Epistory - Typing Chronicles | |
---|---|
Developer(s) | Fishing Cactus |
Publisher(s) | Plug In Digital |
Designer(s) | David Bailly [1] |
Programmer(s) | Thibaut "Thibz" Hanson [1] |
Artist(s) | Benjamin "RYan" Lucas (3D) and Amandine Flahaut (2D) [1] |
Writer(s) | Joseph J Clark [1] |
Engine | |
Platform(s) | Linux, Microsoft Windows, OS X, Stadia |
Release | March 30, 2016 |
Genre(s) | Action-adventure, typing |
Mode(s) | Single-player |
Epistory - Typing Chronicles is a 2016 action-adventure, typing video game developed by Fishing Cactus. The game was released on Steam Early Access in September 2015 and was officially released on March 30, 2016, [2] [3] for Linux, Microsoft Windows, and OS X, and on February 2, 2021 for Stadia. [4] In the game, a young girl rides a fox with three tails. The game's story follows a writer's writing process, which unfolds like paper on-screen and is narrated from the perspective of the writer's internal thoughts. [5] The game later received a spiritual sequel, Nanotale - Typing Chronicles .
Part of the challenge in making Epistory was to "feel like a game and not just a typing application". To that end, the developers emphasised player choice in gameplay design decisions. [6] The game was developed in Unity, [7] using the Tiled map editor. [8] The use of Tiled made the ground tiles look artificial, so this was fixed using Shader Forge. [9] The EFJI keys were used to move the character through the world to encourage good use of the home keys. [10] The art design was influenced by another game project that Fishing Cactus was working on, with a World War I theme. Because the frame story of Epistory is about a writer, it seemed like a natural choice to have a paper-themed world. Later, the decision was made to take it into 3D and incorporate papercraft and origami designs. [11] Epistory used random methods to populate levels with trees, which were then manually checked and edited by the designers before being saved as the level. [8]
Epistory was released on Steam Early Access on 30 September 2015. [12] Mac and Linux editions of Epistory were released on Steam Early Access in October 2015. [13] Chapter Two was released in November 2015, and the price was increased to $12.99. [14] Due to the popularity of the early access edition of the game, the deadline for release was pushed back to 2016 and more resources were devoted to the art design of the game, resulting in art assets that didn't match the earlier levels of the game. These were used in later levels to give the impression of the world becoming deeper as the player explores it. [15] Epistory was available in English, French and German from the early access period, and Spanish was added later on. [16] Mod support was added in June 2016, [17] which allows players to change the words they typed in-game, add translations, and add support for different keyboard layouts. [18]
Aggregator | Score |
---|---|
Metacritic | 74/100 [19] |
The game was nominated for the Indie of the Year Awards at IndieDB. [20] Had an honorable mention in the 17th Independent Games Festival's Excellence in Visual Art category. [21] The game received "mixed or average" reviews, according to video game review aggregator Metacritic. [19] Multiple reviewers wrote in praise of its typing mechanics. [22] Joshua Vanderwall, writing for the Escapist, described Epistory as a meditative experience. [23] The game is a finalist for Best 3D Visuals at the Unity Awards 2016. [24]
The game has been localized to 8 languages besides English: French, German, Spanish, Polish, Portuguese-Brazil, Russian, Czech (trans. Jan Balek) and Japanese. [25] The localized versions have been in some cases marked as significantly more difficult, because all forementioned languages use alphabets with more characters than English, e.g. Spanish (29 without accents), Russian (33 letters), Czech (41/42 letters). Despite the higher difficulty the localized game is still accessible to younger audience.
20XX is an indie action platform video game developed by American indie studio Batterystaple Games. The early access version was released for Microsoft Windows on Steam on October 12, 2016, and in full on August 16, 2017. It later launched on the PlayStation 4 and Nintendo Switch on July 10, 2018, and on Xbox One on July 11, 2018.
Origin was a digital distribution platform for macOS and formerly Windows, developed by Electronic Arts for purchasing and playing video games.
GamersGate AB is a Sweden-based online video game store offering electronic strategy guides and games for Windows, macOS, and Linux via direct download. It is a competitor to online video game services such as Steam, GOG.com, and Direct2Drive.
Jonatan Söderström, also known as Cactus, is a Swedish video game developer noted for his unusual and innovative games. He is best known as the co-designer and programmer of Hotline Miami (2012) and Hotline Miami 2: Wrong Number (2015), but had prior to those games developed over 40 small freeware games, many of which were reviewed and lauded even in the mainstream video game press. His game Clean Asia! was nominated for both Excellence In Visual Arts and Excellence in Audio at the Independent Games Festival in 2008. In 2010, he won the IGF's Nuovo Award, which honours unconventional game development, for his puzzler Tuning.
Miegakure is an in-development puzzle-platform video game by Marc ten Bosch set in a world with four spatial dimensions. Because rendering true four-dimensional (4D) space to a screen is impossible, the game renders two-dimensional images of three-dimensional (3D) slices of its world. Players can change the dimensions used to create the slice and move within the slice, thereby enabling them to move throughout the 4D world. The game has many puzzles that are impossible to solve in a 3D world, but are solvable in the game's 4D world.
