Wave | |
---|---|
Stylistic origins |
|
Cultural origins | Early 2010s, Internet |
Typical instruments | |
Subgenres | |
Hardwave, Phonkwave | |
2024 in wave music |
Wave is a genre of bass music and a visual art style that emerged in the early 2010s [8] in online communities. It is characterized by atmospheric melodies and harmonies, melodic and heavy bass such as reese, modern trap drums, chopped vocal samples processed with reverb and delay, and arpeggiators. [5] Visually, it incorporates computer-generated imagery and animation, [9] and imagery from video games and cartoons. [7]
Wave music originated on online music platforms from a small group of DIY [2] artists. [3] Since then, wave music uploaded to streaming platforms such as YouTube has gathered millions of plays, which is partially attributable to the genre's broad influences. [7] Since 2016, the wave scene has experienced an increase in physical events. [1] From 2017 onward, the genre further incorporated elements of trance and hardstyle, leading to the emergence of the hardwave subgenre. [5] [10]
Wave conveys feelings and qualities of melancholy similarly to witch house and emo rap, dreaminess, sci-fi akin to grime, [2] femininity, [9] and otherworldliness. [2] Wave emphasizes melodic and harmonic aspects in combination to drawing from styles such as trap [5] and grime for interludes and drum beats. [5] Wave has experimentalism relative to the Los Angeles beat scene, [2] and incorporates elements from many other genres [1] such as hip-hop, dubstep, UK garage, [1] [11] drill, [4] vaporwave, cloud rap, [7] video game music and sound design, ambient, house, techno, and jungle. [2]
A genre of bass music, [6] wave is typically bass heavy, [9] while using a filtered Reese style bass timbre. [5] The percussion features trap-style drums with fast hi-hats, with other elements like snare and pan-hits further processed using reverb. The percussive styles used can vary owing to the music's broad range of influences and producers' willingness to experiment. [5] The beats per minute typically varies between 120 and 140, [9] but wave DJ sets may range from 100 to 200. [5] Vocals used are generally chopped samples, with the pitch decreased and increased in conjunction with reverb and delay. [5]
Wave's visual aesthetics incorporates digital art such as computer-generated imagery and animation. In the scene's origins, these art were combined with wave music on Tumblr, and later become used as visuals for physical events. [9] Wave can also display imagery taken from video games and cartoons. [7]
The development and spread of wave music as an independent genre began in the early 2010s [8] at online music platforms and social media (mainly SoundCloud, Bandcamp, Mixcloud, Reddit, and Tumblr), among a small DIY community [2] of artists—often teenagers [12] [4] who were not associated with club culture and the mainstream [12] [11] —who were making electronic music with different sonic influences but, according to producer Glacci, similar subjective qualities of "feeling". [3] Plastician has said that many of those early producers were either trying to achieve rap instrumentation akin to Clams Casino, or had grime influences but applied different tempos. As new artists attempted to reproduce the sound of these early tracks, wave producers began to be influenced mainly by each other, which allowed wave to develop distinguishable musical characteristics. [4]
Wave's musical scene direct origins can be dated to at least 2013 when UK-based producer Steven "Klimeks" Adams [6] [9] [7] began tagging his tracks on SoundCloud as wave, [3] [9] and subsequently founded the prominent label Wavemob, which published its first release in 2016, the compilation album wave 001 with tracks by producers such as Klimeks, Skit, Spoze, and Nvrmore. [13] Also in 2013, Plastician became an early promoter of the wave scene [3] by featuring wave music during his [14] radio shows on Rinse FM, and by releases on his label Terrorhythm Recordings, for instance Klimeks's remix of "Born in the Cold" on the compilation album Turquoise. [3] [15] In December 2015, Plastician released The Wave Pool MMXV mix featuring a selection of wave music [11] that popularized the term wave within the music press and further promoted its general usage. [3]
In early 2016, UKF Music and Futuremag Music wrote that wave producer Jude "Kareful" Leigh-Kaufman released the first full-length wave album, Deluge. [2] [1] Following in 2017, Kareful et al. founded the Liquid Ritual label [16] and collective to promote wave music. [17]
