Equalization is the process of adjusting the balance between frequency components within an electronic signal. The most well known use of equalization is in sound recording and reproduction but there are many other applications in electronics and telecommunications. The circuit or equipment used to achieve equalization is called an equalizer.These devices strengthen or weaken the energy of specific frequency bands or "frequency ranges".
In sound recording and reproduction, equalization is the process commonly used to alter the frequency response of an audio system using linear filters. Most hi-fi equipment uses relatively simple filters to make bass and treble adjustments. Graphic and parametric equalizers have much more flexibility in tailoring the frequency content of an audio signal. Since equalizers "adjust the amplitude of audio signals at particular frequencies," they are, "in other words, frequency-specific volume knobs". 73:
In the field of audio electronics, the term "equalization" (or "EQ") has come to include the adjustment of frequency responses for practical or aesthetic reasons, often resulting in a net response that is not actually "flat". The term EQ specifically refers to this variant of the term.Stereos and basic guitar amplifiers typically have adjustable equalizers which boost or cut bass or treble frequencies. Mid- to high-priced guitar and bass amplifiers usually have more bands of frequency control, such as bass, mid-range and treble or bass, low-mid, high-mid, and treble. Some amps have an additional knob for controlling very high frequencies. Broadcast and recording studios use sophisticated equalizers capable of much more detailed adjustments, such as eliminating unwanted sounds or making certain instruments or voices more prominent.
Equalizers are used in recording studios, radio studios and production control rooms, and live sound reinforcement and in instrument amplifiers, such as guitar amplifiers, to correct or adjust the response of microphones, instrument pick-ups, loudspeakers, and hall acoustics. 73–74Equalization may also be used to eliminate or reduce unwanted sounds (e.g., low hum coming from a guitar amplifier), make certain instruments or voices more (or less) prominent, enhance particular aspects of an instrument's tone, or combat feedback (howling) in a public address system. Equalizers are also used in music production to adjust the timbre of individual instruments and voices by adjusting their frequency content and to fit individual instruments within the overall frequency spectrum of the mix. :
The most common equalizers in music production are parametric, semi-parametric, graphic, peak, and program equalizers. 74 Graphic equalizers are often included in consumer audio equipment and software which plays music on home computers. Parametric equalizers require more expertise than graphic equalizers, and they can provide more specific compensation or alteration around a chosen frequency. This may be used in order to remove unwanted resonances or boost certain frequencies. For example, an acoustic guitarist who finds that their instrument sounds too "boomy" may ask the audio engineer to cut the low frequencies to correct this issue; or a guitarist who finds that the amplified instrument sound has too much finger noise may ask the engineer to reduce the high frequencies.:
The concept of equalization was first applied in correcting the frequency response of telephone lines using passive networks; this was prior to the invention of electronic amplification. Initially equalization was used to "compensate for" (i.e. correct) the uneven frequency response of an electric system by applying a filter having the opposite response, thus restoring the fidelity of the transmission. A plot of the system's net frequency response would be a flat line, as its response at any frequency would be equal to its response at any other frequency. Hence the term "equalization."
Much later the concept was applied in audio engineering to adjust the frequency response in recording, reproduction, and live sound reinforcement systems. Sound engineers correct the frequency response of a sound system so that the frequency balance of the music as heard through speakers better matches the original performance picked up by a microphone. Audio amplifiers have long had filters or controls to modify their frequency response. These are most often in the form of variable bass and treble controls (shelving filters), and switches to apply low-cut or high-cut filters for elimination of low frequency "rumble" and high frequency "hiss" respectively.
Graphic equalizers and other equipment developed for improving fidelity have since been used by recording engineers to modify frequency responses for aesthetic reasons. Hence in the field of audio electronics the term "equalization" is now broadly used to describe the application of such filters regardless of intent. This broad definition therefore includes all linear filters at the disposal of a listener or engineer.
A British EQ or British style equalizer is one with similar properties to those on consoles made in the UK by companies such as Amek, Neve and Soundcraftfrom the 1950s through to the 1970s. Later on, as other manufacturers started to market their products, these British companies began touting their equalizers as being a cut above the rest. Today, many non-British companies such as Behringer and Mackie advertise British EQ on their equipment. A British style EQ seeks to replicate the qualities of the expensive British mixing consoles.
