The following is a glossary of terms used in tables games , essentially games played on a Backgammon-type board. [1] Terms in this glossary should not be game-specific (e.g. specific to a single game like Backgammon or Acey-deucey), but applicable to a range of tables games.
The standard bearing off procedure used in most tables games is as follows:
Bearing off is the process of removing one's men (pieces, checkers) off the board in the last phase of the game. To do this a player must move all 15 men into the home table first. To bear them, the player then rolls the dice and removes a man from a point whose number corresponds to that on one of the dice. Thus a roll of 5-1 allows a player to remove one man from the 5-point and another from the Ace or 1-point (next to the end of the board). If the point corresponding to a die roll is unoccupied, a man must be removed from a higher-numbered point. If they are empty too, a man must be removed from the highest numbered point that is occupied.
2.5 Bearing Off at gnu.org.
The standard hitting rules used in most tables games are as follows:
The player rolls a die whose resulting number enables him to move a man (piece, checker) onto a point occupied by one opposing man, known as a blot. The player moves the man to that point and removes the opponent's blot to the bar. The opponent, in turn, must re-enter the hit piece before making any other move on the board.
Molyneux, J. du C. Vere (1997). Begin Backgammon. Tadworth: Right Way. p. 17.
The standard rules of movement used in most tables games are as follows:
The player rolls the dice. For each number on a die, the player must move either one man (piece, checker) forward by the same number of points on one die and a second man by the number on the second die; or one man by the sum of the two dice, provided that the intermediate point (corresponding to a single move based on one of the dice) is not blocked. For example, on a throw of 5-3, the player may move one man forward by 5 points and a second man by 3 points; or one man by 8 points, as long as the 3rd or 5th point en route is open.
If a doublet is thrown, this counts as four separate moves each of the number thrown. Thus, on the throw of a double 4, the player may either move one man 16 points; or two men 8 points each; or two men 4 points and one man 8 points; or four men 4 points each. Each move must be legal i.e. to an open point that is not blocked by the rules of the individual game. Men may only move forwards, not backwards.
Molyneux, J. du C. Vere (1997). Begin Backgammon. Tadworth: Right Way. pp. 14–17
Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back nearly 5,000 years to the regions of Mesopotamia and Persia. The earliest record of backgammon itself dates to 17th-century England, being descended from the 16th-century game of Irish.
Tables games are a class of board game that includes backgammon and which are played on a tables board, typically with two rows of 12 vertical markings called points. Players roll dice to determine the movement of pieces. Tables games are among the oldest known board games, and many different varieties are played throughout the world. They are called 'tables' games because the boards consist of four quadrants or 'tables'. The vast majority are race games, the tables board representing a linear race track with start and finish points, the aim being to be first to the finish line, but the characteristic features that distinguish tables games from other race games are that they are two-player games using a large number of pieces, usually fifteen per player.
Nard is an historical Persian tables game for two players that is sometimes considered ancestral to backgammon. It is still played today, albeit in a different form. As in other tables games, the playing pieces are moved around a board according to rolls of dice. It uses a standard tables board, but has a different opening layout and rules of play from that of backgammon.
Gul bara is a tables game, an ancient genre of board games that includes Backgammon, Trictrac and Nard. It is also called Rosespring Backgammon or Crazy Narde. The aim of the game is to move all of one's men around the board and bear them off. The first player who bears off all his or her men wins. The game is popular in Bulgaria, Azerbaijan, Greece, Turkey and North Macedonia.
Plakoto (Πλακωτό) is a tables game for two players that is popular in Greece. The object is for the player to bring all 15 pieces around to his or her own home board and then bear them off. The player who bears off all 15 pieces first wins the game. This game is usually played along with two other variants, Févga and Pórtes. Together these three games are called Távli, and are played in sequence usually one after the other. Game is three, five or seven points. A Middle Eastern version of this game is Mahbusa, and the Bulgarian version of Plakoto is known as Tapa and also as Tsillitón (Τσιλλιτόν), in Cyprus. Parlett places Plakoto in the same group as the popular mediaeval game of English, as well as the French games of Tieste and Impérial, the Italian game of Testa and Spanish Emperador.
Tavli, sometimes called Greek Backgammon in English, is the most popular way of playing tables games in Greece and Cyprus and is their national board game. Tavli is a compendium game for two players which comprises three different variants played in succession: Portes, Plakoto and Fevga. These are played in a cycle until one player reaches the target score - usually five or seven points.
Tapa (Тапа) is a tables game played in Bulgaria and North Macedonia. It is also played in Greece, where it is known as Plakoto. The word tapa means bottle cap.
Jacquet is a tables game, played on the same type of board as Backgammon, that was once very popular in France and several other parts of Europe. It probably emerged around 1800, but is attested by 1827. In the 20th century it replaced the classic French backgammon equivalent — the game of Trictrac — until Jacquet itself was superseded by Anglo-American games in the 1960s.
Trictrac is a French board game of skill and chance for two players that is played with dice on a game board similar, but not identical, to that of backgammon. It was "the classic tables game" of France in the way that backgammon is in the English-speaking world.
Tourne Case or Tourne-Case is an historical French tables game in the same family as Backgammon. Lalanne recommends it as a children's game.
Laquet is an historical Castilian tables game that was described as a new game in the 13th century. It may be the ancestor of Jacquet. Unlike Backgammon and most other tables games, it has an asymmetrical starting position; only three of the four quadrants are used and the pieces may not be 'hit'.
Irish or the Irish Game was an Anglo-Scottish tables game for two players that was popular from the 16th to the mid-18th centuries before being superseded by its derivative, the "faster paced" backgammon. In its day, Irish was "esteemed among the best games at Tables." Its name notwithstanding, Irish was one of the most international forms of tables games, the equivalent of French toutes tables, Italian tavole reale and Spanish todas tablas, the latter name first being used in the 1283 El Libro de los Juegos, a translation of Arabic manuscripts by the Toledo School of Translators.
Ludus Anglicorum, also called the English Game, is an historical English tables game for two players using a board similar to that used today for Backgammon and other games. It is a "strategic game for serious game-players" and was well known in the Middle Ages. At one time it was considered the most popular tables game in England.
Ticktack or Tick-Tack, is an historical English tables game for two players using a board similar to that used today for Backgammon and other tables games. Like its much more elaborate French counterpart, Trictrac, it has the unusual feature that there are several different ways in which it can be won, including Toots and Rovers.
Doublets or queen's game is an historical English tables game for two people which was popular in the 17th and 18th centuries. Although played on a board similar to that now used for backgammon, it is a simple game of hazard bearing little resemblance to backgammon. Very similar games were played in mainland Europe, the earliest recorded dating to the 14th century.
Verquere is an historical tables game. It was played by two players on the same tables board and with the same set of men as backgammon.
Long Nardy, also just Nardy, is a Russian tables game for two players. It is also played in Armenia as Long Nardi or Nardi. It probably originated in the historical Persian game of Nard. It requires a tables board, 15 men apiece and two dice.
Tawula, sometimes also called Turkish Backgammon in English, is an historical tables game once popular in Asia Minor and Egypt.
Fevga is a popular Greek tables game for two players. It is usually played as one of three different games in succession – the others being Portes and Plakoto – in social gatherings or coffee shops. When played in this way, it is known as Tavli. Very similar games, with slight variations, are Turkish Moultezim, Russian Narde and Egyptian and Lebanese Tawla 31 or Maghribiyyah.
Gioul is a tables game for two players that is common in the Levant and may have originated in Turkey. The set up and play are as in Greek Plakoto, blocking is as in Moultezim and doublets are very powerful as in the game of Gul Bara.