King's Bounty: Dark Side

Last updated

King's Bounty: Dark Side
King's Bounty; Dark Side front cover.jpg
Front cover of the retail box of the game
Developer(s) 1C-Softclub
Publisher(s) 1C Company
SeriesKing's Bounty
Engine TheEngine
Platform(s) Microsoft Windows
Release
  • WW: August 14, 2014
Genre(s) Tactical role-playing
Mode(s) Single-player

King's Bounty: Dark Side is a 2014 strategy video game developed for Microsoft Windows by 1C-Softclub and published by 1C Company. The game was released on August 14, 2014. It is a standalone installment in the King's Bounty series.

Contents

Gameplay

King's Bounty: Dark Side maintains many of the same game conventions used in previous installments. The game is strategy-based with RPG elements. Unlike previous games, the protagonists in the game belong to orcish, vampire, and demon races which are the antagonistic races in other installments. The game lets the player play as one of the characters from the three protagonists, the orc Bagyr, who is a warrior, the vampire Daert, who is a mage, and the demoness Neoline, who belongs to the paladin class. Players have access to an overworld map they can click on to move around. Sometimes they will stumble onto buried treasures, other times the loot will be out in the open. Players can find huts or villages where they can buy and sell items or units. The players can receive quests from various NPCs in the world and upon their completion they are rewarded either experience, loot or both. Also on these maps are enemy creatures. Most of the time when they see the character, they start to chase them down and if they come into contact with your character, a battle ensues. The character does not participate directly in the combat. Instead you have units of differing types that you can deploy. Almost all of them have their own strengths and weaknesses, special abilities and ranges of movement. Some characters rely on ranged attacks, others attempt to deal direct damage, some units have supportive capabilities and all of them are viable parts of the combat strategy for example imps can use fireballs and melee attacks. When a unit runs out of troops the unit is destroyed. If all the units are destroyed the game is lost. The more troops the character has, the higher the hit points and damage output of their army is. Players can use a magic spell or scrolls to cast magic on the field of battle. These can be attack or buffing spells. Each of the three characters also has an exclusive companion that uses the rage they build up in combat. There are oftentimes objects on the battlefield such as traps or treasure chests. Experience points from battles go towards leveling up, which increases core abilities like the attack-powering rage and the magic-powering mana. You also earn and collect might, mind, and magic runes that are used to purchase various arcane talents on extensive skill trees. As in earlier games in the series, the story plays out over a number of islands that you gradually explore and conquer for your faction. [1] [2] [3]

Plot

All three protagonists have different backstories. After the orcs lost the battle at Tristerm, the Elves started plundering their villages, desecrating their shrines, and killing their people. Bagyr, a famous Orc warrior, was forced to flee along with a small group of elite Orc warriors in order to save themselves from the Elves. Human armies invaded Atrixus in which Neoline's father was killed which left her as the ruler of demons. Together with a small unit of demon survivors, she fought the human warriors and fled through a catacomb into Draganador, the land of the dwarves. While the castle of the Morton vampire clan is being besieged by vampire hunters, the young vampire mage Daert leaves his home to seek allies among other dark races that are on the verge of extinction. The three of them meet at an inn in Draganador, but when they do a blood oath of friendship the innkeeper mistakes it for dark wizardry and the dwarves attack them, thus violating their years-long neutrality. The protagonists flee through the Black Gate into the Shelter and free the Spirit of Darkness, thus starting their quest to defeat the Spirit of Light.

Development

In April 2014, 1C Company announced the game and its details. The game was scheduled to release in the summer of 2014. [3] [4] The game was released on Steam Early Access on May 16, 2014 and the release version was announced to be released online and in retail. [5] The game was delayed and the publishers announced that the game would be available on August 14, 2014 and a gameplay trailer was released. A Premium Edition of the game was announced that included more quests and locations along with a bonus amulet that increased leveling speed. Those who entered the Early Access of the game automatically received the premium edition. The retail box of the premium edition was published by Excalibur Publishing in United Kingdom, Scandinavian countries, Australasia and South Africa. [6] [7]

Reception

The game holds a score of 73/100 based on 13 reviews on Metacritic and an aggregate of 71% on GameRankings based on 5 reviews. [8] [9] It was given a score of 8/10 by Brett Todd of GameSpot praising the game for its gameplay and soundtrack. [1] Eike Cramer of 4players gave it a score of 77/100 praising it for allowing players to play as the usually antagonistic races from the series. [10] Rüdiger Steidle of GameStar gave it a review score of 68/100 and criticised it for offering nothing fresh when compared to the previous games of the series. [11] Claudio Chianese gave it a review score of 7.1/10 saying the game was made for both the old fans of the series and new players of the series. [12]

See also

Related Research Articles

<i>Warcraft III: Reign of Chaos</i> 2002 video game

Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions. An expansion pack, The Frozen Throne, was released in July 2003. Warcraft III is set several years after the events of Warcraft II, and tells the story of the Burning Legion's attempt to conquer the fictional world of Azeroth with the help of an army of the Undead, led by fallen paladin Arthas Menethil. It chronicles the combined efforts of the Human Alliance, Orcish Horde, and Night Elves to stop them before they can corrupt the World Tree.

