Food Force

Last updated
Food Force
Publisher(s) United Nations World Food Programme
Platform(s) PC, Mac
Release2005
Genre(s) Educational game Humanitarian Game
Mode(s) Single-player

Food Force is an educational game published by the United Nations World Food Programme (WFP) in 2005. Due to its content, it is considered a serious game (game with educational purpose). Players take on missions to distribute food in a famine-affected country and to help it to recover and become self-sufficient again. At the same time they learn about hunger in the real world and the WFP's work to prevent it.

Contents

In 2011, a new, socially interactive game was launched in November by the World Food Programme in partnership with Konami. The game, which takes place entirely on Facebook, is amongst the first games ever to feature a real world impact through virtual goods.

Gameplay

The game takes place on the fictional island of Sheylan in the Indian Ocean, which is suffering from both drought and civil war. The player's character is a rookie who has joined a team of UN experts, including a nutritionist, a logistics officer, a pilot, an appeals officer, and the director of food purchasing.

The game contains six missions:

  1. Air surveillance: Locating hungry citizens in a helicopter
  2. Energy pacs: Produce a balanced diet of rice, cooking oil, beans, sugar and salt within a budget of only 30 cents per day
  3. Food drop: drop food supplies in a target zone, while compensating for wind direction
  4. Locate and dispatch: co-ordinate supplies of purchased and donated food from around the world
  5. Food run: Lead a food convoy to a depot, dealing with hazards like landmines and roadblocks
  6. Future farming: Use food aid to help a village develop over 10 years, by investing in it carefully with nutrition training, schooling, "food for work" and HIV/AIDS treatment

Most of the gameplay is arcade oriented, with time-limited sequences. All six missions could be played through in under an hour, though players might replay the individual missions, as their high scores could be uploaded online for worldwide comparison with other players, until another game, under the same name, was made by the WFP and Konami.

Availability

The game was freely downloadable, but with the release of a game under the same name by WFP, the game's website has been shut down along with all of the official download links. The game is still mirrored on various websites, but there is no official download link. It had versions for the Windows and Macintosh. Linux users could use Wine to install the Windows version of the game and the QuickTime bundled with the package. The Macintosh version of the game is PowerPC only and as such, the game could only be run on PowerPC Macs with Mac OS X Jaguar or higher or on Intel powered Macs running Mac OS X Tiger to Mac OS X Snow Leopard. Users are encouraged to burn the game onto CDs and distribute it to friends. Developed by the British studio Playerthree and the Italian company Deepend, the program uses Macromedia for gameplay and QuickTime for video.

The Food Force website also had lesson plans for teachers, reports on recent WFP work, a high score table and other features.

Food Force 2
Food Force 2.png
Publisher(s) United Nations World Food Programme
Platform(s) PC, Mac, Linux
Release2009
Genre(s) Strategy game, educational game, serious game
Mode(s) Single-player

Food Force 2

Food Force 2, based on Food Force, has been developed as free software under the terms of version 3 of the GNU General Public License. It is cross-platform as it is written in the Python programming language, and runs on platforms including the One Laptop Per Child XO and the Sugar desktop environment. [1] Food Force 2 is available for download on Linux, Windows and Mac OS X platforms.

Related Research Articles

<span class="mw-page-title-main">PowerPC</span> RISC instruction set architecture by AIM alliance

PowerPC is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple–IBM–Motorola alliance, known as AIM. PowerPC, as an evolving instruction set, has been named Power ISA since 2006, while the old name lives on as a trademark for some implementations of Power Architecture–based processors.

The Konami Code, also commonly referred to as the Contra Code and sometimes the 30 Lives code, is a cheat code that appears in many Konami video games, as well as some non-Konami games. In the original code, the player has to press the following sequence of buttons on the game controller to enable a cheat or other effects:

StuffIt is a discontinued family of computer software utilities for archiving and compressing files. Originally produced for the Macintosh, versions for Microsoft Windows, Linux (x86), and Sun Solaris were later created. The proprietary compression format used by the StuffIt utilities is also termed StuffIt.

MkLinux is an open-source software computer operating system begun by the Open Software Foundation Research Institute and Apple Computer in February 1996, to port Linux to the PowerPC platform, and Macintosh computers. The name refers to the Linux kernel being adapted to run as a server hosted on the Mach microkernel, version 3.0.

