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Circuit bending is the creative customization of the circuits within electronic devices such as children's toys and digital synthesizers to create new musical or visual instruments and sound generators. Circuit bending is manipulating a circuit to get an output that was not intended by the manufacturer. [1]
Emphasizing spontaneity and randomness, the techniques of circuit bending have been commonly associated with noise music, though many more conventional contemporary musicians and musical groups have been known to experiment with "bent" instruments. Circuit bending usually involves dismantling the machine and adding components such as switches and potentiometers that alter the circuit.
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The process of circuit bending involves experimenting with inexpensive second-hand electronics that produce sounds, such as toys, keyboards, drum machines, and electronic learning products. [1]
While Ghazala says that he was not the first circuit bender, he coined the term Circuit Bending in 1992. [2]
Serge Tcherepnin, designer of the Serge modular synthesizers, discussed [3] his early experiments in the 1950s, with the transistor radio, in which he found sensitive circuit points in those simple electronic devices and brought them out to "body contacts" on the plastic chassis. Prior to Mark's and Reed's experiments other pioneers also explored the body-contact idea, one of the earliest being Thaddeus Cahill (1897) whose telharmonium, it is reported, was also touch-sensitive.
Since 1984, Swiss duo Voice Crack created music by manipulating common electronic devices in a practice they termed "cracked everyday electronics". [4]
Electronic music broadly is a group of music genres that employ electronic musical instruments, circuitry-based music technology and software, or general-purpose electronics in its creation. It includes both music made using electronic and electromechanical means. Pure electronic instruments depended entirely on circuitry-based sound generation, for instance using devices such as an electronic oscillator, theremin, or synthesizer. Electromechanical instruments can have mechanical parts such as strings, hammers, and electric elements including magnetic pickups, power amplifiers and loudspeakers. Such electromechanical devices include the telharmonium, Hammond organ, electric piano and electric guitar.
Electronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other electrically charged particles. It is a subfield of physics and electrical engineering which uses active devices such as transistors, diodes, and integrated circuits to control and amplify the flow of electric current and to convert it from one form to another, such as from alternating current (AC) to direct current (DC) or from analog signals to digital signals.
An electronic musical instrument or electrophone is a musical instrument that produces sound using electronic circuitry. Such an instrument sounds by outputting an electrical, electronic or digital audio signal that ultimately is plugged into a power amplifier which drives a loudspeaker, creating the sound heard by the performer and listener.
Digital music technology encompasses the use of digital instruments to produce, perform or record music. These instruments vary, including computers, electronic effects units, software, and digital audio equipment. Digital music technology is used in performance, playback, recording, composition, mixing, analysis and editing of music, by professions in all parts of the music industry.
Modular synthesizers are synthesizers composed of separate modules for different functions. The modules can be connected together by the user to create a patch. The outputs from the modules may include audio signals, analog control voltages, or digital signals for logic or timing conditions. Typical modules are voltage-controlled oscillators, voltage-controlled filters, voltage-controlled amplifiers and envelope generators.
Glitch is a genre of electronic music that emerged in the 1990s which is distinguished by the deliberate use of glitch-based audio media and other sonic artifacts.
Electroacoustic music is a genre of popular and Western art music in which composers use technology to manipulate the timbres of acoustic sounds, sometimes by using audio signal processing, such as reverb or harmonizing, on acoustical instruments. It originated around the middle of the 20th century, following the incorporation of electric sound production into compositional practice. The initial developments in electroacoustic music composition to fixed media during the 20th century are associated with the activities of the Groupe de recherches musicales at the ORTF in Paris, the home of musique concrète, the Studio for Electronic Music in Cologne, where the focus was on the composition of elektronische Musik, and the Columbia-Princeton Electronic Music Center in New York City, where tape music, electronic music, and computer music were all explored. Practical electronic music instruments began to appear in the early 20th century.
