Geisha (video game)

Last updated
Geisha
Geisha (video game) cover.jpg
Developer(s) Coktel Vision
MDO
Publisher(s) Tomahawk
Designer(s)
Artist(s)
  • Pierre Gilhodes  OOjs UI icon edit-ltr-progressive.svg
Writer(s) Muriel Tramis
Composer(s) Frédéric Motte
Platform(s) Amiga, Atari ST, DOS
Release1990
Genre(s) Adventure

Geisha is an erotic adventure video game developed by Coktel Vision and MDO and published by Tomahawk in 1990 for Amiga, Atari ST, and DOS. The game uses a point-and-click interface, and includes several minigames including a card game and an action sequence.

Contents

Plot

A mad scientist kidnaps the player's girlfriend Eva, and wants to transform her into a futuristic geisha. The player travels to Japan to prevent this from happening.

Reception

Joystick praised the game's original design, [1] while Generation 4 felt the game's graphical quality was unexceptional. [2] Tilt described Geisha as a children's game for adults due to its simple gameplay and mature themes. [3] Amiga Power questioned whether it was the worst full-price game the magazine had ever reviewed, [4] while also commenting that the title was as "user-friendly and sexy as a rotten anchovy". [5]

Related Research Articles

<i>Zool 2</i> 1993 video game

Zool 2 is a side-scrolling platform video game originally developed by The Warp Factory and published by Gremlin Graphics for the Amiga in November 1993. It is the sequel to the original Zool, which was released earlier in 1992 on various platforms.

<i>Raiden</i> (video game) Vertically scrolling shooter arcade game released in 1990

Raiden is a 1990 vertically scrolling shooter arcade video game developed by Seibu Kaihatsu and published by Tecmo in Japan. The game's story takes place in the year 2090, when an alien species known as the Crystals invaded Earth. Players assume the roles of the Vanquish Crystal Defense pilot duo, taking control of two state of the art Fighting Thunders aircraft to defeat the Crystals and save the Earth.

<i>Pinball Fantasies</i> 1992 video game

Pinball Fantasies is a 1992 pinball video game originally developed by Digital Illusions and published by 21st Century Entertainment in Europe for the Amiga home computers. It is the sequel to Pinball Dreams, which was released earlier in the same year on multiple platforms. In the game, players can choose between any of the four available playfields, both of which have their own thematic and main objectives in order to obtain the highest score possible.

<i>Klax</i> (video game) 1990 video game

Klax is a puzzle video game released in arcades in 1990 by Atari Games while Namco distributed the game in Japanese markets. It was designed and animated by Mark Stephen Pierce with the software engineering done by Dave Akers. The object is to catch colored blocks tumbling down a machine and arrange them in colored rows and patterns to make them disappear. Klax was originally published as a coin-op follow-up to Tetris, about which Atari Games was in a legal dispute at the time.

<i>Snow Bros.</i> 1990 video game

Snow Bros. is a 1990 platform arcade video game originally developed by Toaplan first published in Japan, then in North America by Romstar and later in Europe. Starring the eponymous snowmen twins Nick and Tom, players are tasked with travelling through 50 stages, throwing and building snowballs, jumping on and off platforms to navigate level obstacles while dodging and defeating monsters in order to rescue the princesses Puripuri and Puchipuchi from captivity. Although first launched in arcades, the game was later ported across multiple platforms, each one being created by different third-party developers and featuring several changes or additions compared with the original version. Conversions for various microcomputers were in development but none were officially released to the public.

<i>Stunt Car Racer</i> 1989 video game

Stunt Car Racer is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroProse, under their MicroStyle and MicroPlay labels in the United Kingdom and in the United States, respectively. The game pits two racers on an elevated track on which they race in a head-to-head competition, with ramps they must correctly drive off as the main obstacle.

<i>A-10 Tank Killer</i> 1989 video game

A-10 Tank Killer is a 1989 combat flight simulation video game for DOS developed and published by Dynamix. An Amiga version was released in 1990. The game features an A-10 Thunderbolt II attack aircraft. Following the success of Red Baron, version 1.5 was released in 1991 which included Gulf War missions and improved graphics and sounds. Several mission packs were sold separately. A sequel published by Sierra, Silent Thunder: A-10 Tank Killer II, was released in 1996.

<i>Switchblade II</i> 1991 video game

Switchblade II is a 1991 side-scrolling action-platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original Switchblade, which was solely created by Simon Phipps at Core Design and released earlier in 1989 across multiple platforms. Despite being primarily developed in the UK, its graphics had a distinctly Japanese style similar to anime or manga.

<i>Awesome</i> (video game) 1990 video game

Awesome is a science fiction action video game released by Psygnosis for the Amiga in 1990. It features a variety of gameplay styles, from overhead shooting to Asteroids-esque sequences, and a pre-rendered ray-traced intro. The objective is to traverse the galaxy despite not having funds or fuel to do it.

