Forward compatibility or upward compatibility is a design characteristic that allows a system to accept input intended for a later version of itself. The concept can be applied to entire systems, electrical interfaces, telecommunication signals, data communication protocols, file formats, and programming languages. A standard supports forward compatibility if a product that complies with earlier versions can "gracefully" process input designed for later versions of the standard, ignoring new parts which it does not understand.
The objective for forward compatible technology is for old devices to recognise when data has been generated for new devices. [1]
Forward compatibility for the older system usually means backward compatibility for the new system, i.e. the ability to process data from the old system; the new system usually has full compatibility with the older one, by being able to both process and generate data in the format of the older system.
Forward compatibility is not the same as extensibility. A forward compatible design can process at least some of the data from a future version of itself. An extensible design makes upgrading easy. An example of both design ideas can be found in web browsers. At any point in time, a current browser is forward compatible if it gracefully accepts a newer version of HTML, whereas how easily the browser code can be upgraded to process the newer HTML determines how extensible it is.
The introduction of FM stereo transmission, or color television, allowed forward compatibility, since monophonic FM radio receivers and black-and-white TV sets still could receive a signal from a new transmitter. [1] It also allowed backward compatibility since new receivers could receive monophonic or black-and-white signals generated by old transmitters.[ citation needed ]
HTML is designed to treat all tags in the same way (as inert, unstyled inline elements) unless their appearance or behavior is overridden; either by the browser's default settings, or by scripts or styles included in the page. [10] This makes most new features degrade gracefully in older browsers. One case where this did not work as intended was script and style blocks, whose contents are meant to be interpreted by the browser instead of being part of the page. Such cases were dealt with by enclosing the contents within comment blocks. [11]
As there is no mandatory upgrade of computers or web browsers, many web developers use a graceful degradation or progressive enhancement approach, attempting to make newly-created websites that are usable by people who have turned off Javascript or who have old computers or old web browsers or on a slow connection, yet still taking advantage of faster hardware and better JavaScript support in more modern web browsers, when available. [12]
Each of the three most common 12 cm optical media formats (CD, DVD, and Blu-ray) was first released in read-only form years before writable forms were available. Within each format, there is both forward and backward compatibility, in that most older read-only drives and players can read (but not write) writable media in the same format, while read/write drives can read (but not write) old read-only media. There is no forward compatibility between formats; a CD player, for instance, can't read a DVD (a newer format), not even the audio tracks. There may be backward compatibility for better marketability (such as a DVD player playing an audio CD), but it is not intrinsic to the standards. [13]
Some products are not designed to be forward compatible, which has been referred to as NUC (not upwardly compatible). In some cases this might be intentional by the designers as a form of vendor lock-in or software regression.
For example, a cubicle producer considers changing their cubicle design. One designer promotes changing the footprint from 4 foot (1.22 m) square to 1.2 meter square. Immediately, the sales manager calls "NUC" and the problem is understood: if the footprint changes and existing customers are considering buying more from the producer, they will have to fit a different sized unit in an office designed for the 4 foot square cubicle.
Planned obsolescence is a type of upward compatibility, but rather than adopting a policy of backwards compatibility, companies adopt a commercial policy of backwards incompatibility so that newer apps require newer devices.
In telecommunications and computing, backward compatibility is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system.
A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles.
In computing, cross-platform software is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms.
The V.Smile is a sixth-generation educational home video game console manufactured and released by VTech. The system was first released on August 4, 2004. Its titles are available on ROM cartridges called "Smartridges", a pun on the system's educational nature. Several variants of the V.Smile console are sold, including handheld versions and models with added functionality such as touch tablet integrated controllers or microphones. The V.Motion is a variant that includes motion-sensitive controllers and has titles designed to take advantage of motion-related "active learning".
TurboGears is a Python web application framework consisting of several WSGI components such as WebOb, SQLAlchemy, Kajiki template language and Repoze.
Various accessories for the PlayStation 3 video game console have been produced by Sony and third-party companies. These include controllers, audio and video input devices like microphones, video cameras, and cables for better sound and picture quality.
The PlayStation 3 system software is the updatable firmware and operating system of the PlayStation 3. The base operating system used by Sony for the PlayStation 3 is a fork of both FreeBSD and NetBSD known internally as CellOS or GameOS. It uses XrossMediaBar as its graphical shell.
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth-generation console, it competed with Nintendo's GameCube, Sega's Dreamcast, and Microsoft's Xbox. It is the best-selling video game console of all time, having sold over 157.7 million units worldwide, nearly triple the combined sales of its competing consoles.
Extensible HyperText Markup Language (XHTML) is part of the family of XML markup languages which mirrors or extends versions of the widely used HyperText Markup Language (HTML), the language in which Web pages are formulated.
A compatibility mode is a software mechanism in which a software either emulates an older version of software, or mimics another operating system in order to allow older or incompatible software or files to remain compatible with the computer's newer hardware or software. Examples of the software using the mode are operating systems and Internet Explorer.
Various accessories for the PlayStation 2 video game console have been produced by Sony, as well as third parties. These include controllers, audio and video input devices such as microphones and video cameras, and cables for better sound and picture quality.
Rhythm game accessories are often required to play rhythm games available for various consoles, such as the PlayStation 2, PlayStation 3, Wii, and Xbox 360. These include dance pads, guitar controllers, drum controllers, microphones and turntable controllers. With the exception of microphones, these controllers can generally be used to control any game, but have limited inputs, making them impractical for most games.
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9.
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch.
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, and was released worldwide a week later. The PS5 is part of the ninth generation of video game consoles, along with Microsoft's Xbox Series X/S consoles, which were released in the same month.
Xbox Cloud Gaming is a cloud gaming service as part of Xbox offered by Microsoft Gaming. Initially released in beta testing in November 2019, the service later launched for subscribers of Xbox Game Pass Ultimate on September 15, 2020. Xbox Game Pass cloud gaming is provided to subscribers of Ultimate at no additional cost. Xbox Cloud Gaming operates by linking the device to a remote server in the cloud.
The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part of the ninth generation of video game consoles, which also includes Sony's PlayStation 5, released the same month. Both superseded the Xbox One.
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