Filtering audio frequencies dates back at least to acoustic telegraphyand multiplexing in general. Audio electronic equipment evolved to incorporate filtering elements as consoles in radio stations began to be used for recording as much as broadcast. Early filters included basic bass and treble controls featuring fixed frequency centers, and fixed levels of cut or boost. These filters worked over broad frequency ranges. Variable equalization in audio reproduction was first used by John Volkman working at RCA in the 1920s. That system was used to equalize a motion picture theater sound playback system.
The Langevin Model EQ-251A was the first equalizer to use slide controls. It featured two passive equalization sections, a bass shelving filter, and a pass band filter. Each filter had switchable frequencies and used a 15-position slide switch to adjust cut or boost. dB. It used a slide switch to adjust each band in 1 dB steps. Davis's second graphic equalizer was the Altec Lansing Model 9062A EQ. In 1967 Davis developed the first 1/3 octave variable notch filter set, the Altec-Lansing "Acousta-Voice" system.The first true graphic equalizer was the type 7080 developed by Art Davis's Cinema Engineering. It featured 6 bands with a boost or cut range of 8
Daniel N. Flickinger introduced the first parametric equalizer in early 1971. His design leveraged the high performance op-amp of his own design, the 535 series (USPTO #3727896) to achieve filtering circuits that were before impossible. Flickinger's patent (USPTO #3752928) from early in 1971 showed the circuit topology that would come to dominate audio equalization until the present day, as well as the theoretical underpinnings of the elegant circuit. Instead of slide potentiometers working on individual bands of frequency, or rotary switches, Flickinger's circuit allowed completely arbitrary selection of frequency and cut/boost level in three overlapping bands over the entire audio spectrum. Six knobs on his early EQ's would control these sweepable filters. Up to six switches were incorporated to select shelving on the high and low bands, and bypassing for any unused band for the purest signal path. His original model boasts specifications that are seldom met today.[ citation needed ]
Other similar designs appeared soon thereafter from George Massenburg (in 1972) and Burgess McNeal from ITI corp. In May 1972 Massenburg introduced the term Parametric Equalization in a paper presented at the 42nd convention of the Audio Engineering Society. [ citation needed ]. In the late 1990s and in the 2000s, parametric equalizers became increasingly available as digital signal processing (DSP) equipment, usually in the form of plug-ins for various digital audio workstations. Standalone outboard gear versions of DSP parametric equalizers were also quickly introduced after the software versions and are typically called Digital Parametric Equalizers.Most channel equalization on mixing consoles made from 1971 to the present day rely upon the designs of Flickinger, Massenburg and McNeal in either semi or fully parametric topology
Although the range of equalization functions is governed by the theory of linear filters, the adjustment of those functions and the flexibility with which they can be adjusted varies according to the topology of the circuitry and controls presented to the user. Shelving controls are usually simple first-order filter functions which alter the relative gains between frequencies much higher and much lower than the cutoff frequencies. A low shelf, such as the bass control on most hi-fi equipment, is adjusted to affect the gain of lower frequencies while having no effect well above its cutoff frequency. A high shelf, such as a treble control, adjusts the gain of higher frequencies only. These are broad adjustments designed more to increase the listener's satisfaction than to provide actual equalization in the strict sense of the term.
A parametric equalizer, on the other hand, has one or more sections each of which implements a second-order filter function. This involves three adjustments: selection of the center frequency (in Hz), adjustment of the Q which determines the sharpness of the bandwidth, and the level or gain control which determines how much those frequencies are boosted or cut relative to frequencies much above or below the center frequency selected. In a semi-parametric equalizer there is no control for the bandwidth (it is preset by the designer) or is only selected between two presets using a switch.[ citation needed ] In a quasi-parametric equalizer, the bandwidth is depending on the gain level. With rising gain, the bandwidth gets wider.[ citation needed ]
A graphic equalizer also implements second-order filter functions in a more user-friendly manner, but with somewhat less flexibility. This equipment is based on a bank of filters covering the audio spectrum in up to 30 frequency bands. Each second-order filter has a fixed center frequency and Q, but an adjustable level. The user can raise or lower each slider in order to visually approximate a "graph" of the intended frequency response.
