Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes. Syntax for exception handling varies between programming languages, partly to cover semantic differences but largely to fit into each language's overall syntactic structure. Some languages do not call the relevant concept "exception handling"; others may not have direct facilities for it, but can still provide means to implement it.
Most commonly, error handling uses a try...[catch...][finally...]
block, and errors are created via a throw
statement, but there is significant variation in naming and syntax.
Some_Error:exception;
raiseSome_Error;raiseSome_Errorwith"Out of memory";-- specific diagnostic message
withAda.Exceptions,Ada.Text_IO;procedureFooisSome_Error:exception;beginDo_Something_Interesting;exception-- Start of exception handlerswhenConstraint_Error=>...-- Handle constraint errorwhenStorage_Error=>-- Propagate Storage_Error as a different exception with a useful messageraiseSome_Errorwith"Out of memory";whenError:others=>-- Handle all othersAda.Text_IO.Put("Exception: ");Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Name(Error));Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Message(Error));endFoo;
Most assembly languages will have a macro instruction or an interrupt address available for the particular system to intercept events such as illegal op codes, program check, data errors, overflow, divide by zero, and other such. IBM and Univac mainframes had the STXIT macro. Digital Equipment Corporation RT11 systems had trap vectors for program errors, i/o interrupts, and such. DOS has certain interrupt addresses. Microsoft Windows has specific module calls to trap program errors.
exceptionMyExceptionof(string,int)(* exceptions can carry a value *)implementmain0():void=try$raiseMyException("not enough food",2)with|~MyException(s,i)=>begin$extfcall(void,"fprintf",stderr_ref,"%s: %d",s,i);fileref_close(stderr_ref);end
#!/usr/bin/env bash#set -e provides another error mechanism print_error(){echo"there was an error"}trapprint_errorexit#list signals to traptempfile=`mktemp`trap"rm $tempfile"exit ./other.sh||echowarning:otherfailed echooops)echoneverprinted
One can set a trap for multiple errors, responding to any signal with syntax like:
trap'echo Error at line ${LINENO}'ERR
An On Error goto/gosub structure is used in BASIC and is quite different from modern exception handling; in BASIC there is only one global handler whereas in modern exception handling, exception handlers are stacked.
ON ERRORGOTOhandlerOPEN"Somefile.txt"FORINPUTAS#1CLOSE#1PRINT"File opened successfully"ENDhandler:PRINT"File does not exist"END' RESUME may be used instead which returns control to original position.
C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions.
In any case, a possible way to implement exception handling in standard C is to use setjmp/longjmp functions:
#include<setjmp.h>#include<stdio.h>#include<stdlib.h>enum{SOME_EXCEPTION=1}exception;jmp_bufstate;intmain(void){if(!setjmp(state))// try{if(/* something happened */){exception=SOME_EXCEPTION;longjmp(state,0);// throw SOME_EXCEPTION}}elseswitch(exception){caseSOME_EXCEPTION:// catch SOME_EXCEPTIONputs("SOME_EXCEPTION caught");break;default:// catch ...puts("Some strange exception");}returnEXIT_SUCCESS;}
Two types exist:
Example of SEH in C programming language:
intfilterExpression(EXCEPTION_POINTERS*ep){ep->ContextRecord->Eip+=8;// divide instruction may be encoded from 2 to 8 bytesreturnEXCEPTION_CONTINUE_EXECUTION;}intmain(void){staticintzero;__try{zero=1/zero;__asm{nopnopnopnopnopnopnop}printf("Past the exception.\n");}__except(filterExpression(GetExceptionInformation())){printf("Handler called.\n");}return0;}
A try
block must have at least one catch
or finally
clause and at most one finally
clause.
publicstaticvoidMain(){try{// Code that could throw an exception.}catch(HttpExceptionex){// Handles a HttpException. The exception object is stored in "ex".}catch(Exception){// Handles any CLR exception that is not a HttpException.// Since the exception has not been given an identifier, it cannot be referenced.}catch{// Handles anything that might be thrown, including non-CLR exceptions.}finally{// Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.// Often used to clean up and close resources such a file handles.// May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.}}
#include<exception>intmain(){try{// do something (might throw an exception)}catch(conststd::exception&e){// handle exception e}catch(...){// catches all exceptions, not already caught by a catch block before// can be used to catch exception of unknown or irrelevant type}}
In C++, a resource acquisition is initialization technique can be used to clean up resources in exceptional situations. C++ intentionally does not support finally
. [1] The outer braces for the method are optional.