Since 2016, the wave scene—originally an online phenomenon—has experienced an increase in physical events such as in London, primarily Dalston. [1] For example, entities that promoted events in London include Plastician who ran the Survey London wave nightclub in 2016 at Phonox, in Brixton; [18] [4] Mixmag featuring wave artists at Ace Hotel; [9] and Kareful. [2] In regards to the United States wave scene, [2] in December 2022, Vibe.digital, Human Error//, and Soul Food Music Collective collaborated on a three-day wave festival in Seattle, named Pantheon, the largest in that country as of 2024. [19] The ongoing Los Angeles based wave showcase event Tears In The Club also emerged in 2022 and currently represents the largest recurrent and exclusively wave focused event in the western hemisphere. [20] Further local scenes include Poland, Russia, and Canada. [4]
In 2017, Perth-based producers Skeler and Ytho began incorporating elements from trance and hardstyle into wave for appealing to the broader festival and club audiences and thus popularize the genre. This lead the wave scene to evolve into the emergent subgenre known as hardwave. [5] [10]
The Asian wave scene includes Japanese musician Dean Fujioka. In 2018, he released the single "Echo" which became the theme song for the Japanese TV series The Count of Monte-Cristo: Great Revenge. [21] [22] The music video for the song also won the Best Alternative Video at the MTV Video Music Awards Japan. [23] In 2021, he released the song "Plan B" as the "latest evolution of wave". [24] [25]
In May 2017, Vice published an article by Ezra Marcus arguing that the wave community and bloggers were categorizing a wide range of music within the sonically undefined "constructed microgenre" of wave, in order to strategically influence algorithms on streaming platforms such as YouTube. [7] Plastician responded to Marcus's article, arguing that most wave producers were generally younger people who lack marketing skills and are unfamiliar with YouTube algorithms. [4]
Drum and bass is a genre of electronic dance music characterised by fast breakbeats with heavy bass and sub-bass lines, samples, and synthesizers. The genre grew out of the UK's jungle scene in the 1990s.
Electro is a genre of electronic dance music directly influenced by the use of the Roland TR-808 drum machines, with an immediate origin in early hip hop and funk genres. Records in the genre typically feature heavy electronic sounds, usually without vocals; if vocals are present, they are delivered in a deadpan manner, often through electronic distortion such as vocoding and talkboxing. It palpably deviates from its predecessor boogie by being less vocal-oriented and more focused on electronic beats produced by drum machines.
Grime is a genre of electronic dance music (EDM) that emerged in London in the early 2000s. It developed out of the earlier UK dance style UK garage, and draws influences from jungle, dancehall, and hip hop. The style is typified by rapid, syncopated breakbeats, generally around 140 beats per minute, and often features an aggressive or jagged electronic sound. Emceeing is a significant element of the style, and lyrics often revolve around gritty depictions of urban life.
Dubstep is a genre of electronic dance music that originated in South London in the early 2000s. The style emerged as a UK garage offshoot that blended 2-step rhythms and sparse dub production, as well as incorporating elements of broken beat, grime, and drum and bass. In the United Kingdom, the origins of the genre can be traced back to the growth of the Jamaican sound system party scene in the early 1980s.
Chris Reed, also known as Plastician, is an electronic musician from Thornton Heath in the London Borough of Croydon.
Bassline is a music genre closely related to UK garage that originated in South Yorkshire and the West Midlands in the early 2000s. Stylistically it comprises a four-to-the-floor rhythm normally at around 135–142 beats per minute and a strong emphasis on bass, similar to that of its precursor speed garage, with chopped up vocal samples and a pop music aesthetic.
Noisia was a Dutch electronic music trio consisting of members Nik Roos, Martijn van Sonderen, and Thijs de Vlieger from Groningen, Netherlands. They produced a wide variety of music including drum and bass, dubstep, breakbeat and house. They released music under labels including Skrillex's Owsla, deadmau5's mau5trap and Jay-Z's Roc Nation. Noisia previously combined with the group Foreign Beggars to form the supergroup side project, I Am Legion. They released their collaborative self-titled album on 2 September 2013. Noisia also has production credits under the pseudonym Nightwatch, such as when they worked with Alexis Jordan, Hadouken!, Wiley and Wretch 32. They produced Hadouken!'s album, For the Masses, that charted at number 19 on the UK Albums Chart.
