In the Groove 2

Last updated
In the Groove 2
Itg machine.jpg
Developer(s) Roxor Games
Publisher(s) RedOctane
Platform(s) Arcade
ReleaseJune 18, 2005
Genre(s) Music
Mode(s)Multiple one-player and two-player modes

In the Groove 2 is the sequel to Roxor Games' [1] 2004 arcade game In the Groove . It was released to arcades officially on June 18, 2005. It was available as an upgrade kit and as a dedicated cabinet developed by Andamiro. The price for a dedicated cabinet was $9,999 USD and the upgrade kit (sometimes referred to as a "BoXoR" [1] ) was US$2,999.

Contents

There are a total of 137 songs available in the arcade version. This includes all 72 from the original arcade game, the three new songs in the home version, and 65 brand new songs, four of which are hidden and unlockable.

A lawsuit filed by Konami on May 9, 2005, asked for an injunction against the sale of the upgrade kit version. October 23, 2006 Konami and Roxor reached an out-of-court settlement, which resulted in Konami acquiring the intellectual property rights to the In The Groove franchise and thus effectively terminating the distribution of the game in North America. [2]

In development, it was known solely as In the Groove 2. On June 18, 2005, Roxor Games officially announced the release of the game, and announced that it would add the name of Andamiro's Pump It Up line, becoming Pump It Up: In the Groove 2. However, "Pump It Up" only appears on the marquee of the dedicated cabinets developed by Andamiro. The name also appears on the title screen of an un-updated Andamiro made cabinet. The name appears nowhere on an upgraded cabinet.

The game also features a modified interface, based on the first version but recolored red and incorporating other changes. The interface also features a new font; the first version used a generic font.

USB memory card support has been expanded on In the Groove 2, with the ability to now install revision updates stored downloaded from the internet saved onto the memory card. Several revisions have been released, most of them adjusting timing windows, fixing sync issues with songs, and fixing other bugs. However, only "r2" machines have the ability to install revision patches. Some early ITG2 machines contain "r1", which does not contain the Machine Update option. The biggest addition of functionality added with the patches was contained in "r21", which added the ability to load custom songs from the memory card.

New features

The Novice difficulty level is a feature added to the home version of In the Groove, carried over to In the Groove 2. On this difficulty level, all songs are rated as ones (including the hardest and fastest songs on other difficulties), and play in Novice mode places a traffic light graphic on the screen that tells players when to step. As always, two players can select different difficulty levels for the same song, but if one selects Novice, then the traffic light always appears instead of the normal backgrounds. It is also worth noting that on ITG2, Novice always forces a constant speed of 120 BPM (a "C120" mod). As a result, since C-mods disqualify scores from appearing on the scoreboards if the song played has pauses or speed changes, those songs will never have any Novice scores saved.

Rolls are a new feature. They look like spiky hold notes and usually come in pairs. The player must continually tap the corresponding arrows until the end of the roll, much like the drum roll notes in Namco's Taiko no Tatsujin. Regardless of the song's speed, rolls must be tapped at least once every 0.3 seconds.

Survival Mode is another course-based gameplay mode. The player must play a five-song course, where each song has a time limit less than the song's length. Time left over after each song is carried over to the next, and missteps deplete the time remaining - time is only added for Fantastics, with no change for Excellents and detractions for anything lower. The life-bar in this mode is not used to determine whether the player passes. Instead, it serves as a visual indicator of how much time is remaining. The game ends when the remaining time is fully depleted. [3]

Fitness Mode is a common home version feature on dance games that is included in the arcade version of ITG2. This gameplay mode allows users to keep track of time spent dancing and calories burned. [3]

Three previously Marathon-only modifiers - Bumpy, Beat, and Robot (a metallic gray Flat arrow type) - have also been added to the regular modifier list. In addition, a multi-colored arrow type, Vivid, has been added for colorblind players. It resembles the default arrow color scheme used in Dance Dance Revolution.