<cfscript>try{//throw CF9+throw(type="TypeOfException",message="Oops",detail="xyz");// alternate throw syntax:throw"Oops";// this equivalent to the "message" value in the above example}catch(anye){writeOutput("Error: "&e.message);rethrow;//CF9+}finally{//CF9+writeOutput("I run even if no error");}</cfscript>
Adobe ColdFusion documentation [2]
<cftry> code that may cause an exception <cfcatch...><cftry> First level of exception handling code <cfcatch...> Second level of exception handling code </cfcatch><cffinally> final code </cffinally></cftry></cfcatch></cftry>
Adobe ColdFusion documentation [3]
Added to the standard syntax above, CFML dialects of Railo and Lucee allow a retry
statement. [4]
This statement returns processing to the start of the prior try
block.
CFScript example:
try{// code which could result in an exception}catch(anye){retry;}
Tag-syntax example:
<cftry><!--- code which could result in an exception ---><cfcatch><cfretry></cfcatch></cftry>
importstd.stdio;// for writefln()intmain(){try{// do something that might throw an exception}catch(FooExceptione){// handle exceptions of type FooException}catch(Objecto){// handle any other exceptionswritefln("Unhandled exception: ",o);return1;}return0;}
In D, a finally
clause or the resource acquisition is initialization technique can be used to clean up resources in exceptional situations.
typeECustom=class(Exception)// Exceptions are children of the class Exception.privateFCustomData:SomeType;// Exceptions may have custom extensions.publicconstructorCreateCustom(Data:SomeType);// Needs an implementationpropertyCustomData:SomeTypereadFCustomData;end;
raiseException.Create('Message');raiseException.CreateFmt('Message with values: %d, %d',[value1,value2]);// See SysUtils.Format() for parameters.raiseECustom.CreateCustom(X);
try// For finally.try// For except....// Code that may raise an exception.exceptonC:ECustomdobegin...// Handle ECustom....ifPredicate(C.CustomData)then...end;onS:ESomeOtherExceptiondobegin// Propagate as an other exception.raiseEYetAnotherException.Create(S.Message);end;onE:Exceptiondobegin...// Handle other exceptions.raise;// Propagate.end;end;finally// Code to execute whether or not an exception is raised (e.g., clean-up code).end;
try% some dangerous codecatchthrow:{someError,X}->ok;% handle an exceptionerror:X->ok;% handle another exception_:_->ok% handle all exceptionsafter% clean upend
In addition to the OCaml-based try...with
, F# also has the separate try...finally
construct, which has the same behavior as a try block with a finally
clause in other .NET languages.
For comparison, this is a translation of the C# sample above.
trytry()(* Code that could throw an exception. *)with|:?System.Net.WebExceptionasex->()(* Handles a WebException. The exception object is stored in "ex". *)|:?exn->()(* Handles any CLR exception. Since the exception has not been given an identifier, it cannot be referenced. *)|_->()(* Handles anything that might be thrown, including non-CLR exceptions. *)finally()(* Always run when leaving the try block, regardless of whether any exceptions were thrown or whether they were handled. Often used to clean up and close resources such a file handles. May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread. *)
For comparison, this is translation of the OCaml sample below.
exceptionMyExceptionofstring*int(* exceptions can carry a value *)let_=tryraise(MyException("not enough food",2));printfn"Not reached"with|MyException(s,i)->printf"MyException: %s, %d\n"si|e->(* catch all exceptions *)eprintf"Unexpected exception : %O"e;eprintf"%O"e.StackTrace
Haskell does not have special syntax for exceptions. Instead, a try
/catch
/finally
/etc
. interface is provided by functions.
importPreludehiding(catch)importControl.ExceptioninstanceExceptionIntinstanceExceptionDoublemain=docatch(catch(throw(42::Int))(\e->print(0,e::Double)))(\e->print(1,e::Int))
prints
(1,42)
in analogy with this C++
#include<iostream>usingnamespacestd;intmain(){try{throw(int)42;}catch(doublee){cout<<"(0,"<<e<<")"<<endl;}catch(inte){cout<<"(1,"<<e<<")"<<endl;}}
Another example is
do{-- Statements in which errors might be thrown}`catch`\ex->do{-- Statements that execute in the event of an exception, with 'ex' bound to the exception}
In purely functional code, if only one error condition exists, the Maybe
type may be sufficient, and is an instance of Haskell's Monad
class by default. More complex error propagation can be achieved using the Error
or ErrorT
monads, for which similar functionality (using `catch`
) is supported.
