Johan Andersson | |
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![]() Andersson in 2009 | |
Born | Sweden | 28 August 1974
Occupation | Studio lead of Paradox Tinto |
Known for | Designing grand strategy games |
Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a division of Paradox Interactive based Sitges, Spain near Barcelona.
Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime . [1] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis . [2] [3]
Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III , Crusader Kings II , Victoria II , Europa Universalis IV , Stellaris , Imperator: Rome , and Europa Universalis V . [4]
Andersson's design philosophy is "to create believable worlds." [5]
In June 2020, he became the lead of Paradox Tinto, a newly established Paradox studio planned to be based in Barcelona, Spain. [6] However, Tinto was eventually established in nearby Sitges as many Tinto developers lived there. [7]