Chillwave is a music microgenre that emerged in the late 2000s. It is characterized by evoking the popular music of the late 1970s and early 1980s while engaging with notions of memory and nostalgia. Common features include a faded or dreamy retro pop sound, escapist lyrics, psychedelic or lo-fi aesthetics, mellow vocals, slow-to-moderate tempos, effects processing, and vintage synthesizers.
Witch house is a microgenre of electronic music that is musically characterized by high-pitched keyboard effects, heavily layered basslines and trap-style drum loops, while it aesthetically employs occult and gothic-inspired themes.
Frenchcore is a subgenre of hardcore techno. The style differs from other forms of hardcore in terms of a faster tempo, usually above 160 –185 BPM, and a loud and distorted offbeat bassline.
City pop is a loosely defined form of American music-influenced Japanese pop music that emerged in the late 1970s and peaked in popularity during the 1980s. It was originally termed as an offshoot of Japan's Western-influenced "new music", but came to include a wide range of styles – including funk, disco, R&B, AOR, soft rock, and boogie – that were associated with the country's nascent economic boom and leisure class. It was also identified with new technologies such as the Walkman, cars with built-in cassette decks and FM stereos, and various electronic musical instruments.
Vaporwave is a microgenre of electronic music and a subgenre of hauntology, a visual art style, and an Internet meme that emerged in the early 2010s, and became well-known in 2015. It is defined partly by its slowed-down, chopped and screwed samples of smooth jazz, 1970s elevator music, R&B, and lounge music from the 1980s and 1990s. The surrounding subculture is sometimes associated with an ambiguous or satirical take on consumer capitalism and pop culture, and tends to be characterized by a nostalgic or surrealist engagement with the popular entertainment, technology and advertising of previous decades. Visually, it incorporates early Internet imagery, late 1990s web design, glitch art, anime, stylized Ancient Greek or Roman sculptures, 3D-rendered objects, and cyberpunk tropes in its cover artwork and music videos.
Synthwave is an electronic music microgenre that is based predominantly on the music associated with action, science-fiction, and horror film soundtracks of the 1980s. Other influences are drawn from the decade's art and video games. Synthwave musicians often espouse nostalgia for 1980s culture and attempt to capture the era's atmosphere and celebrate it.
Future bass is a style of electronic dance music which developed in the 2010s that mixes elements of dubstep and trap with warmer, less abrasive rhythms. The genre was pioneered by producers such as Rustie, Hudson Mohawke, Lido, San Holo and Cashmere Cat, and it was popularised in the mid to late-2010s by artists such as Flume, Martin Garrix, Illenium, Louis the Child and Mura Masa. 2016 was seen as the breakout year for the genre.
A microgenre is a specialized or niche genre. The term has been used since at least the 1970s to describe highly specific subgenres of music, literature, film, and art. In music, examples include the myriad sub-subgenres of heavy metal and electronic music. Some genres are sometimes retroactively created by record dealers and collectors as a way to increase the monetary value of certain records, with early examples including Northern soul, freakbeat, garage punk, and sunshine pop. By the early 2010s, most microgenres were linked and defined through various outlets on the Internet, usually as part of generating popularity and hype for a newly perceived trend. Examples of these include chillwave, witch house, seapunk, shitgaze, and vaporwave.
Riddim is a subgenre of dubstep known for its heavy use of repetitive and minimalist sub-bass and triplet percussion arrangements. It shares the same name as the Jamaican genre that influenced both it and dubstep, which originally derived from dub, reggae, and dancehall. Originating in the United Kingdom, specifically Croydon, in the early 2010s as a resurgence of the style used by early dubstep works, riddim started to gain mainstream presence in the electronic music scene around 2015.
Jonathan Immanuel Kievit, known professionally as Imanu, formerly as Signal is a French-born Dutch DJ, record producer and musician.
Hyperpop is a loosely defined electronic music movement and microgenre that predominantly originated in the United Kingdom during the early 2010s. It is characterised by an exaggerated or maximalist take on popular music, and typically integrates pop and avant-garde sensibilities while drawing on elements commonly found in electronic, hip hop, and dance music.
Dreampunk is a microgenre of electronic music characterized by its focus on cinematic ambience and field recordings, combined with various traits and techniques from electronic genres such as techno, jungle, electro, and dubstep.