"Excellent", "Great" and "Decent" judgements are now prefixed or suffixed with a dash. A prefix (-Excellent, -Great or -Decent) indicates that the player stepped too early; a suffix (Excellent-, Great- or Decent-) indicates that the player stepped too late. In novice mode, "Way Off" becomes "Way Early" and "Way Late" respectively; in other modes, the dash system still applies.

"Stretch Jumps" have been included in double play, a jump that requires a player to hit two panels simultaneously that are farther away from each other than normal jumps, such as 1PU+2PD or 1PL+2PL.

Songs

In the Groove 2 includes more than 60 new songs in addition to the entire songlist from the previous version, In the Groove . The sequel includes new songs from established artists like ZiGZaG, Kid Whatever, Inspector K, Nina, Digital Explosion, and Machinae Supremacy. It also introduces songs from newcomers like Tekno Dred, Affinity, Hybrid, Lynn, and Onyx.

As with the original game, several artists that have released songs for Dance Dance Revolution games appear on ITG2. These include Bambee, Missing Heart, Spacekats (known as Bus Stop in DDR, with the exclusion of one member), Ni-Ni, Triple J, E-ROTIC and Lynn (Papaya in DDR). In fact, three songs appear on ITG2 that have been on Dance Dance Revolution games, though with different step charts: Typical Tropical and Bumble Bee from Bambee and Sunshine (originally Follow The Sun) from Triple J.

Of note, Wanna Do ~Hardhouse Mix~ is the only song in ITG to have a dedicated music video in-game, as it also serves as the theme song for the game.

Software updates

As In The Groove 2 matured as an arcade game, Roxor released patches, called "revisions", that could be applied to the machine in order to update it, fix bugs, adjust timing window errors, and other issues as they were discovered. This list contains only changes that were officially published by Roxor Games.

Their website discussing these Machine Updates, and their respective downloads are still available on an Internet Archive capture of Roxor Games' website.

Installing a revision also includes fixes from previous revisions, unless otherwise indicated. Official revision releases include:

Custom Songs on Revision 21

On October 11, 2006 (a week prior to the official announcement of Konami's acquisition of the intellectual property rights to In The Groove), Roxor released Revision 21 (also referred to as r21). The patch adds a feature that allows players to bring custom songs from home and play them on the machine. Songs were created using StepMania, and the song files and accompanying audio files are stored on the player's USB card. When the player inserts their USB card into the machine they can then select the song from the game menu.

The feature had some intentional limitations:

An unofficial patch was later discovered online to circumvent the song length limit. Players could manipulate the metadata in the header of the OGG file to make the game think the song is only 1:45 long. The program which performs this patch is commonly referred to as the Ogg Length Patch program. [4] This allows songs of any length to be played on the machine as long as the music file is still under 5 MB in size. The Ogg Length Patch vulnerability as well as other bugs and timing issues were fixed in R23. While R23 has timing corrections and bug fixes, it forces all custom songs to end at 120 seconds of play regardless of the use of the Ogg Length Patch.

Despite the timing fixes, Revision 23 is unpopular with the majority of ITG players. Even though some professional players prefer r23 due to the timing fixes, the strict time limit of 120 seconds was looked down upon since some official Dance Dance Revolution songs and even some official songs on the In The Groove 2 cabinet itself go beyond this time limit. Some players feel that RoXor should have implemented a system similar to Dance Dance Revolution 5th Mix (and already implemented in StepMania ) in which songs longer than 150 seconds (2½ minutes) are deemed a "long version" song, which takes up two stages (two songs' worth) of the player's credit, instead of blocking the songs from being played entirely.

Machine Hacking

General Information

Some technologically savvy players have found methods of hacking the game and loading additional content onto an "In the Groove 2" machine. The In The Groove 2 arcade machine has a regular computer inside that runs a distribution of Debian Linux and a modified version of the open-source StepMania software. Players who can gain access to the data on the hard drive of the computer can modify configuration files, add new features, load new songs, change graphics or artwork, or modify the behavior of the StepMania engine running in the game.

