In integrated circuit design, hardware emulation is the process of imitating the behavior of one or more pieces of hardware (typically a system under design) with another piece of hardware, typically a special purpose emulation system. The emulation model is usually based on a hardware description language (e.g. Verilog) source code, which is compiled into the format used by emulation system. The goal is normally debugging and functional verification of the system being designed. Often an emulator is fast enough to be plugged into a working target system in place of a yet-to-be-built chip, so the whole system can be debugged with live data. This is a specific case of in-circuit emulation.
Sometimes hardware emulation can be confused with hardware devices such as expansion cards with hardware processors that assist functions of software emulation, such as older daughterboards with x86 chips to allow x86 OSes to run on motherboards of different processor families.
The largest portion of silicon integrated circuit respins and steppings are due at least in part to functional errors and bugs inadvertently introduced at the RTL stage of the design process. Thus, comprehensive functional verification is key to reducing development costs and delivering a product on time. Functional verification of a design is most often performed using logic simulation and/or prototyping on field-programmable gate arrays (FPGAs). There are advantages and disadvantages to each and often both are used. Logic simulation is easy, accurate, flexible, and low cost. However, simulation is often not fast enough for large designs and almost always too slow to run application software against the hardware design. FPGA-based prototypes are fast and inexpensive, but the time required to implement a large design into several FPGAs can be very long and is error-prone. Changes to fix design flaws also take a long time to implement and may require board wiring changes. With traditional vendor tools, FPGA prototypes have little debugging capability, probing signals inside the FPGAs in real time is very difficult, and recompiling FPGAs to move probes takes too long. This is changing with the emergence of more advanced FPGA prototype debug tools [1] that remove limitations on signal visibility. The usual compromise is to use simulation early in the verification process when bugs and fixes are frequent, and prototyping at the end of the development cycle when the design is basically complete and speed is needed to get sufficient testing to uncover any remaining system-level bugs. FPGA prototyping is also popular for testing software.
Simulation acceleration can address the performance shortcomings of simulation to an extent. Here the design is mapped into a hardware accelerator to run much faster and the testbench (and any behavioral design code) continues to run on the simulator on the workstation. A high-bandwidth, low latency channel connects the workstation to the accelerator to exchange signal data between testbench and design. By Amdahl's law, the slowest device in the chain will determine the speed achievable. Normally, this is the testbench in the simulator. With a very efficient testbench (written in C or transaction-based), the channel may become the bottleneck. In some cases, a transaction-level testbench is able to feed as much data to the design being emulated as "live" stimulus.
In-circuit emulation improves somewhat on FPGA prototyping's implementation times, and provides a comprehensive, efficient debugging capability. Emulation does this at the expense of running speed and high cost ($1M+) compared to FPGA prototypes ($75K).[ according to whom? ] Looking at emulation from the other direction, it improves on acceleration's performance by substituting "live" stimulus for the simulated testbench. This stimulus can come from a target system (the product being developed), or from test equipment. At 10,000 to 100,000 times the speed of simulation, emulation makes it possible to test application software while still providing a comprehensive hardware debug environment.
It is worth noting that simulation and prototyping involve two different styles of execution. Simulation executes the RTL code serially while a prototype executes fully in parallel. This leads to differences in debugging. In simulation:
With a prototype:
Acceleration and emulation are more like prototyping and silicon in terms of RTL execution and debugging since the entire design executes simultaneously as it will in the silicon. Since the same hardware is often used to provide both simulation acceleration and in-circuit emulation, these systems provide a blend of these two very different debugging styles.
High end hardware emulators provide a debugging environment with many features that can be found in logic simulators, and in some cases even surpass their debugging capabilities:
Another difference between simulation and acceleration and emulation is a consequence of accelerators using hardware for implementation – they have only two logic states – acting the way the silicon will when fabricated. This implies:
These tasks are properly carried out during logic simulation or with a static timing analysis tool.
A key traditional distinction between an emulator and an FPGA prototyping system has been that the emulator provides a rich debug environment, while a prototyping system has little or no debug capability and is primarily used after the design is debugged to create multiple copies for system analysis and software development. New tools that enable full RTL signal visibility with a small FPGA LUT impact, allow deep capture depth and provide multi-chip and clock domain analysis are emerging to allow efficient debug, comparable to the emulator. [2]
A field-programmable gate array (FPGA) is a type of integrated circuit that can be programmed or reprogrammed after manufacturing. It consists of an array of programmable logic block and interconnects that can be configured to perform various digital functions. FPGAs are commonly used in applications where flexibility, speed, and parallel processing capabilities are required, such as in telecommunications, automotive, aerospace, and industrial sectors.
The VHSIC Hardware Description Language (VHDL) is a hardware description language (HDL) that can model the behavior and structure of digital systems at multiple levels of abstraction, ranging from the system level down to that of logic gates, for design entry, documentation, and verification purposes. Since 1987, VHDL has been standardized by the Institute of Electrical and Electronics Engineers (IEEE) as IEEE Std 1076; the latest version of which is IEEE Std 1076-2019. To model analog and mixed-signal systems, an IEEE-standardized HDL based on VHDL called VHDL-AMS has been developed.
An embedded system is a computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is embedded as part of a complete device often including electrical or electronic hardware and mechanical parts. Because an embedded system typically controls physical operations of the machine that it is embedded within, it often has real-time computing constraints. Embedded systems control many devices in common use. In 2009, it was estimated that ninety-eight percent of all microprocessors manufactured were used in embedded systems.
