identical result. Multiple collaborations focus on media made a decade or more prior that receives renewed interest due to internet memes, nostalgia, or the death of a voice actor. As they are often non-profit tributes to an existing work, animators expect to receive little or no profit.
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