The most popular methods of hacking involve booting the machine into a rogue operating system (usually a live Linux distribution such as SLAX Frodo). From there, additional songs and data can be downloaded from the USB card plugged into the Player 1 USB port, while a USB keyboard is plugged in to the Player 2 USB port to type commands at the Linux console.

Most of these hacks utilize an option in one of StepMania's configuration files, Static.ini, to load songs and content from additional locations on the hard drive where the hacker can store songs and other data.

OpenITG and NotITG

Due to the popularity of the franchise, some players modified the game to be played on home computers, which in 2009 became released as OpenITG, based on the code for StepMania 3.95. In 2016, an internet user known as Taro4012 released NotITG, a fork of OpenITG which is "designed to make it easier for mod file creators to implement their ideas. It aims to preserve compatibility with all existing StepMania 3.95 and In The Groove mod files, and be the definitive environment for creating and enjoying that content.". [5] This was released in 2016 alongside the reveal of the tournament he hosts simply called the "UKSRT" (United Kingdom Sight Reading Tournament) of which players are forced to read mod-charts that they've never seen before.

Tournaments

In The Groove 2 tournaments are held at arcades throughout the world. Some of the most notable tournaments are NAT05 and the ITG World Cup, in which first place received an ITG2 dedicated cabinet. Most tournaments are scored on a player's dance percentage. There have been few others that have involved the use of mods, double, and even some that make use of custom songs with the R21 feature. After the lawsuit, the tournament scene began to die down, in part because Roxor could no longer sponsor local tournaments with small prizes and In The Groove paraphernalia such as T-shirts and posters. Still, there are tournaments held throughout the Americas and as of recently, Europe such as the Slippers Hurricane Summer Speed event (France), today that give out cash prizes and other various gifts, such as arcade tokens, coupons, and other video games.

Home version

Due to the Konami lawsuit, a PlayStation 2 port of In The Groove 2 was ultimately canceled. However, a non-final beta version of the game was leaked onto the internet. [6] [ citation needed ] A patch is available for the PC version of In The Groove that adds the new songs and theme from In The Groove 2 to the game. It is referred to as "Song Pack A". [7] [8] [9]

See also

Related Research Articles

Dance Dance Revolution (DDR) is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, Dance Dance Revolution is the pioneering series of the rhythm and dance genre in video games. Players stand on a "dance platform" or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues. Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score.

<span class="mw-page-title-main">StepMania</span> 2001 rhythm video game

StepMania is a cross-platform rhythm video game and engine. It was originally developed as a clone of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types. Released under the MIT License, StepMania is open-source free software.

<i>beatmania IIDX</i> Video game series

Beatmania IIDX (IIDX) is a series of rhythm video games, that was first released by Konami in Japan on 26 February 1999. Beatmania IIDX has since spawned 31 arcade releases and 14 console releases on the Sony PlayStation 2. It is the sequel to the beatmania game series, and is part of the Bemani line of music games.

Bemani, stylized as BEMANI, is Konami's music video game division. Originally named the Games & Music Division (G.M.D.), it changed its name in honor of its first and most successful game, Beatmania, and expanded into other music-based games, most notably rhythm games such as Dance Dance Revolution, GuitarFreaks, and DrumMania.

<i>Pump It Up</i> (video game series) 1999 video game

Pump It Up is a music video game series developed and published by Andamiro, a South Korean arcade game producer.

<i>GuitarFreaks and DrumMania</i> 1999 video game

Gitadora is a music video game series produced by Konami. The series consists of two games, GuitarFreaks and DrumMania, where players use game controllers modeled after musical instruments to perform the lead guitar, bass guitar and drums of numerous songs across a wide range of genres by matching scrolling musical notes patterns shown on screen. Players are scored for successfully-hit notes, but may fail a song if they miss too many notes. The series has featured numerous game modes, and supports both single-player and multiplayer modes where up to three players can perform together. Some earlier versions of the game could also be linked with Keyboardmania.