A try
block must have at least one catch
or finally
clause and at most one finally
clause.
try{// Normal execution path.thrownewEmptyStackException();}catch(ExampleExceptionee){// Deal with the ExampleException.}finally{// Always run when leaving the try block (including finally clauses), regardless of whether any exceptions were thrown or whether they were handled.// Often used to clean up and close resources such a file handles.// May not be run when System.exit() is called and in other system-wide exceptional conditions (e.g. power loss).}
The design of JavaScript makes loud/hard errors very uncommon. Soft/quiet errors are much more prevalent. Hard errors propagate to the nearest try
statement, which must be followed by either a single catch
clause, a single finally
clause, or both.
try{// Statements in which exceptions might be thrownthrownewError("error");}catch(error){// Statements that execute in the event of an exception}finally{// Statements that execute afterward either way}
If there is no try
statement at all, then the webpage does not crash. Rather, an error is logged to the console and the stack is cleared. However, JavaScript has the interesting quirk of asynchronous externally-invoked entry points. Whereas, in most other languages, there is always some part of the code running at all times, JavaScript does not have to run linearly from start to end. For example, event listeners, Promises, and timers can be invoked by the browser at a later point in time and run in an isolated but shared context with the rest of the code. Observe how the code below will throw a new error every 4 seconds for an indefinite period of time or until the browser/tab/computer is closed.
setInterval(function(){thrownewError("Example of an error thrown on a 4 second interval.");},4000);
Another interesting quirk is polymorphism: JavaScript can throw primitive values as errors.
try{throw12345;// primitive number}catch(error){console.log(error);// logs 12345 as a primitive number to the console}
Note that the catch
clause is a catch-all, which catches every type of error. There is no syntaxical ability to assign different handlers to different error types aside from experimental and presently removed Gecko extensions from many years ago. Instead, one can either propagate the error by using a throw
statement inside the catch
statement, or use multiple conditional cases. Let us compare an example in Java and its rough equivalents in JavaScript.
// Example in Javatry{Integeri=null;i.intValue();// throws a NullPointerException}catch(NullPointerExceptionerror){// Variable might be null}catch(ArithmeticExceptionerror){// Handle problems with numbers}
// Approximation #1 in JavaScripttry{// Statements in which exceptions might be thrownvarexample=null;example.toString();}catch(error){if(error.type==="TypeError"){// Variable might be null}elseif(error.type==="RangeError"){// Handle problems with numbers}}
// Approximation #2 in JavaScripttry{try{// Statements in which exceptions might be thrownvarexample=null;example.toString();}catch(error){if(error.type!=="TypeError")throwerror;// Variable might be null}}catch(error){if(error.type!=="RangeError")throwerror;// Handle problems with numbers}
Another aspect of exceptions are promises, which handle the exception asynchronously. Handling the exception asynchronously has the benefit that errors inside the error handler do not propagate further outwards.
newPromise(function(){thrownewError("Example error!");}).catch(function(err){console.log("Caught ",err);});
Also observe how event handlers can tie into promises as well.
addEventListener("unhandledrejection",function(event){console.log(event.reason);event.preventDefault();//prevent logging the error via console.error to the console--the default behavior});newPromise(function(){thrownewError("Example error!");});
Lastly, note that, as JavaScript uses mark-and-sweep garbage-collection, there is never any memory leakage from throw statements because the browser automatically cleans dead objects—even with circular references.
try{// Statements in which exceptions might be thrownconstobj={};obj.selfPropExample=obj;// circular referencethrowobj;}catch(error){// Statements that execute in the event of an exception}
(ignore-errors(/10))(handler-case(progn(print"enter an expression")(eval(read)))(error(e)(printe)))(unwind-protect(progn(print"enter an expression")(eval(read)))(print"This print will always be executed, similar to finally."))