Since "equalization" in the context of audio reproduction is not used strictly to compensate for the deficiency of equipment and transmission channels, the use of high and low pass filters may be mentioned. A high-pass filter modifies a signal only by eliminating lower frequencies. Thus a low-cut or rumble filter is used to remove infrasonic energy from a program which may consume undue amplifier power and cause excessive excursions in (or even damage to) speakers. A low-pass filter only modifies the audio signal by removing high frequencies. Thus a high-cut or hiss filter may be used to remove annoying white noise at the expense of the crispness of the program material.
A first-order low or high pass filter has a standard response curve which reduces the unwanted frequencies well above or below the cutoff frequency with a slope of 6 dB per octave. A second-order filter will reduce those frequencies with a slope of 12 dB per octave and moreover may be designed with a higher Q or finite zeros in order to effect an even steeper response around the cutoff frequency. For instance, a second-order low-pass notch filter section only reduces (rather than eliminates) very high frequencies, but has a steep response falling to zero at a specific frequency (the so-called notch frequency). Such a filter might be ideal, for instance, in completely removing the 19 kHz FM stereo subcarrier pilot signal while helping to cut even higher frequency subcarrier components remaining from the stereo demultiplexer.
In addition to adjusting the relative amplitude of frequency bands, an audio equalizer may alter the relative phases of those frequencies. While the human ear is not as sensitive to the phase of audio frequencies (involving delays of less than 1/30 second), music professionals may favor certain equalizers because of how they affect the timbre of the musical content by way of audible phase artifacts.
A high-pass filter is a filter, an electronic circuit or device, that passes higher frequencies well but attenuates (cuts or decreases) lower frequency components. A low-pass filter passes low-frequency components of signals while attenuating higher frequencies. Some audiophiles use a low-pass filter in the signal chain before their subwoofer speaker enclosure, to ensure that only deep bass frequencies reach the subwoofer. In audio applications these are frequently termed "low cut" and "high cut" respectively, to emphasize their effect on the original signal. For instance, sometimes audio equipment will include a switch labeled "high cut" or described as a "hiss filter" (hiss being high-frequency noise). In the phonograph era, many stereos would include a switch to introduce a high-pass (low cut) filter, often called a "rumble filter", to eliminate infrasonic frequencies.
While high and low pass filters are useful for removing unwanted signal above or below a set frequency, shelving filters can be used to reduce or increase signals above or below a set frequency.Shelving filters are used as common tone controls (bass and treble) found in consumer audio equipment such as home stereos, and on guitar amplifiers and bass amplifiers. These implement a first order response and provide an adjustable boost or cut to frequencies above or lower than a certain point.
A high shelf or "treble control" will have a frequency response |H(f)| whose square is given by:
where fp and fz are called the pole and zero frequencies, respectively. Turning down the treble control increases fz and decreases fp so that frequences higher than fp are attenuated. Turning up the treble control increases fp and decreases fz so that frequencies higher than fz are boosted. Setting the treble control at the center sets fz = fp so that |H(f)|2 = 1 and the circuit has no effect. At most, the slope of the filter response in the transition region will be 6 dB per octave (thus a doubling of signal voltage and a consequent quadrupling of signal power for every doubling of frequency).
Similarly the response of a low shelf (or "low shelving or "bass control") can be represented as
In this case the inclusion of the leading factor simply indicates that the response at frequencies much higher than fz or fp is unity and that only bass frequencies are affected.
A high shelving control in which fz is set to infinity or a low shelve response in which fz is set to zero implements a first order low-pass or high-pass filter respectively. However, usual tone controls have a more limited range, since the purpose is not to eliminate any frequencies but only to achieve a greater balance when, for instance, the treble is lacking and the sound is not crisp. Since the range of possible responses from shelving filters is so limited, some audio engineers considered shelving controls inadequate for equalization tasks.
On some bass amps and DI boxes, the units provide both low and high shelving controls and additional equalization controls.
In the graphic equalizer, the input signal is sent to a bank of filters. Each filter passes the portion of the signal present in its own frequency range or band. The amplitude passed by each filter is adjusted using a slide control to boost or cut frequency components passed by that filter. The vertical position of each slider thus indicates the gain applied at that frequency band, so that the knobs resemble a graph of the equalizer's response plotted versus frequency.
