Gotcha! Extreme Paintball | |
---|---|
Developer(s) | Sixteen Tons Entertainment |
Publisher(s) | |
Producer(s) | Ralph Stock |
Designer(s) | Sebastian Witt |
Programmer(s) | Volker Arweiler |
Engine | Vision |
Platform(s) | Microsoft Windows Xbox |
Release | 31 July 2004
|
Genre(s) | First-person shooter, sports |
Mode(s) | Single-player, multiplayer |
Gotcha! Extreme Paintball (also known as Gotcha! in Europe) is a first person paintball video game developed by Sixteen Tons Entertainment and published by Gathering. The game was produced by Ralph Stock. It was released on Microsoft Windows and Xbox in Germany first in 2004, and the rest of Europe in 2004 and 2005, following a release in North America in 2006, published by Viva Media. [1]
Gotcha! Extreme Paintball is a non-violent first-person shooter in which the characters play paintball. Its gameplay is inspired in particular by Counter-Strike. The game can be played alone or with others, through a local network or direct connection. The player can choose between 18 male and female top players, 12 different high-tech-markers and also colored grenades you can use and equip your team with. The scenario is the player playing Gotcha (a.k.a. Paintball) can play in a league with 28 teams and compete in 17 different locations. Multiplayer modes include Team Deathmatch, Capture the Flag, Flag Elimination, Team Elimination, Last Man Standing, and Kill the King. [2] The character can crouch, lie down, or strafe. There are up to 12 fields around the Earth with realistic weather effects. For online play, players can play around the Internet, LAN matches and Xbox Live tournaments with up to 12 players. [3]
- From pistol to automatic gun
- Paintball pumpgun
- Sniper-marker with telescopic sight
- Paint and smoke grenades [4]
Publication | Score | |
---|---|---|
PC | Xbox | |
4Players | 51/100 [5] | N/A |
Gamekult | 3/10 [6] | N/A |
Jeuxvideo.com | 12/20 [7] | 9/20 [8] |
Joystick | 2/10 [9] | N/A |
M! Games | N/A | 40/100 [10] |
PC Games (DE) | 5.2/10 [11] | N/A |
JeuxActu | 12/20 [12] | N/A |
Games.Tiscali.cz | 6/10 [13] | N/A |
GamersGlobal | 3.5/10 [14] | N/A |
Gotcha! Extreme Paintball received mixed to average reviews.
For Xbox Gamer's Etienne Froment, the game "is ultimately a pretty good surprise" on Xbox. Unlike Greg Hastings' Tournament Paintball, which "only offers fairly 'heavy' simulation", Gotcha! offers nervous gameplay and a terribly trippy atmosphere." [15]
Cyril Dupont of Joystick gives the Windows version a 2/10, criticizing the game for a "glaring lack of dynamism for an FPS", and assures that "it's guaranteed boredom" and that there is "nothing to save the title". [9]
Ludovic Bechtold of JeuxActu gives the score of 12/20 to the Windows version of the game, which he explains as follows: "We don't forget its shortcomings in artificial intelligence, its outdated graphics and its ridiculous animation, but I'm not ashamed to say yes, I had a great time on Gotcha! even if it only comes close to the great Counter-Strike. He points out as strong points the side "fun and fast to play" and the "numerous game modes". [12]
Jean-Marc Wallimann of Jeuxvideo.com, testing the Windows version, also gave it a score of 12/20. He finds the maps to be small but satisfying: "They are full of places to hide and to wait in deceit for the arrival of opponents. However, we would have liked more so-called secret passages, or detours to have the choice of rushing into the heap or taking the opposite team from behind." [7] Nicolas Charciarek, for his part, gives the Xbox version a score of 9/20. He makes a similar observation about the maps, but mentions "gameplay problems absent from the PC version which pollute the game", and judges the realization of the environments and the characters rude. He adds that "the solo mode is of limited interest, the bots being of a relative intelligence." [8]
Kévin Kuipers of Gamekult gives the Windows version a score of 3/10. He says that "paintball is obviously sorely lacking in interest when played virtually, and Gotcha! proves it once again. According to him, the game's gameplay and artificial intelligence are bad. However, he appreciates "the technical aspect [...] very correct with well-modeled sets and some nice effects". [6]
Thomas Weiss of PC Games gave a score of 5.2/10, stating that the game would have had a bigger appeal if it had the necessary technical requirements, such as spectacularly bursting projectiles. Graphically, the title "reminds of Counter-Strike instead: angular rooms, blurred textures, hardly any particle effects except for the pretty water". Gameplay isn't considered bad but just "ordinary". [11]
For Sébastien Delahaye of NoFrag, "the game is of little interest", because of the "maddeningly stupid" AI, the "failed" gameplay, the "titou technique [and the] sound to match". He concludes by describing the game as "very beautiful crap". [16]
The non-violent aspect of Gotcha! Extreme Paintball is praised by Kévin Kuipers, which makes it accessible to the little ones; [6] for Jean-Marc Wallimann, the title is not just another version of terrorists facing counter-terrorists, but it wants to be more good-natured by aligning itself with the culture of paintball. [7]
Taito Legends 2 is the sequel to Taito Legends and is a follow-up collection of 39 Taito arcade games for Xbox, PlayStation 2 and Microsoft Windows. As the former collection, it has been derived from the Japan exclusive Taito Memories series.
The Da Vinci Code is a 2006 adventure puzzle video game developed by The Collective and published by 2K for PlayStation 2, Xbox and Microsoft Windows. Although the game was released on the same day that the film of the same name opened in theaters, it is based directly on the 2003 novel by Dan Brown rather than the film. As such, the characters in the game do not resemble nor sound like their filmic counterparts.
