Citybook III: Deadly Nightside

Last updated

Citybook III, Deadly Nightside.jpg

Citybook III: Deadly Nightside is a universal role-playing game supplement published by Flying Buffalo and distributed by Task Force Games in 1987.

Contents

Contents

Like previous books in the Citybook series, this book details prototypical medieval urban businesses that can be used by referees to flesh out a fantasy role-playing adventure or campaign. This book deals with the seamier side of the city. As critic Steve Jones noted, "Book III concentrates on the dirty side of town, where even the muggers will not go without a bodyguard." [1]

Eighteen businesses are described, such as a temple, a slave-trading market, a drug den, a brothel, a court of law, a club for gambling, and a school which trains fighters. Each includes detailed floor plans, notable personalities associated with it, and assorted story hooks that can draw characters into an adventure. [2]

Publication history

Citybook III: Deadly Nightside is a 96-page softcover book, part of Flying Buffalo's Catalyst series of universal role-playing game supplements that can be adapted to any role-playing game system. It was edited by Michael A. Stackpole, with contributions by Greg Gorden, Warren Spector, Allen Varney, Scott Haring, Jennell Jaquays [lower-alpha 1] , Jennifer Roberson, Dennis L. McKiernan, and Ed Andrews, and artwork by Liz Danforth. [2]

Flying Buffalo had ceased most of its role-playing publications in 1985, but had continued to provide Task Force Games with materials to be distributed under license, including Citybook III: Deadly Nightside. As Shannon Applecline commented in the 2014 book Dungeons & Designers: The '70s, "The Catalyst line was given much more attention by Flying Buffalo, even when it was licensed out. Task Force Games reprinted several out-of-print books while Flying Buffalo prepared new releases for them including Grimtooth's Traps Fore (1986), Citybook III: Deadly Nightshade (1987), a new comic book-based Catalyst series called Lejentia Campaigns (1989), and Grimtooth's Traps Ate (1990)." [3] :129

Reception

In the January 1988 edition of Dragon (Issue 129), Ken Rolston called this "another volume in the excellent Citybook series of generic FRPG supplements featuring colorful urban establishments with richly imagined and illustrated NPCs and stimulating scenarios." He concluded, "Previous Citybook projects have always been original, offbeat, and well-written; Citybook III is no exception." [4]

In the October 1988 edition of Games International , Steve G. Jones reviewed the first three volumes of the Citybook series,and found that although this book covers some of the darker professions in the city, "It is not all bad, as adventurers can learn to fight at the Bloodmoon School and experience the justice of Nightside Inferior Court, before tangling with the real menaces like The Steel man assassins and the Yellow Poppy drug den." Although Jones found the material fairly dry, "The blandness of the setting makes it easy to slip into any existing campaign, while most of the characters and scenario ideas are original in spite of this." Jones didn't like that "each and every organisation has a Dark Secret. If the players find that every time they try to buy a loaf of bread the bakers are summoning the Elder Gods in the basement, the game could be getting out of hand. I would suggest downplaying this aspect for most of the places the adventurers visit, so it remains a rare surprise when it does happen." [1]

Notes

  1. Credited as Paul Jaquays.

Related Research Articles

<span class="mw-page-title-main">Michael A. Stackpole</span> Science fiction author

Michael Austin Stackpole is an American science fiction and fantasy author best known for his Star Wars and BattleTech books. He was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in history from the University of Vermont. From 1977 on, he worked as a designer of role-playing games for various gaming companies, and wrote dozens of magazine articles with limited distribution within the industry. He lives in Scottsdale, Arizona.

<i>GURPS Autoduel</i>

GURPS Autoduel is the GURPS genre toolkit book which details the post-apocalyptic world of one of SJG's other popular games, Car Wars. The initial publication was in 1986.

Susan Van Camp is a fantasy artist, best known for her work on various role playing games.

Catalyst is a series of fantasy role-playing game supplements created by Flying Buffalo as a series of game aides that could be used with any medieval fantasy-themed role-playing game system. The first supplement, Grimtooth's Traps, was released in 1981. Numerous other Catalyst books were produced, including the Citybook series, seven Traps books, Treasure Vault, and the Lejentia campaign setting. The latest, City of the Gods Map Pack was produced in 2011.

<i>Starfaring</i>

Starfaring was the first science fiction role-playing game (RPG) published, released by Flying Buffalo in August 1976. Although it was the first to market, it didn't attract an audience, and was soon superseded by the much more popular Traveller published the following year.

<i>Lords of Darkness</i>

Lords of Darkness is the name of two accessories for the fictional Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.

<span class="mw-page-title-main">Jennell Jaquays</span> American artist and game designer (1956–2024)

Jennell Allyn Jaquays was an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the Dungeons & Dragons modules Dark Tower and Caverns of Thracia for Judges Guild; the development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work, including the Age of Empires series, Quake II, and Quake III Arena. One of her best known works as a fantasy artist is the cover illustration for TSR's Dragon Mountain adventure.