The number of frequency channels (and therefore each one's bandwidth) affects the cost of production and may be matched to the requirements of the intended application. A car audio equalizer might have one set of controls applying the same gain to both stereo channels for convenience, with a total of five to ten frequency bands. On the other hand, an equalizer for professional live sound reinforcement typically has some 25 to 31 bands, for more precise control of feedback problems and equalization of room modes. Such an equalizer (as shown above) is called a 1/3-octave equalizer (spoken informally as "third-octave EQ") because the center frequency of its filters are spaced one third of an octave apart, three filters to an octave. Equalizers with half as many filters per octave are common where less precise control is required—this design is called a 2/3-octave equalizer.
Parametric equalizers are multi-band variable equalizers which allow users to control the three primary parameters: amplitude, center frequency and bandwidth. The amplitude of each band can be controlled, and the center frequency can be shifted, and bandwidth (which is inversely related to "Q") can be widened or narrowed. Parametric equalizers are capable of making much more precise adjustments to sound than other equalizers, and are commonly used in sound recording and live sound reinforcement. Parametric equalizers are also sold as standalone outboard gear units.
A variant of the parametric equalizer is the semi-parametric equalizer, also known as a sweepable filter. It allows users to control the amplitude and frequency, but uses a pre-set bandwidth of the center frequency. In some cases, semi-parametric equalizers allow the user to select between a wide and a narrow preset bandwidth.
The responses of linear filters are mathematically described in terms of their transfer function or, in layman's terms, frequency response. A transfer function can be decomposed as a combination of first order responses and second order responses (implemented as so-called biquad sections). These can be described according to their so-called pole and zero frequencies, which are complex numbers in the case of second-order responses.
A first order filter can alter the response of frequencies above and below a point. In the transition region the filter response will have a slope of up to 6 dB per octave. The bass and treble controls in a hi-fi system are each a first order filter in which the balance of frequencies above and below a point are varied using a single knob. A special case of first order filters is a first order high-pass or low-pass filter in which the 6 dB per octave cut of low or high frequencies extends indefinitely. These are the simplest of all filters to implement individually, requiring only a capacitor and resistor.
Second order filters are capable of resonance (or anti-resonance) around a particular frequency. The response of a second order filter is specified not only by its frequency but its Q; a higher Q corresponds to a sharper response (smaller bandwidth) around a particular center frequency. For instance, the red response in the accompanying image cuts frequencies around 100 Hz with a higher Q than the blue response which boosts frequencies around 1000 Hz. Higher Q's correspond to resonant behaviour in which the half-power or -3 dB bandwidth, BW, is given by:
where F0 is the resonant frequency of the second order filter. BW is the bandwidth expressed in the same frequency unit that F0 is. Low Q filter responses (where Q < 1⁄2) are not said to be resonant and the above formula for bandwidth does not apply.
It is also possible to define the Q of a band-pass function as:
where N is the bandwidth in octaves. The reverse mapping is
A second-order filter response with Q of less than 1/2 can be decomposed into two first-order filter functions, a low-cut and a high-cut (or boost). Of more interest are resonant filter functions which can boost (or cut) a narrow range of frequencies. In addition to specifying the center frequency F0 and the Q, the specification of the filter's zeros determines how much that frequency band will be boosted (or cut). Thus a parametric equalizer section will have three controls for its center frequency F0, bandwidth or Q, and the amount of boost or cut usually expressed in dB.
The range of second-order filter functions is important because any analog filter function can be decomposed into a (usually small) number of these (plus, perhaps, simpler first order responses). These are implemented directly by each section of a parametric equalizer where they are explicitly adjusted. And each element of a graphic equalizer based on a filter bank includes one such element whose Q is not adjustable by the user.
In sound recording, equalization is used to modify an instrument's sound or make certain instruments and sounds more prominent. For example, a recording engineer may use an equalizer to make some high-pitches in a vocal part louder while making low-pitches in a drum part quieter.
