Bleak Sword | |
---|---|
Developer(s) | more8bit |
Publisher(s) | Devolver Digital |
Designer(s) | Luis Jimenez |
Composer(s) | Jim Guthrie |
Platform(s) | iOS, macOS, tvOS, Nintendo Switch, Windows |
Release | September 19, 2019 Nintendo Switch, Windows June 8, 2023 |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Bleak Sword is an action role-playing video game developed by independent studio more8bit and published by Devolver Digital. The game was originally released on September 19, 2019 for iOS, macOS and tvOS through Apple Arcade, with an updated version, Bleak Sword DX, releasing on June 8, 2023 for Nintendo Switch and Windows. [1] The game continues to build on the core elements of the original game, offering expanded gameplay mechanics, narrative techniques, and atmospheric world-building. The game is centered around nine chapters of cursed diorama battlefields, where the hero must lift the curse of the legendary Bleak Sword by eliminating the hostile creatures in each environment. [2]
Bleak Sword is a top-down, isometric action role-playing game set in a dark fantasy world and uses a unique, condensed art style reminiscent of 8-bit classics, but with a modern twist. The game is designed around touch controls, with gameplay involving dodging, counterattacking, and striking foes in real time combat. [3] As players progress through the game they can unlock and upgrade abilities to improve their performance, increasing their chances of defeating challenging boss encounters. [4] The game resembles soulslikes in its experience system, in which players gain experience points by clearing stages but lose those not used for leveling up after dying twice in a stage. Bleak Sword consists of nine chapters, each with several levels. Each level features unique enemy types and environmental hazards. Players are tasked with freeing the cursed land from the dark hostiles that have overrun it. [5]
The development of Bleak Sword began in 2017 under the direction of Luis Moreno Jiménez at more8bit. Jiménez was inspired by the Souls series of games, notably their use of challenging combat and cryptic storytelling. He aimed to deliver a similar experience within a condensed, pixel art aesthetic and touch-based control scheme. Jim Guthrie helped compose the game's soundtrack. [6] [7]
The minimalist visual style was adopted out of Jiménez's love for mixing 2D sprites and 3D environments, which became a defining feature of the game. The team worked extensively to ensure the fluidity and responsiveness of touch controls, aiming to deliver a combat system that was intuitive, yet deep and rewarding. [8]
The collaboration with publisher Devolver Digital began in 2018. The publisher provided support to expand the game's visibility and reach in the crowded mobile gaming market.[ citation needed ]
Upon release, Bleak Sword received generally positive reviews from critics, who praised its distinctive art style, responsive controls, and challenging gameplay. [9] [ better source needed ] It was commended for its smart use of touch-based combat mechanics, which brought a refreshing take to the action RPG genre. The game was recognized for its art style, which fused minimalist pixel art with rich atmospheric effects to deliver a unique aesthetic.[ citation needed ]
An action role-playing game is a subgenre of video games that combines core elements from both the action game and role-playing genre.
Wings is a World War I video game developed and published by Cinemaware. It was released for the Amiga in 1990. The action sequences are similar in style to those of the 1927 silent film Wings.
Sphinx and the Cursed Mummy is a 2003 action-adventure video game developed by Eurocom and published by THQ for GameCube, PlayStation 2, and Xbox. A version for mobile phones was released in 2004. THQ Nordic published a high-definition remaster for personal computer systems in 2017, and Nintendo Switch in 2019.
Infinity Blade was an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon defeat, the player restarts the game as the character's descendant with the same items and experience level.
3D Pixel Racing is an arcade-style racing game developed by Vidia and released in 2011. The game was released as a downloadable game on WiiWare and in the App Store for iOS devices. 3D Pixel Racing heavily capitalizes on its graphical uniqueness. Unlike most 3D games, every object in 3D Pixel Racing is made of multi-colored voxels that are reminiscent of old 8-bit games from the 1970s and 80's.
Kingdom Rush is a tower defense game developed by Ironhide Game Studio and published by Armor Games. It was released on July 28, 2011, as a browser game, followed by ports for iOS in December 2011, Android on May 13, 2013, and Windows and macOS on January 6, 2014. In the game's medieval fantasy setting, players take control of a general serving under King Denas of Linirea, who must defend the land from an onslaught of evil monsters. Each level is composed of a number of pre-set roads, which the player can place defensive towers around to fight off the approaching monsters. Slaying enemies gives the player gold, which they can use to buy new towers or upgrade existing ones to improve their capabilities.
Super Mega Worm is an action video game developed by computer game developer Deceased Pixel. The game was first released for Apple's iOS in August 2010.
