Exception handling syntax

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Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes. Syntax for exception handling varies between programming languages, partly to cover semantic differences but largely to fit into each language's overall syntactic structure. Some languages do not call the relevant concept "exception handling"; others may not have direct facilities for it, but can still provide means to implement it.

Contents

Most commonly, error handling uses a try...[catch...][finally...] block, and errors are created via a throw statement, but there is significant variation in naming and syntax.

Catalogue of exception handling syntaxes

Ada

Exception declarations
Some_Error:exception;
Raising exceptions
raiseSome_Error;raiseSome_Errorwith"Out of memory";-- specific diagnostic message
Exception handling and propagation
withAda.Exceptions,Ada.Text_IO;procedureFooisSome_Error:exception;beginDo_Something_Interesting;exception-- Start of exception handlerswhenConstraint_Error=>...-- Handle constraint errorwhenStorage_Error=>-- Propagate Storage_Error as a different exception with a useful messageraiseSome_Errorwith"Out of memory";whenError:others=>-- Handle all othersAda.Text_IO.Put("Exception: ");Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Name(Error));Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Message(Error));endFoo;

Assembly language

Most assembly languages will have a macro instruction or an interrupt address available for the particular system to intercept events such as illegal op codes, program check, data errors, overflow, divide by zero, and other such. IBM and Univac mainframes had the STXIT macro. Digital Equipment Corporation RT11 systems had trap vectors for program errors, i/o interrupts, and such. DOS has certain interrupt addresses. Microsoft Windows has specific module calls to trap program errors.

Bash

#!/usr/bin/env bash#set -e provides another error mechanism print_error(){echo"there was an error"}trapprint_errorexit#list signals to traptempfile=`mktemp`trap"rm $tempfile"exit ./other.sh||echowarning:otherfailed echooops)echoneverprinted 

One can set a trap for multiple errors, responding to any signal with syntax like:

trap'echo Error at line ${LINENO}'ERR

BASIC

An On Error goto/gosub structure is used in BASIC and is quite different from modern exception handling; in BASIC there is only one global handler whereas in modern exception handling, exception handlers are stacked.

ON ERRORGOTOhandlerOPEN"Somefile.txt"FORINPUTAS#1CLOSE#1PRINT"File opened successfully"ENDhandler:PRINT"File does not exist"END' RESUME may be used instead which returns control to original position.

C

C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions.

In any case, a possible way to implement exception handling in standard C is to use setjmp/longjmp functions:

#include<setjmp.h>#include<stdio.h>#include<stdlib.h>enum{SOME_EXCEPTION=1}exception;jmp_bufstate;intmain(void){if(!setjmp(state))// try{if(/* something happened */){exception=SOME_EXCEPTION;longjmp(state,0);// throw SOME_EXCEPTION}}elseswitch(exception){caseSOME_EXCEPTION:// catch SOME_EXCEPTIONputs("SOME_EXCEPTION caught");break;default:// catch ...puts("Some strange exception");}returnEXIT_SUCCESS;}

Microsoft-specific

Two types exist:

  • Structured Exception Handling (SEH)
  • Vectored Exception Handling (VEH, introduced in Windows XP)

Example of SEH in C programming language:

intfilterExpression(EXCEPTION_POINTERS*ep){ep->ContextRecord->Eip+=8;// divide instruction may be encoded from 2 to 8 bytesreturnEXCEPTION_CONTINUE_EXECUTION;}intmain(void){staticintzero;__try{zero=1/zero;__asm{nopnopnopnopnopnopnop}printf("Past the exception.\n");}__except(filterExpression(GetExceptionInformation())){printf("Handler called.\n");}return0;}

C#

A try block must have at least one catch or finally clause and at most one finally clause.

publicstaticvoidMain(){try{// Code that could throw an exception.}catch(HttpExceptionex){// Handles a HttpException. The exception object is stored in "ex".}catch(Exception){// Handles any CLR exception that is not a HttpException.// Since the exception has not been given an identifier, it cannot be referenced.}catch{// Handles anything that might be thrown, including non-CLR exceptions.}finally{// Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.// Often used to clean up and close resources such a file handles.// May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.}}

C++

#include<exception>intmain(){try{// do something (might throw an exception)}catch(conststd::exception&e){// handle exception e}catch(...){// catches all exceptions, not already caught by a catch block before// can be used to catch exception of unknown or irrelevant type}}

In C++, a resource acquisition is initialization technique can be used to clean up resources in exceptional situations. C++ intentionally does not support finally. [1] The outer braces for the method are optional.

