Original author(s) | Matthias Juwan |
---|---|
Developer(s) | Kreatives |
Initial release | 31 January 2004 |
Final release | 1.0.1 / 1 June 2004 |
Operating system | Microsoft Windows |
Type | Digital audio workstation |
License | Proprietary Software |
Website | kreatives |
The KRISTAL Audio Engine (commonly referred to as KRISTAL or KAE) is a digital audio workstation for Microsoft Windows. It is free for personal & educational use, with licensing options for commercial use.
The successor to this product became what is now known as Studio One.
KRISTAL began development in 1999, as the university thesis project of Matthias Juwan. At that time it had a different look and feel, and was known as the Crystal Audio Engine, a name derived from the song The Crystal Ship by The Doors. [1]
Following a public beta period, the initial version, renamed to the KRISTAL Audio Engine, was released in 2004, under the developer name of Kreatives. [2]
On 24 December 2004 the KRISTAL development team announced that they were working on the successor to the KRISTAL Audio Engine, based on a new infrastructure. The development team planned for this successor to include cross-platform support for both Windows and macOS. [3] The new software, known as K2, entered the Alpha development stage in July 2005. [4]
On 18 September 2006, it was announced that all work and rights to the source code of K2 had been taken over by KristalLabs Software Ltd., a private start-up company co-founded by KRISTAL lead developer, Matthias Juwan, and Wolfgang Kundrus, who had previously worked on Cubase, Nuendo and HALion. [5] [6] [7] Ownership for the original KRISTAL Audio Engine, however, did not transition to KristalLabs. [8]
KristalLabs further developed K2 in cooperation with the American music technology company, PreSonus, before becoming part of PreSonus in 2009. [9] Following this acquisition, the final result of the K2 development was re-branded and released as the first version of the PreSonus DAW, Studio One, for macOS and Windows. [5] [10] The former KristalLabs logo (representing a series of hexagons, like the one from the original KRISTAL Audio Engine logo, tessellated together) was used as the basis for the logo of Studio One. [11]
Since this time, all versions of Studio One have been developed and released by PreSonus.
KRISTAL is free for personal & educational use, with licensing options for commercial use. [12]
The primary window of the application is a digital mixer, but it provides separate, built-in components for additional functionality, such as audio sequencing and live audio input/recording. [13] It includes built-in effects, such as EQ, chorus, delay and reverb, but also supports the use of third-party VST plug-ins. [14] It can support up to 16 channels of audio; however, it does not provide support for MIDI. [14]
The application uses 32-bit audio processing and supports both MME & ASIO drivers. In addition to its native Kristal project files, it is also compatible with WAVE, AIFF, FLAC and OGG Vorbis files. [14]
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as a shorthand term for all of these APIs and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite.
Virtual Studio Technology (VST) is an audio plug-in software interface that integrates software synthesizers and effects units into digital audio workstations. VST and similar technologies use digital signal processing to simulate traditional recording studio hardware in software. Thousands of plugins exist, both commercial and freeware, and many audio applications support VST under license from its creator, Steinberg.
In computing, a visual programming language, also known as diagrammatic programming, graphical programming or block coding, is a programming language that lets users create programs by manipulating program elements graphically rather than by specifying them textually. A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. VPLs are generally the basis of Low-code development platforms.
Microsoft XNA is a freeware set of tools with a managed runtime environment that Microsoft Gaming developed to facilitate video game development. XNA is based on .NET Framework, with versions that run on Windows and Xbox 360. XNA Game Studio can help develop XNA games. The XNA toolset was announced on March 24, 2004, at the Game Developers Conference in San Jose, California. A first Community Technology Preview of XNA Build was released on March 14, 2006.
Audio Units (AU) are a system-level plug-in architecture provided by Core Audio in Apple's macOS and iOS operating systems. Audio Units are a set of application programming interface (API) services provided by the operating system to generate, process, receive, or otherwise manipulate streams of audio in near-real-time with minimal latency. It may be thought of as Apple's architectural equivalent to another popular plug-in format, Steinberg's Virtual Studio Technology (VST).
Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input. For multiplayer games, knowledge of network programming is required. In some genres, e.g. fighting games, advanced network programming is often demanded, as the netcode and its properties are considered by players and critics to be some of the most important metrics of the game's quality. For massively multiplayer online games (MMOGs), even further knowledge of database programming and advanced networking programming are required. Though often engaged in by professional game programmers, there is a thriving scene of independent developers who lack a relationship with a publishing company.
Kodi is a free and open-source media player and technology convergence software application developed by the Kodi Foundation, a non-profit technology consortium. Kodi is available for multiple operating systems and hardware platforms, with a software 10-foot user interface for use with televisions and remote controls. It allows users to play and view most streaming media, such as videos, music, podcasts, and videos from the Internet, as well as all common digital media files from local and network storage media, or TV gateway viewer.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development.
Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Panda3D is free, open-source software under the revised BSD license.
Notion, previously stylized as NOTION, is a computer software program for music composition and performance, created by NOTION Music of Greensboro, North Carolina. NOTION Music was acquired by PreSonus in 2013 which in turn was acquired by Fender Musical Instruments in 2021. Notion 6 is available on Microsoft Windows and macOS, and Notion Mobile is available for Windows, macOS, iOS, Android and Fire OS.
Opera is a multi-platform web browser developed by its namesake company Opera. The current edition of the browser is based on Chromium. Opera is available on Windows, macOS, Linux, Android, and iOS. Two mobile versions are still active, called Opera Mobile and Opera Mini. Opera also has a news aggregator app called Opera News with an AI search-engine.
Juan Antonio Arguelles Rius, also known as Arguru, was a prolific music software programmer and electronic musician, producer and songwriter, responsible for such applications as NoiseTrekker and Directwave. Worked for the company discoDSP and was later hired by Image-Line and involved in the development of Deckadance and FL Studio 7. Arguru died in a car accident on June 3, 2007.
GTK is a free software cross-platform widget toolkit for creating graphical user interfaces (GUIs). It is licensed under the terms of the GNU Lesser General Public License, allowing both free and proprietary software to use it. It is one of the most popular toolkits for the Wayland and X11 windowing systems.
PreSonus Audio Electronics, Inc. is an American manufacturer of professional audio equipment and software, used to create, record, mix, and master music and other audio. This includes their line of digital audio workstation (DAW) software, Studio One. In November 2021, it was announced that the company is to be acquired by Fender.
Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript. The framework offers a wide range of features, including physics, particle systems, skeletal animations, tile maps, and others.
Disc Description Protocol (DDP) is a format for specifying the content of optical discs, including CDs and DVDs.
Magnus Choir is a commercial, proprietary music software synthesizer, for the Microsoft Windows and macOS operating systems, written by Daniel Laiseca and developed by Syntheway Virtual Musical Instruments. The first version was released in 2005.
Audio Random Access is an extension for audio plug-in interfaces, such as AU, VST and RTAS, allowing them to exchange a greater amount of audio information with digital audio workstation (DAW) software. It was developed in a collaboration between Celemony Software and PreSonus.
OBS Studio is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows, macOS, Linux distributions, and BSD. The OBS Project raises funds on Open Collective and Patreon.
Studio One is a digital audio workstation (DAW) application, used to create, record, mix and master music and other audio, with functionality also available for video. Initially developed as a successor to the KRISTAL Audio Engine, it was acquired by PreSonus and first released in 2009 for macOS and Microsoft Windows. PreSonus and Studio One were then acquired by Fender in 2021.