<i>Egg of the Phoenix</i> D&D module

Egg of the Phoenix is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game.

<i>Adventure Pack I</i> D&D module

Adventure Pack I is an adventure module published in 1987 for the Advanced Dungeons & Dragons fantasy role-playing game. It contains a variety of adventure scenarios written by different authors, and received mostly positive reviews.

<span class="mw-page-title-main">Steve Crompton</span> Canadian artist

Steven S. Crompton is a Canadian-born artist, author and designer who has worked in the role-playing and comic genres since 1981. In the gaming industry he is best known as the artist for the Grimtooth's Traps books as well as other Catalyst role-playing game supplements, Tunnels & Trolls and the Nuclear War card game.

Rudy Kraft III is a game designer who has worked primarily on role-playing games.

<span class="mw-page-title-main">Grimtooth's Traps</span>

Grimtooth's Traps is a 1981 role-playing game supplement edited by Paul Ryan O'Connor, illustrated by Steve Crompton and published by Flying Buffalo.

<i>Citybook I: Butcher, Baker, Candlestick Maker</i> 1982 role-playing game supplement

Citybook I: Butcher, Baker, Candlestick Maker is a role-playing game supplement published by Flying Buffalo in 1982 as part of their Catalyst series of game aids for any role-playing game system. It was written by Steve Crompton, and includes information on how to use typical medieval urban businesses in role-playing encounters. It won an Origins Award and received positive reviews in game periodicals including The Space Gamer, Different Worlds, Dragon, and White Dwarf.

<i>Trollpak</i> Tabletop fantasy role-playing game supplement

Trollpak, Troll Facts, Secrets, and Adventures is a boxed fantasy tabletop role-playing supplement, written by Greg Stafford, and Sandy Petersen, with art by Lisa A. Free, and published by Chaosium in 1982. A second edition was published in 1988 by Avalon Hill. Both editions received positive reviews in game periodicals including Different Worlds, Dragon, White Dwarf, The Space Gamer, and Games International.

<i>The Desert Environment</i> Science-fiction role-playing game supplement

The Desert Environment was written by J. Andrew Keith and William H. Keith Jr. for Game Designers Workshop's Traveller role-playing game, and published under license by Gamelords in 1984. The book provides Traveller gamemasters with in-depth information about the desert, allowing them to accurately present adventures in the desert wastes of alien worlds. A companion adventure, Duneraiders was written by the same author.

<i>Griffin Island</i> (RuneQuest) Fantasy tabletop role-playing game supplement

Griffin Island is a boxed supplement for the fantasy role-playing game RuneQuest. Originally published by Chaosium in 1981 as Griffin Mountain, a set of adventures set in the world of Glorantha, this edition was published in 1986 by The Avalon Hill Game Company as part of its third edition RuneQuest rules set, and had all references to Glorantha removed. In addition to an adventure campaign, Griffin Island contained role-playing material to help gamemasters design adventures in the setting. It received several positive reviews in game periodicals of the day.

<i>Cthulhu Now</i> Tabletop horror role-playing game supplement

Cthulhu Now is a supplement published by Chaosium in 1987 for the horror role-playing game Call of Cthulhu.

<i>Gods of Glorantha</i> Fantasy tabletop role-playing game supplement

Gods of Glorantha, subtitled "60 Religions for RuneQuest", is a boxed supplement published under license by Avalon Hill in 1985 for Chaosium's fantasy role-playing game RuneQuest. The fifth of their boxed supplements for RuneQuest, it provides information and game rules related to sixty fictional cults, and was the first to feature the world of Glorantha instead of the default setting of "Dark Ages of fantasy Europe". The supplement was designed by Chaosium staff writers Sandy Petersen, Greg Stafford, Steve Perrin and Charlie Krank. It received positive reviews in game periodicals including Casus Belli, Different Worlds, Dragon, and The Games Machine.

<i>Pavis: Threshold to Danger</i> Tabletop role-playing game supplement

Pavis: Threshold to Danger is a boxed tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1983. This boxed set detailed the fictional city of New Pavis for use in role-playing adventures. It received positive reviews in game periodicals including White Dwarf, Dragon, Different Worlds, and Fantasy Gamer. The set was republished in 1999 by Moon Design Publications in a single volume with Big Rubble: The Deadly City as Gloranthan Classics Volume I – Pavis & Big Rubble. The 1983 edition was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.

Citybook II: Port o' Call is a role-playing game supplement published by Flying Buffalo in 1984.

References

  1. 1 2 Jones, Steve G. (October 1988). "Tales of the City". Games International . No. 11. p. 44.
  2. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 162. ISBN   0-87975-653-5.
  3. Shannon Appelcline (2014). Designers & Dragons: The '70s. Evil Hat Productions. ISBN   978-1-61317-075-5.
  4. Rolston, Ken (February 1983). "Citybook I: Aid for all systems". Dragon (70). TSR, Inc.: 70–71.