The Speak & Spell line is a series of electronic hand-held child computers by Texas Instruments that consisted of a TMC0280 linear predictive coding speech synthesizer, a keyboard, and a receptor slot to receive one of a collection of ROM game library modules. The first Speak & Spell was introduced at the summer Consumer Electronics Show in June 1978, making it one of the earliest handheld electronic devices with a visual display to use interchangeable game cartridges. The company Basic Fun brought back the classic Speak & Spell in 2019 with some minor changes.
The SynthAxe is a fretted, guitar-like MIDI controller, created by Bill Aitken, Mike Dixon, and Tony Sedivy and manufactured in England in 1985. It is a musical instrument that uses electronic synthesizers to produce sound and is controlled through the use of an arm resembling the neck of a guitar in form and in use. Its name comes from the words synthesizer and axe, a slang term meaning a guitar in rock music. The system was developed as a joint venture funded by Richard Branson's Virgin Group.
Oval is an electronic music group founded in Germany in 1991 by Markus Popp, Sebastian Oschatz, Frank Metzger and Holger Lindmüller. The group pioneered glitch music, writing on CDs to damage them and produce music with the resulting fragments. The project has been a solo venture by Popp since the departure of other members in 1995.
The Casio SK-1 is a small sampling keyboard made by Casio in 1985. It has 32 small sized piano keys, four-note polyphony, with a sampling bit depth of 8 bit PCM and a sample rate of 9.38 kHz for 1.4 seconds, a built-in microphone and line level and microphone inputs for sampling, and an internal speaker and line out. It also features a small number of four-note polyphonic preset analog and digital instrument voices, and a simple additive voice.
A kraakdoos or cracklebox is a custom-made instrument, in the form of a noise-making electronic device. It is a small box with six metal contacts on top, which generate various unusual sounds and tones when pressed by the performer's fingers. The human body becomes a part of the circuit and determines the range of sounds possible, thus different people–or the same person at different times–shall generate different results.
Qubais Reed Ghazala, is an American author, photographer, composer, musician and experimental instrument builder, was described by Motherboard as the "father of circuit bending", having discovered the technique in 1966, pioneered it, named it, and taught it ever since.
Erkki Juhani Kurenniemi was a Finnish designer, philosopher and artist, best known for his electronic music compositions and the electronic instruments he has designed. He is considered to have been one of the leading early pioneers of electronic music in Finland. Kurenniemi was also a science populariser, a futurologist, a pioneer of media culture, and an experimental film-maker.
A wind controller, sometimes referred to as a wind synthesizer, is an electronic wind instrument. It is usually a MIDI controller associated with one or more music synthesizers. Wind controllers are most commonly played and fingered like a woodwind instrument, usually the saxophone, with the next most common being brass fingering, particularly the trumpet. Models have been produced that play and finger like other acoustic instruments such as the recorder or the tin whistle. The most common form of wind controller uses electronic sensors to convert fingering, breath pressure, bite pressure, finger pressure, and other gesture or action information into control signals that affect musical sounds. The control signals or MIDI messages generated by the wind controller are used to control internal or external devices such as analog synthesizers or MIDI-compatible synthesizers, synth modules, softsynths, sequencers, or even non-instruments such as lighting systems.
An experimental musical instrument is a musical instrument that modifies or extends an existing instrument or class of instruments, or defines or creates a new class of instrument. Some are created through simple modifications, such as cracked cymbals or metal objects inserted between piano strings in a prepared piano. Some experimental instruments are created from household items like a homemade mute for brass instruments such as bathtub plugs. Other experimental instruments are created from electronic spare parts, or by mixing acoustic instruments with electric components.
Harald Bode was a German engineer and pioneer in the development of electronic musical instruments.
The Ming Mecca is a pixel art-oriented modular sound and interactive video synthesizer designed by Jordan Bartee, manufactured by Special Stage Systems, and released in 2014. It was followed by the Ming Micro in 2016.