Chill | |
---|---|
![]() | |
Developer(s) | Silicon Dreams Studio |
Publisher(s) | Eidos Interactive |
Platform(s) | PlayStation |
Release |
|
Genre(s) | Snowboarding |
Mode(s) | Single-player, multiplayer |
Chill is a PlayStation snowboarding video game published by Eidos Interactive in 1998 and developed by Silicon Dreams Studio.
The game features five tracks spread over five mountains, and features a two-player multiplayer mode that can be played in either vertical or horizontal split-screen mode. [1] [2] There are multiple routes down each mountain. [2]
The game's existence was first mentioned in November 1996. [3] The title was endorsed by Burton Boards of America [4] [2] and was showcased at E3 1997. [5]
Eidos stated in early 1998 that they had decided against publishing the game for the PlayStation, [5] but they nonetheless released it a few months later. A Sega Saturn version of the game was slated to be published by developer Silicon Dreams themselves, [2] and was completed in time for its planned release date of April 1998, [6] but in the end it was left unreleased.
Publication | Score |
---|---|
Power Unlimited | 70% [7] |
The Sydney Morning Herald | 8.5/10 [8] |
Cambridge Evening News | 3/5 [9] |
Cambridge Evening News gave the game a score of 3 out of 5, stating, "But overall the game is slightly dull and predictable. Chill will draw a cool response from snowboarding fans." [9]
Reviewing the Saturn version before its release was cancelled, Sega Saturn Magazine gave it a score of 80% but compared it unfavorably to its contemporary Steep Slope Sliders , citing inferior graphics and dull gameplay. [6]