Charles Deenen | |
---|---|
Born | 15 January 1970 Holthees, Netherlands |
Genres | Video game music |
Occupation(s) | Video game composer Sound designer |
Years active | 1987-present |
Charles Deenen (born 15 January 1970 in Holthees), is a Dutch video game audio director, composer, sound designer, and mixer. He wrote music created sound effects for many Commodore 64 and Amiga games, in addition to working for Interplay, Electronic Arts, and other video game developers.
In 1987, Deenen, Jeroen Tel, and others started the sound and music group Maniacs of Noise [1] [2] and composed game music for the Commodore 64, Amiga, and Atari ST, being hired by Sega, U.S. Gold, and Probe Software. Initially he was a programmer for the group, while Tel was the composer, but after their first few games he began working on music as well. [3] He composed music for the home computer versions of Double Dragon , Soldier of Light , and Jukka Tapanimäki's game Zamzara .[ citation needed ] Maniacs of Noise composed the music for over 300 Commodore 64 and Amiga games. [4]
In 1990, he moved to the US and worked for Virgin Games for six months. In 1991, Interplay hired him where was a composer and sound designer on Fallout 1 and Fallout 2 , Another World , Planescape: Torment , The Lost Vikings , and Descent 2 . In 2002 he left Interplay and briefly worked for Shiny on Enter the Matrix . [2] In 2003, Deenen joined EA Canada as senior audio director for the Need for Speed series. In 2013 he left to work as a freelancer. [5]
Deenen also works on sound for films. [6] He provides world-wide lectures about sound in video games, films and trailers as of 2006. [2] He is also a professional photographer, having many collections of works on his own site.
Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is non-linear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.
Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.
Chiptune, also known as chip music or 8-bit music, is a style of synthesized electronic music made using the programmable sound generator (PSG) sound chips or synthesizers in vintage arcade machines, computers and video game consoles. The term is commonly used to refer to tracker format music which intentionally sounds similar to older PSG-created music, as well as music that combines PSG sounds with modern musical styles. It has been described as "an interpretation of many genres" since any existing song can be arranged in a chiptune style defined more by choice of instrument and timbre than specific style elements.
Marble Madness is an arcade video game designed by Mark Cerny and published by Atari Games in 1984. It is a platform game in which the player must guide a marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball. Marble Madness is known for using innovative game technologies: it was Atari's first to use the Atari System 1 hardware, the first to be programmed in the C programming language, and one of the first to use true stereo sound.
David Whittaker is known for numerous video game music which he wrote in most of the 1980s and early 1990s, for many different formats.
Video game music is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.
Christopher Hülsbeck, known internationally as Chris Huelsbeck, is a German video game music composer. He gained popularity for his work on game soundtracks for The Great Giana Sisters and the Turrican series.
Martin Galway is one of the best known composers of chiptune video game music for the Commodore 64 and the ZX Spectrum. His works include Rambo: First Blood Part II, Comic Bakery and Wizball's scores, as well as the music used in the loader for the C64 version of Arkanoid.
Rob Hubbard is a British composer best known for his musical and programming work for microcomputers of the 1980s, such as the Commodore 64.
Timothy John Follin is an English video game music composer, cinematographer, visual effects artist and game developer, who has written tracks for a variety of titles and home gaming systems, including the ZX Spectrum, Commodore 64, Amiga, Atari ST, Nintendo Entertainment System, Mega Drive, Super NES, Game Boy, Dreamcast, and PlayStation.
Battle Chess is a video game version of chess with 2.5D graphics and fighting animations showing the result of one piece moving onto the square of another. It was developed and released by Interplay Entertainment for the Amiga in 1988 and ported to many other systems, including the 3DO Interactive Multiplayer, Acorn Archimedes, Amiga CD32, Amiga CDTV, Apple IIGS, Apple II, Atari ST, Commodore 64, MS-DOS, FM Towns, Nintendo Entertainment System, MacOS, PC-98, X68000, and Microsoft Windows. In 1991, Battle Chess Enhanced was released by Interplay for IBM PC compatibles and Macintosh with improved VGA graphics and a symphonic musical score played from the CD-ROM.
Jeroen Godfried Tel, also known as WAVE, is a Dutch composer. He is best known for numerous computer game tunes he wrote in the 1980s and early 1990s for the Commodore 64. His most popular compositions appear in the following Commodore 64 games: Combat Crazy, Cybernoid, Cybernoid II, Dan Dare 3, Eliminator, Hawkeye, Myth: History in the Making, Nighthunter, Robocop 3, Rubicon, and Supremacy.
Flimbo's Quest is a 2D platform game published by British publishing house System 3 for the Commodore 64, Amiga, Atari ST and Amstrad CPC. A ZX Spectrum version was produced but never released. The game itself was developed by Laurens van der Donk in the Netherlands who was involved in the Demoscene being in both Boys Without Brains (BWB) and Hotline.
Jesper Kyd Jakobson is a Danish composer and sound designer who has worked on various video game, television, and film projects. He has composed soundtracks for the Hitman series, Assassin's Creed series, Borderlands series, Darksiders II and State of Decay, among many others. His scores use orchestra, choir, acoustic manipulations and electronic soundscapes.
Tim Wright, alias CoLD SToRAGE, is a Welsh video game music composer most known for his work in video game soundtracks such as Shadow of the Beast II, Agony, Lemmings, Wipeout and Colony Wars.
Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on Fallout for which he became Lead Technical Artist, working on the original game design, interface, and quests. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.
David Lowe also known as "Uncle Art" is a British composer known for his work on computer games from 1985 to 1998.
Phillip Nixon is a British composer and graphic designer for video games. His most notable role was as a member of Flair Software during the 1990s, as an artist, musician and game designer. More recently, he had been part of Rage Software plc until the company went bust in 2003. Nixon has also had other roles working with Millennium Interactive, Hirographics and Horror Soft.
Mark Knight, also known as TDK and Madfiddler, is a British musician, video game music composer and sound designer. He started out writing chiptune and module file music in the Amiga demoscene, and began his games industry career as a composer in 1992. He continued until 2000 when he moved to sound design, and since 2014 has had a split role as a sound designer and composer culminating by going self employed in 2017.
Aleksi Eeben, born Antti Aleksi Mikkonen, is a Finnish composer, sound designer, musician and programmer. He is best known for his musical contributions to the demoscene under the alias Heatbeat, where he has composed hundreds of modules using music tracker software and developed his own tools. He has also composed for video games, and was employed as a sound designer at Nokia between 2002 and 2015, creating many ringtones and sounds. His brother is Konsta Mikkonen, also a demoscene musician and dance producer known under the alias Muffler.