In computer engineering, a hardware description language (HDL) is a specialized computer language used to describe the structure and behavior of electronic circuits, and most commonly, digital logic circuits.
A system on a chip or system-on-chip is an integrated circuit that integrates most or all components of a computer or other electronic system. These components almost always include on-chip central processing unit (CPU), memory interfaces, input/output devices and interfaces, and secondary storage interfaces, often alongside other components such as radio modems and a graphics processing unit (GPU) – all on a single substrate or microchip. SoCs may contain digital and also analog, mixed-signal and often radio frequency signal processing functions.
An application-specific integrated circuit is an integrated circuit (IC) chip customized for a particular use, rather than intended for general-purpose use, such as a chip designed to run in a digital voice recorder or a high-efficiency video codec. Application-specific standard product chips are intermediate between ASICs and industry standard integrated circuits like the 7400 series or the 4000 series. ASIC chips are typically fabricated using metal–oxide–semiconductor (MOS) technology, as MOS integrated circuit chips.
Mentor Graphics Corporation was a US-based electronic design automation (EDA) multinational corporation for electrical engineering and electronics, headquartered in Wilsonville, Oregon. Founded in 1981, the company distributed products that assist in electronic design automation, simulation tools for analog mixed-signal design, VPN solutions, and fluid dynamics and heat transfer tools. The company leveraged Apollo Computer workstations to differentiate itself within the computer-aided engineering (CAE) market with its software and hardware.
In-circuit emulation (ICE) is the use of a hardware device or in-circuit emulator used to debug the software of an embedded system. It operates by using a processor with the additional ability to support debugging operations, as well as to carry out the main function of the system. Particularly for older systems, with limited processors, this usually involved replacing the processor temporarily with a hardware emulator: a more powerful although more expensive version. It was historically in the form of bond-out processor which has many internal signals brought out for the purpose of debugging. These signals provide information about the state of the processor.
JTAG is an industry standard for verifying designs and testing printed circuit boards after manufacture.
Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calculated in software running on a generic CPU can also be calculated in custom-made hardware, or in some mix of both.
Logic simulation is the use of simulation software to predict the behavior of digital circuits and hardware description languages. Simulation can be performed at varying degrees of physical abstraction, such as at the transistor level, gate level, register-transfer level (RTL), electronic system-level (ESL), or behavioral level.
Intel Quartus Prime is programmable logic device design software produced by Intel; prior to Intel's acquisition of Altera the tool was called Altera Quartus Prime, earlier Altera Quartus II. Quartus Prime enables analysis and synthesis of HDL designs, which enables the developer to compile their designs, perform timing analysis, examine RTL diagrams, simulate a design's reaction to different stimuli, and configure the target device with the programmer. Quartus Prime includes an implementation of VHDL and Verilog for hardware description, visual editing of logic circuits, and vector waveform simulation.
Post-silicon validation and debug is the last step in the development of a semiconductor integrated circuit.
Semulation is a computer science-related portmanteau of simulation and emulation, signifying the process of controlling an emulation through a simulator.
Aldec, Inc. is a privately owned electronic design automation company based in Henderson, Nevada that provides software and hardware used in creation and verification of digital designs targeting FPGA and ASIC technologies.
The HP 64000 Logic Development System, introduced 17 September 1979, is a tool for developing hardware and software for products based on commercial microprocessors from a variety of manufacturers. The systems assisted software development with assemblers and compilers for Pascal and C, provided hardware for in-circuit emulation of processors and memory, had debugging tools including logic analysis hardware, and a programmable read-only memory (PROM) chip programmer. A wide variety of optional cards and software were available tailored to particular microprocessors. When introduced the HP 64000 had two distinguishing characteristics. First, unlike most microprocessor development systems of the day, such as the Intel Intellec and Motorola EXORciser, it was not dedicated to a particular manufacturer's microprocessors, and second, it was designed such that up to six workstations would be connected via the HP-IB (IEEE-488) instrumentation bus to a common hard drive and printer to form a tightly integrated network.
Field-programmable gate array prototyping, also referred to as FPGA-based prototyping, ASIC prototyping or system-on-chip (SoC) prototyping, is the method to prototype system-on-chip and application-specific integrated circuit designs on FPGAs for hardware verification and early software development.
EVE/ZeBu is a provider of hardware-assisted verification tools for functional verification of Application-specific integrated circuits (ASICs) and system on chip (SOC) designs and for validation of embedded software ahead of implementation in silicon. EVE's hardware acceleration and hardware emulation products work in conjunction with Verilog, SystemVerilog, and VHDL-based simulators from Synopsys, Cadence Design Systems and Mentor Graphics. EVE's flagship product is ZeBu.
In the electronics industry, embedded instrumentation refers to the integration of test and measurement instrumentation into semiconductor chips. Embedded instrumentation differs from embedded system, which are electronic systems or subsystems that usually comprise the control portion of a larger electronic system. Instrumentation embedded into chips is employed in a variety of electronic test applications, including validating and testing chips themselves, validating, testing and debugging the circuit boards where these chips are deployed, and troubleshooting systems once they have been installed in the field.
A field-programmable object array (FPOA) is a class of programmable logic devices designed to be modified or programmed after manufacturing. They are designed to bridge the gap between ASIC and FPGA. They contain a grid of programmable silicon objects. Arrix range of FPOA contained three types of silicon objects: arithmetic logic units (ALUs), register files (RFs) and multiply-and-accumulate units (MACs). Both the objects and interconnects are programmable.