| Canadian Football 2017 | |
|---|---|
| | |
| Developer | Canuck Play Inc. |
| Publisher | Canuck Play Inc. |
| Designer | David Winter |
| Engine | Unity |
| Platforms | Windows, Xbox One |
| Release |
|
| Genre | Sports |
Canadian Football 2017 is a gridiron football video game developed by Canuck Play. The game uses Canadian football rules, but is not officially licensed by either the Canadian Football League (CFL) or the players' association. [1]
The game was released on July 26, 2017 on Windows and Xbox One. A controller is required to play on Windows.
The game's Steam page describes it as "Fast, explosive offensive action, we have it all in our Canadian gridiron simulation title that brings to fans everything they love about how Canucks have been playing the game for more than 100 years. That means 12 players, 3 downs, 20 seconds, and no fair catch eh." [2]
The game was made Peterborough, Ontario-based Canuck Play, a team led by David Winter, a former EA Sports developer previously behind Maximum Football and CFL Football '99 . Winter noted the game was "essentially a solo project" outside of him hiring an artist to create the player models. Canuck Play also brought in players from local junior football team to record animations via motion capture. [3]
Winter received the support of Microsoft and the city of Peterborough for the game. [4] Although Winter hoped to get the rights to the CFL and its teams, the league was reluctant to commit to the project while he was unable to secure a $500,000 venture capital investment for it. [5] [4] As a result, Canadian Football 2017 was developed without the license and on Winter's own funding. [5]