Escape from Singe's Castle | |
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Publisher(s) | Software Projects (8 bit, Europe), Electronic Arts (Commodore 64, USA), ReadySoft (16 bit) |
Series | Dragon's Lair |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum, Amiga, Atari ST, MS-DOS, Mac OS, Apple IIGS |
Release | 1987 (8-bit) 1989 (16-bit) |
Mode(s) | Single-player |
Escape from Singe's Castle, also known as Dragon's Lair Part II - Escape From Singe's Castle, is a 1987 video game from Software Projects. The game is sometimes referred to as Dragon's Lair II, but is not the official arcade sequel Dragon's Lair II: Time Warp .
Players control Dirk the Daring, the player character from Dragon's Lair , who has returned to the lair of Singe the dragon in order to claim a pot of gold. Singe has laid traps throughout his lair, forcing players to guide Dirk across a number of differently themed screens in order to steal the gold and escape. [1] In the 8 bit versions, there are eight different levels.
In the 16-bit version, Dirk is supposed to rescue Daphne again, this time from the Shapeshifter. Unlike the earlier 8-bit version, this is a cartoon-based interactive movie, like its predecessor, where the player is supposed to choose the correct movement for Dirk in the right time. [2]
Bethesda Softworks developed the MS-DOS version of the game in 1989. [3] [4]
An Apple IIGS version had reportedly been completed by ReadySoft and scheduled to be released in 1991 (manuals from other ports list detailed IIGS-specific loading instructions and features), [5] but was never publicly released. In 2022, decades later with the original ReadySoft port still missing or lost, Brutal Deluxe created and released a new Apple IIGS port based on the PC version. [6]
Publication | Score |
---|---|
Amtix! | 94% [7] |
Computer Gamer | 94% [8] |
Zzap! | 90% [9] |
Computer and Video Games | 80% [10] |
Commodore User | 8/10 [11] |
Aktueller Software Markt | 9/11 [12] |
Amiga Computing | 85% [13] |
The Games Machine | 80% [14] |
Allen L. Greenberg reviewed the ReadySoft game for Computer Gaming World , and stated that "Dragon's Lair II: Escape From Singe's Castle is an odd creature, an exceptional program which suffers from uninteresting game-play." [2] w
The Apple IIGS is a 16-bit personal computer produced by Apple Computer. It is the fifth and most powerful of the Apple II family. It is compatible with earlier Apple II models but has a Macintosh look and feel, and resolution and color similar to the Amiga and Atari ST. The "GS" in the name stands for "Graphics and Sound", referring to its enhanced multimedia hardware, especially its state-of-the-art audio.
Defender of the Crown is a strategy video game designed by Kellyn Beeck. It was Cinemaware's first game, and was originally released for the Commodore Amiga in 1986, setting a new standard for graphic quality in home computer games.
Space Ace is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems. It was unveiled in October 1983, just four months after the Dragon's Lair game, followed by a limited release in December 1983 and then a wide release in Spring 1984. Like its predecessor, it featured film-quality animation played back from a LaserDisc.
1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.
Dragon's Lair II: Time Warp is a 1990 laserdisc video game by the Leland Corporation. It is the first true sequel to Dragon's Lair. As with the original, Dragon's Lair II: Time Warp consists of an animated short film that requires the player to move the joystick or press a fire button at certain times in order to continue. It takes place years after the original Dragon's Lair. Dirk has married Daphne, and the marriage has produced many children. When Daphne is kidnapped by the evil wizard Mordroc in order to be forced into marriage, Dirk's children and his mother-in-law are clearly upset by the abduction of Daphne, and Dirk must once again save her.
GEOS is a discontinued operating system from Berkeley Softworks. Originally designed for the Commodore 64 with its version being released in 1986, enhanced versions of GEOS later became available in 1987 for the Commodore 128 and in 1988 for the Apple II series of computers. A lesser-known version was also released for the Commodore Plus/4.
Will Harvey's Music Construction Set (MCS) is a music composition notation program designed by Will Harvey for the Apple II and published by Electronic Arts in 1983. Harvey wrote the original Apple II version in assembly language when he was 15 and in high school. MCS was conceived as a tool to add music to his previously published game, an abstract shooter called Lancaster for the Apple II.
Deluxe Music Construction Set (DMCS) is a 1986 music composition, notation and playback program for the Amiga and Macintosh. The program was originally released as Will Harvey's Music Construction Set for the Apple II and other computers, but was redesigned for the deluxe version. DMCS was created by Geoff Brown and published by Electronic Arts (EA). Ariolasoft published the program in Europe under license from EA.
The Last Ninja is an action-adventure game originally developed and published by System 3 in 1987 for the Commodore 64. It was converted to the Apple IIGS, MS-DOS, BBC Micro and Acorn Electron in 1988, the Apple II series in 1989, the Amiga and Atari ST in 1990, and the Acorn Archimedes in 1991.
Space Quest: Chapter I – The Sarien Encounter is a graphic adventure game, created by Scott Murphy and Mark Crowe, and released in October 1986 by Sierra On-Line. It is the first game in the Space Quest series, and sees players assume the role of a lowly janitor on a research ship, who becomes involved in stopping an alien race using a new form of technology for evil purposes.
geoPublish is a discontinued desktop publishing program made by Berkeley Softworks for their GEOS Operating System.
Dragon's Lair 3D: Return to the Lair is an action-adventure game released in 2002 by Ubisoft. It is based on 1983 arcade video game Dragon's Lair and follows a similar story: Dirk the Daring must enter the evil wizard Mordroc's castle to rescue Princess Daphne from Singe the Dragon. Many of the characters and locations from the 1983 original make appearances in the game, along with new puzzles, rooms and enemies. Animator and director Don Bluth, who produced the cartoon animation for the original Dragon's Lair, produced new animated sequences for the opening and ending of the game. The game uses cel shading to mimic the style of the hand-drawn art of the 1983 game.
Sword of Sodan is a hack and slash video game released for the Amiga in 1988 by Discovery Software, which also commissioned a port for the Apple IIGS. A scaled-down version for the Sega Genesis was released in 1990 by Electronic Arts, and in 1993 it was released for the Apple Macintosh System 7 by Bethesda Softworks.
GBA Championship Basketball: Two-on-Two is a 1986 computer basketball game for the PC, Amiga, Apple II, Apple IIGS, Amstrad CPC, Atari ST, ZX Spectrum and Commodore 64. It was developed by Dynamix and published by Activision.
Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit family, Commodore 64, DOS, Macintosh, Apple IIGS and Master System. Shanghai was originally programmed by Brodie Lockard. It was released as an arcade game by Sunsoft in 1988.
Dream Zone is an adventure game developed by JAM Software and published by Baudville. It was released in 1988 for the Apple II and Apple IIGS, followed by versions for MS-DOS, the Amiga, and the Atari ST.
Dragon's Lair is an interactive film LaserDisc video game developed by Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the Dragon's Lair series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-Disney animator Don Bluth.
Dragon's Lair is a video game franchise created by Rick Dyer. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television and comic book series.
Dragon's Lair III: The Curse of Mordread is a video game in the Dragon's Lair series, developed by Don Bluth Multimedia and published by ReadySoft Incorporated for the Amiga, Atari ST and MS-DOS in 1993. An Apple IIGS port was released in 2022.
ReadySoft was a video game developer and publisher and distributor founded in 1987 by David Foster, based in Ontario, Canada. Products include various emulators as well as home computer ports of Sullivan Bluth's Laser disc game series Dragon's Lair, Space Ace, and their sequels. As a publisher, they frequently handled North American release of games by French developer Silmarils.