ColdFusion Markup Language (CFML)

Script syntax

<cfscript>try{//throw CF9+throw(type="TypeOfException",message="Oops",detail="xyz");// alternate throw syntax:throw"Oops";// this equivalent to the "message" value in the above example}catch(anye){writeOutput("Error: "&e.message);rethrow;//CF9+}finally{//CF9+writeOutput("I run even if no error");}</cfscript>

Adobe ColdFusion documentation [2]

Tag syntax

<cftry>      code that may cause an exception      <cfcatch...><cftry>              First level of exception handling code              <cfcatch...>                  Second level of exception handling code              </cfcatch><cffinally>                      final code                  </cffinally></cftry></cfcatch></cftry>

Adobe ColdFusion documentation [3]

Railo-Lucee specific syntax

Added to the standard syntax above, CFML dialects of Railo and Lucee allow a retry statement. [4]

This statement returns processing to the start of the prior try block.

CFScript example:

try{// code which could result in an exception}catch(anye){retry;}

Tag-syntax example:

<cftry><!--- code which could result in an exception ---><cfcatch><cfretry></cfcatch></cftry>

D

importstd.stdio;// for writefln()intmain(){try{// do something that might throw an exception}catch(FooExceptione){// handle exceptions of type FooException}catch(Objecto){// handle any other exceptionswritefln("Unhandled exception: ",o);return1;}return0;}

In D, a finally clause or the resource acquisition is initialization technique can be used to clean up resources in exceptional situations.

Delphi

Exception declarations
typeECustom=class(Exception)// Exceptions are children of the class Exception.privateFCustomData:SomeType;// Exceptions may have custom extensions.publicconstructorCreateCustom(Data:SomeType);// Needs an implementationpropertyCustomData:SomeTypereadFCustomData;end;
Raising exceptions
raiseException.Create('Message');raiseException.CreateFmt('Message with values: %d, %d',[value1,value2]);// See SysUtils.Format() for parameters.raiseECustom.CreateCustom(X);
Exception handling and propagation [5]
try// For finally.try// For except....// Code that may raise an exception.exceptonC:ECustomdobegin...// Handle ECustom....ifPredicate(C.CustomData)then...end;onS:ESomeOtherExceptiondobegin// Propagate as an other exception.raiseEYetAnotherException.Create(S.Message);end;onE:Exceptiondobegin...// Handle other exceptions.raise;// Propagate.end;end;finally// Code to execute whether or not an exception is raised (e.g., clean-up code).end;

Erlang

try% some dangerous codecatchthrow:{someError,X}->ok;% handle an exceptionerror:X->ok;% handle another exception_:_->ok% handle all exceptionsafter% clean upend

F#

In addition to the OCaml-based try...with, F# also has the separate try...finally construct, which has the same behavior as a try block with a finally clause in other .NET languages.

For comparison, this is a translation of the C# sample above.

trytry()(* Code that could throw an exception. *)with|:?System.Net.WebExceptionasex->()(* Handles a WebException. The exception object is stored in "ex". *)|:?exn->()(* Handles any CLR exception. Since the exception has not been given an identifier, it cannot be referenced. *)|_->()(* Handles anything that might be thrown, including non-CLR exceptions. *)finally()(*       Always run when leaving the try block, regardless of whether any exceptions were thrown or whether they were handled.       Often used to clean up and close resources such a file handles.       May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.    *)

For comparison, this is translation of the OCaml sample below.

exceptionMyExceptionofstring*int(* exceptions can carry a value *)let_=tryraise(MyException("not enough food",2));printfn"Not reached"with|MyException(s,i)->printf"MyException: %s, %d\n"si|e->(* catch all exceptions *)eprintf"Unexpected exception : %O"e;eprintf"%O"e.StackTrace

Haskell

Haskell does not have special syntax for exceptions. Instead, a try/catch/finally/etc. interface is provided by functions.

importPreludehiding(catch)importControl.ExceptioninstanceExceptionIntinstanceExceptionDoublemain=docatch(catch(throw(42::Int))(\e->print(0,e::Double)))(\e->print(1,e::Int))

prints

(1,42)

in analogy with this C++

#include<iostream>usingnamespacestd;intmain(){try{throw(int)42;}catch(doublee){cout<<"(0,"<<e<<")"<<endl;}catch(inte){cout<<"(1,"<<e<<")"<<endl;}}

Another example is

do{-- Statements in which errors might be thrown}`catch`\ex->do{-- Statements that execute in the event of an exception, with 'ex' bound to the exception}

In purely functional code, if only one error condition exists, the Maybe type may be sufficient, and is an instance of Haskell's Monad class by default. More complex error propagation can be achieved using the Error or ErrorT monads, for which similar functionality (using `catch`) is supported.

