Citadels (video game)

Last updated
Citadels
Citadels.jpg
Developer(s) Games Distillery
Publisher(s) bitComposer Games
Platform(s) Microsoft Windows
ReleaseWindows
  • WW: July 25, 2013 (2013-07-25)
Genre(s) Real-time strategy
Mode(s) Single-player

Citadels is a real-time strategy video game developed by Games Distillery and published by bitComposer Games. Based on a loose interpretation of the King Arthur tale, players are tasked with restoring the honor, glory and reign of the Arthurian line. With two separate campaigns, players are given the choice of seeing the Good or Evil side of the war, as they carve a path into an uncertain future for the King and his loyal men. [1] Upon the successful completion of in-game side-quests, players will be rewarded with legendary heroes for use in the main campaign.

Contents

It was released on July 25, 2013, for Windows via Steam. The game was met with negative reception.

Plot

The game is set during the fall of King Arthur's reign. His Kingdom loses to an invading force backed by Mordred and Morgan. [2]

Gameplay

In Citadels, players command a set of troops and move them by dragging over them and setting their destination by a group of dots. The game also includes a building feature, where players can build houses, farms, and other buildings to improve the player's kingdom in the game.

Reception

Citadels was met with negative reception. It has a Metacritic score of 20. [3]

Common complaints, [4] associated with Citadels, include "pathing" [ clarification needed ] issues, basic real-time strategy features missing or underdeveloped, basic commands are very unresponsive, tedious gameplay elements and poor tutorial and in-game instructions.

Related Research Articles

<i>Warcraft III: Reign of Chaos</i> 2002 video game

Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions. An expansion pack, The Frozen Throne, was released in July 2003. Warcraft III is set several years after the events of Warcraft II, and tells the story of the Burning Legion's attempt to conquer the fictional world of Azeroth with the help of an army of the Undead, led by fallen paladin Arthas Menethil. It chronicles the combined efforts of the Human Alliance, Orcish Horde, and Night Elves to stop them before they can corrupt the World Tree.

Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.

<i>Rome: Total War</i> 2004 video game

Rome: Total War is a strategy video game developed by The Creative Assembly and originally published by Activision; its publishing rights have since passed to Sega. The game was released for Microsoft Windows in 2004. The macOS version was released on February 5, 2010, by Feral Interactive, who also released the iPad version on November 10, 2016, the iPhone version on August 23, 2018, and the Android version on December 19, 2018. The game is the third title in The Creative Assembly's Total War series, following Shogun: Total War, and Medieval: Total War.

<i>Dark Reign: The Future of War</i> 1997 video game

Dark Reign: The Future of War is a real-time strategy video game for Microsoft Windows, developed by Auran and published by Activision in 1997. The game consists of a large single-player campaign but also supports multiplayer online games. A mission construction kit is included with the game, which allows players to create new maps for multiplayer games and create entire missions and campaigns.

<i>Warcraft II: Beyond the Dark Portal</i> 1996 video game

Warcraft II: Beyond the Dark Portal is an expansion pack for the real-time strategy video game Warcraft II: Tides of Darkness for MS-DOS, Microsoft Windows and Macintosh. It was developed by Blizzard Entertainment and Cyberlore Studios, and published by Blizzard in North America and Europe in 1996. It requires the full version of the original game to run and adds new story campaigns and multiplayer maps. The expansion was later released alongside Tides of Darkness for the PlayStation and Sega Saturn in 1997 as Warcraft II: The Dark Saga, and was included in the Warcraft II: Battle.net Edition for Windows PC and Macintosh in 1999.

<i>Command & Conquer: Generals</i> 2003 video game

Command & Conquer: Generals is a real-time strategy video game and the seventh installment in the Command & Conquer series. It was released for Microsoft Windows and Mac OS X in 2003 and 2004. The Windows version of Generals was developed by EA Pacific and published by EA Games, the Mac OS X version was developed by i5works and published by Aspyr Media. The Mac OS X version was released by Aspyr on April 12, 2004. In the game, the player can choose from three different factions: the United States, China and the Global Liberation Army (GLA).

<i>Battle Realms</i> 2001 video game

Battle Realms is a real-time strategy video game published and released by Crave Entertainment and Ubi Soft in November 2001. It was the first game created by Liquid Entertainment. An expansion pack Battle Realms: Winter of the Wolf was released in November 2002. In 2012, the game was re-released on GOG.com. In 2019, the game was re-released on Steam as Battle Realms: Zen Edition, in its early access state with functioning online multiplayer.

<i>Medieval II: Total War</i> 2006 video game

Medieval II: Total War is a strategy video game developed by the since-disbanded Australian branch of The Creative Assembly and published by Sega. It was released for Microsoft Windows on 10 November 2006. Feral Interactive published versions of the game for macOS and Linux on 14 January 2016. It is the sequel to 2002's Medieval: Total War and the fourth title in the Total War series.