<i>The Immortal</i> (video game) 1990 video game

The Immortal is an isometric action-adventure game originally created by Will Harvey and released by Electronic Arts in 1990 for the Apple IIGS. It was soon ported to the Amiga, Atari ST, DOS, Nintendo Entertainment System, and Genesis. A wizard is attempting to find his mentor in a large and dangerous labyrinth. It has a high degree of graphic violence. In 2020, the NES port was re-released on the Nintendo Switch Online service, while the Genesis port was re-released on the Piko Collection Collection 1 cartridge for the Evercade.

<i>Maupiti Island</i> (video game) 1990 video game

Maupiti Island is a point-and-click adventure game developed and published by Lankhor. It was released in 1990 and the sequel to Mortville Manor. The player controls Jérôme Lange, a detective who attempting to solve a crime by interacting with various characters and collecting clues while further events unveil a complex plot.

<i>Speedball 2: Brutal Deluxe</i> 1990 video game

Speedball 2: Brutal Deluxe is a 1990 video game based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals. The concept of the game is very reminiscent of the 1975 film Rollerball. The original game was developed by Bitmap Brothers, with various remakes for many platforms since being published. It is a sequel to the 1988 game Speedball.

<i>Hostages</i> (video game) 1988 video game

Hostages is a 1988 tactical shooter video game developed and published by Infogrames for the Acorn Electron, Archimedes, Atari ST, Amiga, Apple IIGS, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Nintendo Entertainment System, and ZX Spectrum. The game depicts a terrorist attack and hostage crisis at an embassy in Paris, with the player controlling a six-man GIGN counterterrorist team as they are deployed to defeat the terrorists and free their hostages.

<i>John Madden Football</i> (1990 video game) 1990 video game

John Madden Football, released as John Madden American Football in Europe, is an American football video game released by Electronic Arts. Loosely based on the 1988 video game of the same title, it was the first entry in what eventually became the yearly Madden NFL series on home consoles, initially released for the Sega Genesis in 1990. It is sometimes called Madden '90 or Madden '91 to distinguish it from subsequent entries in the series.

<i>Toki</i> (video game) 1989 video game

Toki is a run and gun platform game released in arcades in Japan in 1989 by TAD Corporation. It was published in North America by Fabtek. Designed by Akira Sakuma, the game has tongue-in-cheek humor mixed with the action. The player controls an enchanted ape who must battle hordes of jungle monsters with energy balls from his mouth. The ultimate goal is to destroy the evil wizard who cast a spell on the title protagonist; thereby transforming him from an ape back into a human, and rescuing the kidnapped princess. The game was ported to several video game consoles and home computers.

<i>Bomberman</i> (1990 video game) 1990 video game

Bomberman is an action-maze video game originally developed and published by Hudson Soft for the PC Engine in Japan on 7 December 1990 and later in North America for the TurboGrafx-16 by NEC in 1991. Belonging to the Bomberman franchise, it is a re-imagining of the first game in the series starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later ported to home computers, each one featuring changes compared to the original version. Conversions for other platforms were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers.

<i>Switchblade</i> (video game) 1989 video game

Switchblade is a 1989 side-scrolling action-platform run and gun video game originally developed by Core Design and published by Gremlin Graphics in Europe for the Atari ST home computers. The first installment in the eponymous two-part series, the game is set in a dystopian future where players assume the role of Hiro from the Blade Knights as he embarks on a journey to defeat Havok, the main antagonist who broke free from his imprisonment after the sacred Fireblade was shattered into several pieces. Its gameplay consists of run and gun action mixed with platforming and exploration elements, with a main single-button configuration.

<i>Vroom</i> (video game) 1991 video game

Vroom is a 1991 racing video game developed and published by Lankhor and programmed by Daniel Macré. The game was first released in 1991 for the Atari ST and later for the Amiga and MS-DOS.

<i>P-47: The Phantom Fighter</i> 1988 video game

P-47: The Phantom Fighter is a 1988 horizontally scrolling shooter arcade video game originally developed by NMK and published by Jaleco. Set during World War II, players control a Republic P-47 Thunderbolt fighter aircraft to face against the Nazis, who are occupying multiple countries around the world. Its gameplay involves destroying waves of enemies, picking up power-ups and new weapons, and destroying bosses. It ran on the Mega System 1 hardware.

<i>Panza Kick Boxing</i> 1990 video game

Panza Kick Boxing is a French fighting video game developed by Futura and originally published by Loriciels in 1991. The game is a video game adaptation of Thai kick boxing. It received high critical praise particularly for its graphics and gameplay while receiving minor criticism for its repetitiveness. A sequel with various names to distance from the Panza endorsement, including Best of the Best: Championship Karate in the United States, was released a few years later.

References

  1. "Geisha". Joystick (in French). No. 11. December 1990. p. 210. Archived from the original on 30 March 2018.
  2. "Geisha". Generation 4 (in French). No. 27. November 1990. p. 108. Archived from the original on 30 March 2018.
  3. "Geisha". Tilt (in French). No. 87. February 1991. p. 70 via Internet Archive.
  4. "Geisha". Amiga Power . No. 7. November 1991. p. 123 via Internet Archive.
  5. "Geisha". Amiga Power . No. 6. October 1991. p. 80 via Internet Archive.

Further reading