Zachtronics LLC is an American video game developer, best known for engineering-oriented puzzle video games and programming games. Zachtronics was founded by Zach Barth in 2000, who serves as its lead designer. Some of their games include SpaceChem, Infinifactory, TIS-100, and Shenzhen I/O. Infiniminer (2009) inspired the creation of Minecraft.
Vlambeer was a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman, and closed down on its tenth anniversary after the two recognized they were moving in different directions. The studio was known for the games Super Crate Box (2010), Serious Sam: The Random Encounter (2011), Ridiculous Fishing (2013), Luftrausers (2014), and Nuclear Throne (2015), as well as for their stand against video game cloning.
Brigador is an isometric real-time tactical game from independent studio Stellar Jockeys, released on October 16, 2015 on early access. It officially left early access on June 2, 2016. The game has been compared to the Syndicate and MechWarrior series. Brigador: Up-Armored Edition, was the improved relaunch released on June 2, 2017, which provided a new introduction to game mechanics, rebalanced the game's overall difficulty, added localization support, and made graphical upgrades such as better explosions and lighting changes.
Mini Metro is a puzzle strategy video game developed by New Zealand indie development team Dinosaur Polo Club. Players are tasked with constructing an efficient rail transit network for a rapidly growing city. The game's visual style makes use of bold colours and simple geometry to replicate the appearance of modern transit maps. The game uses a procedural audio system to generate sounds based on the player actions and transit network, with inspiration from works of minimal music.
Unturned is a free-to-play survival game by Smartly Dressed Games, a studio consisting solely of Canadian game designer Nelson Sexton. It was released for Windows, macOS, and Linux in July 2014. Unturned allows players to create custom maps using an in-game editor. Cosmetics and mods can also be created using the game's Unity engine, which allows them to publish creations on the Steam Workshop. A retail version of the game was released for the PlayStation 4 and Xbox One by 505 Games in November 2020.
Cara Ellison is a Scottish video game writer and critic.
The Escapists is a strategy game played from a top-down perspective. The game was developed by Mouldy Toof Studios and following a Steam Early Access release in 2014, was released in 2015 for Microsoft Windows, macOS, Linux, Xbox 360, Xbox One and PlayStation 4. It was released on iOS and Android in 2017. A Nintendo Switch version of the game containing all downloadable content was released in 2018. The game was launched on the Epic Games Store on 23 September 2021, with the weekly free game campaign of Epic Games. Players assume the role of an inmate and must escape from prisons of increasing difficulty.
Xenonauts 2 is an upcoming turn-based tactics video game developed by Goldhawk Interactive and released on July 18, 2023 through early access. It is the sequel to 2014's Xenonauts.
Assault Android Cactus is a twin-stick shooter developed and published by Witch Beam. The game was released for Microsoft Windows, OS X, and Linux in 2015, PlayStation 4 in 2016, Xbox One in 2017 and Nintendo Switch in 2019. An enhanced version for the Switch was released in 2019 as Assault Android Cactus+.
Book of Demons is an isometric hack and slash action role-playing created by Polish studio Thing Trunk. The game was officially released through Steam on 13 December 2018. The game was originally developed for Microsoft Windows, but the developers informed about plans to release it also on Xbox One. Book of Demons is the first installment of the Return 2 Games series that aims to bring classic hardcore genres to broader audiences. The game features an unusual art style - all elements of the game are visualised as papercuttings and pop-up book elements, and such style defines visual framework for the whole series. The game also brings some novelties to the genre - the card system which replaces equipment and skills systems typical for the genre, the Flexiscope feature which allows players to control duration of a game session and movement restricted to a path which add a tactical element to the gameplay.
Thing Trunk is an independent game developer located in Warsaw. The company was established in August 2012 by Maciej Biedrzycki, Konstanty Kalicki and Filip Starzyński, former co-funders of Twin Bottles and Codeminion.
Town of Salem is an online multiplayer game with social deduction and strategy elements. It was developed and published by indie game developer BlankMediaGames, and released on December 15, 2014. Early alpha and beta versions were browser-based and free-to-play. On October 14, 2018, the game was released for iOS and Android mobile devices after a successful and long-supported Kickstarter fundraiser.
Nanotale - Typing Chronicles is a fantasy adventure and typing video game developed and published by Fishing Cactus and released from early access on March 31, 2021 for Linux, macOS, Microsoft Windows, and Google Stadia. It is the second game in the Typing Chronicles series after Epistory - Typing Chronicles. The main character is Rosalind, an archivist with a talent for word magic. It received mixed reviews from critics, who praised its world design, lore, and mechanics, but criticized the story as weak.
IndieGala, s.r.l. is an Italy-based digital storefront for video games, which grew out of its original offering of Indie Gala Bundles, a collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and the rest split between the game developers. IndieGala continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront.
Space Tyrant is a strategy video game developed by Blue Wizard Digital. It uses a streamlined version of 4X gameplay in which players conquer the galaxy as an evil tyrant.