In the mathematical area of graph theory, a contact graph or tangency graph is a graph whose vertices are represented by geometric objects (e.g. curves, line segments, or polygons), and whose edges correspond to two objects touching (but not crossing) according to some specified notion. [1] It is similar to the notion of an intersection graph but differs from it in restricting the ways that the underlying objects are allowed to intersect each other.
The circle packing theorem [2] states that every planar graph can be represented as a contact graph of circles. The contact graphs of unit circles are called penny graphs. [3] Representations as contact graphs of triangles, [4] rectangles, [5] squares, [6] line segments, [7] or circular arcs [8] have also been studied.
In geometry, an arrangement of lines is the subdivision of the plane formed by a collection of lines. Problems of counting the features of arrangements have been studied in discrete geometry, and computational geometers have found algorithms for the efficient construction of arrangements.
In graph theory, a circle graph is the intersection graph of a chord diagram. That is, it is an undirected graph whose vertices can be associated with a finite system of chords of a circle such that two vertices are adjacent if and only if the corresponding chords cross each other.
In graph theory, a branch of mathematics, the left-right planarity test or de Fraysseix–Rosenstiehl planarity criterion is a characterization of planar graphs based on the properties of the depth-first search trees, published by de Fraysseix and Rosenstiehl and used by them with Patrice Ossona de Mendez to develop a linear time planarity testing algorithm. In a 2003 experimental comparison of six planarity testing algorithms, this was one of the fastest algorithms tested.
In geometric graph theory, a unit disk graph is the intersection graph of a family of unit disks in the Euclidean plane. That is, it is a graph with one vertex for each disk in the family, and with an edge between two vertices whenever the corresponding vertices lie within a unit distance of each other.
In graph theory, a book embedding is a generalization of planar embedding of a graph to embeddings into a book, a collection of half-planes all having the same line as their boundary. Usually, the vertices of the graph are required to lie on this boundary line, called the spine, and the edges are required to stay within a single half-plane. The book thickness of a graph is the smallest possible number of half-planes for any book embedding of the graph. Book thickness is also called pagenumber, stacknumber or fixed outerthickness. Book embeddings have also been used to define several other graph invariants including the pagewidth and book crossing number.
In Euclidean plane geometry, a pseudotriangle (pseudo-triangle) is the simply connected subset of the plane that lies between any three mutually tangent convex sets. A pseudotriangulation (pseudo-triangulations) is a partition of a region of the plane into pseudotriangles, and a pointed pseudotriangulation is a pseudotriangulation in which at each vertex the incident edges span an angle of less than π.
In graph theory, the strong product is a way of combining two graphs to make a larger graph. Two vertices are adjacent in the strong product when they come from pairs of vertices in the factor graphs that are either adjacent or identical. The strong product is one of several different graph product operations that have been studied in graph theory. The strong product of any two graphs can be constructed as the union of two other products of the same two graphs, the Cartesian product of graphs and the tensor product of graphs.
In polyhedral combinatorics, a branch of mathematics, Steinitz's theorem is a characterization of the undirected graphs formed by the edges and vertices of three-dimensional convex polyhedra: they are exactly the 3-vertex-connected planar graphs. That is, every convex polyhedron forms a 3-connected planar graph, and every 3-connected planar graph can be represented as the graph of a convex polyhedron. For this reason, the 3-connected planar graphs are also known as polyhedral graphs.
In mathematical logic, computational complexity theory, and computer science, the existential theory of the reals is the set of all true sentences of the form
In graph drawing, the angular resolution of a drawing of a graph is the sharpest angle formed by any two edges that meet at a common vertex of the drawing.
In graph drawing and geometric graph theory, the slope number of a graph is the minimum possible number of distinct slopes of edges in a drawing of the graph in which vertices are represented as points in the Euclidean plane and edges are represented as line segments that do not pass through any non-incident vertex.
In topological graph theory, a 1-planar graph is a graph that can be drawn in the Euclidean plane in such a way that each edge has at most one crossing point, where it crosses a single additional edge. If a 1-planar graph, one of the most natural generalizations of planar graphs, is drawn that way, the drawing is called a 1-plane graph or 1-planar embedding of the graph.
In graph drawing, a universal point set of order n is a set S of points in the Euclidean plane with the property that every n-vertex planar graph has a straight-line drawing in which the vertices are all placed at points of S.
In graph drawing, a circular layout is a style of drawing that places the vertices of a graph on a circle, often evenly spaced so that they form the vertices of a regular polygon.
In combinatorial mathematics and theoretical computer science, heavy path decomposition is a technique for decomposing a rooted tree into a set of paths. In a heavy path decomposition, each non-leaf node selects one "heavy edge", the edge to the child that has the greatest number of descendants. The selected edges form the paths of the decomposition.
In geometry, a covering of a polygon is a set of primitive units whose union equals the polygon. A polygon covering problem is a problem of finding a covering with a smallest number of units for a given polygon. This is an important class of problems in computational geometry. There are many different polygon covering problems, depending on the type of polygon being covered. An example polygon covering problem is: given a rectilinear polygon, find a smallest set of squares whose union equals the polygon.
In graph drawing, the area used by a drawing is a commonly used way of measuring its quality.
Simultaneous embedding is a technique in graph drawing and information visualization for visualizing two or more different graphs on the same or overlapping sets of labeled vertices, while avoiding crossings within both graphs. Crossings between an edge of one graph and an edge of the other graph are allowed.
In geometry, a partition of a polygon is a set of primitive units, which do not overlap and whose union equals the polygon. A polygon partition problem is a problem of finding a partition which is minimal in some sense, for example a partition with a smallest number of units or with units of smallest total side-length.
In geometric graph theory, a penny graph is a contact graph of unit circles. It is formed from a collection of unit circles that do not cross each other, by creating a vertex for each circle and an edge for every pair of tangent circles. The circles can be represented physically by pennies, arranged without overlapping on a flat surface, with a vertex for each penny and an edge for each two pennies that touch.