GunZ 2

Last updated
GunZ 2: The Second Duel
Gunz2theSecondDuel.jpg
Developer(s) MAIET Entertainment
Publisher(s) MAIET Entertainment
Engine Realspace v3
Platform(s) Microsoft Windows
Release2011 (Korea Beta)
Genre(s) Third-person shooter
Mode(s)Online multiplayer

GunZ: The Second Duel (or simply GunZ 2) is an online third-person shooting game created by South Korean-based MAIET Entertainment. It is the sequel to 2003's GunZ: The Duel . Gunz 2 began its first closed beta test in Korea in early 2011, however it has yet to be released. Gunz 2 is currently greenlit on Steam via its Greenlight program, and has entered into beta testing on February 17, 2014 via Steam Greenlight. [4] The Steam version of Gunz 2 is available for international players, mainly in North America. The European version of Gunz 2 was hosted during its open beta phase by ProSiebenSat.1 Media. [5] On 15 December 2014 the licensing agreement between MAIET Entertainment and Prosieben ended where MAIET opened a Steam server for the European region. [6]

Contents

On September 4, 2015, a news post on Steam announced that the company MAIET Entertainment is no longer operational. The post also states that all rights for the game were taken over by the company MasangSoft Inc. This sparked anger among the game's fanbase due to the lack of communication from either company. [7]

On March 31, 2017, MasangSoft announced all servers for GunZ 2 except US-West will close on May 10, 2017 at 5:00 PM PST. They cite accumulated deficit as a reason for the closures. [8]

Gameplay

GunZ 2: The Second Duel is a multiplayer third-person shooter mixed with swordplay, similar to the first game GunZ: The Duel . The game emphasizes fast-paced gameplay and advanced free-movement mechanics such as dashing, wall-running and tumbling. The players can split into two teams, either GSF or NAU. There are six different classes to choose from (Ivan, Elena, Rena, Max, Wayne, and Rose), all with different sets of skills and play styles.

The advanced movement mechanics allows the player to maneuver in unique ways and create deadly combat techniques using rhythmic keystrokes. The game's advanced combat system is very similar but arguably not as exploitable as its prequel.

GunZ 2's network communication is solved by player hosted servers, when the players joins the game one of the players will be assigned the role to act as a hosting machine. MAIET released a dedicated server solution to the US West region for testing purposes and declaring to expand later to other regions when it's stable. The dedicated server was later removed from the game. [9] [10]

The game offers different game modes to play:

Storyline

Continent of Astra, 1863 AD. During the war between the Axium Empire and Republic of Trivia, Mankind makes one of the greatest discoveries of its history, Optimite. At the same time, Adam Corp, a supranational mega corporation was founded with its basis in energy industry. Adam Corp rapidly expanded with its enormous capital and became the third power of the world along with the empire and republic. Adam Corp is a group of brutal capitalists who do not hesitate to victimize anyone who stands in their way. The bigger they have become, the more devastated the public have become. To stand against the super villain, people of Astra have formed a vigilante group called Guardian Sans Frontier, the GSF.

1970 AD, Today. After the cold war, Adam Corp has completed their armament expansion and began manufacturing combat robots, which was prohibited by the international law. GSF quickly picked up the intel and dispatched their agents to an island in the republic where the core facilities of Adam Corp’s military factories are located. Hence begins the battle of GSF to cease Adam Corp’s bold ambition to take over the world. [11]

Though never explicitly mentioned, it is suggested that the universes of GunZ 1 & 2 are indeed connected. Although GunZ 1's lore isn't as expansive, GunZ 2 has the same mansion map from GunZ 1, which features the statue of Ryswick the Great. One of the songs of GunZ 1's OST is named Ryswick style, likely a reference to the statue of the same name. [12]

History

The game was initially announced in 2010. [13] and expanded to have a second server in Taiwan in May 2011. [14] A closed beta occurred in August 2012 [15] and sought Greenlight in March 2013. [16] On March 25, 2013 [17] in mere months before the cancellation of the first game by Aeria (who bought out rights owner Ijji in 2012) it was announced that the English version of the game would be distributed via Steam, and was registered on Steam that day. It was greenlit for a wider international release on June 13. On March 29, it expanded to include Australia, New Zealand and the Middle East. [18] On April 3 it expanded again to include Asia, Europe and the United States. [19]

By April 4, after only 10 days on Steam, the greenlight project made the top 100. [20] It climbed to the top 50 by April 18, [21] the top 30 by April 29, [22] and the top 15 by May 23. [23]

On May 7 a member of the Gunz 2 North America team was interviewed about the game, where they clarified that those who joined the Steam group would get invites to the beta test of the game. [24] On June 3, a press release from ProSiebenSat.1 Games revealed that they will publish the European version of the game, scheduled to be released in winter of 2013. [25] [26] MAIET also gained a Taiwanese publisher in Wasabii. [27] On June 13, Gunz 2 received Greenlight approval from Steam, meaning that the English version for North America would moving forward, followed by the South American version. [28]

