Gakkou de atta Kowai Hanashi

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Gakkou de atta Kowai Hanashi
Gakkou de atta Kowai Hanashi.jpg
Super Famicom cover art
Developer(s) Pandora Box
Publisher(s) Banpresto
Platform(s) Super Famicom, PlayStation
ReleaseSuper Famicom
  • JP: August 4, 1995
PlayStation
  • JP: July 19, 1996
Genre(s) Visual novel
Mode(s) Single-player

Gakkou de atta Kowai Hanashi [a] is a visual novel for the Super Famicom that was released in 1995 by Banpresto in Japan. The in-game graphics make use of digitized photographs.

Contents

In 1996, a remake for the PlayStation Gakkou de atta Kowai Hanashi S, was released. It featured improved graphics, full motion video, and an expanded story.

The game was developed by Pandora Box (game developer)  [ ja ], a studio founded by game designer and scenario writer Takeo Iijima. The characters and setting would later be used in the Apathy franchise of Visual and Sound Novel games.

Gameplay

In the game you play as a reporter for the school paper, writing a story about the 7 School Mysteries. Each mystery is told to you by one of 6 possible other students. As you make your way through each scenario, you are given choices which will change the outcome of the story and therefore your progression through the game. Including hidden stories, there are more than 50 possible scenarios in the game.

Characters

Main characters

Six talkers

Other key characters

Release and reception

Gakkou de atta Kowai Hanashi was released in Japan for the Super Famicom on August 4, 1995. [2] On release, Famicom Tsūshin reviewers were mixed on whether the stories were appropriately scary or not, with one reviewer saying only the faces of the people in the game were scary. [2] One reviewer said it was inferior to Chunsoft's Otogirisō (1992) and Banshee's Last Cry (1994) while and another said they wished the developers had focused more on the games sound effects. [2]

The game was ported to the PlayStation in Japan and released on July 19, 1996 as Gakkou de atta Kowai Hanashi S (学校であった怖い話S; "Schoolhouse Horror Story S"). [1] This version of the game had additional narrative paths and allows the player to choose the gender of the main character. [1]

Franchise

An anthology manga called Comic Hen Gakkou de Atta Kowai Hanashi was made to promote the game, featuring popular horror mangaka of the time. The contents have little to do with the game.

A sister game, Tsukikomori, was released on the Super Famicom in 1996, using the same gameplay and art style.

In 2007, a visual novel remake of the game, Apathy - Gakkou de Atta Kowai Hanashi ~Visual Novel Version~, was released. Under a new studio name, Nana Korobi Hachi Korogari, Apathy would become its own franchise of visual novels.

Since 2007, a number of novels and two volumes of a manga have been released in the Gakkou de Atta franchise.

Legacy

The Super Famicom version of the game was later released on the Virtual Console service for the Wii and Wii U in Japan on August 5, 2008, and on August 27, 2014. The PlayStation version was also re-released on the PlayStation Network.

Notes

  1. Japanese: 学校であった怖い話; lit. Schoolhouse Horror Story

References

  1. 1 2 3 Noda, Sawadhi; Uchisawa, Goro; Nagano, Isabella; Masuda, Ninja (July 26, 1996). "New Games Cross Review". Famicom Tsūshin (in Japanese). No. 397. Japan: ASCII Corporation. p. 31.
  2. 1 2 3 4 Noda, Sawadhi; Pin, Mizu; Nagano, Isabella; Masuda, Ninja (August 11, 1995). "New Games Cross Review". Famicom Tsūshin (in Japanese). No. 347. Japan: ASCII Corporation. p. 31.
  3. 超絶 大技林 '98年春版: プレイステーション - 学校であった怖い話 (Special) (in Japanese). Vol. 42. Tokuma Shoten Intermedia. 15 April 1998. p. 934. ASIN   B00J16900U.{{cite book}}: |work= ignored (help)
  4. 超絶 大技林 '98年春版: スーパーファミコン - 学校であった怖い話 (Special) (in Japanese). Vol. 42. Tokuma Shoten Intermedia. 15 April 1998. p. 184. ASIN   B00J16900U.{{cite book}}: |work= ignored (help)