Arsenal of Democracy | |
---|---|
![]() | |
Developer(s) | BL-Logic |
Publisher(s) | Paradox Interactive |
Engine | Europa Engine |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Real-time grand strategy |
Mode(s) | Single-player, multiplayer |
Arsenal of Democracy is a 2010 grand strategy video game developed by BL-Logic and published by Paradox Interactive for Microsoft Windows. It is based on Hearts of Iron II - Armageddon and developed on Paradox's in-house Europa Engine. It is developed by BL-Logic, a development studio made up by fans of the Hearts of Iron series and active members of the modding community. [2] Arsenal of Democracy was announced on 8 September 2009 [3] and released on 23 February 2010. [1]
As in other games in the grand strategy Hearts of Iron series, Arsenal of Democracy allows for the player take control of and manage nearly any World War II and early Cold War era nation-state including its political, diplomatic, espionage, economic, military, and technological aspects.
The player can build land divisions, aircraft wings, and naval ships/fleets, and combine these into corps and armies. The player also has the ability to control the appointment of commanders of forces under their nation's flag or that of controlled nations as well as to control the appointment of individual government ministers and military commanders in key General Staff positions. The player also has a broader ability to control the heads of state and government; however, this option is only available to democracies and only then through elections, in which the player chooses the winner. The player can stage coups, declare war, annex territories and make alliances. The player can also alter the social and economic policies of their nation using sliders, such as democratic versus authoritarian, free market versus central planning and so on. Moving the sliders will result in different bonuses and penalties, allowing for a range of choices and strategies. Technological research is controlled by the player. All this is on a global scale, with the player simultaneously dealing and interacting with nations across the world. The game can be paused at any point. [2]
Arsenal of Democracy maintains the general look and feel of the original game, [2] but features a number of changes and improvements over its Armageddon 1.2 starting point. The purpose and result of these changes was to make the game less management intensive, more user friendly, and, through improving the AI, more challenging. [1] The changes were focused around the game's economy, production, combat and historical accuracy. [2] There was an overhaul of the graphics and user interfaces. This impacted many systems including espionage, trade, and notifications. There are increased screen resolutions and a freely selectable window mode. [3] Numerous mechanics were adjusted. The production and economic now give user significantly more control and had the result of making the AI more competitive when compared to the original Hearts of Iron II: Armageddon. The combat mechanics, including attrition algorithms, were completely reworked to better reflect realistic unit behavior and losses. [4] The AI was modified to present more of a challenge to players and to adapt it to the new features in Arsenal of Democracy. [3]
These new features include a completely new supply system, logistics, national ideas (similar to the ones in the Europa Universalis series), an expanded technology system and four new battle scenarios. [3] There were numerous smaller changes as well, and as with other Paradox Interactive games it is very modification friendly. [3]
Arsenal of Democracy was announced on 8 September 2009, on the Paradox forums. The game became possible due to Paradox Interactive licensing the Europa Engine to independent developers. [5] It was developed by and for hardcore strategy gamers. [2]
The Iron Cross expansion for Hearts of Iron II and Darkest Hour: A Hearts of Iron Game is also compatible with Arsenal of Democracy. [6]
Europa Universalis is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First.
Europa Universalis II is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001.
Hearts of Iron is a 2002 grand strategy video game developed by Paradox Development Studio and originally published by Strategy First for Microsoft Windows. A Mac OS X version was released by Virtual Programming the following year. In 2004, Atari SA published Hearts of Iron: Platinum, an updated version that sought to improve several aspects of the game.
Worms Armageddon is a 1999 turn-based strategy video game developed and published by Team17 as part of the Worms series. It was originally released for the Microsoft Windows operating system, and was later ported to the PlayStation, Dreamcast, Nintendo 64, and Game Boy Color. In the game, the player controls a team of up to eight earthworms tasked with defeating an opposing team using a wide range of weapons at their disposal. The game takes place on a destructible and customizable two-dimensional board and is characterized by cartoonish graphics and a unique brand of humour.
Hearts of Iron II is a 2005 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive for Microsoft Windows. A Mac OS X version was released the same year. It is the sequel to Hearts of Iron.
A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations, the creation of domestic political policies, or the simulation of political campaigns. They differ from the genre of classical wargames due to their discouragement or abstraction of military or action elements.
Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers.
Europa Universalis III is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game was released for Microsoft Windows in January 2007, and was later ported to Mac OS X by Virtual Programming in November 2007.
Hearts of Iron III is a 2009 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive for Microsoft Windows. A Mac OS X version was released the same year. A grand strategy wargame that focuses on World War II, it is the sequel to 2005's Hearts of Iron II and the third main installment in the Hearts of Iron series.
MindRover: The Europa Project, also known as simply MindRover, is a video game for PC, developed by CogniToy.
Victoria II is a grand strategy game developed by the Swedish game company Paradox Development Studio and published by Paradox Interactive. It was announced on August 19, 2009, and released on August 13, 2010. It is a sequel to Victoria: An Empire Under the Sun.
For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine. It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. It was announced on September 4, 2009 and was released November 10/11, 2009. The game is available for Windows.
Darkest Hour: A Hearts of Iron Game is a 2011 grand strategy video game developed by Martin Ivanov and published by Paradox Interactive. It is the first installment in the Hearts of Iron series to not be developed by Paradox Development Studio, instead being developed by a team of independent developers led by Ivanov; Paradox let them use their in-house Europa Engine.
Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). The game was released on 13 August 2013 for Windows, OS X, and Linux. It is a strategy game where players can control a nation leading up to and during the early modern period - from the Late Middle Ages following the Battle of Varna (1444), the final crusade, to the Napoleonic era with the timeline finishing on 2 January 1821 to coincide with the death of Napoleon on 5 May 1821. Players navigate their nations with conducting trade, administration, diplomacy, colonization, and warfare.
Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series Europa Universalis, Hearts of Iron, Victoria, Crusader Kings, Stellaris, and Imperator.
East vs. West – A Hearts of Iron Game is a cancelled grand strategy wargame that was to be set during the Cold War era between 1946 and 1991.
March of the Eagles is a grand strategy video game developed by Paradox Interactive and released on 19 February 2013. The game centres on the time period of 1805–1820. It started life as a sequel to AGEOD's Napoleon's Campaigns, and was originally titled Napoleon's Campaigns II. As AGEOD was bought by Paradox, they developed and retitled the game. Virtual Programming released a Mac OS X version of the game on 9 May 2013.
Hearts of Iron IV is a 2016 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. It is the sequel to 2009's Hearts of Iron III and the fourth main installment in the Hearts of Iron series. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. The player can control any country in the world, starting either in 1936 or 1939. Players have the option of following a nation's historical path, or leading various non-historical paths.
Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. The game is highly inspired by the works of Stanisław Lem and contains numerous references to his works.
Imperator: Rome is a 2019 grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. It is a spiritual successor to Europa Universalis: Rome (2008). It received generally positive reviews from critics, however development and support for the game was suspended by May 2021.