Acey-deucey is a table game, a family of board games that includes backgammon. Since World War I, it has been a favorite game of the United States Navy, Marine Corps, and Merchant Marine. [1] Some evidence shows that it was played in the early 1900s aboard U.S. Navy ships. The game is believed to be rooted in the Middle East, Greece, or Turkey, where there were variants in which the game started with pieces off of the board. [2]
Compared to standard backgammon, acey-deucey is more like a race than a strategy game. [3] It features a differing starting position, opening play, and rules for the endgame. There is no doubling cube. [1] Because pieces may be retained in one's opponent's home board, the game offers substantial opportunities for backgame play.
Acey-deucey is a gambling game using playing cards in the same family as poker.
Acey-deucey is deliberately riding a horse with one stirrup shorter than the other. It is most often seen in racing in the United States, where a jockey will slightly lengthen the inside stirrup to gain better balance on turns, all of which are left-handed in America. Some riders believe this helps them. [4]
The equipment needed for acey-deucey comprises a tables board, 15 pieces per player, called men or stones, and two dice. All of both players' men are off the board when the game begins. [5]
Men are entered onto the opponent's inner board – the 'entering table' or 'starting quarter' as if they were on the bar (known as the 'fence'). Once a man has been entered, it can be moved even though other men have not yet been entered. [3] One strategy in the game is to keep one man, called "Oscar", off the board until it is needed for defensive purposes. [6]
Play passes back and forth, with each player rolling both dice. Players use each die roll to move one man the corresponding number of points in the direction of the march. A player may use both rolls for one man, as long as both the intermediate point and destination point are not occupied by two or more enemy men. A man may move to a vacant point or one with men of the same colour. They may also move to a point occupied by one enemy man and 'kick' the man off the board. The kicked man must be re-entered.
A player who rolls doublets may move a total of four times, each move traversing as many spaces as the rolled amount (two fives rolled result in four moves of five points each). After rolling these doublets, the player takes another turn.
If a player rolls an acey-deucey (= a 1 and a 2, also called an Ace and a Deuce), he plays the 1-and-2; then they choose any number from 1 to 6 and act as if they had just thrown a doublet of it; then that player takes another turn.
After the opening, the rules of play are as follows:
The initial rolling of one die is called the peewee or piddle. The bar is the fence, and a single man is kicked rather than hit. The opponent's inner table is called the entering table or starting quarter, and one's own inner table is the finishing quarter. [5]
Variants of the above rules exist that make the game more restrictive:[ citation needed ]
Acey-ducey is often mentioned in the book series The Corps by W.E.B. Griffin which is set in the Pacific Theater of World War II, and follows the lives of a group of marines in special service. Griffin never explains the game in the slightest, but his characters are often playing it when they are interrupted by the war, i.e. required to stop playing to perform some duty.
Backgammon is a two-player board game played with counters and dice on tables boards. It is the most widespread Western member of the large family of tables games, whose ancestors date back at least 1600 years. The earliest record of backgammon itself dates to 17th-century England, being descended from the 16th-century game of Irish.
Tables games are a class of board game that includes backgammon and which are played on a tables board, typically with two rows of 12 vertical markings called points. Players roll dice to determine the movement of pieces. Tables games are among the oldest known board games, and many different varieties are played throughout the world. They are called 'tables' games because the boards consist of four quadrants or 'tables'. The vast majority are race games, the tables board representing a linear race track with start and finish points, the aim being to be first to the finish line, but the characteristic features that distinguish tables games from other race games are that they are two-player games using a large number of pieces, usually fifteen per player.
Nard is an historical Persian tables game for two players that is sometimes considered ancestral to backgammon. It is still played today, albeit in a different form. As in other tables games, the playing pieces are moved around a board according to rolls of dice. It uses a standard tables board, but has a different opening layout and rules of play from that of backgammon.
Gul bara is a tables game, an ancient genre of board games that includes Backgammon, Trictrac and Nard. It is also called Rosespring Backgammon or Crazy Narde. The aim of the game is to move all of one's men around the board and bear them off. The first player who bears off all his or her men wins. The game is popular in Bulgaria, Azerbaijan, Greece, Turkey and North Macedonia.