Equalization is commonly used to increase the 'depth' of a mix, creating the impression that some sounds in a mono or stereo mix are farther or closer than others, relatively. 75–76 Equalization is also commonly used to give tracks with similar frequency components complementary spectral contours, known as mirrored equalization. Select components of parts which would otherwise compete, such as bass guitar and kick drum, are boosted in one part and cut in the other, and vice versa, so that they both stand out. :76–77:
Equalizers can correct problems posed by a room's acoustics, as an auditorium will generally have an uneven frequency response especially due to standing waves and acoustic dampening. The frequency response of a room may be analyzed using a spectrum analyzer and a pink noise generator for instance. Then a graphic equalizer can be easily adjusted to compensate for the room's acoustics. Such compensation can also be applied to tweak the sound quality of a recording studio in addition to its use in live sound reinforcement systems and even home hi-fi systems.
During live events where signals from microphones are amplified and sent to speaker systems, equalization is not only used to "flatten" the frequency response but may also be useful in eliminating feedback. When the sound produced by the speakers is picked up by a microphone, it is further reamplified; this recirculation of sound can lead to "howling" requiring the sound technician to reduce the gain for that microphone, perhaps sacrificing the contribution of a singer's voice for instance. Even at a slightly reduced gain, the feedback will still cause an unpleasant resonant sound around the frequency at which it would howl. But because the feedback is troublesome at a particular frequency, it is possible to cut the gain only around that frequency while preserving the gain at most other frequencies. This can best be done using a parametric equalizer tuned to that very frequency with its amplitude control sharply reduced. By adjusting the equalizer for a narrow bandwidth (high Q), most other frequency components will not be affected. The extreme case when the signal at the filter's center frequency is completely eliminated is known as a notch filter.
An equalizer can be used to correct or modify the frequency response of a speaker system rather than designing the speaker itself to have the desired response. For instance, the Bose 901 speaker system does not use separate larger and smaller drivers to cover the bass and treble frequencies. Instead it uses nine drivers all of the same four-inch diameter, more akin to what one would find in a table radio.[ citation needed ] However, this speaker system is sold with an active equalizer. That equalizer must be inserted into the amplifier system so that the amplified signal that is finally sent to the speakers has its response increased at the frequencies where the response of these drivers falls off, and vice versa, producing the response intended by the manufacturer.
Tone controls (usually designated "bass" and "treble") are simple shelving filters included in most hi-fi equipment for gross adjustment of the frequency balance. The bass control may be used, for instance, to increase the drum and bass parts at a dance party, or to reduce annoying bass sounds when listening to a person speaking. The treble control might be used to give the percussion a sharper or more "brilliant" sound, or can be used to cut such high frequencies when they have been overemphasized in the program material or simply to accommodate a listener's preference.
A "rumble filter" is a high pass (low cut) filter with a cutoff typically in the 20 to 40 Hz range; this is the low frequency end of human hearing. "Rumble" is a type of low frequency noise produced in record players and turntables, particularly older or low quality models. The rumble filter prevents this noise from being amplified and sent to the loudspeakers. Some cassette decks have a switchable "subsonic Filter" feature that does the same thing for recordings.
A crossover network is a system of filters designed to direct electrical energy separately to the woofer and tweeter of a 2-way speaker system (and also to the mid-range speaker of a 3-way system). This is most often built into the speaker enclosure and hidden from the user. However, in bi-amplification, these filters operate on the low level audio signals, sending the low and high frequency components to separate amplifiers which connect to the woofers and tweeters respectively.
Equalization is used in a reciprocal manner in certain communication channels and recording technologies. The original music is passed through a particular filter to alter its frequency balance, followed by the channel or recording process. At the end of the channel or when the recording is played, a complementary filter is inserted which precisely compensates for the original filter and recovers the original waveform. For instance, FM broadcast uses a pre-emphasis filter to boost the high frequencies before transmission, and every receiver includes a matching de-emphasis filter to restore it. The white noise that is introduced by the radio is then also de-emphasized at the higher frequencies (where it is most noticeable) along with the pre-emphasized program, making the noise less audible. Tape recorders used the same trick to reduce "tape hiss" while maintaining fidelity. On the other hand, in the production of vinyl records, a filter is used to reduce the amplitude of low frequencies which otherwise produce large amplitudes on the tracks of a record. Then the groove can take up less physical space, fitting more music on the record. The preamp attached to the phono cartridge has a complementary filter boosting those low frequencies following the standard RIAA equalization curve.
