Dungeons & Dragons Adventure Game: Diablo II Edition

Last updated

Dungeons & Dragons Adventure Game: Diablo II Edition is a 2000 role-playing game supplement published by Wizards of the Coast for Advanced Dungeons & Dragons .

Contents

Contents

Dungeons & Dragons Adventure Game: Diablo II Edition is a boxed set that presents a simplified fast-play Dungeons & Dragons system. [1] [2]

Publication history

The Diablo II Adventure Game was published in May 2000. [3]

Reviews

Related Research Articles

<i>Monster Manual</i> Sourcebook series of Dungeons & Dragons bestiaries

The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game, first published in 1977 by TSR. The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D. Creature descriptions include game-specific statistics, a brief description of its habits and habitats, and typically an image of the creature. Along with the Player's Handbook and Dungeon Master's Guide, the Monster Manual is one of the three "core rulebooks" in most editions of the D&D game. As such, new editions of the Monster Manual have been released for each edition of D&D. Due to the level of detail and illustration included in the 1977 release, the book was cited as a pivotal example of a new style of wargame books. Future editions would draw on various sources and act as a compendium of published monsters.

<i>Players Handbook</i> Series of Dungeons & Dragons player rulebooks

The Player's Handbook is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the Dungeon Master's Guide. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.

<i>Dungeon Masters Guide</i> Role-playing game rulebook

The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.

Jeff Grubb is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings, and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).

<i>Expanded Psionics Handbook</i> Dungeons & Dragons sourcebook

The Expanded Psionics Handbook is a sourcebook written by Bruce Cordell for the 3.5 edition of the Dungeons & Dragons fantasy roleplaying game that contains rules and options for integrating psychic powers into the game. Along with its predecessor, the Psionics Handbook, the Expanded Psionics Handbook expands and adapts the psionics concept with a new emphasis on balance and playability.

<i>Forgotten Realms Campaign Setting</i> Dungeons & Dragons sourcebook

The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.

<i>Polymancer</i> Canadian roleplaying games magazine

Polymancer was a magazine covering roleplaying games and related hobbies such as miniatures, wargaming, and LARPs. The magazine was published in Canada by Polymancer Studios Inc. It was distributed across the United States, across Canada, in the UK, in Australia, and in New Zealand, as well as having hard copies archived with Archives Canada. The first issue was published in 2004 and it ran for 32 issues.

<i>Living Greyhawk Gazetteer</i>

The Living Greyhawk Gazetteer (LGG) is a sourcebook for the World of Greyhawk campaign setting for the 3rd edition of the Dungeons & Dragons roleplaying game. Despite the title, the Living Greyhawk Gazetteer is not exclusive to the Living Greyhawk Campaign. Other publications linked to the Living Greyhawk Gazetteer have treated it as superior to the D&D Gazetteer and used it in the D&D Gazetteer's place.

<i>Sengoku</i> (role-playing game)

Sengoku: Chanbara Roleplaying in Feudal Japan is a role-playing game set in 16th-century Japan.

<i>The Lost City</i> (Dungeons & Dragons) Dungeons & Dragons adventure module

The Lost City (B4) is a Dungeons & Dragons adventure module by Tom Moldvay. It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. The working title for the module was "The Lost City of Cynidicea". Moldvay designed the module as a low-level scenario to give novice Dungeon Masters experience in fleshing out adventures such that it is only partially complete. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city itself described with a list of the major areas and a map. The adventure's main villain is Zargon, a giant one-eyed monster and his minions. The entire double pyramid, not including the city, contains over 100 rooms.

<span class="mw-page-title-main">The Primal Order</span> Fantasy role-playing game supplement

The Primal Order, or "TPO", is a religion-based fantasy roleplaying game supplement. Of particular note, TPO was the first work published by Wizards of the Coast and its president, Peter Adkison. Through TPO, Wizards of the Coast introduced the "Capsystem" concept, enabling gamemasters to seamlessly integrate TPO and future Capsystem titles into other role-playing games.

<i>The Forge of Fury</i> Dungeons & Dragons adventure module

The Forge of Fury is an adventure module for the 3rd edition of the Dungeons & Dragons fantasy tabletop role-playing game.

Jason Carl is a game designer who has worked on a number of roleplaying games for companies such as White Wolf, TSR and Wizards of the Coast, Kenzer & Company, and Exile Game Studio. He is currently the Brand Marketing Manager of Paradox Interactive's World of Darkness property.

<i>Keep on the Shadowfell</i> Dungeons & Dragons adventure module

Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons ("D&D") line. It is part one of a three-part series of adventures. It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly into the settings' largely unmapped fantasy world or the Dungeon Master's own custom-made setting. The adventure, written by Mike Mearls and Bruce R. Cordell, was published in 2008 by Wizards of the Coast. It is followed by the sequels Thunderspire Labyrinth and Pyramid of Shadows. The adventure is designed for characters from levels 1 to 3. Its module code, "H", stands for Heroic Tier. This module is set in a region of the world called the Nentir Vale, which is described in greater detail in the 4th edition Dungeon Master's Guide.

<span class="mw-page-title-main">Dungeons & Dragons Starter Set</span> Role-playing game rule set

The Dungeons & Dragons Starter Set is a category of companion accessories across multiple editions of the Dungeons & Dragons fantasy role-playing game. In general, the Starter Set is a boxed set that includes a set of instructions for basic play, a low level adventure module, pre-generated characters, and other tools to help new players get started.

<i>Death in Freeport</i> 2000 role-playing adventure published by Green Ronin Publishing

Death in Freeport is a 2000 role-playing game adventure published by Green Ronin Publishing.

The Sylvan Veil is a 1999 role-playing game adventure published by TSR for Advanced Dungeons & Dragons.

References

  1. "Dungeons & Dragons Adventure Game: Diablo II Edition".
  2. "Dungeons & Dragons Adventure Game: Diablo II Edition - RPGnet d20 RPG Game Index".
  3. "WotC Product Library: Diablo II Adventure Game". wizards.com. Archived from the original on June 6, 2002.
  4. "Envoyer - Diablo".
  5. "Pyramid: Pyramid Review: D&D: Diablo II Adventure Game".
  6. "Review: Dungeons & Dragons Adventure Game: Diablo II Edition - RPGnet RPG Game Index".