Java

A try block must have at least one catch or finally clause and at most one finally clause.

try{// Normal execution path.thrownewEmptyStackException();}catch(ExampleExceptionee){// Deal with the ExampleException.}finally{// Always run when leaving the try block (including finally clauses), regardless of whether any exceptions were thrown or whether they were handled.// Often used to clean up and close resources such a file handles.// May not be run when System.exit() is called and in other system-wide exceptional conditions (e.g. power loss).}

JavaScript

The design of JavaScript makes loud/hard errors very uncommon. Soft/quiet errors are much more prevalent. Hard errors propagate to the nearest try statement, which must be followed by either a single catch clause, a single finally clause, or both.

try{// Statements in which exceptions might be thrownthrownewError("error");}catch(error){// Statements that execute in the event of an exception}finally{// Statements that execute afterward either way}

If there is no try statement at all, then the webpage does not crash. Rather, an error is logged to the console and the stack is cleared. However, JavaScript has the interesting quirk of asynchronous externally-invoked entry points. Whereas, in most other languages, there is always some part of the code running at all times, JavaScript does not have to run linearly from start to end. For example, event listeners, Promises, and timers can be invoked by the browser at a later point in time and run in an isolated but shared context with the rest of the code. Observe how the code below will throw a new error every 4 seconds for an indefinite period of time or until the browser/tab/computer is closed.

setInterval(function(){thrownewError("Example of an error thrown on a 4 second interval.");},4000);

Another interesting quirk is polymorphism: JavaScript can throw primitive values as errors.

try{throw12345;// primitive number}catch(error){console.log(error);// logs 12345 as a primitive number to the console}

Note that the catch clause is a catch-all, which catches every type of error. There is no syntaxical ability to assign different handlers to different error types aside from experimental and presently removed Gecko extensions from many years ago. Instead, one can either propagate the error by using a throw statement inside the catch statement, or use multiple conditional cases. Let us compare an example in Java and its rough equivalents in JavaScript.

// Example in Javatry{Integeri=null;i.intValue();// throws a NullPointerException}catch(NullPointerExceptionerror){// Variable might be null}catch(ArithmeticExceptionerror){// Handle problems with numbers}
// Approximation #1 in JavaScripttry{// Statements in which exceptions might be thrownvarexample=null;example.toString();}catch(error){if(error.type==="TypeError"){// Variable might be null}elseif(error.type==="RangeError"){// Handle problems with numbers}}
// Approximation #2 in JavaScripttry{try{// Statements in which exceptions might be thrownvarexample=null;example.toString();}catch(error){if(error.type!=="TypeError")throwerror;// Variable might be null}}catch(error){if(error.type!=="RangeError")throwerror;// Handle problems with numbers}

Another aspect of exceptions are promises, which handle the exception asynchronously. Handling the exception asynchronously has the benefit that errors inside the error handler do not propagate further outwards.

newPromise(function(){thrownewError("Example error!");}).catch(function(err){console.log("Caught ",err);});

Also observe how event handlers can tie into promises as well.

addEventListener("unhandledrejection",function(event){console.log(event.reason);event.preventDefault();//prevent logging the error via console.error to the console--the default behavior});newPromise(function(){thrownewError("Example error!");});

Lastly, note that, as JavaScript uses mark-and-sweep garbage-collection, there is never any memory leakage from throw statements because the browser automatically cleans dead objectseven with circular references.

try{// Statements in which exceptions might be thrownconstobj={};obj.selfPropExample=obj;// circular referencethrowobj;}catch(error){// Statements that execute in the event of an exception}

Lisp

Common Lisp

(ignore-errors(/10))(handler-case(progn(print"enter an expression")(eval(read)))(error(e)(printe)))(unwind-protect(progn(print"enter an expression")(eval(read)))(print"This print will always be executed, similar to finally."))