<i>In the Groove</i> (video game) 2006 Video game

In the Groove is a rhythm game developed & published by Roxor Games, and is the first game in the In the Groove series. The game was shown in an official beta-testing preview on July 9, 2004, and was officially released in arcades around August 30, 2004. A PlayStation 2 port of In the Groove was released on June 17, 2005, by RedOctane.

DDRMAX Dance Dance Revolution 6thMix is the 6th game in the Dance Dance Revolution series of music video games. It was released in the arcades by Konami on October 19, 2001, and for the PlayStation 2 on May 16, 2002, in Japan. 6thMix contains a total of 42 songs, all which made their first arcade appearance on this release. 11 of these songs debuted in various console releases prior to 6thMix. All arcade songs from Dance Dance Revolution to Dance Dance Revolution 5thMix were removed in 6thMix, although many of the Konami originals from those games would later be revived in future arcade releases.

<i>Dance Dance Revolution</i> (1998 video game) 1998 Video game

Dance Dance Revolution (DDR) is a music video game, developed by Konami, released in arcades on November 18, 1998, in Japan. Dance Dance Revolution is a unique game involving dance and rhythm that defined the genre. It involves timing and balance by having players use their feet instead of their hands like typical video games. In March 1999, the game was released for North American arcades, and for European arcades under the name Dancing Stage. Players and game critics were caught off-guard by the game's addictive qualities winning the new franchise many merits to its design.

Roxor Games, Inc. is a 25-person company based in Austin, Texas that develops video game software for the arcade and home markets. Founded in 2002, Roxor works with developers of open source software to deploy games on a Linux-based hardware platform in the arcade and on multiple home consoles. Although their most well known product, In The Groove, is proprietary software, the developers regularly contribute code back to the open source project StepMania upon which In The Groove is based.

This is a comparison of dancing video game series in which players must step on panels on a dance pad in time with music. Step placement and timing is indicated by rising arrows overlapping fixed targets.

<i>Dance Dance Revolution SuperNova</i> 2006 Video game

Dance Dance Revolution SuperNova, released in Europe as Dancing Stage SuperNova is an arcade and PlayStation 2 game in the Dance Dance Revolution (DDR) series of music video games. It was produced by Konami and released through Betson Enterprises. The game was released in Europe on April 28, 2006, followed shortly by a North American release in May and a Japanese release on July 12.

<i>Beatmania IIDX 3rd Style</i> 2000 video game

beatmania IIDX 3rd Style is a music video game developed by Bemani and published by Konami, initially released as an arcade game in Japan on February 25, 2000, and subsequently ported to the PlayStation 2 on November 2. 3rd Style removed the 4-keys mode from previous installments and replaced it with the Light7 difficulty, giving most songs a fully separate, easier notechart. The game also introduced Free Mode and Extra Stage, and featured a new aesthetic.

<i>Beatmania IIDX</i> (video game) 1999 music video game

Beatmania IIDX is an arcade music video game developed by Bemani and published by Konami. It was released in Japan on February 26, 1999. The objective is to perform songs using a controller with seven keys and a turntable. After the surprise success of Beatmania, Benami conceived IIDX to simulate an actual disc jockey (DJ) live performance. Its arcade cabinet contains a widescreen monitor, speakers, and eight spotlights. Bemani later developed several updated versions of IIDX to increased success. The game retrospectively received a positive reception from video game publications for its gameplay and increased difficulty. A sequel, Beatmania III, was released in 2000.

