Don't Buy This | |
---|---|
Developer(s) | Various |
Publisher(s) | Firebird |
Platform(s) | ZX Spectrum |
Release | 1 April 1985 |
Genre(s) | Various |
Mode(s) | Single-player |
Don't Buy This (also known as Don't Buy This: Five of the Worst Games Ever) is a compilation of video games for the ZX Spectrum released on 1 April 1985. As described on the box, it contains five of the poorest games submitted to publisher Firebird. Instead of rejecting the submissions, they decided to mock the original developers by releasing them together and publicly brand it as "unoriginal" and "awful". Firebird even disowned all their copyright to the game and encouraged buyers to pirate it at will. [1]
Reviews for the game were universally negative, with critics questioning how to critique the game due to its publicity being based on it being a collection of bad games. Despite the negative reception, the game was a commercial success.
The package contains a selection of the worst Spectrum games ever published in the world!
James Leavey, Firebird's marketing manager on Don't Buy This. [4]
Don't Buy This was published by Telecomsoft under the Firebird label. Firebird disowned the game upon release, with Firebird's marketing manager James Leavey claiming that the game "wasn't released — it just escaped!" [5] The publisher also encouraged copying the game, offering a chance to win a sticker or badge for people who wrote to the company about the game. [6] It was released on 1 April 1985 under Firebird's Silver Range for £2.50. [7] A sequel was in consideration, with the working titles of either Don't Buy This 2, Don't Buy This Again, or Don't Buy This Either. [8]
Publication | Score |
---|---|
Crash | (39.333333)% [3] [note 1] |
Sinclair User | [9] |
Sinclair Programs | 9% [10] |
Your Spectrum | 4/15 [11] |
Your Spectrum wrote: "The games aren't that bad as do-it-yourself games but, they won't provide that much fun." [11] Sinclair User said it contained "five of the most uninspired games ever to disgrace the Spectrum." [9]
A reviewer for Computer and Video Games noted that the game was difficult to give a score due to it being publicised as being a collection of bad games, but declared it to be "good for a laugh". [12]
John Szczepaniak from Hardcore Gaming 101 featured the game as part of their "Your Weekly Kusoge" column. Szczepaniak, while describing the games as "uninspired, dull and lazy", he did not consider them to be the worst games on the ZX Spectrum. [6] Despite the negative criticism towards the game, Retro Gamer in 2005 reported that it was a commercial success. [7]
Telecomsoft was a British video game publisher and a division of British Telecom. The company was founded by Ederyn Williams in 1984 and operated three separate labels: Firebird, Rainbird, and Silverbird. The first employee was James Leavey, seconded from elsewhere in BT, who, along with Tony Rainbird, became the driving force behind the company in the early days.
Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released shortly before the latter for the ZX Spectrum in late 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.
Lenslok is a copy protection mechanism found in some computer games and other software on the Atari 8-bit computers, Commodore 64, ZX Spectrum, Sinclair QL, MSX and Amstrad CPC. It was created by John Frost, an inventor and electronics consultant, and marketed by ASAP Developments, a subsidiary of J Rothschild Holdings. The first game to use it was Elite for the ZX Spectrum.
Wanted: Monty Mole is a platform video game published in July 1984 for the ZX Spectrum and Commodore 64 home computers. It is the first game released by Gremlin Graphics and the first game in the Monty Mole series. Monty Mole is a fictional mole created by Ian Stewart, the director of the company.
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Deathchase is a 1983 vehicular combat game written for the ZX Spectrum by Mervyn Estcourt and published by Micromega in the UK. In Spain it was published by Ventamatic. The "3D" designation on the box led to the game sometimes being misnamed "3D Deathchase", including in reviews. Timex USA published Deathchase for its range of computers in the US as Cyclepath.
Gyroscope is an action video game published by Melbourne House in 1985 for the Acorn Electron, Amstrad CPC, BBC Micro, Commodore 64, and ZX Spectrum. It is based on the Atari Games arcade title Marble Madness. Melbourne House would go on to publish the official ports of Marble Madness for the ZX Spectrum and Amstrad CPC, but these were not based on Gyrosope.
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Agent X, also known as Agent X in the Brain Drain Caper, is a computer game released in 1986 for the ZX Spectrum. The player takes control of the eponymous Agent X in a multi-load game made up of a number of sub-games. It was followed by a sequel, Agent X II: The Mad Prof's Back.
The Dukes of Hazzard is a 1984 racing video game developed and published by Coleco for their ColecoVision game console and Coleco Adam computer. Elite Systems released a different game with the same title for the ZX Spectrum computer on February 23, 1985. Both versions are based on the television series of the same name.
Formula One is a Formula One racing management video game published in 1985 by CRL Group PLC. It was developed by G.B. Munday and B.P. Wheelhouse for the ZX Spectrum, and converted to Amstrad CPC by Richard Taylor.
Silicon Dreams is a trilogy of interactive fiction games developed by Level 9 Computing during the 1980s. The first game was Snowball, released during 1983, followed a year later by Return to Eden, and then by The Worm in Paradise during 1985. The next year they were vended together as the first, second and last of the Silicon Dreams.
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Ace is a combat flight simulator video game published for the Commodore 64, VIC-20, and Plus/4 in 1985 by Cascade Games. It was ported to the Amstrad CPC, Amstrad PCW, Amiga, and ZX Spectrum.
Ghostbusters II is a 1989 action game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64, Amiga, Atari ST, Amstrad CPC and ZX Spectrum, which also got ported to the MSX by New Frontier. It features three levels based on scenes from the film. Dynamix developed a separate version for the DOS, also based on the film. The non-DOS versions were praised for the graphics and audio, but criticized for long loading times, disk swapping, and the final level. The DOS, Commodore 64 and Amiga versions were the only versions released in North America.
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