<i>The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king</i> 2006 video game

The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king is a real-time strategy video game published by Electronic Arts, based on the Lord of the Rings film series based on the book, directed by Peter Jackson. The Rise of the Witch-king is the expansion to The Lord of the Rings: The Battle for Middle-earth II, which was published by the same company and released in 2006, for Microsoft Windows. The Rise of the Witch-king was released on November 30, 2006.

<i>Tzar: The Burden of the Crown</i> 2000 video game

Tzar: The Burden of the Crown, also known as simply Tzar, is a real-time strategy game for Microsoft Windows published by TalonSoft and developed by the Bulgarian game developer company Haemimont Games. It received average reviews from critics.

<i>Stronghold Legends</i> 2006 video game

Stronghold Legends is a real-time strategy game developed by Firefly Studios and published by 2K in 2006. It is the fourth game in the Stronghold series, following Stronghold, Stronghold: Crusader, and Stronghold 2.

<i>Warlords Battlecry</i> 2000 video game

Warlords Battlecry, sometimes mislabeled as Warlords 3: Battlecry, is a real-time strategy video game released in 2000 for Microsoft Windows. It was the first of new series of RTS games set in Steve Fawkner's Warlords franchise.

<i>Little Kings Story</i> 2009 video game

Little King's Story is a real-time strategy life simulation role-playing video game co-developed by Cing and Town Factory for the Nintendo Wii. The game was published by Rising Star Games in Australia on April 22, 2009, and Europe on April 24, 2009, by Xseed Games in North America on July 21, 2009, and by Marvelous Entertainment in Japan on September 3, 2009.

<i>Grand Ages: Rome</i> 2009 video game

Grand Ages: Rome is a 2009 city-building and real-time strategy game developed by Haemimont Games and published by Kalypso Media. It is the sequel to 2008's Imperium Romanum. The Italian and Spanish versions of the game are titled as Imperivm: Civitas III. A sequel, Grand Ages: Medieval, was released on September 25, 2015.

<i>Order of War</i> 2009 video game

Order of War is a World War II Strategy video game developed by Wargaming and published by Square Enix. It was released on September 22, 2009.

<i>King Arthur: The Role-Playing Wargame</i> 2009 video game

King Arthur: The Role-Playing Wargame is a real-time tactics and role-playing video game developed by NeocoreGames and published by Paradox Interactive in North America, Ubisoft in Europe, and E-Frontier in Japan. It seeks to blend elements of the real-time tactics, role-playing, and grand strategy genres into one. A sequel titled King Arthur II: The Role-Playing Wargame was released online in Europe on September 20, 2011, and then worldwide in 2012.

<i>King Arthur II: The Role-Playing Wargame</i> 2011 video game

King Arthur II: The Role-Playing Wargame is a real-time tactics and role-playing video game and a sequel to King Arthur: The Role-Playing Wargame, released online in Europe on September 20, 2011, and then worldwide in 2012. It was developed by NeocoreGames and published by Paradox Interactive. It blends elements of the real-time tactics, role-playing, and grand strategy genres into one.

<i>Cold War Conflicts</i> 2004 video game

Cold War Conflicts is a real-time strategy game developed by Russian studios Fireglow Games and Red Ice software, set in the historical period of the Cold War era from 1950 to 1973. In four campaigns the players take control of the military forces of eight nations. Some of the campaigns are non-linear which means that success or failure in some missions results in a different starting point and strength of military forces in the following mission. The game is designed to present an accurate account of battlefield warfare, so most missions must be accomplished using a limited number of available units and supplies; the focus is on real military strategy and tactics, instead of resource gathering and base development.

<i>Sudden Strike 4</i> 2017 video game

Sudden Strike 4 is a real-time tactics video game set in World War II. It is the fifth game in the Sudden Strike series and the fourth standalone release. It is the first game developed by Kite Games, a collaboration of industry veteran game developers. Originally, it was scheduled to be released for PC and PlayStation 4 on June 27, 2017, but was delayed until August 11 and 15, for PC and PlayStation 4, respectively.

<i>Hegemony III: Clash of the Ancients</i> 2015 strategy video game

Hegemony III: Clash of the Ancients is the third installment in the Hegemony strategy video game series, which was developed by the Canadian studio Longbow Games and released for Windows on August 25, 2015.

References

  1. "The Legend of King Arthur Reborn!". Citadels. Archived from the original on July 28, 2013. Retrieved October 24, 2014.
  2. "Citadels". Pixel Judge. 2015-05-03. Retrieved 2016-09-20.
  3. "Citadels for PC Reviews". Metacritic. Retrieved 2016-09-20.
  4. "citadels-review-terrible". GameFront. Archived from the original on 2016-04-25. Retrieved 2016-09-20.