Geopolitique 1990 | |
---|---|
Publisher(s) | Strategic Simulations |
Platform(s) | Apple II, [1] Commodore 64 [1] |
Release | 1983 |
Genre(s) | Strategy |
Geopolitique 1990 is a 1983 video game published by Strategic Simulations.
Geopolitique 1990 is a game in which the player controls the United States in opposition to the USSR played by the computer. [2]
Bob Proctor reviewed the game for Computer Gaming World , and stated that "Geopolitique 1990 is not only an excellent game, it is an innovative one. It would be nice if it were more detailed (less abstract), it would be nice if you could play either side, it would be VERY nice if there were a two-player version. But I'm not finding fault with what is there; just wishfully thinking of what I'd like to see added to an already full disk." [2]
Balance of Power is a strategy video game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Macintosh by Mindscape, followed by ports to a variety of platforms over the next two years.
Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985. Versions for Mac OS, Amiga, Apple IIGS, and DOS were released in 1988.
Zombi is an icon-driven action-adventure video game. It was Ubisoft's first publication, released in 1986. It was programmed by Yannick Cadin and S. L. Coemelck, with graphics by Patrick Daher and music by Philippe Marchiset.
GATO is a real-time submarine simulator published in 1984 by Spectrum HoloByte for MS-DOS. It simulates combat operations aboard the Gato-class submarine USS Growler (SS-215) in the Pacific Theater of World War II. GATO was later ported to the Apple IIe, Atari ST, and Mac. In 1987, Atari Corporation published a version on cartridge for the Atari 8-bit computers, to coincide with the launch of the Atari XEGS.
Murder on the Zinderneuf is a video game designed by Jon Freeman and Paul Reiche III and one of the first six games published by Electronic Arts in 1983. It was developed for the Apple II, Commodore 64, Atari 8-bit computers, and IBM PC.
Knights of the Desert is a 1983 computer wargame developed by Tactical Design Group and published by Strategic Simulations for the Apple II, Atari 8-bit computers, Commodore 64, MS-DOS, and TRS-80. It is based on the 1940-43 North African campaign.
Moebius: The Orb of Celestial Harmony is a video game produced by Origin Systems and designed by Greg Malone. It was originally released in 1985 for the Apple II. Versions were also released for the Amiga, Atari ST, Commodore 64, Macintosh, and MS-DOS. The game is primarily a top-down view tile-based role-playing video game, but it has action-based combat sequences which use a side view, roughly similar to games such as Karateka.
Macadam Bumper is a video pinball simulation construction set developed by ERE Informatique in France. It was first released for 8-bit computers in 1985, the Atari ST in 1986 and MS-DOS in 1987. The Atari ST and MS-DOS versions were released in the US as Pinball Wizard in 1988 by Accolade.
D-Day is a turn-based strategy computer game for the ZX Spectrum released by Games Workshop, a company known primarily for its tabletop wargames, in 1984.
Europe Ablaze is a computer wargame developed and published by Strategic Studies Group for the Commodore 64 and Apple II in 1985. It is based on air warfare of World War II.
Questron is a 1984 game from Strategic Simulations, the first fantasy title from a company known for computer wargames. It was written by Charles Dougherty and Gerald Wieczorek and released for the Apple II, Atari 8-bit computers, and Commodore 64. A sequel, Questron II, was released in 1988.
War in Russia is a 1984 computer wargame developed and published by Strategic Simulations for the Apple II and Atari 8-bit computers. It was designed by Gary Grigsby.
Cartels & Cutthroats is a 1981 business simulation game published by Strategic Simulations for the Apple II. Ports to MS-DOS (1985) and Commodore 64 (1986) followed.
Battle for Normandy is a computer wargame published in 1982 by Strategic Simulations.
Fortress is a video game published by Strategic Simulations in 1983 for the Atari 8-bit computers and Apple II. It was written by Jim Templeman and Patty Denbrook. A Commodore 64 port followed in 1984.
Rails West! is a business simulation game published by Strategic Simulations in 1984.
Competition Karate is a fighting game published by Motivated Software in 1984 for the Apple II and Commodore 64.
Reforger '88 is a computer wargame designed by Gary Grigsby and published by Strategic Simulations in 1984. It takes place in a near-future setting and covers a hypothetical conflict between NATO and Warsaw Pact nations.
Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984.