Lua

Lua uses the pcall and xpcall functions, with xpcall taking a function to act as a catch block.

Predefined function
functionfoo(x)ifxthenreturnxelseerror"Not a true value"endendfunctionattempt(arg)success,value=pcall(foo,arg)ifnotsuccessthenprint("Error: "..tostring(value))elseprint("Returned: "..tostring(value))endendattempt("hello")-- Returned: helloattempt(nil)-- Error: stdin:5: Not a true valueattempt({})-- Returned: table: 00809308iffoo(42)thenprint"Success"end-- Success
Anonymous function
ifpcall(function()-- Do something that might throw an error.end)thenprint"No errors"-- Executed if the protected call was successful.elseprint"Error encountered"-- Executed if the protected call failed.endprint"Done"-- Will always be executed

Next Generation Shell

Defining custom exception type
type MyError(Error)
Raising exceptions
throwMyError("this happened")
Exception handling and propagation
try{# something}catch(e:MyError){guarde.val=7# ...}catch(e:MyError){# ...}catch(e:Error){# ...}
Ignoring exceptions - try without catch
try1/0# evaluates to null
Ignoring exceptions - "tor" operator

"tor" is try-or operator. In case of any exception when evaluating the argument on the left, evaluates to the argument on the right.

1/0tor20# evaluates to 20
"block" - facility to use exceptions to return a value
my_result=blockmy_block{# "block" catches exception thrown by return below# do calculationifcalculation_finished(){my_block.return(42)# throws exception}}

Objective-C

Exception declarations
NSException*exception=[NSExceptionexceptionWithName:@"myException"reason:@"yourReason"userInfo:nil];
Raising exceptions
@throwexception;
Exception handling and propagation
@try{...}@catch(SomeException*se){// Handle a specific exception type....}@catch(NSException*ne){// Handle general exceptions....// Propagate the exception so that it's handled at a higher level.@throw;}@catch(idue){// Catch all thrown objects....}@finally{// Perform cleanup, whether an exception occurred or not....}

OCaml

exceptionMyExceptionofstring*int(* exceptions can carry a value *)let_=tryraise(MyException("not enough food",2));print_endline"Not reached"with|MyException(s,i)->Printf.printf"MyException: %s, %d\n"si|e->(* catch all exceptions *)Printf.eprintf"Unexpected exception : %s"(Printexc.to_stringe);(*If using Ocaml >= 3.11, it is possible to also print a backtrace: *)Printexc.print_backtracestderr;(* Needs to beforehand enable backtrace recording with           Printexc.record_backtrace true         or by setting the environment variable OCAMLRUNPARAM="b1"*)

Perl 5

The Perl mechanism for exception handling uses die to throw an exception when wrapped inside an eval{...}; block. After the eval, the special variable $@ contains the value passed from die.

Perl 5.005 added the ability to throw objects as well as strings. This allows better introspection and handling of types of exceptions.

eval{open(FILE,$file)||dieMyException::File->new($!);while(<FILE>){process_line($_);}close(FILE)||dieMyException::File->new($!);};if($@){# The exception object is in $@if($@->isa('MyException::File')){# Handle file exception}else{# Generic exception handling# or re-throw with 'die $@'}}

The __DIE__ pseudo-signal can be trapped to handle calls to die. This is not suitable for exception handling since it is global. However it can be used to convert string-based exceptions from third-party packages into objects.

local$SIG{__DIE__}=sub{my$err=shift;if($err->isa('MyException')){die$err;# re-throw}else{# Otherwise construct a MyException with $err as a stringdieMyException::Default->new($err);}};

The forms shown above can sometimes fail if the global variable $@ is changed between when the exception is thrown and when it is checked in the if($@) statement. This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically called in the destruction of some object) resets the global variable before the checking code. The following example shows a way to avoid this problem (see [ dead link ] or ; cf. ). But at the cost of not being able to use return values:

Several modules in the Comprehensive Perl Archive Network (CPAN) expand on the basic mechanism:

PHP

// Exception handling is only available in PHP versions 5 and greater.try{// Code that might throw an exceptionthrownewException('Invalid URL.');}catch(FirstExceptionClass$exception){// Code that handles this exception}catch(SecondExceptionClass$exception){// Code that handles a different exception}finally{// Perform cleanup, whether an exception occurred or not.}

PowerBuilder

Exception handling is available in PowerBuilder versions 8.0 and above.

