Brave: The Search for Spirit Dancer

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Brave: The Search for Spirit Dancer
PS2Spirit.jpg
Developer(s) VIS Entertainment
Publisher(s)
Platform(s) PlayStation 2, Xbox 360, Wii
ReleasePlayStation 2
  • EU: September 2, 2005
  • AU: September 8, 2005 [1]
  • NA: April 3, 2007
Xbox 360
Wii
Genre(s) Action-adventure
Mode(s) Single-player

Brave: The Search for Spirit Dancer is a 2005 action-adventure platform game developed by VIS Entertainment for the PlayStation 2. It was released in Europe by Sony Computer Entertainment and North America by Evolved Games. An enhanced port for the Xbox 360 and Wii developed by Collision Studios was released under the name Brave: A Warrior's Tale in 2009: a PlayStation Portable version was cancelled. The Xbox 360 version is not compatible with Xbox One.

Contents

Overview and gameplay

The game is set in a world of Native American mythology. It follows a young Native American boy named Brave embarking on a journey to save his tribe. Brave needs to find Spirit Dancer, a legendary shaman who disappeared a long time ago, to save his tribe from the evil Wendigo.

The main game features diverse levels, with Brave needing to make his way to the end of each level. Brave learns a number of attacks and skills as the player progresses through the game.

Reception

Brave: The Search for Spirit Dancer received "mixed" reviews according to video game review aggregator Metacritic. [3] A Warrior's Tale, however, has received generally negative reviews on the site.

Chris Watters of GameSpot stated, "A cruelly hijacked story makes this otherwise serviceable game a pale shadow of adventures past." Watters gave the Xbox 360 version a score of 4.5/10.

Tom Price of TeamXbox called the game a "standard third-person action-adventure game" that "lacks all the charm of a Banjo-Kazooie type of world." Price also noticed several in-game bugs, stating, "I can’t tell you how many times I fell through solid objects or had the game completely freeze up on me." Price gave the game 2.5/10, accounting for its lowest rating. [22]

Dylan Platt of GameZone gave the same version 5.5/10, saying, "In bringing the game to the 360 [from the PlayStation 2], Collision Studios added some pretty terrible new content, and not a small number of bugs and glitches." Platt also stated that, "The moment-to-moment gameplay of Brave’s sequences are fairly fun (though bugs are far more frequent than they should be), but the beginning and ending Courage segments are frustrating, poorly designed, and ridiculously glitchy."

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References

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