Lua uses the pcall
and xpcall
functions, with xpcall
taking a function to act as a catch
block.
functionfoo(x)ifxthenreturnxelseerror"Not a true value"endendfunctionattempt(arg)success,value=pcall(foo,arg)ifnotsuccessthenprint("Error: "..tostring(value))elseprint("Returned: "..tostring(value))endendattempt("hello")-- Returned: helloattempt(nil)-- Error: stdin:5: Not a true valueattempt({})-- Returned: table: 00809308iffoo(42)thenprint"Success"end-- Success
ifpcall(function()-- Do something that might throw an error.end)thenprint"No errors"-- Executed if the protected call was successful.elseprint"Error encountered"-- Executed if the protected call failed.endprint"Done"-- Will always be executed
type MyError(Error)
throwMyError("this happened")
try{# something}catch(e:MyError){guarde.val=7# ...}catch(e:MyError){# ...}catch(e:Error){# ...}
try1/0# evaluates to null
"tor" is try-or operator. In case of any exception when evaluating the argument on the left, evaluates to the argument on the right.
1/0tor20# evaluates to 20
my_result=blockmy_block{# "block" catches exception thrown by return below# do calculationifcalculation_finished(){my_block.return(42)# throws exception}}
NSException*exception=[NSExceptionexceptionWithName:@"myException"reason:@"yourReason"userInfo:nil];
@throwexception;
@try{...}@catch(SomeException*se){// Handle a specific exception type....}@catch(NSException*ne){// Handle general exceptions....// Propagate the exception so that it's handled at a higher level.@throw;}@catch(idue){// Catch all thrown objects....}@finally{// Perform cleanup, whether an exception occurred or not....}
exceptionMyExceptionofstring*int(* exceptions can carry a value *)let_=tryraise(MyException("not enough food",2));print_endline"Not reached"with|MyException(s,i)->Printf.printf"MyException: %s, %d\n"si|e->(* catch all exceptions *)Printf.eprintf"Unexpected exception : %s"(Printexc.to_stringe);(*If using Ocaml >= 3.11, it is possible to also print a backtrace: *)Printexc.print_backtracestderr;(* Needs to beforehand enable backtrace recording with Printexc.record_backtrace true or by setting the environment variable OCAMLRUNPARAM="b1"*)
The Perl mechanism for exception handling uses die
to throw an exception when wrapped inside an eval{...};
block. After the eval
, the special variable $@
contains the value passed from die
.
Perl 5.005 added the ability to throw objects as well as strings. This allows better introspection and handling of types of exceptions.
eval{open(FILE,$file)||dieMyException::File->new($!);while(<FILE>){process_line($_);}close(FILE)||dieMyException::File->new($!);};if($@){# The exception object is in $@if($@->isa('MyException::File')){# Handle file exception}else{# Generic exception handling# or re-throw with 'die $@'}}
The __DIE__
pseudo-signal can be trapped to handle calls to die
. This is not suitable for exception handling since it is global. However it can be used to convert string-based exceptions from third-party packages into objects.
local$SIG{__DIE__}=sub{my$err=shift;if($err->isa('MyException')){die$err;# re-throw}else{# Otherwise construct a MyException with $err as a stringdieMyException::Default->new($err);}};
The forms shown above can sometimes fail if the global variable $@
is changed between when the exception is thrown and when it is checked in the if($@)
statement. This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically called in the destruction of some object) resets the global variable before the checking code. The following example shows a way to avoid this problem (see [ dead link ] or ; cf. ). But at the cost of not being able to use return values:
eval{# Code that could throw an exception (using 'die') but does NOT use the return statement;1;}ordo{# Handle exception here. The exception string is in $@};
Several modules in the Comprehensive Perl Archive Network (CPAN) expand on the basic mechanism:
Error
provides a set of exception classes and allows use of the try/throw/catch/finally syntax.TryCatch
, Try::Tiny
and Nice::Try
all allow the use of try/catch/finally syntax instead of boilerplate to handle exceptions correctly.Exception::Class
is a base class and class-maker for derived exception classes. It provides a full structured stack trace in $@->trace
and $@->trace->as_string
.Fatal
overloads previously defined functions that return true/false e.g., open
, close
, read
, write
, etc. This allows built-in functions and others to be used as if they threw exceptions.// Exception handling is only available in PHP versions 5 and greater.try{// Code that might throw an exceptionthrownewException('Invalid URL.');}catch(FirstExceptionClass$exception){// Code that handles this exception}catch(SecondExceptionClass$exception){// Code that handles a different exception}finally{// Perform cleanup, whether an exception occurred or not.}
Exception handling is available in PowerBuilder versions 8.0 and above.