Ford Racing 3 is a racing video game published by Empire Interactive, 2K, and ZOO Digital. It is the third game in the Ford Racing series, and was released in Europe in October 2004, for Microsoft Windows, PlayStation 2 and Xbox. In the United States, the game was released on the same platforms the following year, followed by releases later that year for the Game Boy Advance and Nintendo DS. Visual Impact Productions developed the GBA and DS versions, while Razorworks developed the other versions. The game received mixed reviews, critics were divided in its soundtrack, physics and overall content and gameplay.
Mercedes-Benz Truck Racing is a simulation truck racing video game developed by the German company Synetic GmbH and published by THQ. The game was released for Microsoft Windows in 2000. The development was carried out in cooperation with Daimler AG, owner of Mercedes-Benz.
Neighbours from Hell, known in the United States as Neighbors from Hell, is a puzzle strategy game for Nintendo GameCube, Microsoft Windows, Xbox, Nintendo DS, Android and iOS. In Europe, it was released for Windows on June 20, 2003, and the GameCube and Xbox on March 4, 2005. The game was released for Windows in the United States on September 22, 2003.
The Sims Stories is a series of video games from The Sims series released between 2007 and 2008, based on a modified version of The Sims 2 game engine. The modified game engine is optimized for play on systems with weaker specifications, such as laptops. As such, its system requirements are lower than that of The Sims 2, but it can still be played on desktops.
A-Train is a series of business simulation video games developed and published by Japanese game developer Artdink in Japan. The first game in the series was published in 1985. The first release in the United States was Take the A-Train II, published in 1988 by the Seika Corporation under the title Railroad Empire. However, the most well known U.S. release is Take the A-Train III, published in 1992 by Maxis as simply A-Train. There is also the spin-off title C.E.O..
Adventure Pinball: Forgotten Island is a pinball video game released in 2001 by Electronic Arts for Microsoft Windows.
Gravity Games Bike: Street Vert Dirt is a sports video game developed and published by Midway for the PlayStation 2 and the Xbox. It was released in North America on June 28, 2002 for the PlayStation 2 and on September 4, 2002 for the Xbox. It was the first, last and only game released under the Gravity Games license by Midway.
Bloody Good Time is a first-person shooter developed by Outerlight and published by Ubisoft for Microsoft Windows and Xbox 360. It was released in October 2010.
Lost Horizon is a graphic adventure video game developed by Animation Arts and published by Deep Silver for Microsoft Windows, iOS, Android and Nintendo Switch.
Puss in Boots is an action game based on the film of the same name. It was developed by Blitz Games Studios, and released by THQ for Xbox 360, PlayStation 3, Wii and Nintendo DS. It features support for Kinect and PlayStation Move on the respective platforms.
The Black Eyed Peas Experience is a music video game based on songs by The Black Eyed Peas. It developed by Ubisoft Quebec for the Wii and iNiS for the Xbox 360's Kinect, published by Ubisoft and released in November 2011.
Wizorb is a video game created and published by Tribute Games. It was released on the Xbox 360 Xbox Live Marketplace on September 29, 2011. The gameplay is a cross between a Breakout clone and a role-playing video game. Wizorb was ported to Microsoft Windows, Mac OS X, and Linux. It was released for Windows through Steam on March 14, 2012, with added achievements and cloud storage. Upon release, Wizorb saw favorable reviews from critics, with VentureBeat's Jacob Siegal listing it as one of the top 10 independent video games of 2011.
Castle of Illusion Starring Mickey Mouse is a 2013 2.5D platform game developed by Sega Studios Australia and published by Sega. The game is a remake of the original 1990 Sega Genesis/Sega Mega Drive video game of the same name, which was the first title in the Illusion series of Mickey Mouse video games. The game was released on PlayStation 3, Windows, and Xbox 360, in September 2013, and later for iOS, Windows Phone, Android, and OS X.
Wild Earth is a safari video game and motion simulator ride by Super X Studios. The player photographs 30 types of animals as a photojournalist in Serengeti National Park. It was first released as an online video game in France on March 17, 2006, and in North America on April 24, 2006. Akella published the game for Microsoft Windows as Safari Photo Africa: Wild Earth on September 18, 2006, and Ubisoft published it as Wild Earth: Photo Safari in November 2006, while Xplosiv published it as Wild Earth: Africa on April 5, 2007. Majesco later published a Wii version, Wild Earth: African Safari, in 2008. The game was also installed as a motion simulator ride in multiple American zoos. It won several awards including the grand prize at the 2003 Independent Games Festival.
Hugo: Bukkazoom! is a 2003 racing video game developed by ITE Media and published by Namco for Game Boy Advance and ITE Media for PlayStation 2 and Microsoft Windows. The game is part of the famous Hugo series. The game was released in 2003 for Microsoft Windows, Game Boy Advance, and PlayStation 2.
MotoGP: Ultimate Racing Technology, known in the United States as simply MotoGP, is a Grand Prix motorcycle racing video game for Game Boy Advance, Xbox, Microsoft Windows, mobile phones, and N-Gage. It is based on the 2001 Grand Prix motorcycle racing season.
Zathura is an action-adventure game developed by High Voltage Software and published by 2K for PlayStation 2 and Xbox in 2005. The game is based on the 2005 film Zathura: A Space Adventure, which, in turn, is an adaptation of the 2002 children's book Zathura by Chris Van Allsburg. The game was released on November 3, 2005, in the U.S. to coincide with the then-upcoming film's release on November 11. A Game Boy Advance version was planned, but was later canceled.
{{cite web}}
: CS1 maint: url-status (link){{cite web}}
: CS1 maint: url-status (link)