Hidden Folks is a hidden object game developed by Adriaan de Jongh and Sylvain Tegroeg. In the game, players are presented with a series of animated, interactive scenes and must find hidden characters, objects, and animals. The game was released for iOS, Android, Linux, macOS, and Windows in February 2017.
Hidden Folks is a wimmelbilderbuchvideo game in which players are tasked with locating hidden characters, objects, and animals in a series of environments, similar to the British book series Where's Wally?.[1][2] Each scene is animated and composed of monochrome art.[1][3] The majority of objects in the environment can be interacted with by tapping or clicking on them.[3]
Development and release
Hidden Folks was developed by Dutch indievideo game designer Adriaan de Jongh and Dutch artist Sylvain Tegroeg.[4][5] A prototype of the game was created by de Jongh after he saw detailed illustrations at Tegroeg's graduate art show.[3][6] The two began collaborating in 2014, when Tegroeg noticed and was impressed by how de Jongh had used his art.[3][7] The idea of creating a hidden object game came naturally from Tegroeg's detailed art.[2] All of the game's art was hand-drawn on paper, scanned in to create digital images on a computer, and then layered manually to form the scenes.[3][4] The game was built using the Unity game engine, but de Jongh also built custom tools to specifically handle the process of digitising the hand-drawn art and maintaining detail on mobile devices.[4]Hidden Folks was designed to be a casual and relaxing gaming experience.[2] The game's audio is composed of noises made from the developers' mouths.[3]
Polygon ranked the game 41st on their list of the 50 best games of 2017,[12] while The Verge named it one of their 15 Best Games of 2017.[13] It was also nominated for "Best Mobile Game" in IGN's Best of 2017 Awards.[14]
↑ "Nominee List for 2017". National Academy of Video Game Trade Reviewers. 9 February 2018. Archived from the original on 15 February 2018. Retrieved 19 February 2018.
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