On August 21, MAIET announced that closed beta testing had begun in Europe and Taiwan, while the open beta test was scheduled to occur in December. They also confirmed that it would be available with English and Korean voices while other language options would be available in Portuguese and Spanish. [29] On December 15 they announced those releases would be pushed back to early 2014 [30] and later clarified that it was scheduled for January, then it was pushed to February. [2]

September 4, 2015, after months of silence from Maiet, Gunz2 Team (A.K.A. Masangsoft) made an official, public announcement on Steam to the community of Gunz 2 that a new company has taken over the game. [7] Since that announcement, with the exception of maintenance and system recovery notices, Gunz2 Team/Masangsoft has not informed the public of any further development. [31]

Related Research Articles

<i>GunZ: The Duel</i> 2005 video game

GunZ: The Duel, or simply GunZ, was an online third-person shooting game, originally created by South Korean-based MAIET Entertainment and currently owned by MasangSoft.

Crashday is a destruction derby/racing/car stunts game co-developed by Replay Studios and Moonbyte Games and published by Atari Europe. It was released in February 2006.

MAIET Entertainment was a South Korean video game developer, best known for creating the third-person shooter game GunZ: The Duel in 2004. They also developed GunZ 2 in 2011 and adapted it into English in 2013.

Half-Life 2: Capture The Flag is a multiplayer team-based capture the flag mod developed around Half-Life 2. The public beta version was released on February 23, 2005. The latest version of the mod was released to the public on December 8, 2011. On October 16, 2013, Half-Life 2: Capture The Flag was greenlit on Steam Greenlight. As of 2022, the mod has yet to be released on Steam.

<i>Champions Online</i> 2009 video game

Champions Online is a free-to-play superhero-themed massively multiplayer online role-playing game (MMORPG) developed by Cryptic Studios. The game is based on the Champions license and its ruleset is loosely based on the HERO System The Game has been released on Steam and Microsoft Windows.

<i>Bot Colony</i> Video game

Bot Colony is an episodic adventure game by Montreal developer North Side Inc. In the game, the player uses a natural language parser to converse with robot characters. The game is played through a PC client, whose major functions are running the 3D world, speech-to-text, and communication with the server, the game's language processing and reasoning running on a server farm. The developer has written a novel of the same name, published in December 2010.

<i>Ragnarok Online 2: Legend of the Second</i> Massively multiplayer online role-playing game

Ragnarok Online 2: Legend of The Second is a massively multiplayer online role-playing game developed and published by Gravity Co. and is the sequel to Ragnarok Online.

<i>NEStalgia</i> 2011 video game

NEStalgia was a massively multiplayer online role-playing game for Microsoft Windows created by American indie developer Silk Games. NEStalgia was launched on February 23, 2011, then released for Steam on April 15, 2014. The core gameplay follows the classic Japanese role-playing game format with turn-based battles, random encounters, and explorable towns and dungeons.

<i>PlanetSide 2</i> 2012 massively multiplayer online first-person shooter game

PlanetSide 2 is a free-to-play massively multiplayer online first-person shooter (MMOFPS) game developed by Toadman Interactive. The game supports battles with thousands of players and incorporates modern first-person shooter mechanics. Six infantry classes and multiple vehicles available to players, allowing them to interact in combined arms warfare on the battlefield. PlanetSide 2 is a reimagining of PlanetSide and chronicles the efforts of the same three factions in their fight for control of the alien planet Auraxis.

<span class="mw-page-title-main">Construct (game engine)</span> Visual HTML5-based 2D game editor

Construct is an HTML5-based 2D video game engine developed by Scirra Ltd. It is aimed primarily at non-programmers, allowing quick creation of games through visual programming. First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, and eventually switched to a subscription-based model as a web app.

Infestation: Survivor Stories was an open world zombie video game developed by Hammerpoint Interactive and published by OP Productions. Infestation: Survivor Stories features both first-person and third-person shooting perspectives. The game offers players the option of killing zombies or playing against other users (PvP).

8BitMMO is a massively multiplayer free-to-play sandbox game created by Robby Zinchak. The game launched as a browser game on June 19, 2011. In addition to the browser version, it was released as a Steam Early Access title on December 14, 2013, and left Early Access with Version 1.0 on January 26, 2015. It was created and is actively developed by Robby Zinchak. Users are encouraged to build in a shared world and undertake player versus environment and player versus player combat.

<i>StarMade</i> 2012 video game

StarMade is an effectively infinite open-universe space simulation sandbox game in development by Schine for Windows, macOS, and Linux. StarMade is currently in alpha and is free to play, during alpha.

<span class="mw-page-title-main">Masthead Studios</span>

Masthead Studios is a Bulgarian video game developer, founded in 2005, specializing in massively multiplayer online role-playing games. Their latest PC game developed and published was Soul Grabber, released on Steam in 2019.

I.O. Entertainment was a South Korean-based Developer of Lost Saga and Survival Project. I.O. Entertainment's Survival Project was developed prior to November 2001, and was officially released in 2003. I.O. Entertainment's second game, Lost Saga was developed, and released independently on February 26, 2009, and continues to be updated as the source version of the game with occasional updates.
On March 24, 2011, Joymax announced the acquisition of I.O. Entertainment.