<i>Superfrog</i> 1993 video game

Superfrog is a scrolling 2D platform game, originally developed for the Amiga and published in 1993 by Team17. Later releases were handled by Ocean Software and GOG.com.

vMac Open source 68k Macintosh emulator

vMac is an open source emulator for Mac OS on Windows, DOS, OS/2, NeXTSTEP, Linux, Unix, and other platforms. Although vMac has been abandoned, Mini vMac, an improved spinoff of vMac, is still actively developed. vMac and Mini vMac emulate a Macintosh Plus and can run Apple Macintosh System versions 1.1 to 7.5.5. vMac and Mini vMac support CPU emulation from Motorola 68000 to 68040, display output, sound, floppy disk insert, HFV image files, and more. Some vMac ports include extra features such as CD-ROM support, basic serial port (SCC) support, Gemulator ROM board support, and various performance improvements. Although the website is still in operation, most vMac development slowed to a halt in 1999, and no official releases have been made since. Many of the developer e-mail addresses listed on the website are not currently working.

Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Microsoft Windows and, for 3D gaming, Microsoft's DirectX technology. In recent years, the introduction of Mac OS X and support for Intel processors has eased porting of many games, including 3D games through use of OpenGL and more recently Apple's own Metal API. Virtualization technology and Boot Camp also permit the use of Windows and its games on Macintosh computers. Today, a growing number of popular games run natively on macOS, though as of early 2019, a majority still require the use of Microsoft Windows.

<span class="mw-page-title-main">GLBasic</span> Commercial BASIC programming language

GLBasic is a commercial BASIC programming language that can compile to various platforms including Windows, Linux, Mac OS X, and some handheld devices. The language is designed to be simple and intuitive.

Two major families of Mac operating systems were developed by Apple Inc.

<i>X-Moto</i> Video game

X-Moto is a free and open source 2D motocross platform game developed for Linux, FreeBSD, Mac OS X and Microsoft Windows, where physics play an all important role in the gameplay. The basic gameplay clones that of Elasto Mania, but the simulated physics are subtly different.

<i>Oil Rush</i> 2012 video game

Oil Rush is a tower defense real-time strategy game developed by UNIGINE Holding S.à r.l. using their Unigine engine technology. Set in a flooded, post-apocalyptic world, the game consists of players fighting over control of the world's last remaining oil reserves. The game was released as a digital download for Microsoft Windows, Linux, and OS X.

Game Sprockets is a collection of application programming interfaces (APIs) supporting gaming on the classic Mac OS. It consisted of four main parts, DrawSprocket, InputSprocket, SoundSprocket and NetSprocket, each providing a library of pre-rolled routines for common gaming tasks. SpeechSprocket was a relabelled version of the Speech Recognition Manager that provided speech recognition support, and QuickDraw 3D RAVE provided 3D hardware acceleration.

<span class="mw-page-title-main">BlueStacks</span> American technology company

BlueStacks is an American technology company recognized for its creation of the BlueStacks App Player and other cloud-based cross-platform products. The BlueStacks App Player enables the execution of Android applications to run on computers running Microsoft Windows or macOS. The company's establishment traces back to 2009, founded by Jay Vaishnav, Suman Saraf, and Rosen Sharma.

<i>Wizorb</i> 2011 video game

Wizorb is a video game created and published by Tribute Games. It was released on the Xbox 360 Xbox Live Marketplace on September 29, 2011. The gameplay is a cross between a Breakout clone and a role-playing video game. Wizorb was ported to Microsoft Windows, Mac OS X, and Linux. It was released for Windows through Steam on March 14, 2012, with added achievements and cloud storage. Upon release, Wizorb saw favorable reviews from critics, with VentureBeat's Jacob Siegal listing it as one of the top 10 independent video games of 2011.

MonoGame is a free and open source C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. It supports iOS, Android, macOS, tvOS, Linux, PlayStation 4, PlayStation Vita, Xbox One and Nintendo Switch. It implements the Microsoft XNA 4 application programming interface (API). It has been used for several games, including Bastion, Celeste and Fez.

Comparison of user features of operating systems refers to a comparison of the general user features of major operating systems in a narrative format. It does not encompass a full exhaustive comparison or description of all technical details of all operating systems. It is a comparison of basic roles and the most prominent features. It also includes the most important features of the operating system's origins, historical development, and role.

References

  1. "foodforce - FoodForce Game 2 - Google Project Hosting" . Retrieved 2013-08-20.