TRY    // Normal execution path CATCH (ExampleException ee)    //  deal with the ExampleException FINALLY    // This optional section is executed upon termination of any of the try or catch blocks above END TRY 

PowerShell

Version 1.0

trap[Exception]{# Statements that execute in the event of an exception}# Statements in which exceptions might be thrown

Version 2.0

Try{Import-ModuleActiveDirectory}Catch[Exception1]{# Statements that execute in the event of an exception, matching the exception}Catch[Exception2],[Exception3etc]{# Statements that execute in the event of an exception, matching any of the exceptions}Catch{# Statements that execute in the event of an exception, not handled more specifically}

Python

Python uses try, except, else, and finally for exception handling [6] .

f=Nonetry:f=open("aFileName","w")f.write(could_make_error())exceptIOError:print("Unable to open file")except:# catch all exceptionsprint("Unexpected error")else:# executed if no exceptions are raisedprint("File write completed successfully")finally:# clean-up actions, always executediff:f.close()

R

tryCatch({stop("Here an error is signaled")# default S3-class is simpleError a subclass of errorcat("This and the following lines are not executed because the error is trapped before\n")stop(structure(simpleError("mySpecialError message"),class=c("specialError","error","condition")))},specialError=function(e){cat("catches errors of class specialError\n")},error=function(e){cat("catches the default error\n")},finally={cat("do some cleanup (e.g., setwd)\n")})

Rebol

REBOL[Title:"Exception and error handling examples"]; TRY a block; capturing an error! and converting to object!iferror?exception:try[1/0][probedisarmexception]; ATTEMPT results in the value of the block or the value none on errorprintattempt[divide10]; User generated exceptions can be any datatype!example:func["A function to throw an exception"][throw"I'm a string! exception"]catch[example]; User generated exceptions can also be named,;   and functions can include additional run time attributes sophisticated:func["A function to throw a named error exception"[catch]][throw/namemakeerror!"I'm an error! exception"'moniker]catch/name[sophisticated]'moniker

Rexx

signalonhalt;doa=1saya do100000/* a delay */endendhalt:say"The program was stopped by the user"exit

Ruby

begin# Do something niftyraiseSomeError,"This is the error message!"# Uh-oh!rescueSomeError# This is executed when a SomeError exception# is raisedrescueAnotherError=>error# Here, the exception object is referenced from the# `error' variablerescue# This catches all exceptions derived from StandardErrorretry# This executes the begin section againelse# This is executed only if no exceptions were raisedensure# This is always executed, exception or notend

S-Lang

 try   {     % code that might throw an exception  }  catch SomeError:   {      % code that handles this exception  }  catch SomeOtherError:  {       % code that handles this exception  }  finally   % optional block  {     % This code will always get executed  }

New exceptions may be created using the new_exception function, e.g.,

 new_exception ("MyIOError", IOError, "My I/O Error");

will create an exception called MyIOError as a subclass of IOError. Exceptions may be generated using the throw statement, which can throw arbitrary S-Lang objects.

Smalltalk

  [ "code that might throw an exception" ]      on:ExceptionClassdo: [:ex|"code that handles exception" ].

The general mechanism is provided by the message on:do:. [7] Exceptions are just normal objects that subclass Error, you throw one by creating an instance and sending it a #signal message, e.g., MyExceptionnewsignal. The handling mechanism (#on:do:) is again just a normal message implemented by BlockClosure. The thrown exception is passed as a parameter to the handling block closure, and can be queried, as well as potentially sending #resume to it, to allow execution flow to continue.