<i>PULSAR: Lost Colony</i> 2021 video game

PULSAR: Lost Colony is a science fiction space exploration video game by independent developers Leafy Games, LLC. The video game was greenlit on Steam Greenlight on October 3, 2013, and was later funded successfully on Kickstarter on October 31, 2013. The game was released in an Alpha state on February 25, 2014, and was later available on Steam's Early Access program following an official release on June 23, 2021.

<i>Whos Your Daddy?</i> (video game) 2015 video game

Who's Your Daddy? is an online multiplayer parody simulation video game created by Joseph Williams under the name Evil Tortilla Games. The game raised $1,500 through the crowdfunding platform Kickstarter and was approved for release on Steam through Steam Greenlight. An early access version of the game was released December 23, 2015. The full game was released on May 13, 2016.

<i>New World</i> (video game) 2021 video game

New World is a massively multiplayer online role-playing game (MMORPG) developed by Amazon Games Orange County and published by Amazon Games released on September 28, 2021. The game was previously scheduled to release in May 2020 and subsequently August 2021, but was delayed until its worldwide release on September 28, 2021. Set in the mid-seventeenth century, players colonize a fictional land modeled after the Americas.

<i>Ravenfield</i> (video game) Independent early access battlefield game

Ravenfield is a single player, low poly first-person shooter game developed by Swedish programmer Johan Hassel, who goes by the pseudonym SteelRaven7. It was released on 18 May 2017 as an early access title for Windows, macOS and Linux.

<i>Lost Ark</i> (video game) 2019 video game

Lost Ark is an online MMORPG action role-playing game developed by Smilegate RPG, a South Korean video game company. It was released in South Korea on November 12, 2014 by Smilegate. On the first day of launch, the number of concurrent users was 250,000, and within the next week, the number of concurrent users exceeded 350,000. The game can be played in environments that support DirectX 9 or higher. It was first released on November 12, 2014. The Focus Group Test (FGT) was conducted behind closed doors in August 2015, the first CBT was held on August 24, 2016, the second CBT was held on September 15, 2017, and the final CBT was held on May 23, 2018, and the open beta test was conducted on November 7, 2018, and the official release was conducted on December 4, 2019.

References

  1. "GunZ the Second Duel specification". Archived from the original on 2015-02-16.
  2. 1 2 "MAIET status update". 29 January 2014.
  3. "Steam Community :: Discussions".
  4. "GunZ 2: The Second Duel on Steam".
  5. "Home". gunz2.co.uk.
  6. "Steam Community :: Group Announcements :: GunZ 2: The Second Duel". steamcommunity.com. 14 December 2014. Retrieved 2016-01-07.
  7. 1 2 "Steam Community :: Group Announcements :: GunZ 2: The Second Duel". steamcommunity.com. 4 September 2015. Retrieved 2016-03-12.
  8. "Steam :: GunZ 2: The Second Duel :: Notice of Server Closed (May 10th / Except US West)". 31 March 2017.
  9. "Please give us feedback on Dedicated Server - US WEST Only for now :: GunZ 2: The Second Duel General Discussions". steamcommunity.com. Retrieved 2016-01-08.
  10. "Steam Community :: Group Announcements :: GunZ 2: The Second Duel". steamcommunity.com. 2 September 2014. Retrieved 2016-01-08.
  11. "Gunz2 Official Ask Me Anything (AMA) - Answers :: GunZ 2: The Second Duel General Discussions". steamcommunity.com. Retrieved 2016-03-12.
  12. GunZ The Duel OST - Ryswick Style [Duel Theme 5], 8 August 2011
  13. "Game scheduled for 2nd half 2011". 8 December 2010.
  14. "First overseas server announced". 10 May 2011.
  15. "Closed Beta 1 announced". 19 August 2012.
  16. "Game seeking support for Steam release". 25 March 2013.
  17. "GunZ 2 Steam Greenlight".
  18. "Adding more countries to service area".
  19. "Updates on GunZ 2 global service policy".
  20. "We've made it to Top 100!".
  21. "We're in the Top 50!".
  22. "We are now in the Top 30".
  23. "We are currently ranked 15th!".
  24. "GunZ 2 Beta & Interview".
  25. "Après avoir acquis les MMO d'Alaplaya et les droits européens des MMO de SOE, ProSiebenSat.1 signe l'exploitation de GunZ 2, et affiche des ambitions en matière d'eSport - en vue de retransmissions ?" [After acquiring the MMO alaplaya and European rights MMO SOE ProSiebenSat.1 sign operating GunZ 2, and displays ambitions eSports - for broadcasts?] (in French). JeuxOnline.info. June 2, 2013.
  26. "The publisher ProSiebenSat will be releasing GunZ 2: The Second Duel in the last quarter of 2013 for Europe". Facebook . June 4, 2013.
  27. "GunZ 2 Online at Wasabii.tw". Archived from the original on July 19, 2013.
  28. "GunZ 2 has been greenlit!". MAIET Games.
  29. "GunZ 2 Launch Schedule Updates". 21 August 2013.
  30. "GunZ 2 For Steam Pushed". 15 December 2013.
  31. "News - All News". store.steampowered.com. Retrieved 2016-03-12.