A footmouse (or foot mouse [1] ) is a type of computer mouse that gives the users the ability to move the cursor and click the mouse buttons with their feet.
It is primarily used by users with disabilities or with high-back or neck problems. [1] It is also promoted as a way to prevent such problems in the future and as a means to increase productivity by not having to move one's hand between the keyboard and mouse. [2]
There are about ten types of footmouse. Not all of them are commercially available. Some specialized companies design their own foot controlled mouse for disabled people.
The main difference between the different types of footmouse is a flat pedal which slides or a pedal which tilts. There also exists a mouse adapter which converts a conventional mouse to a footmouse that slides and horizontally tilts to one side. A footmouse that uses sliding can be a slipper with a mouse connected to it, or a special frame in which a pedal can move around. Also a tiny magnet or other location device can be used on a tablet. A footmouse that uses a tilting pedal has one or two pedals which are able to tilt and turn in one or more directions. Buttons that are pushed by the feet are not considered footmice.
Using a footmouse is slower than a regular mouse (a handmouse), since most people have less control over precise movements with their feet and legs than with their hands. (Human-computer interaction researchers note even though people commonly use foot pedals to control cars, sewing machines, or speech transcription equipment, foot-operated controls are used in these applications for starting and stopping, rather than navigating. [3] )
If the footmouse is used together with a keyboard, the cursor can be moved around while typing, so there is no time wasted for moving the hand between the keyboard and the mouse. If a person cannot use a keyboard, a virtual keyboard on the screen can be used to type text by clicking each character on the virtual keyboard. People who also have less control over their foot and leg movement and are unable to operate a footmouse can sometimes use a few switches for setting the cursor in a certain direction.
If a footmouse is used incorrectly for a long time, it can cause muscle cramp in the legs, and can have a negative influence on lower back problems.[ why? ]
Footmice were available in the US market as early as 1985. The manufacturer that promoted them at the time was called Versatron. [2]
A computer mouse is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer on a display, which allows a smooth control of the graphical user interface of a computer.
A pointing device is a human interface device that allows a user to input spatial data to a computer. Graphical user interfaces (GUI) and CAD systems allow the user to control and provide data to the computer using physical gestures by moving a hand-held mouse or similar device across the surface of the physical desktop and activating switches on the mouse. Movements of the pointing device are echoed on the screen by movements of the pointer and other visual changes. Common gestures are point and click and drag and drop.
A pedal is a lever designed to be operated by foot and may refer to:
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mice, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.
A scrollbar is an interaction technique or widget in which continuous text, pictures, or any other content can be scrolled in a predetermined direction on a computer display, window, or viewport so that all of the content can be viewed, even if only a fraction of the content can be seen on a device's screen at one time. It offers a solution to the problem of navigation to a known or unknown location within a two-dimensional information space. It was also known as a handle in the very first GUIs. They are present in a wide range of electronic devices including computers, graphing calculators, mobile phones, and portable media players. The user interacts with the scrollbar elements using some method of direct action, the scrollbar translates that action into scrolling commands, and the user receives feedback through a visual updating of both the scrollbar elements and the scrolled content.
Microsoft SideWinder was the general name given to the family of digital game controllers developed by Microsoft for PCs. The line was first launched in 1995. Although intended only for use with Microsoft Windows, Microsoft SideWinder game controllers can also be used with macOS, Mac OS 9 with third-party software, and Linux.
A touchpad or trackpad is a type of pointing device. Its largest component is a tactile sensor: an electronic device with a flat surface, that detects the motion and position of a user's fingers, and translates them to 2D motion, to control a pointer in a graphical user interface on a computer screen. Touchpads are common on laptop computers, contrasted with desktop computers, where mice are more prevalent. Trackpads are sometimes used on desktops, where desk space is scarce. Because trackpads can be made small, they can be found on personal digital assistants (PDAs) and some portable media players. Wireless touchpads are also available, as detached accessories.
A gamepad is a type of video game controller held in two hands, where the fingers are used to provide input. They are typically the main input device for video game consoles.
A dance pad, also known as a dance mat or dance platform, is a flat electronic game controller used for input in dance games. Most dance pads are divided into a 3×3 matrix of square panels for the player to stand on, with some or all of the panels corresponding to directions or actions within the game. Some dance pads also have extra buttons outside the main stepping area, such as "Start" and "Select". Pairs of dance pads often are joined, side by side, for certain gameplay modes.
A MIDI controller is any hardware or software that generates and transmits Musical Instrument Digital Interface (MIDI) data to MIDI-enabled devices, typically to trigger sounds and control parameters of an electronic music performance. They most often use a musical keyboard to send data about the pitch of notes to play, although a MIDI controller may trigger lighting and other effects. A wind controller has a sensor that converts breath pressure to volume information and lip pressure to control pitch. Controllers for percussion and stringed instruments exist, as well as specialized and experimental devices. Some MIDI controllers are used in association with specific digital audio workstation software. The original MIDI specification has been extended to include a greater range of control features.
Arrow keys or cursor movement keys are keys on a computer keyboard that are either programmed or designated to move the cursor in a specified direction.
In human–computer interaction, a cursor is an indicator used to show the current position on a computer monitor or other display device that will respond to input.
Hands-free computing is any computer configuration where a user can interface without the use of their hands, an otherwise common requirement of human interface devices such as the mouse and keyboard. Hands-free computing is important because it is useful to both able and disabled users. Speech recognition systems can be trained to recognize specific commands and upon confirmation of correctness instructions can be given to systems without the use of hands. This may be useful while driving or to an inspector or engineer in a factory environment. Likewise disabled persons may find hands-free computing important in their everyday lives. Just like visually impaired have found computers useful in their lives.
Various accessories for the PlayStation 3 video game console have been produced by Sony and third-party companies. These include controllers, audio and video input devices like microphones, video cameras, and cables for better sound and picture quality.
A gaming keypad is a small, auxiliary keyboard designed only for gaming. It has a limited number of the original keys from a standard keyboard, and they are arranged in a more ergonomic fashion to facilitate quick and efficient gaming key presses. The commonly used keys for gaming on a computer are the 'W', 'A', 'S', 'D', and the keys close and adjacent to these keys. These keys and style of using a keyboard is referred to as WASD. A gaming keypad will not only optimize the WASD layout, but will often contain extra functionality, such as volume control, the Esc. key, the F1–F12 keys and lighting color options.
A computer keyboard is a peripheral input device modeled after the typewriter keyboard which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Replacing early punched cards and paper tape technology, interaction via teleprinter-style keyboards have been the main input method for computers since the 1970s, supplemented by the computer mouse since the 1980s.
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Pointman is a seated user interface for controlling one's avatar in a 3D virtual environment. It combines head tracking, a gamepad, and sliding foot pedals to provide positional control over many aspects of the avatar's posture. Pointman was developed by the US Naval Research Laboratory (NRL) to support the use of dismounted infantry simulation for USMC training and mission rehearsal. NRL's goal in developing Pointman was to extend the range and precision of actions supported by virtual simulators, to better represent what infantrymen can do.