Swift

Exception handling is supported since Swift 2.

enumMyException:ErrorType{caseFoo(String,Int)}funcsomeFunc()throws{throwMyException.Foo("not enough food",2)}do{trysomeFunc()print("Not reached")}catchMyException.Foo(lets,leti){print("MyException: \(s), \(i)")}catch{print("Unexpected exception : \(error)")}

Tcl

if{[catch{foo}err]}{puts"Error: $err"}

Since Tcl 8.6, there is also a try command:

try{someCommandWithExceptions}onok{resopt}{# handle normal case.}trapListPattern1{erropt}{# handle exceptions with an errorcode matching ListPattern1}trapListPattern2{erropt}{# ...}onerror{erropt}{# handle everything else.}finally{# run whatever commands must run after the try-block.}

VBScript

WithNewTry:OnErrorResumeNext'do Something (only one statement recommended).Catch:OnErrorGoTo0:SelectCase.NumberCase0'this line is required when using 'Case Else' clause because of the lack of "Is" keyword in VBScript Case statement'no exceptionCaseSOME_ERRORNUMBER'exception handlingCaseElse'unknown exceptionEndSelect:EndWith' *** Try Class ***ClassTryPrivatemstrDescriptionPrivatemlngHelpContextPrivatemstrHelpFilePrivatemlngNumberPrivatemstrSourcePublicSubCatch()mstrDescription=Err.DescriptionmlngHelpContext=Err.HelpContextmstrHelpFile=Err.HelpFilemlngNumber=Err.NumbermstrSource=Err.SourceEndSubPublicPropertyGetSource()Source=mstrSourceEndPropertyPublicPropertyGetNumber()Number=mlngNumberEndPropertyPublicPropertyGetHelpFile()HelpFile=mstrHelpFileEndPropertyPublicPropertyGetHelpContext()HelpContext=mlngHelpContextEndPropertyPublicPropertyGetDescription()Description=mstrDescriptionEndPropertyEndClass

[8]

Visual Basic 6

Exception handling syntax is very similar to Basic. Error handling is local on each procedure.

OnErrorGoToHandlerLabel'When error has occurred jumps to HandlerLabel, which is defined anywhere within Function or Sub'orOnErrorGoTo0'switch off error handling. Error causes fatal runtime error and stops application'orOnErrorResumeNext'Object Err is set, but execution continues on next command. You can still use Err object to check error state.'...Err.Raise6' Generate an "Overflow" error using build-in object Err. If there is no error handler, calling procedure can catch exception by same syntax'...FinallyLabel:'just common label within procedure (non official emulation of Finally section from other languages)'cleanup code, always executedExitSub'exitsprocedure'because we are after Exit Sub statement, next code is hidden for non-error executionHandlerLabel:'defines a common label, here used for exception handling.IfErr.Number=6Then'Select Case statement is typically better solutionResumeFinallyLabel'continue execution on specific label. Typically something with meaning of "Finally" in other languages'orResumeNext'continue execution on statement next to "Err.Raise 6"'orResume'continue execution on (repeat) statement "Err.Raise 6"EndIfMsgBoxErr.Number&" "&Err.Source&" "&Erl&" "&Err.Description&" "&Err.LastDllError'show message box with important error properties'Erl is VB6 build-in line number global variable (if used). Typically is used some kind of IDE Add-In, which labels every code line with number before compilationResumeFinallyLabel

Example of specific (non official) implementation of exception handling, which uses object of class "Try".

WithNewTry:OnErrorResumeNext'Create new object of class "Try" and use it. Then set this object as default. Can be "Dim T As New Try: ... ... T.Catch'do Something (only one statement recommended).Catch:OnErrorGoTo0:SelectCase.Number'Call Try.Catch() procedure. Then switch off error handling. Then use "switch-like" statement on result of Try.Number property (value of property Err.Number of build-in Err object)CaseSOME_ERRORNUMBER'exception handlingCaseIs<>0'When Err.Number is zero, no error has occurred'unknown exceptionEndSelect:EndWith' *** Try Class ***PrivatemstrDescriptionAsStringPrivatemlngHelpContextAsLongPrivatemstrHelpFileAsStringPrivatemlngLastDllErrorAsLongPrivatemlngNumberAsLongPrivatemstrSourceAsStringPublicSubCatch()mstrDescription=Err.DescriptionmlngHelpContext=Err.HelpContextmstrHelpFile=Err.HelpFilemlngLastDllError=Err.LastDllErrormlngNumber=Err.NumbermstrSource=Err.SourceEndSubPublicPropertyGetSource()AsStringSource=mstrSourceEndPropertyPublicPropertyGetNumber()AsLongNumber=mlngNumberEndPropertyPublicPropertyGetLastDllError()AsLongLastDllError=mlngLastDllErrorEndPropertyPublicPropertyGetHelpFile()AsStringHelpFile=mstrHelpFileEndPropertyPublicPropertyGetHelpContext()AsLongHelpContext=mlngHelpContextEndPropertyPublicPropertyGetDescription()AsStringDescription=mstrDescriptionEndProperty

[8]

Visual Basic .NET

A Try block must have at least one clause Catch or Finally clause and at most one Finally clause.

