Echochrome II | |
---|---|
Developer(s) | Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Composer(s) | Hideki Sakamoto |
Series | Echochrome |
Platform(s) | PlayStation 3 |
Release |
|
Genre(s) | Puzzle, Action |
Mode(s) | Single-player |
Echochrome II [lower-alpha 1] (stylised as echochrome ii) is a 2010 puzzle action game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation 3 utilizing the PlayStation Move. [1] The game is the sequel to the 2008 video game, Echochrome , and was released on December 21, 2010. [2] The game's soundtrack holds the record for the longest piece of music ever composed for a video game, at one hour, fifteen minutes, and seven seconds. [3]
The main character is a mannequin made of shadows, which players must lead across a path made of shadows in each level. [4] Players use the PlayStation Move motion controller and the PlayStation Eye camera to rotate levels and control light and shadows. The PlayStation Move controller functions as a light source in the game, and by pointing the light source at different angles to the objects in each level, players can manipulate the shadows of the objects to give the mannequin a path to the goal.
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Jumping Flash! is a platform video game developed by Exact and Ultra and published by Sony Computer Entertainment for the PlayStation. It was released on 28 April 1995 in Japan, 29 September 1995 in PAL territories and 2 November 1995 in North America. It was re-released through the PlayStation Network store on PlayStation 3 and PlayStation Portable in 2007, in 2012 on PlayStation Vita and again in 2022 on PlayStation 4 and PlayStation 5.
Shadow of the Colossus is a 2005 action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment for the PlayStation 2. It takes place in a fantasy setting and follows Wander, a young man who enters an isolated and abandoned region of the realm seeking the power to revive a girl named Mono. The player assumes the role of Wander as he embarks on a mission that might entail Mono's resurrection: to locate and destroy the colossi, sixteen massive beings spread across the forbidden land, which the protagonist traverses by horseback and on foot.
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Echochrome is a 2008 puzzle game created by Sony's Japan Studio and Game Yarouze for PlayStation 3 from the PlayStation Store and for PlayStation Portable (PSP). The gameplay involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd's impossible constructions. This concept is inspired by M. C. Escher's artwork, such as "Relativity". The game is based on the Object Locative Environment Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera's perspective.
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