Audio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals. Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting of compressions and rarefactions. The energy contained in audio signals is typically measured in decibels. As audio signals may be represented in either digital or analog format, processing may occur in either domain. Analog processors operate directly on the electrical signal, while digital processors operate mathematically on its digital representation.
A subwoofer is a loudspeaker designed to reproduce low-pitched audio frequencies known as bass and sub-bass, lower in frequency than those which can be (optimally) generated by a woofer. The typical frequency range for a subwoofer is about 20–200 Hz for consumer products, below 100 Hz for professional live sound, and below 80 Hz in THX-certified systems. Subwoofers are never used alone, as they are intended to augment the low-frequency range of loudspeakers that cover the higher frequency bands. While the term "subwoofer" technically only refers to the speaker driver, in common parlance, the term often refers to a subwoofer driver mounted in a speaker enclosure (cabinet), often with a built-in amplifier.
A high-pass filter (HPF) is an electronic filter that passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. The amount of attenuation for each frequency depends on the filter design. A high-pass filter is usually modeled as a linear time-invariant system. It is sometimes called a low-cut filter or bass-cut filter in the context of audio engineering. High-pass filters have many uses, such as blocking DC from circuitry sensitive to non-zero average voltages or radio frequency devices. They can also be used in conjunction with a low-pass filter to produce a bandpass filter.
Audio crossovers are a type of electronic filter circuitry used in a range of audio applications. They split up an audio signal into two or more frequency ranges, so that the signals can be sent to loudspeaker drivers that are designed to operate within different frequency ranges. Crossovers are often described as "two-way" or "three-way", which indicate, respectively, that the crossover splits a given signal into two frequency ranges or three frequency ranges. Crossovers are used in loudspeaker cabinets, power amplifiers in consumer electronics and pro audio and musical instrument amplifier products. For the latter two markets, crossovers are used in bass amplifiers, keyboard amplifiers, bass and keyboard speaker enclosures and sound reinforcement system equipment.
A woofer or bass speaker is a technical term for a loudspeaker driver designed to produce low frequency sounds, typically from 50 Hz up to 1000 Hz. The name is from the onomatopoeic English word for a dog's bark, "woof". The most common design for a woofer is the electrodynamic driver, which typically uses a stiff paper cone, driven by a voice coil surrounded by a magnetic field.
In sound recording and reproduction, and sound reinforcement systems, a mixing console is an electronic device for combining sounds of many different audio signals. Inputs to the console include microphones being used by singers and for picking up acoustic instruments, signals from electric or electronic instruments, or recorded music. Depending on the type, a mixer is able to control analog or digital signals. The modified signals are summed to produce the combined output signals, which can then be broadcast, amplified through a sound reinforcement system or recorded.
A guitar amplifier is an electronic device or system that strengthens the weak electrical signal from a pickup on an electric guitar, bass guitar, or acoustic guitar so that it can produce sound through one or more loudspeakers, which are typically housed in a wooden cabinet. A guitar amplifier may be a standalone wood or metal cabinet that contains only the power amplifier circuits, requiring the use of a separate speaker cabinet–or it may be a "combo" amplifier, which contains both the amplifier and one or more speakers in a wooden cabinet. There is a wide range of sizes and power ratings for guitar amplifiers, from small, lightweight "practice amplifiers" with a single 6" speaker and a 10 watt amp to heavy combo amps with four 10” or four 12" speakers and a powerful 100 watt amplifier, which are loud enough to use in a nightclub or bar performance.
A DI unit is an electronic device typically used in recording studios and in sound reinforcement systems to connect a high-output impedance, line level, unbalanced output signal to a low-impedance, microphone level, balanced input, usually via an XLR connector and XLR cable. DIs are frequently used to connect an electric guitar or electric bass to a mixing console's microphone input jack. The DI performs level matching, balancing, and either active buffering or passive impedance matching/impedance bridging to minimize unwanted noise, distortion, and ground loops. DI units are typically metal boxes with input and output jacks and, for more expensive units, “ground lift” and attenuator switches.