Try' code to be executed hereCatchexAsExceptionWhencondition' Handle Exception when a specific condition is true. The exception object is stored in "ex".CatchexAsExceptionType' Handle Exception of a specified type (i.e. DivideByZeroException, OverflowException, etc.)CatchexAsException' Handle Exception (catch all exceptions of a type not previously specified)Catch' Handles anything that might be thrown, including non-CLR exceptions.Finally' Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.' Often used to clean up and close resources such a file handles.' May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.EndTry

Visual Prolog

try% Block to protectcatchTraceIddo% Code to execute in the event of an exception; TraceId gives access to the exception informationfinally% Code will be executed regardles however the other parts behaveendtry

[9]

X++

publicstaticvoidMain(Args_args){try{// Code that could throw an exception.}catch(Exception::Error)// Or any other exception type.{// Process the error.}catch{// Process any other exception type not handled previously.}// Code here will execute as long as any exception is caught.}

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<span class="mw-page-title-main">JavaScript syntax</span> Set of rules defining correctly structured programs

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Exception safety is the state of code working correctly when exceptions are thrown. To aid in ensuring exception safety, C++ standard library developers have devised a set of exception safety levels, contractual guarantees of the behavior of a data structure's operations with regards to exceptions. Library implementers and clients can use these guarantees when reasoning about exception handling correctness. The exception safety levels apply equally to other languages and error-handling mechanisms.

In computer programming, error hiding is the practice of catching an error or exception, and then continuing without logging, processing, or reporting the error to other parts of the software. Handling errors in this manner is considered bad practice and an anti-pattern in computer programming. In languages with exception handling support, this practice is called exception swallowing.

setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The complementary functions setjmp and longjmp provide this functionality.

In object-oriented programming, the dispose pattern is a design pattern for resource management. In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close, dispose, free, release depending on the language – which releases any resources the object is holding onto. Many programming languages offer language constructs to avoid having to call the dispose method explicitly in common situations.

This article describes the syntax of the C# programming language. The features described are compatible with .NET Framework and Mono.

The syntax and semantics of PHP, a programming language, form a set of rules that define how a PHP program can be written and interpreted.

In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object within the newly allocated memory. The placement syntax allows the programmer to supply additional arguments to the allocation function. A common use is to supply a pointer to a suitable region of storage where the object can be initialized, thus separating memory allocation from object construction.

urbiscript is a programming language for robotics. It features syntactic support for concurrency and event-based programming. It is a prototype-based object-oriented scripting language. It is dynamic: name resolution is performed during the program execution ; slots can be added/removed at runtime, and even prototypes (superclasses) of an object can be changed at runtime.

The syntax of the Ruby programming language is broadly similar to that of Perl and Python. Class and method definitions are signaled by keywords, whereas code blocks can be defined by either keywords or braces. In contrast to Perl, variables are not obligatorily prefixed with a sigil. When used, the sigil changes the semantics of scope of the variable. For practical purposes there is no distinction between expressions and statements. Line breaks are significant and taken as the end of a statement; a semicolon may be equivalently used. Unlike Python, indentation is not significant.

In computer programming, several language mechanisms exist for exception handling. The term exception is typically used to denote a data structure storing information about an exceptional condition. One mechanism to transfer control, or raise an exception, is known as a throw; the exception is said to be thrown. Execution is transferred to a catch.

References

  1. Bjarne Stroustrup's FAQ
  2. "Handling exceptions". Archived from the original on 2014-01-02. Retrieved 2014-01-01.
  3. "Exception handling tags". Archived from the original on 2014-01-02. Retrieved 2014-01-01.
  4. https://issues.jboss.org/browse/RAILO-2176 # JBoss Community issue tracker ticket for adding retry
  5. Borland, Delphi Version 7.0, Online help
  6. Python Try / Catch
  7. "Pharo by Example". Archived from the original on 2009-10-21. Retrieved 2010-03-20.
  8. 1 2 Try-Catch for VB
  9. http://wiki.visual-prolog.com/index.php?title=Language_Reference/Terms#Try-catch-finally

See also