TRY // Normal execution path CATCH (ExampleException ee) // deal with the ExampleException FINALLY // This optional section is executed upon termination of any of the try or catch blocks above END TRY
trap[Exception]{# Statements that execute in the event of an exception}# Statements in which exceptions might be thrown
Try{Import-ModuleActiveDirectory}Catch[Exception1]{# Statements that execute in the event of an exception, matching the exception}Catch[Exception2],[Exception3etc]{# Statements that execute in the event of an exception, matching any of the exceptions}Catch{# Statements that execute in the event of an exception, not handled more specifically}
f=Nonetry:f=open("aFileName","w")f.write(could_make_error())exceptIOError:print("Unable to open file")except:# catch all exceptionsprint("Unexpected error")else:# executed if no exceptions are raisedprint("File write completed successfully")finally:# clean-up actions, always executediff:f.close()
tryCatch({stop("Here an error is signaled")# default S3-class is simpleError a subclass of errorcat("This and the following lines are not executed because the error is trapped before\n")stop(structure(simpleError("mySpecialError message"),class=c("specialError","error","condition")))},specialError=function(e){cat("catches errors of class specialError\n")},error=function(e){cat("catches the default error\n")},finally={cat("do some cleanup (e.g., setwd)\n")})
REBOL[Title:"Exception and error handling examples"]; TRY a block; capturing an error! and converting to object!iferror?exception:try[1/0][probedisarmexception]; ATTEMPT results in the value of the block or the value none on errorprintattempt[divide10]; User generated exceptions can be any datatype!example:func["A function to throw an exception"][throw"I'm a string! exception"]catch[example]; User generated exceptions can also be named,; and functions can include additional run time attributes sophisticated:func["A function to throw a named error exception"[catch]][throw/namemakeerror!"I'm an error! exception"'moniker]catch/name[sophisticated]'moniker
signalonhalt;doa=1saya do100000/* a delay */endendhalt:say"The program was stopped by the user"exit
begin# Do something niftyraiseSomeError,"This is the error message!"# Uh-oh!rescueSomeError# This is executed when a SomeError exception# is raisedrescueAnotherError=>error# Here, the exception object is referenced from the# `error' variablerescue# This catches all exceptions derived from StandardErrorretry# This executes the begin section againelse# This is executed only if no exceptions were raisedensure# This is always executed, exception or notend
try { % code that might throw an exception } catch SomeError: { % code that handles this exception } catch SomeOtherError: { % code that handles this exception } finally % optional block { % This code will always get executed }
New exceptions may be created using the new_exception
function, e.g.,
new_exception ("MyIOError", IOError, "My I/O Error");
will create an exception called MyIOError
as a subclass of IOError
. Exceptions may be generated using the throw statement, which can throw arbitrary S-Lang objects.
[ "code that might throw an exception" ] on:ExceptionClassdo: [:ex|"code that handles exception" ].
The general mechanism is provided by the message on:do:
. [6] Exceptions are just normal objects that subclass Error
, you throw one by creating an instance and sending it a #signal
message, e.g., MyExceptionnewsignal
. The handling mechanism (#on:do:
) is again just a normal message implemented by BlockClosure
. The thrown exception is passed as a parameter to the handling block closure, and can be queried, as well as potentially sending #resume
to it, to allow execution flow to continue.
Exception handling is supported since Swift 2.