<i>Warcraft: Orcs & Humans</i> 1994 video game

Warcraft: Orcs & Humans is a real-time strategy game (RTS) developed and published by Blizzard Entertainment, and published by Interplay Productions in Europe. It was released for MS-DOS in North America on 15 November 1994, and for Mac OS in early 1996. The MS-DOS version was re-released by Sold-Out Software in 2002.

Heroes of Might and Magic, known as Might & Magic Heroes since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing.

<i>Kings Bounty</i> 1990 video game

King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.

<i>Warcraft III: The Frozen Throne</i> 2003 video game expansion

Warcraft III: The Frozen Throne is the expansion pack for Warcraft III: Reign of Chaos, a real-time strategy video game by Blizzard Entertainment. It was released worldwide on July 1, 2003, for Microsoft Windows and Mac OS X. The Frozen Throne builds upon the story of Reign of Chaos and depicts the events after the main game's conclusion. The single-player unfolds from the perspective of two new protagonists—the Night Elf warden Maiev Shadowsong and the Blood Elf prince Kael'Thas—as well as returning protagonist Arthas Menethil. Additionally, the expansion contains Act I of a separate Horde campaign that is independent from the main storyline with Blizzard releasing Acts II and III via patch in December 2003, taking in player feedback of Act I when developing these chapters.

<i>Warhammer</i> (game) Miniature wargame

Warhammer is a tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.

<i>Warlords IV: Heroes of Etheria</i> 2003 video game

Warlords IV: Heroes of Etheria is a turn-based strategy video game developed by Infinite Interactive and published by Ubi Soft. It is the fourth in the Warlords series.

<i>Dragon Quest VIII</i> 2004 video game

Dragon Quest VIII: Journey of the Cursed King is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2. It was released in Japan in 2004, in North America in 2005 and PAL regions in 2006, making it the first main series installment released in the PAL region. It is the eighth installment of the Dragon Quest series and it is the first English version of a Dragon Quest game to drop the Dragon Warrior title. A version of the game for Android and iOS was released in Japan in December 2013, and worldwide in May 2014.

<i>Etherlords</i> 2001 video game

Etherlords is a series of fantasy turn-based strategy and card-dueling video games for the PC, by Russian developer Nival Interactive. The first game was published November 15, 2001 by Ravensburger Interactive Media under their mature game label Fishtank Interactive. Prior to worldwide release it was released in Russia as Demiurges. It was followed two years later by a sequel, Etherlords II, which was published in Europe by DreamCatcher Interactive and in North America by Strategy First. A third game for the iOS and Android was released in 2014 titled Etherlords. It's a free-to-play game with automated battles.

<i>Orcs & Elves</i> 2006 video game

Orcs & Elves is an adventure role-playing video game for the mobile phone and Nintendo DS. It was developed by id Software and Fountainhead Entertainment and published by EA Mobile and licensed by Nintendo for the DS version. It was released for mobile phones in May 2006 before being ported to the Nintendo DS in November 2007. The game is based on Doom RPG's engine and is id's first original intellectual property since Quake. The DS port of the game included graphical enhancements, such as 3D environments and camera cutscenes, along with improved character sprites, two new levels and the use of the touchscreen feature.

<i>Heroes of Might and Magic V: Tribes of the East</i> 2007 video game

Heroes of Might and Magic V: Tribes of the East is the second expansion pack to the turn-based strategy game Heroes of Might and Magic V and the first stand-alone expansion pack released for the fifth series. It was developed by Nival Interactive and was released by Ubisoft in 2007.

<i>Kings Bounty: The Legend</i> 2008 video game

King's Bounty: The Legend is a tactical role-playing video game developed by Russian studio Katauri Interactive and published by 1C Company for Microsoft Windows in 2008 and Mac OS X in 2012. The game is based upon the King's Bounty property released by New World Computing in 1990, and blends elements of the original game with a modernized interface and gameplay elements. The game's story sees players taking on the role of a special treasure hunter for a king, who soon becomes embroiled on a quest to save their daughter and prevent their world from being destroyed.

<i>Kings Bounty: Armored Princess</i> 2009 video game

King's Bounty: Armored Princess is a strategy video game developed for Microsoft Windows by Katauri Interactive and published in most regions by 1C Company in 2009. It is the sequel to the strategy game King's Bounty: The Legend, which is itself based on concepts from the much older King's Bounty developed years earlier by New World Computing. While the mechanics of the game do not differ significantly from that of the previous year's release, it features a new heroine and other minor new elements. Its expansion pack King's Bounty: Crossworlds was released in 2010.

<i>Elven Legacy</i> 2007 video game

Elven Legacy is a turn-based strategy video game developed by 1C:Ino-Co and published by Paradox Interactive. Released in Russia in 2007 and elsewhere in 2009 for Microsoft Windows, the game is a sequel to Fantasy Wars. On October 11, 2011, Virtual Programming released Elven Legacy Collection, which includes the original game and its three expansion packs, for Mac OS X.

