Forestia (video game)

Last updated

Forestia
Forestia cover.jpg
Developer(s) Daddy Oak
Publisher(s) LaserMedia
Platform(s) Windows, Mac OS
Release1998
Mode(s) Single-player

Forestia is a 1998 point-and-click edutainment video game by French developer Daddy Oak. With a first-person presentation mixing traditional animation and pre-rendered 3D, the player explores a forest, collecting flora and funga and photographing fauna. There are 9 chapters to complete, randomly ordered.

Contents

Synopsis

The Painting Present: The player needs to craft a painting as a birthday gift to Daddyoak, an anthropomorphic tree.

The Clouds: The player rides an airship to a mountain top to compete with Sam about who is the faster one to identify and draw animals from clouds.

The Little Siren: The player helps a mermaid to seek out scattered treasure.

The Enchanted Mushrooms: Various forest animals become brightly recoloured with polka dots after touching mushrooms, and the player needs to undo the affliction by arranging mushrooms in a fairy ring correctly.

The Fire Mountain: The most infamous and well known part of the game; everything turns red, a dragon tells player to stop the evil sorcerer Morhurl from destroying the forest, done by rearranging the crystals at Morhurl's tower.

The Rocking Horse: The player crafts a rocking horse which was left unfinished by a lumberjack.

The Little Squirrel: The player plays a nature quiz board game with a know-it-all squirrel.

The Music Festival: After a party, the player participates at the local workshop in building musical instruments and a memory matching game.

The Queen of the ants' Secret Service: The player drinks a magic potion to shrink in order to enter an ant colony to deliver gift to an ant queen.

Reception

The Hungarian magazine PC Format scored the game 78%. [1] The Portuguese magazine Revista Player gave the game five stars. [2]

Sources

  1. "Forestia". PC Format. February 2000. p. 81.
  2. "Interactividade Para os Mais Pequenos". Revista Player. February 2000. p. 84.


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