enumMyException:ErrorType{caseFoo(String,Int)}funcsomeFunc()throws{throwMyException.Foo("not enough food",2)}do{trysomeFunc()print("Not reached")}catchMyException.Foo(lets,leti){print("MyException: \(s), \(i)")}catch{print("Unexpected exception : \(error)")}
if{[catch{foo}err]}{puts"Error: $err"}
Since Tcl 8.6, there is also a try command:
try{someCommandWithExceptions}onok{resopt}{# handle normal case.}trapListPattern1{erropt}{# handle exceptions with an errorcode matching ListPattern1}trapListPattern2{erropt}{# ...}onerror{erropt}{# handle everything else.}finally{# run whatever commands must run after the try-block.}
WithNewTry:OnErrorResumeNext'do Something (only one statement recommended).Catch:OnErrorGoTo0:SelectCase.NumberCase0'this line is required when using 'Case Else' clause because of the lack of "Is" keyword in VBScript Case statement'no exceptionCaseSOME_ERRORNUMBER'exception handlingCaseElse'unknown exceptionEndSelect:EndWith' *** Try Class ***ClassTryPrivatemstrDescriptionPrivatemlngHelpContextPrivatemstrHelpFilePrivatemlngNumberPrivatemstrSourcePublicSubCatch()mstrDescription=Err.DescriptionmlngHelpContext=Err.HelpContextmstrHelpFile=Err.HelpFilemlngNumber=Err.NumbermstrSource=Err.SourceEndSubPublicPropertyGetSource()Source=mstrSourceEndPropertyPublicPropertyGetNumber()Number=mlngNumberEndPropertyPublicPropertyGetHelpFile()HelpFile=mstrHelpFileEndPropertyPublicPropertyGetHelpContext()HelpContext=mlngHelpContextEndPropertyPublicPropertyGetDescription()Description=mstrDescriptionEndPropertyEndClass
Exception handling syntax is very similar to Basic. Error handling is local on each procedure.
OnErrorGoToHandlerLabel'When error has occurred jumps to HandlerLabel, which is defined anywhere within Function or Sub'orOnErrorGoTo0'switch off error handling. Error causes fatal runtime error and stops application'orOnErrorResumeNext'Object Err is set, but execution continues on next command. You can still use Err object to check error state.'...Err.Raise6' Generate an "Overflow" error using built-in object Err. If there is no error handler, calling procedure can catch exception by same syntax'...FinallyLabel:'just common label within procedure (non official emulation of Finally section from other languages)'cleanup code, always executedExitSub'exitsprocedure'because we are after Exit Sub statement, next code is hidden for non-error executionHandlerLabel:'defines a common label, here used for exception handling.IfErr.Number=6Then'Select Case statement is typically better solutionResumeFinallyLabel'continue execution on specific label. Typically something with meaning of "Finally" in other languages'orResumeNext'continue execution on statement next to "Err.Raise 6"'orResume'continue execution on (repeat) statement "Err.Raise 6"EndIfMsgBoxErr.Number&" "&Err.Source&" "&Erl&" "&Err.Description&" "&Err.LastDllError'show message box with important error properties'Erl is VB6 built-in line number global variable (if used). Typically is used some kind of IDE Add-In, which labels every code line with number before compilationResumeFinallyLabel
Example of specific (non official) implementation of exception handling, which uses object of class "Try".
WithNewTry:OnErrorResumeNext'Create new object of class "Try" and use it. Then set this object as default. Can be "Dim T As New Try: ... ... T.Catch'do Something (only one statement recommended).Catch:OnErrorGoTo0:SelectCase.Number'Call Try.Catch() procedure. Then switch off error handling. Then use "switch-like" statement on result of Try.Number property (value of property Err.Number of built-in Err object)CaseSOME_ERRORNUMBER'exception handlingCaseIs<>0'When Err.Number is zero, no error has occurred'unknown exceptionEndSelect:EndWith' *** Try Class ***PrivatemstrDescriptionAsStringPrivatemlngHelpContextAsLongPrivatemstrHelpFileAsStringPrivatemlngLastDllErrorAsLongPrivatemlngNumberAsLongPrivatemstrSourceAsStringPublicSubCatch()mstrDescription=Err.DescriptionmlngHelpContext=Err.HelpContextmstrHelpFile=Err.HelpFilemlngLastDllError=Err.LastDllErrormlngNumber=Err.NumbermstrSource=Err.SourceEndSubPublicPropertyGetSource()AsStringSource=mstrSourceEndPropertyPublicPropertyGetNumber()AsLongNumber=mlngNumberEndPropertyPublicPropertyGetLastDllError()AsLongLastDllError=mlngLastDllErrorEndPropertyPublicPropertyGetHelpFile()AsStringHelpFile=mstrHelpFileEndPropertyPublicPropertyGetHelpContext()AsLongHelpContext=mlngHelpContextEndPropertyPublicPropertyGetDescription()AsStringDescription=mstrDescriptionEndProperty
A Try
block must have at least one clause Catch
or Finally
clause and at most one Finally
clause.