<i>Dance Dance Revolution X</i> 2008 Video game

Dance Dance Revolution X is a music video game developed by Konami. A part of the Dance Dance Revolution series, it was announced in 2008 for Japan and on May 15, 2008, for the North American PlayStation 2. The arcade version was announced on July 7, 2008, July 9, 2008 in Europe, and July 10, 2008, for North America. Released to celebrate the 10th anniversary of Dance Dance Revolution, DDR X sports an improved interface, new music, and new modes of play. The arcade release featured an overhauled cabinet design with a widescreen display, e-Amusement and USB access, and an improved sound system. Despite such new design of its arcade cabinet, upgrade kit to change the edition of DDR on its first generation arcade cabinet from SuperNOVA2 to X is also available. The PlayStation 2 release has link ability with the arcade machine, multi-player support over LAN, and other improved and returning features such as EyeToy support. DDR X was called a "truly global version", with a multi-regional release by all three major Konami houses.

<i>Konami Corp. v. Roxor Games Inc.</i>

On May 9, 2005, video game developer Konami Corporation sued Roxor Games, developers of In the Groove, a video game similar to Konami’s pioneering Dance Dance Revolution. In the Groove could be purchased as a kit that needed to be plugged into a Dance Dance Revolution arcade machine in order to be used.

<i>Dance Dance Revolution II</i> 2011 video game

Dance Dance Revolution II, later released in Europe as Dance Dance Revolution Hottest Party 5, is a music video game in the Dance Dance Revolution series by Konami. It was released on October 11, 2011 for the Nintendo Wii in North America and on November 25, 2011 in Europe. Dance Dance Revolution II is the direct sequel to Dance Dance Revolution for the Wii. This game shares songs with the arcade version of Dance Dance Revolution X3 vs 2ndMix. It features characters from the arcade versions of Dance Dance Revolution. It was the final DDR game release for the Nintendo Wii and is the latest in the series to be released for a home console as of 2024.

The music of In the Groove includes 136 songs for arcade and home releases. A few additional songs were confirmed to be present in the now-cancelled In the Groove 3. Some artists are common to Dance Dance Revolution. In fact, a few song revivals can be found in In the Groove, but with different stepcharts.

<i>StepManiaX</i> 2017 video game

StepManiaX is a rhythm game developed and published by Step Revolution, a studio formed by former developers of In the Groove, ReRave, and Pump It Up Pro. It is considered a spiritual successor to the In the Groove series. The name is a nod to the legacy of the open-source simulator StepMania, as many of the original StepMania developers were involved with the project. StepManiaX is derived from the same codebase, with modifications made to support the new game types, lights, touch support, connectivity, and the custom Android operating system and hardware that dedicated units run on.

References

  1. 1 2 "In The Groove 2 (Owner's & Service Manual)" (PDF). hackmycab. Roxor Games, inc. pp. 7, 9. Retrieved 2017-07-24.
  2. 1 2 "Settlement of the Litigation against Roxor Games, Inc". Konami Corporation. 2006-10-23. Archived from the original on 2013-08-07. Retrieved 2017-07-24.
  3. 1 2 "In the Groove 2 (Owner's and Service Manual)" (PDF). hackmycab. Roxor Games, inc. pp. 4–5. Retrieved 2017-07-24.
  4. Najda, Greg (2017-03-15), itgoggpatch: Tool for patching .ogg vorbis music files to 1:45 in length and back to their original length, useful for ITG and Stepmania players , retrieved 2017-07-24
  5. https://noti.tg/ [ bare URL ]
  6. fergatronanator (2008-07-31), In The Groove PS2 Beta., archived from the original on 2021-12-13, retrieved 2017-07-24
  7. "StepMania View File images/screens/Products/In The Groove PC-Mac Song Pack A/". Stepmania. Archived from the original on 2008-02-20. Retrieved 2017-08-09.
  8. "In The Groove for PC/Mac". Stepmania. Retrieved 2017-08-09.
  9. "In The Groove Cheats, PC". www.supercheats.com. Retrieved 2017-08-09.