An audio filter is a frequency dependent amplifier circuit, working in the audio frequency range, 0 Hz to beyond 20 kHz. Audio filters can amplify (boost), pass or attenuate (cut) some frequency ranges. Many types of filters exist for different audio applications including hi-fi stereo systems, musical synthesizers, sound effects, sound reinforcement systems, instrument amplifiers and virtual reality systems.
An active filter is a type of analog circuit implementing an electronic filter using active components, typically an amplifier. Amplifiers included in a filter design can be used to improve the cost, performance and predictability of a filter.
A sound reinforcement system is the combination of microphones, signal processors, amplifiers, and loudspeakers in enclosures all controlled by a mixing console that makes live or pre-recorded sounds louder and may also distribute those sounds to a larger or more distant audience. In many situations, a sound reinforcement system is also used to enhance or alter the sound of the sources on the stage, typically by using electronic effects, such as reverb, as opposed to simply amplifying the sources unaltered.
Tone control is a type of equalization used to make specific pitches or "frequencies" in an audio signal softer or louder. It allows a listener to adjust the tone of the sound produced by an audio system to their liking, for example to compensate for inadequate bass response of loudspeakers or earphones, tonal qualities of the room, or hearing impairment. A tone control circuit is an electronic circuit that consists of a network of filters which modify the signal before it is fed to speakers, headphones or recording devices by way of an amplifier. Tone controls are found on many sound systems: radios, portable music players, boomboxes, public address systems, and musical instrument amplifiers.
RIAA equalization is a specification for the recording and playback of phonograph records, established by the Recording Industry Association of America (RIAA). The purposes of the equalization are to permit greater recording times, to improve sound quality, and to reduce the groove damage that would otherwise arise during playback.
Bandwidth extension of signal is defined as the deliberate process of expanding the frequency range (bandwidth) of a signal in which it contains an appreciable and useful content, and/or the frequency range in which its effects are such. Its significant advancement in recent years has led to the technology being adopted commercially in several areas including psychacoustic bass enhancement of small loudspeakers and the high frequency enhancement of coded speech and audio.
A smiley face curve in audio signal processing, is a target frequency response curve characterized by boosted low and high frequencies coupled with reduced midrange frequency power. This curve is often attained by users employing a graphic equalizer, which shows a graphic representation of a "smile" using its frequency band faders to form a curve that sweeps upwards at each end of the frequency spectrum. Smiley face curves have been popular with some car audio enthusiasts, disc jockeys, electric bass players, home stereo owners and sound reinforcement operators. Though the graphic equalizer was intended to tailor a system's response to compensate for venue and performance conditions, the smiley face curve is sometimes applied as a purely stylistic effect.
Crown International, or Crown Audio, is an American manufacturer of audio electronics, and is a subsidiary of Harman International Industries, which has been part of South Korea-based Samsung Electronics since 2017. Today, the company is known primarily for its power amplifiers, but has also manufactured microphones, a line of commercial audio products as well as digital audio networking products.
A stage monitor system is a set of performer-facing loudspeakers called monitor speakers, stage monitors, floor monitors, wedges, or foldbacks on stage during live music performances in which a sound reinforcement system is used to amplify a performance for the audience. The monitor system allows musicians to hear themselves and fellow band members clearly.
In sound recording and reproduction, audio mixing is the process of optimizing and combining multitrack recordings into a final mono, stereo or surround sound product. In the process of combining the separate tracks, their relative levels are adjusted and balanced and various processes such as equalization and compression are commonly applied to individual tracks, groups of tracks, and the overall mix. In stereo and surround sound mixing, the placement of the tracks within the stereo field are adjusted and balanced. Audio mixing techniques and approaches vary widely and have a significant influence on the final product.
In telecommunication, equalization is the reversal of distortion incurred by a signal transmitted through a channel. Equalizers are used to render the frequency response—for instance of a telephone line—flat from end-to-end. When a channel has been equalized the frequency domain attributes of the signal at the input are faithfully reproduced at the output. Telephones, DSL lines and television cables use equalizers to prepare data signals for transmission.
Calf Studio Gear, often referred to as Calf Plugins, is a set of open source LV2 plugins for the Linux platform. The suite intends to be a complete set of plugins for audio mixing, virtual instruments and mastering. As of version 0.90.0 there are 47 plugins in the suite.
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