Try' code to be executed hereCatchexAsExceptionWhencondition' Handle Exception when a specific condition is true. The exception object is stored in "ex".CatchexAsExceptionType' Handle Exception of a specified type (i.e. DivideByZeroException, OverflowException, etc.)CatchexAsException' Handle Exception (catch all exceptions of a type not previously specified)Catch' Handles anything that might be thrown, including non-CLR exceptions.Finally' Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.' Often used to clean up and close resources such a file handles.' May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.EndTry
try% Block to protectcatchTraceIddo% Code to execute in the event of an exception; TraceId gives access to the exception informationfinally% Code will be executed regardles however the other parts behaveend try
publicstaticvoidMain(Args_args){try{// Code that could throw an exception.}catch(Exception::Error)// Or any other exception type.{// Process the error.}catch{// Process any other exception type not handled previously.}// Code here will execute as long as any exception is caught.}
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition, block structures, and subroutines.
In computer science, control flow is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.
Transact-SQL (T-SQL) is Microsoft's and Sybase's proprietary extension to the SQL used to interact with relational databases. T-SQL expands on the SQL standard to include procedural programming, local variables, various support functions for string processing, date processing, mathematics, etc. and changes to the DELETE and UPDATE statements.
This article compares two programming languages: C# with Java. While the focus of this article is mainly the languages and their features, such a comparison will necessarily also consider some features of platforms and libraries.
The syntax of Java is the set of rules defining how a Java program is written and interpreted.
The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program.
Exception safety is the state of code working correctly when exceptions are thrown. To aid in ensuring exception safety, C++ standard library developers have devised a set of exception safety levels, contractual guarantees of the behavior of a data structure's operations with regards to exceptions. Library implementers and clients can use these guarantees when reasoning about exception handling correctness. The exception safety levels apply equally to other languages and error-handling mechanisms.
In computer programming, error hiding is the practice of catching an error or exception, and then continuing without logging, processing, or reporting the error to other parts of the software. Handling errors in this manner is considered bad practice and an anti-pattern in computer programming. In languages with exception handling support, this practice is called exception swallowing.
A graceful exit is a simple programming idiom wherein a program detects a serious error condition and "exits gracefully" in a controlled manner as a result. Often the program prints a descriptive error message to a terminal or log as part of the graceful exit.
setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The complementary functions setjmp
and longjmp
provide this functionality.
In object-oriented programming, the dispose pattern is a design pattern for resource management. In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close
, dispose
, free
, release
depending on the language – which releases any resources the object is holding onto. Many programming languages offer language constructs to avoid having to call the dispose method explicitly in common situations.
This article describes the syntax of the C# programming language. The features described are compatible with .NET Framework and Mono.
The syntax and semantics of PHP, a programming language, form a set of rules that define how a PHP program can be written and interpreted.
In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object within the newly allocated memory. The placement syntax allows the programmer to supply additional arguments to the allocation function. A common use is to supply a pointer to a suitable region of storage where the object can be initialized, thus separating memory allocation from object construction.
urbiscript is a programming language for robotics. It features syntactic support for concurrency and event-based programming. It is a prototype-based object-oriented scripting language. It is dynamic: name resolution is performed during the program execution ; slots can be added/removed at runtime, and even prototypes (superclasses) of an object can be changed at runtime.
Swift is a high-level general-purpose, multi-paradigm, compiled programming language created by Chris Lattner in 2010 for Apple Inc. and maintained by the open-source community. Swift compiles to machine code and uses an LLVM-based compiler. Swift was first released in June 2014 and the Swift toolchain has shipped in Xcode since Xcode version 6, released in September 2014.
Ur, also called Ur/Web, is a multi-paradigm, high-level, pure, strict, functional programming language. It is a dialect of the language ML, designed for web development, created by Adam Chlipala at the Massachusetts Institute of Technology that one program can emit code for a server, web browser client, and SQL specific to a given database backend. The full implementation is free and open-source software released under an MIT License.
The syntax of the Ruby programming language is broadly similar to that of Perl and Python. Class and method definitions are signaled by keywords, whereas code blocks can be defined by either keywords or braces. In contrast to Perl, variables are not obligatorily prefixed with a sigil. When used, the sigil changes the semantics of scope of the variable. For practical purposes there is no distinction between expressions and statements. Line breaks are significant and taken as the end of a statement; a semicolon may be equivalently used. Unlike Python, indentation is not significant.
In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown. Execution is transferred to a catch.
retry