Hyper Light Drifter is a 2D action role-playing game developed by Heart Machine. The Microsoft Windows, Linux and OS X versions were released in March 2016, and the PlayStation 4 and Xbox One versions in July 2016. A Special Edition port of the game, featuring additional content, was released by Abylight Studios for the Nintendo Switch in September 2018 and for iOS devices in July 2019.
Kero Blaster (ケロブラスター) is a platform video game created by Daisuke "Pixel" Amaya. It was released in 2014 for PC and iOS and is the first major project of Pixel since Cave Story in 2004. The game places a heavy emphasis on shooting and received positive reviews on both platforms. A short, free demo titled Pink Hour was made available a month before the full game's release. A short free companion game and sequel to Pink Hour titled Pink Heaven was released in November 2015, coinciding with the new Kero Blaster update.
Knightmare Tower is a game by Canadian indie developer Juicy Beast Studio, which was released on iOS on August 1, 2013 and on Windows, OS X, and Linux on June 16, 2014.
Alto's Adventure is a 2015 endless runner snowboarding video game developed by Team Alto and published by Snowman (iOS) and Noodlecake Studios (Android). The player-character automatically moves to the right of the screen through procedurally generated landscapes. The player taps the screen to jump and perform tricks (backflips), and works towards goals, competitive high scores, and upgrades. Snowman, a Toronto-based, three-person indie development team, previously worked on productivity apps before Alto's Adventure. The game was made to emulate the ethereal atmosphere of snowboarding, and was inspired by Ski Safari (2012), Tiny Wings (2012), Jetpack Joyride (2011), Journey (2012), Monument Valley (2014), Tony Hawk's Pro Skater 2 (2000), and Windosill (2009).
Elemental Rage is a 2011 action-adventure platform game developed by Argentinian indie studio Oniric Games. It is similar to the Metroid and Castlevania series.
Minit is an adventure video game developed by Jan Willem Nijman, Kitty Calis, Jukio Kallio, and Dominik Johann. The game is published by Devolver Digital and was released on April 3, 2018, for Windows, macOS, Linux, Xbox One, and PlayStation 4. On May 11, 2018, a Nintendo Switch version was announced on the first episode of Indie World, a web series from Nintendo of Japan that showcases indie games coming to the Japanese Nintendo eShop. It was released for the Nintendo Switch on August 9, 2018. It also came out for mobile devices in June 2019.
WWE 2K was a professional wrestling video game developed by Visual Concepts and n-Space for iOS and Android on April 16, 2015. It is the first and only mobile video game to be published under the WWE 2K brand. It was based on its console counterpart, WWE 2K15, which was released six months prior.
Please, Don't Touch Anything, later re-released as Please, Don't Touch Anything: Classic on the Nintendo Switch in Europe and North America, is a puzzle video game developed by Russian indie studio Four Quarters and published by Bulkypix and Plug In Digital. It was released on March 26, 2015 on Steam for Windows, Mac OS X and Linux, and on October 21, 2015 for iOS. It received a remake with virtual reality support, Please, Don't Touch Anything 3D, that was co-developed with Escalation Studios and released on December 7, 2016 on Steam for Windows and Mac OS X. An enhanced port of Please, Don't Touch Anything was released for Nintendo Switch on November 22, 2018 with updated graphics and more solutions.
Death's Gambit is a side-scrolling action role-playing game developed by White Rabbit and published by Adult Swim Games. It was released for Windows and PlayStation 4 in August 2018. An expanded edition of the game titled Death’s Gambit: Afterlife released in September 2021 for Windows and Nintendo Switch, in November 2021 for PlayStation 4 and in May 2022 for Xbox One.
Exit the Gungeon is a 2019 bullet hell platform game co-developed by Dodge Roll and Singlecore Games and published by Devolver Digital. It was released for iOS through Apple Arcade on September 19, 2019, for macOS, Windows, and Nintendo Switch on March 17, 2020, and for PlayStation 4 and Xbox One on November 13, 2020. A sequel to Enter the Gungeon, players take control of one of four playable characters as they attempt to escape the collapsing Gungeon. The game received mixed reviews on release.
Tails of Iron is an action role-playing video game developed by Odd Bug Studio and published in 2023 by United Label. Players control an anthropomorphic rat who must kill frogs that have invaded his kingdom.
Pascal's Wager is a Soulslike action role-playing video game developed by TipsWorks and published by Giant Network and Yooreka Studio.
Robbery Bob: Man of Steal is a 2012 stealth action game developed by Swedish studio Level Eight and originally published by Chillingo. In the game, the player controls a robber named Bob, sneaking around houses to complete missions. The game was released for iOS on May 3, 2012, and has been met with a mixed reception, particularly in regard to the gameplay and art quality.