Plakoto (Πλακωτό) is a tables game for two players that is popular in Greece. The object is for the player to bring all 15 pieces around to his or her own home board and then bear them off. The player who bears off all 15 pieces first wins the game. This game is usually played along with two other variants, Févga and Pórtes. Together these three games are called Távli, and are played in sequence usually one after the other. Game is three, five or seven points. A Middle Eastern version of this game is Mahbusa, and the Bulgarian version of Plakoto is known as Tapa and also as Tsillitón (Τσιλλιτόν), in Cyprus. Parlett places Plakoto in the same group as the popular mediaeval game of English, as well as the French games of Tieste and Impérial, the Italian game of Testa and Spanish Emperador.
Tavli, sometimes called Greek backgammon in English, is the most popular way of playing tables games in Greece and Cyprus and is their national board game. Tavli is a compendium game for two players which comprises three different variants played in succession: Portes, Plakoto and Fevga. These are played in a cycle until one player reaches the target score - usually five or seven points.
Jacquet is a tables game played on a backgammon-like board and which was once very popular in France and several other parts of Europe. It probably emerged around 1800, but is attested by 1827. In the 20th century it replaced the classic French backgammon equivalent — the game of Trictrac — until Jacquet itself was superseded by Anglo-American games in the 1960s.
Trictrac is a French board game of skill and chance for two players that is played with dice on a game board similar, but not identical, to that of backgammon. It was "the classic tables game" of France in the way that backgammon is in the English-speaking world.
Laquet is an historical Castilian tables game that was described as a new game in the 13th century. It may be the ancestor of Jacquet. Unlike Backgammon and most other tables games, it has an asymmetrical starting position; only three of the four quadrants are used and the pieces may not be 'hit'.
The following is a glossary of terms used in tables games, essentially games played on a Backgammon-type board. Terms in this glossary should not be game-specific, but applicable to a range of tables games.
Irish or the Irish Game was an Anglo-Scottish tables game for two players that was popular from the 16th to the mid-18th centuries before being superseded by its derivative, the "faster paced" backgammon. In its day, Irish was "esteemed among the best games at Tables." Its name notwithstanding, Irish was one of the most international forms of tables games, the equivalent of French toutes tables, Italian tavole reale and Spanish todas tablas, the latter name first being used in the 1283 El Libro de los Juegos, a translation of Arabic manuscripts by the Toledo School of Translators.
Ludus Anglicorum, also called the English Game, is an historical English tables game for two players using a board similar to that used today for Backgammon and other games. It is a "strategic game for serious game-players" and was well known in the Middle Ages. At one time it was considered the most popular tables game in England.
Ticktack or Tick-Tack, is an historical English tables game for two players using a board similar to that used today for Backgammon and other tables games. Like its much more elaborate French counterpart, Trictrac, it has the unusual feature that there are several different ways in which it can be won, including Toots and Rovers.
Doublets or queen's game is an historical English tables game for two people which was popular in the 17th and 18th centuries. Although played on a board similar to that now used for backgammon, it is a simple game of hazard bearing little resemblance to backgammon. Very similar games were played in mainland Europe, the earliest recorded dating to the 14th century.
Verquere is an historical tables game. It was played by two players on a tables board of the same type as used in backgammon, but the direction and rules of play were quite different from that game.
Long Nardy, also just Nardy, is a Russian tables game for two players. It is also played in Armenia as Long Nardi or Nardi. It probably originated in the historical Persian game of Nard. It requires a tables board, 15 men apiece and two dice.
Tawula is an historical tables game once popular in Asia Minor and Egypt. It is sometimes called Turkish backgammon in English, however this is misleading as there are fundamental differences; for example, both players move in the same direction in tawula, whereas in Backgammon they move in opposing directions.
Fevga is a popular Greek tables game for two players. It is usually played as one of three different games in succession – the others being Portes and Plakoto – in social gatherings or coffee shops. When played in this way, it is known as Tavli. Very similar games, with slight variations, are Turkish Moultezim, Russian Narde and Egyptian and Lebanese Tawla 31 or Maghribiyyah.
Gioul is a tables game for two players that is common in the Levant and may have originated in Turkey. The set up and play are as in Greek Plakoto, blocking is as in Moultezim and doublets are very powerful as in the game of Gul Bara.
Chasing the girls is an Icelandic tables game of elimination whereby hitting a blot results in eliminating it from the board.