Hogshead Publishing was a British game company that produced role-playing games and game supplements.
In October 1994, James Wallis founded Hogshead Publishing, [1] : 305 a company which specialised in role-playing and storytelling games. [2] Wallis based the company in the UK, and got a license from Phil Gallagher at Games Workshop to publish books for Warhammer Fantasy Roleplay . [1] : 305 Wallis and Andrew Rilstone changed the name of the magazine Inter*action to Interactive Fantasy due to trademark concerns beginning with its second issue, which was also Hogshead's first publication; the magazine only lasted two more issues after that. [1] : 305 Warhammer sold well, but Hogshead had problems with their distributor, and Wallis had to let go of all the company's staff. [1] : 305 By the end of 1997, cashflow had improved so Wallis moved the company to an office, and hired Matthew Pook. [1] : 306 Phil Masters contributed adventures to Hogshead Publishing's licensed version of Warhammer Fantasy Roleplay in the mid-1990s. [1] : 305 Shadows Over Bögenhafen (1995) was the first in a series reissuing GW's well-respected The Enemy Within Campaign; Hogshead's updated Enemy Within campaign (1995-1999) was very well received. [1] : 305
Wallis was able to publish his game The Extraordinary Adventures of Baron Munchausen in 1998, the first of what would later be called the company's "New Style" RPGs. [1] : 306 John Scott Tynes designed Puppetland (1999), the next New Style game. [1] : 306 Violence (1999), by Greg Costikyan (aka Designer X), was, according to Shannon Appelcline, "probably the least well-loved of the New Style games". [1] : 306 Robin Laws designed Pantheon and Other Roleplaying Games (2000) as one of the company's "New Style" RPGs. [1] : 306 De Profundis (2001), by Michael Oracz, was the last of the New Style role-playing games published by Hogshead Publishing. [1] : 306 In 2002 Hogshead Publishing printed the second edition of Nobilis . [3]
Hogshead Publishing published Realms of Sorcery (2001), which finally updated the rushed magic system in the original Warhammer rulebook. [1] : 305 Mike Mearls wrote the last product from Hogshead Publishing, a Warhammer adventure titled Fear the Worst (2002) that Hogshead released for free on the internet. [1] : 307 On 26 November 2002, Wallis announced that he was ending Hogshead Publishing, and Mark Ricketts bought the company name in February 2003. [1] : 307 In early 2003, after Wallis closed down Hogshead Publishing, the rights to Warhammer Fantasy Roleplay reverted to Games Workshop. [1] : 51 SLA Industries returned to Dave Allsop. [1] : 427 Hogshead returned the rights of the New Style games to their creators. [4]