<i>J. R. R. Tolkiens Riders of Rohan</i> 1991 video game

J. R. R. Tolkien's Riders of Rohan is a computer video game from 1991 based upon the fictional War of the Ring set in the Middle-earth world created by J. R. R. Tolkien, centered in The Lord of the Rings novels. The massive-scale simulation takes part in the realm of Rohan and the player controls the forces of Good during the onslaught of the forces of Evil, namely centered on the conflict with Saruman of Isengard. It was published by Konami and Mirrorsoft.

<i>Kings Bounty: Legions</i> 2011 video game

King's Bounty: Legions is a social, turn-based strategy video game developed jointly by Nival and KranX Productions. It is based on the strategy game King's Bounty: The Legend, which is itself based on concepts from the much older King's Bounty developed in 1990 by New World Computing. It is currently available to play on Facebook, iPad, Windows Phone as well Android devices.

<i>Loren the Amazon Princess</i> 2012 video game

Loren The Amazon Princess is a Fantasy RPG visual novel by Italian independent studio Winter Wolves. The game was released on April 30, 2012. The game was released for Linux, Mac OS X, Microsoft Windows, Android, and iOS. The expansion The Castle Of N'mar was released on September 28, 2012. A spin-off titled Tales of Aravorn: Seasons of the Wolf was released on November 15, 2014

<i>Expeditions: Conquistador</i> 2013 video game

Expeditions: Conquistador is a squad-based tactical role-playing game developed by Danish developer Logic Artists and released by BitComposer for Windows, Linux and Macintosh on May 30, 2013. The player takes the role of a Spanish conquistador leading an expedition to Hispaniola and Mexico in 1518 to 1520. The game features resource management, a branching storyline, and interactive fiction elements. Expeditions: Conquistador was partially funded by Kickstarter. The Windows Phone version of the game, a strategy adventure game with a branching narrative, was released in April 2012. Logic Artists has released two further Expeditions games: Expeditions: Viking in 2017, and Expeditions: Rome in 2022. THQ Nordic acquired the Expeditions Series intellectual property (IP) in November 2018.

<i>Kings Bounty: Warriors of the North</i> 2012 video game

King's Bounty: Warriors of the North is a 2012 strategy video game developed for Microsoft Windows by 1C-Softclub and published by 1C Company as a follow-up to King's Bounty: The Legend.

<i>SpellForce 3: Soul Harvest</i> 2019 video game expansion pack

SpellForce 3: Soul Harvest is a 2019 stand-alone expansion pack for SpellForce 3 developed by Grimlore Games and published by THQ Nordic. It was released for Microsoft Windows on 28 May 2019. While it uses the same game engine and assets as SpellForce 3, Soul Harvest does not require the player to have purchased or installed the main game to play it.

References

  1. 1 2 3 Brett Todd (July 25, 2014). "King's Bounty Dark Side review on GameSpot". GameSpot . CBS Corporation . Retrieved July 30, 2014.
  2. Shaun Meyers (July 22, 2014). "King's Bounty: Dark Side Overview and Review". Universal Gaming Reviews. Retrieved July 30, 2014.
  3. 1 2 Tom Sykes (April 26, 2014). "King's Bounty crosses to the Dark Side for its latest expansion". PC Gamer . Retrieved July 30, 2014.
  4. Alice O' Connor (April 23, 2014). "More King's Bounty: A Trip To The Dark Side". Rock, Paper, Shotgun . Retrieved July 30, 2014.
  5. "'King's Bounty: Dark Side' begins its early access". MMORPG.com. May 16, 2014. Archived from the original on March 4, 2016. Retrieved July 30, 2014.
  6. James Knack (July 8, 2014). "King's Bounty: Dark Side release date revealed". Twinfinite. Archived from the original on August 5, 2014. Retrieved July 30, 2014.
  7. "Excalibur announces King's Bounty: Dark Side (PC) licensing deal for UK, Scandinavia, Australasia and South Africa". Gamasutra . UBM TechWeb. July 17, 2014. Retrieved July 30, 2014.
  8. 1 2 "King's Bounty: Dark Side reviews on GameRankings". GameRankings . CBS Corporation . Retrieved August 20, 2014.
  9. 1 2 "King's Bounty: Dark Side reviews on Metacritic". Metacritic . CBS Corporation . Retrieved August 20, 2014.
  10. 1 2 Eike Cramer (July 18, 2014). "King's Bounty: Dark Side review on 4players". 4players (in German). 4players GmbH. Retrieved July 30, 2014.
  11. 1 2 Rüdiger Steidle (August 21, 2014). "King's Bounty: Dark Side review on GameStar" (in German). GameStar . Retrieved September 2, 2014.
  12. 1 2 Claudio Chianese (August 25, 2014). "King's Bounty: Dark Side review on IGN Italia". IGN Italia (in Italian). j2 Global . Retrieved January 20, 2015.