Hardware

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Hardware may refer to:

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Technology

Computing and electronics

Other technologies

Entertainment

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<span class="mw-page-title-main">Computing</span> Activity involving calculations or computing machinery

Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, digital art and software engineering.

<span class="mw-page-title-main">Electronics</span> Branch of physics and electrical engineering

Electronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other charged particles. Electronics is a subfield of electrical engineering, but it differs from it in that it focuses on using active devices such as transistors, diodes, and integrated circuits to control and amplify the flow of electric current and to convert it from one form to another, such as from alternating current (AC) to direct current (DC) or from analog to digital. Electronics also encompasses the fields of microelectronics, nanoelectronics, optoelectronics, and quantum electronics, which deal with the fabrication and application of electronic devices at microscopic, nanoscopic, optical, and quantum scales.

<span class="mw-page-title-main">Schematic</span> Representation of a system using abstract graphic symbols

A schematic, or schematic diagram, is a designed representation of the elements of a system using abstract, graphic symbols rather than realistic pictures. A schematic usually omits all details that are not relevant to the key information the schematic is intended to convey, and may include oversimplified elements in order to make this essential meaning easier to grasp, as well as additional organization of the information.

<span class="mw-page-title-main">Embedded system</span> Computer system with a dedicated function

An embedded system is a computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. In 2009, it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems.

<span class="mw-page-title-main">Computer engineering</span> Engineering discipline specializing in the design of computer hardware

Computer engineering is a branch of electrical engineering and computer science that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineers require training in electronic engineering, hardware-software integration, software design, and software engineering. It uses the techniques and principles of electrical engineering and computer science, and can encompass areas such as artificial intelligence (AI), robotics, computer networks, computer architecture and operating systems. Computer engineers are involved in many hardware and software aspects of computing, from the design of individual microcontrollers, microprocessors, personal computers, and supercomputers, to circuit design. This field of engineering not only focuses on how computer systems themselves work, but also on how to integrate them into the larger picture. Robots are one of the applications of computer engineering.

<span class="mw-page-title-main">Music technology (electronic and digital)</span>

Digital music technology encompasses digital instruments, computers, electronic effects units, software, or digital audio equipment by a performer, composer, sound engineer, DJ, or record producer to produce, perform or record music. The term refers to electronic devices, instruments, computer hardware, and software used in performance, playback, recording, composition, mixing, analysis, and editing of music.

<span class="mw-page-title-main">Consumer electronics</span> Electronic products for everyday use

Consumer electronics or home electronics are electronic equipment intended for everyday use, typically in private homes. Consumer electronics include devices used for entertainment, communications and recreation. Usually referred to as black goods due to many products being housed in black or dark casings. This term is used to distinguish them from "white goods" which are meant for housekeeping tasks, such as washing machines and refrigerators, although nowadays, these would be considered black goods, some of these being connected to the Internet. In British English, they are often called brown goods by producers and sellers. In the 2010s, this distinction is absent in large big box consumer electronics stores, which sell entertainment, communication and home office devices, light fixtures and appliances, including the bathroom type.

<span class="mw-page-title-main">Electronic test equipment</span> Testing appliance for electronics systems

Electronic test equipment is used to create signals and capture responses from electronic devices under test (DUTs). In this way, the proper operation of the DUT can be proven or faults in the device can be traced. Use of electronic test equipment is essential to any serious work on electronics systems.

<span class="mw-page-title-main">Mechatronics</span> Combination of electronics and mechanics

Mechatronics engineering also called mechatronics, is an interdisciplinary branch of engineering that focuses on the integration of mechanical, electrical and electronic engineering systems, and also includes a combination of robotics, electronics, computer science, telecommunications, systems, control, and product engineering.

<span class="mw-page-title-main">Automatic test equipment</span> Apparatus used in hardware testing that carries out a series of tests automatically

Automatic test equipment or automated test equipment (ATE) is any apparatus that performs tests on a device, known as the device under test (DUT), equipment under test (EUT) or unit under test (UUT), using automation to quickly perform measurements and evaluate the test results. An ATE can be a simple computer-controlled digital multimeter, or a complicated system containing dozens of complex test instruments capable of automatically testing and diagnosing faults in sophisticated electronic packaged parts or on wafer testing, including system on chips and integrated circuits.

<span class="mw-page-title-main">Character generator</span> Device for adding text and graphics to a video stream

A character generator, often abbreviated as CG, is a device or software that produces static or animated text for keying into a video stream. Modern character generators are computer-based, and they can generate graphics as well as text.

Networking hardware, also known as network equipment or computer networking devices, are electronic devices which are required for communication and interaction between devices on a computer network. Specifically, they mediate data transmission in a computer network. Units which are the last receiver or generate data are called hosts, end systems or data terminal equipment.

<span class="mw-page-title-main">Hardware architecture</span>

In engineering, hardware architecture refers to the identification of a system's physical components and their interrelationships. This description, often called a hardware design model, allows hardware designers to understand how their components fit into a system architecture and provides to software component designers important information needed for software development and integration. Clear definition of a hardware architecture allows the various traditional engineering disciplines to work more effectively together to develop and manufacture new machines, devices and components.

The Industry Classification Benchmark (ICB) is an industry classification taxonomy launched by Dow Jones and FTSE in 2005 and now used by FTSE International and STOXX. It is used to segregate markets into sectors within the macroeconomy. The ICB uses a system of 11 industries, partitioned into 20 supersectors, which are further divided into 45 sectors, which then contain 173 subsectors.

<span class="mw-page-title-main">Mobile Studio</span>

The National Science Foundation supported Mobile Studio Project, or Mobile Studio, is developing pedagogy and hardware/software which, when connected to a PC, provides functionality similar to that of laboratory equipment typically associated with an instrumented studio classroom. The Mobile Studio IOBoard is a small, inexpensive hardware platform for use in a home, classroom or remote environment. When coupled with the Mobile Studio Desktop software, the system duplicates a large amount of the hardware often used to teach Electrical Engineering, Computer Engineering, Control Systems, and Physics courses; among others. With the support of several technology companies and the National Science Foundation, the Mobile Studio Project is now being utilized to enhance science, math, engineering and technology education around the world. The project's goal is to enable hands-on exploration of science and engineering principles, devices, and systems that have historically been restricted to expensive laboratory facilities.

<span class="mw-page-title-main">Computer hardware</span> Physical components of a computer

Computer hardware includes the physical parts of a computer, such as the case, central processing unit (CPU), random access memory (RAM), monitor, mouse, keyboard, computer data storage, graphics card, sound card, speakers and motherboard.

This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices.

<span class="mw-page-title-main">Electronic engineering</span> Electronic engineering involved in the design of electronic circuits, devices, and their systems

Electronic(s) engineering is a sub-discipline of electrical engineering which emerged in the early 20th century and is distinguished by the additional use of active components such as semiconductor devices to amplify and control electric current flow. Previously electrical engineering only used passive devices such as mechanical switches, resistors, inductors, and capacitors.

The Queen's Award for Enterprise: Sustainable Development (2011) was awarded on 21 April 2011, by Queen Elizabeth II.

<span class="mw-page-title-main">Form factor (design)</span> Aspect of design which defines the size, shape, and other physical specifications of hardware

Form factor is a hardware design aspect that defines and prescribes the size, shape, and other physical specifications of components, particularly in electronics. A form factor may represent a broad class of similarly sized components, or it may prescribe a specific standard. It may also define an entire system, as in a computer form factor.